Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
erp5_fork
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
Analytics
Analytics
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Commits
Issue Boards
Open sidebar
Eteri
erp5_fork
Commits
2b4f0e53
Commit
2b4f0e53
authored
Jul 09, 2021
by
Jérome Perrin
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Zelenium: update vendored html2canvas to 1.0.0
parent
0c51b3dd
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
328 additions
and
33 deletions
+328
-33
product/Zelenium/selenium/core/lib/html2canvas.js
product/Zelenium/selenium/core/lib/html2canvas.js
+328
-33
No files found.
product/Zelenium/selenium/core/lib/html2canvas.js
View file @
2b4f0e53
/*!
* html2canvas 1.0.0
-rc.5
<https://html2canvas.hertzen.com>
* Copyright (c) 202
0
Niklas von Hertzen <https://hertzen.com>
* html2canvas 1.0.0 <https://html2canvas.hertzen.com>
* Copyright (c) 202
1
Niklas von Hertzen <https://hertzen.com>
* Released under MIT License
*/
(
function
(
global
,
factory
)
{
...
...
@@ -3010,6 +3010,9 @@
(
function
(
BORDER_STYLE
)
{
BORDER_STYLE
[
BORDER_STYLE
[
"
NONE
"
]
=
0
]
=
"
NONE
"
;
BORDER_STYLE
[
BORDER_STYLE
[
"
SOLID
"
]
=
1
]
=
"
SOLID
"
;
BORDER_STYLE
[
BORDER_STYLE
[
"
DASHED
"
]
=
2
]
=
"
DASHED
"
;
BORDER_STYLE
[
BORDER_STYLE
[
"
DOTTED
"
]
=
3
]
=
"
DOTTED
"
;
BORDER_STYLE
[
BORDER_STYLE
[
"
DOUBLE
"
]
=
4
]
=
"
DOUBLE
"
;
})(
BORDER_STYLE
||
(
BORDER_STYLE
=
{}));
var
borderStyleForSide
=
function
(
side
)
{
return
({
name
:
"
border-
"
+
side
+
"
-style
"
,
...
...
@@ -3020,6 +3023,12 @@
switch
(
style
)
{
case
'
none
'
:
return
BORDER_STYLE
.
NONE
;
case
'
dashed
'
:
return
BORDER_STYLE
.
DASHED
;
case
'
dotted
'
:
return
BORDER_STYLE
.
DOTTED
;
case
'
double
'
:
return
BORDER_STYLE
.
DOUBLE
;
}
return
BORDER_STYLE
.
SOLID
;
}
...
...
@@ -3068,6 +3077,7 @@
var
parseDisplayValue
=
function
(
display
)
{
switch
(
display
)
{
case
'
block
'
:
case
'
-webkit-box
'
:
return
2
/* BLOCK */
;
case
'
inline
'
:
return
4
/* INLINE */
;
...
...
@@ -3790,12 +3800,29 @@
prefix
:
false
,
type
:
PropertyDescriptorParsingType
.
LIST
,
parse
:
function
(
tokens
)
{
return
tokens
.
filter
(
isStringToken$1
).
map
(
function
(
token
)
{
return
token
.
value
;
});
var
accumulator
=
[];
var
results
=
[];
tokens
.
forEach
(
function
(
token
)
{
switch
(
token
.
type
)
{
case
TokenType
.
IDENT_TOKEN
:
case
TokenType
.
STRING_TOKEN
:
accumulator
.
push
(
token
.
value
);
break
;
case
TokenType
.
NUMBER_TOKEN
:
accumulator
.
push
(
token
.
number
.
toString
());
break
;
case
TokenType
.
COMMA_TOKEN
:
results
.
push
(
accumulator
.
join
(
'
'
));
accumulator
.
length
=
0
;
break
;
}
});
if
(
accumulator
.
length
)
{
results
.
push
(
accumulator
.
join
(
'
'
));
}
return
results
.
map
(
function
(
result
)
{
return
(
result
.
indexOf
(
'
'
)
===
-
1
?
result
:
"
'
"
+
result
+
"
'
"
);
});
}
};
var
isStringToken$1
=
function
(
token
)
{
return
token
.
type
===
TokenType
.
STRING_TOKEN
||
token
.
type
===
TokenType
.
IDENT_TOKEN
;
};
var
fontSize
=
{
name
:
"
font-size
"
,
...
...
@@ -4524,7 +4551,7 @@
var
isTextNode
=
function
(
node
)
{
return
node
.
nodeType
===
Node
.
TEXT_NODE
;
};
var
isElementNode
=
function
(
node
)
{
return
node
.
nodeType
===
Node
.
ELEMENT_NODE
;
};
var
isHTMLElementNode
=
function
(
node
)
{
return
typeof
node
.
style
!==
'
undefined
'
;
return
isElementNode
(
node
)
&&
typeof
node
.
style
!==
'
undefined
'
&&
!
isSVGElementNode
(
node
)
;
};
var
isSVGElementNode
=
function
(
element
)
{
return
typeof
element
.
className
===
'
object
'
;
...
...
@@ -5091,7 +5118,13 @@
if
(
isStyleElement
(
node
))
{
return
this
.
createStyleClone
(
node
);
}
return
node
.
cloneNode
(
false
);
var
clone
=
node
.
cloneNode
(
false
);
// @ts-ignore
if
(
isImageElement
(
clone
)
&&
clone
.
loading
===
'
lazy
'
)
{
// @ts-ignore
clone
.
loading
=
'
eager
'
;
}
return
clone
;
};
DocumentCloner
.
prototype
.
createStyleClone
=
function
(
node
)
{
try
{
...
...
@@ -5216,12 +5249,12 @@
return
node
.
cloneNode
(
false
);
}
var
window
=
node
.
ownerDocument
.
defaultView
;
if
(
isHTMLElementNode
(
node
)
&&
window
)
{
if
(
window
&&
isElementNode
(
node
)
&&
(
isHTMLElementNode
(
node
)
||
isSVGElementNode
(
node
))
)
{
var
clone
=
this
.
createElementClone
(
node
);
var
style
=
window
.
getComputedStyle
(
node
);
var
styleBefore
=
window
.
getComputedStyle
(
node
,
'
:before
'
);
var
styleAfter
=
window
.
getComputedStyle
(
node
,
'
:after
'
);
if
(
this
.
referenceElement
===
node
)
{
if
(
this
.
referenceElement
===
node
&&
isHTMLElementNode
(
clone
)
)
{
this
.
clonedReferenceElement
=
clone
;
}
if
(
isBodyElement
(
clone
))
{
...
...
@@ -5247,7 +5280,7 @@
clone
.
appendChild
(
after
);
}
this
.
counters
.
pop
(
counters
);
if
(
style
&&
this
.
options
.
copyStyles
&&
!
isIFrameElement
(
node
))
{
if
(
style
&&
(
this
.
options
.
copyStyles
||
isSVGElementNode
(
node
))
&&
!
isIFrameElement
(
node
))
{
copyCSSStyles
(
style
,
clone
);
}
//this.inlineAllImages(clone);
...
...
@@ -5556,6 +5589,54 @@
var
paddingRight
=
getAbsoluteValue
(
styles
.
paddingRight
,
element
.
bounds
.
width
);
var
paddingBottom
=
getAbsoluteValue
(
styles
.
paddingBottom
,
element
.
bounds
.
width
);
var
paddingLeft
=
getAbsoluteValue
(
styles
.
paddingLeft
,
element
.
bounds
.
width
);
this
.
topLeftBorderDoubleOuterBox
=
tlh
>
0
||
tlv
>
0
?
getCurvePoints
(
bounds
.
left
+
borderLeftWidth
/
3
,
bounds
.
top
+
borderTopWidth
/
3
,
tlh
-
borderLeftWidth
/
3
,
tlv
-
borderTopWidth
/
3
,
CORNER
.
TOP_LEFT
)
:
new
Vector
(
bounds
.
left
+
borderLeftWidth
/
3
,
bounds
.
top
+
borderTopWidth
/
3
);
this
.
topRightBorderDoubleOuterBox
=
tlh
>
0
||
tlv
>
0
?
getCurvePoints
(
bounds
.
left
+
topWidth
,
bounds
.
top
+
borderTopWidth
/
3
,
trh
-
borderRightWidth
/
3
,
trv
-
borderTopWidth
/
3
,
CORNER
.
TOP_RIGHT
)
:
new
Vector
(
bounds
.
left
+
bounds
.
width
-
borderRightWidth
/
3
,
bounds
.
top
+
borderTopWidth
/
3
);
this
.
bottomRightBorderDoubleOuterBox
=
brh
>
0
||
brv
>
0
?
getCurvePoints
(
bounds
.
left
+
bottomWidth
,
bounds
.
top
+
rightHeight
,
brh
-
borderRightWidth
/
3
,
brv
-
borderBottomWidth
/
3
,
CORNER
.
BOTTOM_RIGHT
)
:
new
Vector
(
bounds
.
left
+
bounds
.
width
-
borderRightWidth
/
3
,
bounds
.
top
+
bounds
.
height
-
borderBottomWidth
/
3
);
this
.
bottomLeftBorderDoubleOuterBox
=
blh
>
0
||
blv
>
0
?
getCurvePoints
(
bounds
.
left
+
borderLeftWidth
/
3
,
bounds
.
top
+
leftHeight
,
blh
-
borderLeftWidth
/
3
,
blv
-
borderBottomWidth
/
3
,
CORNER
.
BOTTOM_LEFT
)
:
new
Vector
(
bounds
.
left
+
borderLeftWidth
/
3
,
bounds
.
top
+
bounds
.
height
-
borderBottomWidth
/
3
);
this
.
topLeftBorderDoubleInnerBox
=
tlh
>
0
||
tlv
>
0
?
getCurvePoints
(
bounds
.
left
+
(
borderLeftWidth
*
2
)
/
3
,
bounds
.
top
+
(
borderTopWidth
*
2
)
/
3
,
tlh
-
(
borderLeftWidth
*
2
)
/
3
,
tlv
-
(
borderTopWidth
*
2
)
/
3
,
CORNER
.
TOP_LEFT
)
:
new
Vector
(
bounds
.
left
+
(
borderLeftWidth
*
2
)
/
3
,
bounds
.
top
+
(
borderTopWidth
*
2
)
/
3
);
this
.
topRightBorderDoubleInnerBox
=
tlh
>
0
||
tlv
>
0
?
getCurvePoints
(
bounds
.
left
+
topWidth
,
bounds
.
top
+
(
borderTopWidth
*
2
)
/
3
,
trh
-
(
borderRightWidth
*
2
)
/
3
,
trv
-
(
borderTopWidth
*
2
)
/
3
,
CORNER
.
TOP_RIGHT
)
:
new
Vector
(
bounds
.
left
+
bounds
.
width
-
(
borderRightWidth
*
2
)
/
3
,
bounds
.
top
+
(
borderTopWidth
*
2
)
/
3
);
this
.
bottomRightBorderDoubleInnerBox
=
brh
>
0
||
brv
>
0
?
getCurvePoints
(
bounds
.
left
+
bottomWidth
,
bounds
.
top
+
rightHeight
,
brh
-
(
borderRightWidth
*
2
)
/
3
,
brv
-
(
borderBottomWidth
*
2
)
/
3
,
CORNER
.
BOTTOM_RIGHT
)
:
new
Vector
(
bounds
.
left
+
bounds
.
width
-
(
borderRightWidth
*
2
)
/
3
,
bounds
.
top
+
bounds
.
height
-
(
borderBottomWidth
*
2
)
/
3
);
this
.
bottomLeftBorderDoubleInnerBox
=
blh
>
0
||
blv
>
0
?
getCurvePoints
(
bounds
.
left
+
(
borderLeftWidth
*
2
)
/
3
,
bounds
.
top
+
leftHeight
,
blh
-
(
borderLeftWidth
*
2
)
/
3
,
blv
-
(
borderBottomWidth
*
2
)
/
3
,
CORNER
.
BOTTOM_LEFT
)
:
new
Vector
(
bounds
.
left
+
(
borderLeftWidth
*
2
)
/
3
,
bounds
.
top
+
bounds
.
height
-
(
borderBottomWidth
*
2
)
/
3
);
this
.
topLeftBorderStroke
=
tlh
>
0
||
tlv
>
0
?
getCurvePoints
(
bounds
.
left
+
borderLeftWidth
/
2
,
bounds
.
top
+
borderTopWidth
/
2
,
tlh
-
borderLeftWidth
/
2
,
tlv
-
borderTopWidth
/
2
,
CORNER
.
TOP_LEFT
)
:
new
Vector
(
bounds
.
left
+
borderLeftWidth
/
2
,
bounds
.
top
+
borderTopWidth
/
2
);
this
.
topRightBorderStroke
=
tlh
>
0
||
tlv
>
0
?
getCurvePoints
(
bounds
.
left
+
topWidth
,
bounds
.
top
+
borderTopWidth
/
2
,
trh
-
borderRightWidth
/
2
,
trv
-
borderTopWidth
/
2
,
CORNER
.
TOP_RIGHT
)
:
new
Vector
(
bounds
.
left
+
bounds
.
width
-
borderRightWidth
/
2
,
bounds
.
top
+
borderTopWidth
/
2
);
this
.
bottomRightBorderStroke
=
brh
>
0
||
brv
>
0
?
getCurvePoints
(
bounds
.
left
+
bottomWidth
,
bounds
.
top
+
rightHeight
,
brh
-
borderRightWidth
/
2
,
brv
-
borderBottomWidth
/
2
,
CORNER
.
BOTTOM_RIGHT
)
:
new
Vector
(
bounds
.
left
+
bounds
.
width
-
borderRightWidth
/
2
,
bounds
.
top
+
bounds
.
height
-
borderBottomWidth
/
2
);
this
.
bottomLeftBorderStroke
=
blh
>
0
||
blv
>
0
?
getCurvePoints
(
bounds
.
left
+
borderLeftWidth
/
2
,
bounds
.
top
+
leftHeight
,
blh
-
borderLeftWidth
/
2
,
blv
-
borderBottomWidth
/
2
,
CORNER
.
BOTTOM_LEFT
)
:
new
Vector
(
bounds
.
left
+
borderLeftWidth
/
2
,
bounds
.
top
+
bounds
.
height
-
borderBottomWidth
/
2
);
this
.
topLeftBorderBox
=
tlh
>
0
||
tlv
>
0
?
getCurvePoints
(
bounds
.
left
,
bounds
.
top
,
tlh
,
tlv
,
CORNER
.
TOP_LEFT
)
...
...
@@ -5578,15 +5659,15 @@
:
new
Vector
(
bounds
.
left
+
borderLeftWidth
,
bounds
.
top
+
borderTopWidth
);
this
.
topRightPaddingBox
=
trh
>
0
||
trv
>
0
?
getCurvePoints
(
bounds
.
left
+
Math
.
min
(
topWidth
,
bounds
.
width
+
borderLeftWidth
),
bounds
.
top
+
borderTopWidth
,
topWidth
>
bounds
.
width
+
borderLeftWidth
?
0
:
trh
-
borderLeftWidth
,
trv
-
borderTopWidth
,
CORNER
.
TOP_RIGHT
)
?
getCurvePoints
(
bounds
.
left
+
Math
.
min
(
topWidth
,
bounds
.
width
-
borderRightWidth
),
bounds
.
top
+
borderTopWidth
,
topWidth
>
bounds
.
width
+
borderRightWidth
?
0
:
Math
.
max
(
0
,
trh
-
borderRightWidth
),
Math
.
max
(
0
,
trv
-
borderTopWidth
)
,
CORNER
.
TOP_RIGHT
)
:
new
Vector
(
bounds
.
left
+
bounds
.
width
-
borderRightWidth
,
bounds
.
top
+
borderTopWidth
);
this
.
bottomRightPaddingBox
=
brh
>
0
||
brv
>
0
?
getCurvePoints
(
bounds
.
left
+
Math
.
min
(
bottomWidth
,
bounds
.
width
-
borderLeftWidth
),
bounds
.
top
+
Math
.
min
(
rightHeight
,
bounds
.
height
+
borderTopWidth
),
Math
.
max
(
0
,
brh
-
borderRightWidth
),
brv
-
borderBottomWidth
,
CORNER
.
BOTTOM_RIGHT
)
?
getCurvePoints
(
bounds
.
left
+
Math
.
min
(
bottomWidth
,
bounds
.
width
-
borderLeftWidth
),
bounds
.
top
+
Math
.
min
(
rightHeight
,
bounds
.
height
-
borderBottomWidth
),
Math
.
max
(
0
,
brh
-
borderRightWidth
),
Math
.
max
(
0
,
brv
-
borderBottomWidth
)
,
CORNER
.
BOTTOM_RIGHT
)
:
new
Vector
(
bounds
.
left
+
bounds
.
width
-
borderRightWidth
,
bounds
.
top
+
bounds
.
height
-
borderBottomWidth
);
this
.
bottomLeftPaddingBox
=
blh
>
0
||
blv
>
0
?
getCurvePoints
(
bounds
.
left
+
borderLeftWidth
,
bounds
.
top
+
leftHeight
,
Math
.
max
(
0
,
blh
-
borderLeftWidth
),
blv
-
borderBottomWidth
,
CORNER
.
BOTTOM_LEFT
)
?
getCurvePoints
(
bounds
.
left
+
borderLeftWidth
,
bounds
.
top
+
Math
.
min
(
leftHeight
,
bounds
.
height
-
borderBottomWidth
),
Math
.
max
(
0
,
blh
-
borderLeftWidth
),
Math
.
max
(
0
,
blv
-
borderBottomWidth
)
,
CORNER
.
BOTTOM_LEFT
)
:
new
Vector
(
bounds
.
left
+
borderLeftWidth
,
bounds
.
top
+
bounds
.
height
-
borderBottomWidth
);
this
.
topLeftContentBox
=
tlh
>
0
||
tlv
>
0
...
...
@@ -5655,10 +5736,10 @@
var
TransformEffect
=
/** @class */
(
function
()
{
function
TransformEffect
(
offsetX
,
offsetY
,
matrix
)
{
this
.
type
=
0
/* TRANSFORM */
;
this
.
target
=
2
/* BACKGROUND_BORDERS */
|
4
/* CONTENT */
;
this
.
offsetX
=
offsetX
;
this
.
offsetY
=
offsetY
;
this
.
matrix
=
matrix
;
this
.
target
=
2
/* BACKGROUND_BORDERS */
|
4
/* CONTENT */
;
}
return
TransformEffect
;
}());
...
...
@@ -5670,10 +5751,19 @@
}
return
ClipEffect
;
}());
var
OpacityEffect
=
/** @class */
(
function
()
{
function
OpacityEffect
(
opacity
)
{
this
.
type
=
2
/* OPACITY */
;
this
.
target
=
2
/* BACKGROUND_BORDERS */
|
4
/* CONTENT */
;
this
.
opacity
=
opacity
;
}
return
OpacityEffect
;
}());
var
isTransformEffect
=
function
(
effect
)
{
return
effect
.
type
===
0
/* TRANSFORM */
;
};
var
isClipEffect
=
function
(
effect
)
{
return
effect
.
type
===
1
/* CLIP */
;
};
var
isOpacityEffect
=
function
(
effect
)
{
return
effect
.
type
===
2
/* OPACITY */
;
};
var
StackingContext
=
/** @class */
(
function
()
{
function
StackingContext
(
container
)
{
...
...
@@ -5693,6 +5783,9 @@
this
.
container
=
element
;
this
.
effects
=
parentStack
.
slice
(
0
);
this
.
curves
=
new
BoundCurves
(
element
);
if
(
element
.
styles
.
opacity
<
1
)
{
this
.
effects
.
push
(
new
OpacityEffect
(
element
.
styles
.
opacity
));
}
if
(
element
.
styles
.
transform
!==
null
)
{
var
offsetX
=
element
.
bounds
.
left
+
element
.
styles
.
transformOrigin
[
0
].
number
;
var
offsetY
=
element
.
bounds
.
top
+
element
.
styles
.
transformOrigin
[
1
].
number
;
...
...
@@ -5755,7 +5848,7 @@
else
if
(
order_1
>
0
)
{
var
index_2
=
0
;
parentStack
.
positiveZIndex
.
some
(
function
(
current
,
i
)
{
if
(
order_1
>
current
.
element
.
container
.
styles
.
zIndex
.
order
)
{
if
(
order_1
>
=
current
.
element
.
container
.
styles
.
zIndex
.
order
)
{
index_2
=
i
+
1
;
return
false
;
}
...
...
@@ -5830,6 +5923,61 @@
return
createPathFromCurves
(
curves
.
bottomLeftBorderBox
,
curves
.
bottomLeftPaddingBox
,
curves
.
topLeftBorderBox
,
curves
.
topLeftPaddingBox
);
}
};
var
parsePathForBorderDoubleOuter
=
function
(
curves
,
borderSide
)
{
switch
(
borderSide
)
{
case
0
:
return
createPathFromCurves
(
curves
.
topLeftBorderBox
,
curves
.
topLeftBorderDoubleOuterBox
,
curves
.
topRightBorderBox
,
curves
.
topRightBorderDoubleOuterBox
);
case
1
:
return
createPathFromCurves
(
curves
.
topRightBorderBox
,
curves
.
topRightBorderDoubleOuterBox
,
curves
.
bottomRightBorderBox
,
curves
.
bottomRightBorderDoubleOuterBox
);
case
2
:
return
createPathFromCurves
(
curves
.
bottomRightBorderBox
,
curves
.
bottomRightBorderDoubleOuterBox
,
curves
.
bottomLeftBorderBox
,
curves
.
bottomLeftBorderDoubleOuterBox
);
case
3
:
default
:
return
createPathFromCurves
(
curves
.
bottomLeftBorderBox
,
curves
.
bottomLeftBorderDoubleOuterBox
,
curves
.
topLeftBorderBox
,
curves
.
topLeftBorderDoubleOuterBox
);
}
};
var
parsePathForBorderDoubleInner
=
function
(
curves
,
borderSide
)
{
switch
(
borderSide
)
{
case
0
:
return
createPathFromCurves
(
curves
.
topLeftBorderDoubleInnerBox
,
curves
.
topLeftPaddingBox
,
curves
.
topRightBorderDoubleInnerBox
,
curves
.
topRightPaddingBox
);
case
1
:
return
createPathFromCurves
(
curves
.
topRightBorderDoubleInnerBox
,
curves
.
topRightPaddingBox
,
curves
.
bottomRightBorderDoubleInnerBox
,
curves
.
bottomRightPaddingBox
);
case
2
:
return
createPathFromCurves
(
curves
.
bottomRightBorderDoubleInnerBox
,
curves
.
bottomRightPaddingBox
,
curves
.
bottomLeftBorderDoubleInnerBox
,
curves
.
bottomLeftPaddingBox
);
case
3
:
default
:
return
createPathFromCurves
(
curves
.
bottomLeftBorderDoubleInnerBox
,
curves
.
bottomLeftPaddingBox
,
curves
.
topLeftBorderDoubleInnerBox
,
curves
.
topLeftPaddingBox
);
}
};
var
parsePathForBorderStroke
=
function
(
curves
,
borderSide
)
{
switch
(
borderSide
)
{
case
0
:
return
createStrokePathFromCurves
(
curves
.
topLeftBorderStroke
,
curves
.
topRightBorderStroke
);
case
1
:
return
createStrokePathFromCurves
(
curves
.
topRightBorderStroke
,
curves
.
bottomRightBorderStroke
);
case
2
:
return
createStrokePathFromCurves
(
curves
.
bottomRightBorderStroke
,
curves
.
bottomLeftBorderStroke
);
case
3
:
default
:
return
createStrokePathFromCurves
(
curves
.
bottomLeftBorderStroke
,
curves
.
topLeftBorderStroke
);
}
};
var
createStrokePathFromCurves
=
function
(
outer1
,
outer2
)
{
var
path
=
[];
if
(
isBezierCurve
(
outer1
))
{
path
.
push
(
outer1
.
subdivide
(
0.5
,
false
));
}
else
{
path
.
push
(
outer1
);
}
if
(
isBezierCurve
(
outer2
))
{
path
.
push
(
outer2
.
subdivide
(
0.5
,
true
));
}
else
{
path
.
push
(
outer2
);
}
return
path
;
};
var
createPathFromCurves
=
function
(
outer1
,
inner1
,
outer2
,
inner2
)
{
var
path
=
[];
if
(
isBezierCurve
(
outer1
))
{
...
...
@@ -6123,6 +6271,9 @@
};
CanvasRenderer
.
prototype
.
applyEffect
=
function
(
effect
)
{
this
.
ctx
.
save
();
if
(
isOpacityEffect
(
effect
))
{
this
.
ctx
.
globalAlpha
=
effect
.
opacity
;
}
if
(
isTransformEffect
(
effect
))
{
this
.
ctx
.
translate
(
effect
.
offsetX
,
effect
.
offsetY
);
this
.
ctx
.
transform
(
effect
.
matrix
[
0
],
effect
.
matrix
[
1
],
effect
.
matrix
[
2
],
effect
.
matrix
[
3
],
effect
.
matrix
[
4
],
effect
.
matrix
[
5
]);
...
...
@@ -6146,7 +6297,6 @@
case
0
:
styles
=
stack
.
element
.
container
.
styles
;
if
(
!
styles
.
isVisible
())
return
[
3
/*break*/
,
2
];
this
.
ctx
.
globalAlpha
=
styles
.
opacity
;
return
[
4
/*yield*/
,
this
.
renderStackContent
(
stack
)];
case
1
:
_a
.
sent
();
...
...
@@ -6593,8 +6743,8 @@
return
image
;
}
var
canvas
=
this
.
canvas
.
ownerDocument
.
createElement
(
'
canvas
'
);
canvas
.
width
=
width
;
canvas
.
height
=
height
;
canvas
.
width
=
Math
.
max
(
1
,
width
)
;
canvas
.
height
=
Math
.
max
(
1
,
height
)
;
var
ctx
=
canvas
.
getContext
(
'
2d
'
);
ctx
.
drawImage
(
image
,
0
,
0
,
image
.
width
,
image
.
height
,
0
,
0
,
width
,
height
);
return
canvas
;
...
...
@@ -6714,7 +6864,7 @@
});
});
};
CanvasRenderer
.
prototype
.
renderBorder
=
function
(
color
,
side
,
curvePoints
)
{
CanvasRenderer
.
prototype
.
render
Solid
Border
=
function
(
color
,
side
,
curvePoints
)
{
return
__awaiter
(
this
,
void
0
,
void
0
,
function
()
{
return
__generator
(
this
,
function
(
_a
)
{
this
.
path
(
parsePathForBorder
(
curvePoints
,
side
));
...
...
@@ -6724,6 +6874,30 @@
});
});
};
CanvasRenderer
.
prototype
.
renderDoubleBorder
=
function
(
color
,
width
,
side
,
curvePoints
)
{
return
__awaiter
(
this
,
void
0
,
void
0
,
function
()
{
var
outerPaths
,
innerPaths
;
return
__generator
(
this
,
function
(
_a
)
{
switch
(
_a
.
label
)
{
case
0
:
if
(
!
(
width
<
3
))
return
[
3
/*break*/
,
2
];
return
[
4
/*yield*/
,
this
.
renderSolidBorder
(
color
,
side
,
curvePoints
)];
case
1
:
_a
.
sent
();
return
[
2
/*return*/
];
case
2
:
outerPaths
=
parsePathForBorderDoubleOuter
(
curvePoints
,
side
);
this
.
path
(
outerPaths
);
this
.
ctx
.
fillStyle
=
asString
(
color
);
this
.
ctx
.
fill
();
innerPaths
=
parsePathForBorderDoubleInner
(
curvePoints
,
side
);
this
.
path
(
innerPaths
);
this
.
ctx
.
fill
();
return
[
2
/*return*/
];
}
});
});
};
CanvasRenderer
.
prototype
.
renderNodeBackgroundAndBorders
=
function
(
paint
)
{
return
__awaiter
(
this
,
void
0
,
void
0
,
function
()
{
var
styles
,
hasBackground
,
borders
,
backgroundPaintingArea
,
side
,
_i
,
borders_1
,
border
;
...
...
@@ -6735,10 +6909,10 @@
styles
=
paint
.
container
.
styles
;
hasBackground
=
!
isTransparent
(
styles
.
backgroundColor
)
||
styles
.
backgroundImage
.
length
;
borders
=
[
{
style
:
styles
.
borderTopStyle
,
color
:
styles
.
borderTopColor
},
{
style
:
styles
.
borderRightStyle
,
color
:
styles
.
borderRightColor
},
{
style
:
styles
.
borderBottomStyle
,
color
:
styles
.
borderBottomColor
},
{
style
:
styles
.
borderLeftStyle
,
color
:
styles
.
borderLeftColor
}
{
style
:
styles
.
borderTopStyle
,
color
:
styles
.
borderTopColor
,
width
:
styles
.
borderTopWidth
},
{
style
:
styles
.
borderRightStyle
,
color
:
styles
.
borderRightColor
,
width
:
styles
.
borderRightWidth
},
{
style
:
styles
.
borderBottomStyle
,
color
:
styles
.
borderBottomColor
,
width
:
styles
.
borderBottomWidth
},
{
style
:
styles
.
borderLeftStyle
,
color
:
styles
.
borderLeftColor
,
width
:
styles
.
borderLeftWidth
}
];
backgroundPaintingArea
=
calculateBackgroundCurvedPaintingArea
(
getBackgroundValueForIndex
(
styles
.
backgroundClip
,
0
),
paint
.
curves
);
if
(
!
(
hasBackground
||
styles
.
boxShadow
.
length
))
return
[
3
/*break*/
,
2
];
...
...
@@ -6785,24 +6959,145 @@
_i
=
0
,
borders_1
=
borders
;
_a
.
label
=
3
;
case
3
:
if
(
!
(
_i
<
borders_1
.
length
))
return
[
3
/*break*/
,
7
];
if
(
!
(
_i
<
borders_1
.
length
))
return
[
3
/*break*/
,
13
];
border
=
borders_1
[
_i
];
if
(
!
(
border
.
style
!==
BORDER_STYLE
.
NONE
&&
!
isTransparent
(
border
.
color
)))
return
[
3
/*break*/
,
5
];
return
[
4
/*yield*/
,
this
.
renderBorder
(
border
.
color
,
side
,
paint
.
curves
)];
if
(
!
(
border
.
style
!==
BORDER_STYLE
.
NONE
&&
!
isTransparent
(
border
.
color
)
&&
border
.
width
>
0
))
return
[
3
/*break*/
,
11
];
if
(
!
(
border
.
style
===
BORDER_STYLE
.
DASHED
))
return
[
3
/*break*/
,
5
];
return
[
4
/*yield*/
,
this
.
renderDashedDottedBorder
(
border
.
color
,
border
.
width
,
side
,
paint
.
curves
,
BORDER_STYLE
.
DASHED
)];
case
4
:
_a
.
sent
();
_a
.
label
=
5
;
return
[
3
/*break*/
,
11
]
;
case
5
:
side
++
;
_a
.
label
=
6
;
if
(
!
(
border
.
style
===
BORDER_STYLE
.
DOTTED
))
return
[
3
/*break*/
,
7
]
;
return
[
4
/*yield*/
,
this
.
renderDashedDottedBorder
(
border
.
color
,
border
.
width
,
side
,
paint
.
curves
,
BORDER_STYLE
.
DOTTED
)]
;
case
6
:
_a
.
sent
();
return
[
3
/*break*/
,
11
];
case
7
:
if
(
!
(
border
.
style
===
BORDER_STYLE
.
DOUBLE
))
return
[
3
/*break*/
,
9
];
return
[
4
/*yield*/
,
this
.
renderDoubleBorder
(
border
.
color
,
border
.
width
,
side
,
paint
.
curves
)];
case
8
:
_a
.
sent
();
return
[
3
/*break*/
,
11
];
case
9
:
return
[
4
/*yield*/
,
this
.
renderSolidBorder
(
border
.
color
,
side
,
paint
.
curves
)];
case
10
:
_a
.
sent
();
_a
.
label
=
11
;
case
11
:
side
++
;
_a
.
label
=
12
;
case
12
:
_i
++
;
return
[
3
/*break*/
,
3
];
case
7
:
return
[
2
/*return*/
];
case
13
:
return
[
2
/*return*/
];
}
});
});
};
CanvasRenderer
.
prototype
.
renderDashedDottedBorder
=
function
(
color
,
width
,
side
,
curvePoints
,
style
)
{
return
__awaiter
(
this
,
void
0
,
void
0
,
function
()
{
var
strokePaths
,
boxPaths
,
startX
,
startY
,
endX
,
endY
,
length
,
dashLength
,
spaceLength
,
useLineDash
,
multiplier
,
numberOfDashes
,
minSpace
,
maxSpace
,
path1
,
path2
,
path1
,
path2
;
return
__generator
(
this
,
function
(
_a
)
{
this
.
ctx
.
save
();
strokePaths
=
parsePathForBorderStroke
(
curvePoints
,
side
);
boxPaths
=
parsePathForBorder
(
curvePoints
,
side
);
if
(
style
===
BORDER_STYLE
.
DASHED
)
{
this
.
path
(
boxPaths
);
this
.
ctx
.
clip
();
}
if
(
isBezierCurve
(
boxPaths
[
0
]))
{
startX
=
boxPaths
[
0
].
start
.
x
;
startY
=
boxPaths
[
0
].
start
.
y
;
}
else
{
startX
=
boxPaths
[
0
].
x
;
startY
=
boxPaths
[
0
].
y
;
}
if
(
isBezierCurve
(
boxPaths
[
1
]))
{
endX
=
boxPaths
[
1
].
end
.
x
;
endY
=
boxPaths
[
1
].
end
.
y
;
}
else
{
endX
=
boxPaths
[
1
].
x
;
endY
=
boxPaths
[
1
].
y
;
}
if
(
side
===
0
||
side
===
2
)
{
length
=
Math
.
abs
(
startX
-
endX
);
}
else
{
length
=
Math
.
abs
(
startY
-
endY
);
}
this
.
ctx
.
beginPath
();
if
(
style
===
BORDER_STYLE
.
DOTTED
)
{
this
.
formatPath
(
strokePaths
);
}
else
{
this
.
formatPath
(
boxPaths
.
slice
(
0
,
2
));
}
dashLength
=
width
<
3
?
width
*
3
:
width
*
2
;
spaceLength
=
width
<
3
?
width
*
2
:
width
;
if
(
style
===
BORDER_STYLE
.
DOTTED
)
{
dashLength
=
width
;
spaceLength
=
width
;
}
useLineDash
=
true
;
if
(
length
<=
dashLength
*
2
)
{
useLineDash
=
false
;
}
else
if
(
length
<=
dashLength
*
2
+
spaceLength
)
{
multiplier
=
length
/
(
2
*
dashLength
+
spaceLength
);
dashLength
*=
multiplier
;
spaceLength
*=
multiplier
;
}
else
{
numberOfDashes
=
Math
.
floor
((
length
+
spaceLength
)
/
(
dashLength
+
spaceLength
));
minSpace
=
(
length
-
numberOfDashes
*
dashLength
)
/
(
numberOfDashes
-
1
);
maxSpace
=
(
length
-
(
numberOfDashes
+
1
)
*
dashLength
)
/
numberOfDashes
;
spaceLength
=
maxSpace
<=
0
||
Math
.
abs
(
spaceLength
-
minSpace
)
<
Math
.
abs
(
spaceLength
-
maxSpace
)
?
minSpace
:
maxSpace
;
}
if
(
useLineDash
)
{
if
(
style
===
BORDER_STYLE
.
DOTTED
)
{
this
.
ctx
.
setLineDash
([
0
,
dashLength
+
spaceLength
]);
}
else
{
this
.
ctx
.
setLineDash
([
dashLength
,
spaceLength
]);
}
}
if
(
style
===
BORDER_STYLE
.
DOTTED
)
{
this
.
ctx
.
lineCap
=
'
round
'
;
this
.
ctx
.
lineWidth
=
width
;
}
else
{
this
.
ctx
.
lineWidth
=
width
*
2
+
1.1
;
}
this
.
ctx
.
strokeStyle
=
asString
(
color
);
this
.
ctx
.
stroke
();
this
.
ctx
.
setLineDash
([]);
// dashed round edge gap
if
(
style
===
BORDER_STYLE
.
DASHED
)
{
if
(
isBezierCurve
(
boxPaths
[
0
]))
{
path1
=
boxPaths
[
3
];
path2
=
boxPaths
[
0
];
this
.
ctx
.
beginPath
();
this
.
formatPath
([
new
Vector
(
path1
.
end
.
x
,
path1
.
end
.
y
),
new
Vector
(
path2
.
start
.
x
,
path2
.
start
.
y
)]);
this
.
ctx
.
stroke
();
}
if
(
isBezierCurve
(
boxPaths
[
1
]))
{
path1
=
boxPaths
[
1
];
path2
=
boxPaths
[
2
];
this
.
ctx
.
beginPath
();
this
.
formatPath
([
new
Vector
(
path1
.
end
.
x
,
path1
.
end
.
y
),
new
Vector
(
path2
.
start
.
x
,
path2
.
start
.
y
)]);
this
.
ctx
.
stroke
();
}
}
this
.
ctx
.
restore
();
return
[
2
/*return*/
];
});
});
};
CanvasRenderer
.
prototype
.
render
=
function
(
element
)
{
return
__awaiter
(
this
,
void
0
,
void
0
,
function
()
{
var
stack
;
...
...
@@ -6912,7 +7207,7 @@
if
(
options
===
void
0
)
{
options
=
{};
}
return
renderElement
(
element
,
options
);
};
if
(
typeof
window
!==
"
undefined
"
)
{
if
(
typeof
window
!==
'
undefined
'
)
{
CacheStorage
.
setContext
(
window
);
}
var
renderElement
=
function
(
element
,
opts
)
{
return
__awaiter
(
_this
,
void
0
,
void
0
,
function
()
{
...
...
@@ -7041,4 +7336,4 @@
return
html2canvas
;
}));
//# sourceMappingURL=html2canvas.js.map
\ No newline at end of file
//# sourceMappingURL=html2canvas.js.map
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment