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Boxiang Sun
Pyston
Commits
d7be5092
Commit
d7be5092
authored
Aug 19, 2016
by
Kevin Modzelewski
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Plain Diff
Remove some old GC cruft from the threading code
parent
7f5b72b8
Changes
1
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1 changed file
with
28 additions
and
99 deletions
+28
-99
src/core/threading.cpp
src/core/threading.cpp
+28
-99
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src/core/threading.cpp
View file @
d7be5092
...
...
@@ -75,50 +75,43 @@ PthreadFastMutex threading_lock;
// be checked while the threading_lock is held; might not be worth it.
int
num_starting_threads
(
0
);
// TODO: this is a holdover from our GC days, and now there's pretty much nothing left here
// and it should just get refactored out.
class
ThreadStateInternal
{
private:
bool
saved
;
ucontext_t
ucontext
;
bool
holds_gil
=
true
;
public:
void
*
stack_start
;
pthread_t
pthread_id
;
PyThreadState
*
public_thread_state
;
ThreadStateInternal
(
void
*
stack_start
,
pthread_t
pthread_id
,
PyThreadState
*
tstate
)
:
saved
(
false
),
stack_start
(
stack_start
),
pthread_id
(
pthread_id
),
public_thread_state
(
tstate
)
{
ThreadStateInternal
(
pthread_t
pthread_id
,
PyThreadState
*
tstate
)
:
pthread_id
(
pthread_id
),
public_thread_state
(
tstate
)
{
HEAD_LOCK
();
tstate
->
next
=
interpreter_state
.
tstate_head
;
interpreter_state
.
tstate_head
=
tstate
;
HEAD_UNLOCK
();
}
void
saveCurrent
()
{
assert
(
!
saved
);
getcontext
(
&
ucontext
);
saved
=
true
;
bool
holdsGil
()
{
assert
(
pthread_self
()
==
this
->
pthread_id
);
return
holds_gil
;
}
void
popCurrent
()
{
assert
(
saved
);
saved
=
false
;
}
void
takeGil
()
{
assert
(
pthread_self
()
==
this
->
pthread_id
);
bool
isValid
()
{
return
saved
;
}
assert
(
!
holds_gil
);
holds_gil
=
true
;
}
// This is a quick and dirty way to determine if the current thread holds the gil:
// the only way it can't (at least for now) is if it had saved its threadstate.
// This only works when looking at a thread that is not actively acquiring or releasing
// the GIL, so for now just guard on it only being called for the current thread.
// TODO It's pretty brittle to reuse the saved flag like this.
bool
holdsGil
()
{
void
releaseGil
()
{
assert
(
pthread_self
()
==
this
->
pthread_id
);
return
!
saved
;
}
ucontext_t
*
getContext
()
{
return
&
ucontext
;
}
assert
(
holds_gil
);
holds_gil
=
false
;
}
};
static
std
::
unordered_map
<
pthread_t
,
ThreadStateInternal
*>
current_threads
;
static
__thread
ThreadStateInternal
*
current_internal_thread_state
=
0
;
...
...
@@ -137,24 +130,7 @@ static void registerThread(bool is_starting_thread) {
LOCK_REGION
(
&
threading_lock
);
pthread_attr_t
thread_attrs
;
int
code
=
pthread_getattr_np
(
current_thread
,
&
thread_attrs
);
if
(
code
)
err
(
1
,
NULL
);
void
*
stack_start
;
size_t
stack_size
;
code
=
pthread_attr_getstack
(
&
thread_attrs
,
&
stack_start
,
&
stack_size
);
RELEASE_ASSERT
(
code
==
0
,
""
);
pthread_attr_destroy
(
&
thread_attrs
);
#if STACK_GROWS_DOWN
void
*
stack_bottom
=
static_cast
<
char
*>
(
stack_start
)
+
stack_size
;
#else
void
*
stack_bottom
=
stack_start
;
#endif
current_internal_thread_state
=
new
ThreadStateInternal
(
stack_bottom
,
current_thread
,
&
cur_thread_state
);
current_internal_thread_state
=
new
ThreadStateInternal
(
current_thread
,
&
cur_thread_state
);
current_threads
[
current_thread
]
=
current_internal_thread_state
;
if
(
is_starting_thread
)
...
...
@@ -270,9 +246,8 @@ static void* _thread_start(void* _arg) {
Box
*
arg3
=
arg
->
arg3
;
delete
arg
;
registerThread
(
true
);
threading
::
GLReadRegion
_glock
;
registerThread
(
true
);
assert
(
!
PyErr_Occurred
());
void
*
rtn
=
start_func
(
arg1
,
arg2
,
arg3
);
...
...
@@ -308,50 +283,6 @@ intptr_t start_thread(void* (*start_func)(Box*, Box*, Box*), Box* arg1, Box* arg
return
thread_id
;
}
// from https://www.sourceware.org/ml/guile/2000-07/msg00214.html
static
void
*
find_stack
()
{
FILE
*
input
;
char
*
line
;
char
*
s
;
size_t
len
;
char
hex
[
9
];
void
*
start
;
void
*
end
;
int
dummy
;
input
=
fopen
(
"/proc/self/maps"
,
"r"
);
if
(
input
==
NULL
)
return
NULL
;
len
=
0
;
line
=
NULL
;
while
(
getline
(
&
line
,
&
len
,
input
)
!=
-
1
)
{
s
=
strchr
(
line
,
'-'
);
if
(
s
==
NULL
)
return
NULL
;
*
s
++
=
'\0'
;
start
=
(
void
*
)
strtoul
(
line
,
NULL
,
16
);
end
=
(
void
*
)
strtoul
(
s
,
NULL
,
16
);
if
((
void
*
)
&
dummy
>=
start
&&
(
void
*
)
&
dummy
<=
end
)
{
free
(
line
);
fclose
(
input
);
#if STACK_GROWS_DOWN
return
end
;
#else
return
start
;
#endif
}
}
free
(
line
);
fclose
(
input
);
return
NULL
;
/* not found =^P */
}
static
long
main_thread_id
;
void
registerMainThread
()
{
...
...
@@ -363,7 +294,7 @@ void registerMainThread() {
assert
(
!
interpreter_state
.
tstate_head
);
assert
(
!
current_internal_thread_state
);
current_internal_thread_state
=
new
ThreadStateInternal
(
find_stack
(),
pthread_self
(),
&
cur_thread_state
);
current_internal_thread_state
=
new
ThreadStateInternal
(
pthread_self
(),
&
cur_thread_state
);
current_threads
[
pthread_self
()]
=
current_internal_thread_state
;
}
...
...
@@ -408,28 +339,26 @@ bool isMainThread() {
// It also means that you're not allowed to do that much inside an AllowThreads region...
// TODO maybe we should let the client decide which way to handle it
extern
"C"
void
beginAllowThreads
()
noexcept
{
// I don't think it matters whether the GL release happens before or after the state
// saving; do it before, then, to reduce the amount we hold the GL:
releaseGLRead
();
{
// TODO: I think this lock is no longer needed
LOCK_REGION
(
&
threading_lock
);
assert
(
current_internal_thread_state
);
current_internal_thread_state
->
saveCurrent
();
current_internal_thread_state
->
releaseGil
();
}
releaseGLRead
();
}
extern
"C"
void
endAllowThreads
()
noexcept
{
acquireGLRead
();
{
LOCK_REGION
(
&
threading_lock
);
assert
(
current_internal_thread_state
);
current_internal_thread_state
->
popCurrent
();
current_internal_thread_state
->
takeGil
();
}
acquireGLRead
();
}
#if THREADING_USE_GIL
...
...
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