#include <iostream> #include "Rectangle.h" namespace shapes { // Default constructor Rectangle::Rectangle () {} // Overloaded constructor Rectangle::Rectangle (int x0, int y0, int x1, int y1) { this->x0 = x0; this->y0 = y0; this->x1 = x1; this->y1 = y1; } // Destructor Rectangle::~Rectangle () {} // Return the area of the rectangle int Rectangle::getArea () { return (this->x1 - this->x0) * (this->y1 - this->y0); } // Get the size of the rectangle. // Put the size in the pointer args void Rectangle::getSize (int *width, int *height) { (*width) = x1 - x0; (*height) = y1 - y0; } // Move the rectangle by dx dy void Rectangle::move (int dx, int dy) { this->x0 += dx; this->y0 += dy; this->x1 += dx; this->y1 += dy; } }