Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
erp5
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
Analytics
Analytics
Repository
Value Stream
Wiki
Wiki
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Commits
Issue Boards
Open sidebar
Georgios Dagkakis
erp5
Commits
2b4f0e53
Commit
2b4f0e53
authored
Jul 09, 2021
by
Jérome Perrin
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Zelenium: update vendored html2canvas to 1.0.0
parent
0c51b3dd
Changes
1
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
328 additions
and
33 deletions
+328
-33
product/Zelenium/selenium/core/lib/html2canvas.js
product/Zelenium/selenium/core/lib/html2canvas.js
+328
-33
No files found.
product/Zelenium/selenium/core/lib/html2canvas.js
View file @
2b4f0e53
/*!
* html2canvas 1.0.0
-rc.5
<https://html2canvas.hertzen.com>
* Copyright (c) 202
0
Niklas von Hertzen <https://hertzen.com>
* html2canvas 1.0.0 <https://html2canvas.hertzen.com>
* Copyright (c) 202
1
Niklas von Hertzen <https://hertzen.com>
* Released under MIT License
*/
(
function
(
global
,
factory
)
{
...
...
@@ -3010,6 +3010,9 @@
(
function
(
BORDER_STYLE
)
{
BORDER_STYLE
[
BORDER_STYLE
[
"
NONE
"
]
=
0
]
=
"
NONE
"
;
BORDER_STYLE
[
BORDER_STYLE
[
"
SOLID
"
]
=
1
]
=
"
SOLID
"
;
BORDER_STYLE
[
BORDER_STYLE
[
"
DASHED
"
]
=
2
]
=
"
DASHED
"
;
BORDER_STYLE
[
BORDER_STYLE
[
"
DOTTED
"
]
=
3
]
=
"
DOTTED
"
;
BORDER_STYLE
[
BORDER_STYLE
[
"
DOUBLE
"
]
=
4
]
=
"
DOUBLE
"
;
})(
BORDER_STYLE
||
(
BORDER_STYLE
=
{}));
var
borderStyleForSide
=
function
(
side
)
{
return
({
name
:
"
border-
"
+
side
+
"
-style
"
,
...
...
@@ -3020,6 +3023,12 @@
switch
(
style
)
{
case
'
none
'
:
return
BORDER_STYLE
.
NONE
;
case
'
dashed
'
:
return
BORDER_STYLE
.
DASHED
;
case
'
dotted
'
:
return
BORDER_STYLE
.
DOTTED
;
case
'
double
'
:
return
BORDER_STYLE
.
DOUBLE
;
}
return
BORDER_STYLE
.
SOLID
;
}
...
...
@@ -3068,6 +3077,7 @@
var
parseDisplayValue
=
function
(
display
)
{
switch
(
display
)
{
case
'
block
'
:
case
'
-webkit-box
'
:
return
2
/* BLOCK */
;
case
'
inline
'
:
return
4
/* INLINE */
;
...
...
@@ -3790,11 +3800,28 @@
prefix
:
false
,
type
:
PropertyDescriptorParsingType
.
LIST
,
parse
:
function
(
tokens
)
{
return
tokens
.
filter
(
isStringToken$1
).
map
(
function
(
token
)
{
return
token
.
value
;
});
var
accumulator
=
[];
var
results
=
[];
tokens
.
forEach
(
function
(
token
)
{
switch
(
token
.
type
)
{
case
TokenType
.
IDENT_TOKEN
:
case
TokenType
.
STRING_TOKEN
:
accumulator
.
push
(
token
.
value
);
break
;
case
TokenType
.
NUMBER_TOKEN
:
accumulator
.
push
(
token
.
number
.
toString
());
break
;
case
TokenType
.
COMMA_TOKEN
:
results
.
push
(
accumulator
.
join
(
'
'
));
accumulator
.
length
=
0
;
break
;
}
});
if
(
accumulator
.
length
)
{
results
.
push
(
accumulator
.
join
(
'
'
));
}
return
results
.
map
(
function
(
result
)
{
return
(
result
.
indexOf
(
'
'
)
===
-
1
?
result
:
"
'
"
+
result
+
"
'
"
);
});
}
};
var
isStringToken$1
=
function
(
token
)
{
return
token
.
type
===
TokenType
.
STRING_TOKEN
||
token
.
type
===
TokenType
.
IDENT_TOKEN
;
};
var
fontSize
=
{
...
...
@@ -4524,7 +4551,7 @@
var
isTextNode
=
function
(
node
)
{
return
node
.
nodeType
===
Node
.
TEXT_NODE
;
};
var
isElementNode
=
function
(
node
)
{
return
node
.
nodeType
===
Node
.
ELEMENT_NODE
;
};
var
isHTMLElementNode
=
function
(
node
)
{
return
typeof
node
.
style
!==
'
undefined
'
;
return
isElementNode
(
node
)
&&
typeof
node
.
style
!==
'
undefined
'
&&
!
isSVGElementNode
(
node
)
;
};
var
isSVGElementNode
=
function
(
element
)
{
return
typeof
element
.
className
===
'
object
'
;
...
...
@@ -5091,7 +5118,13 @@
if
(
isStyleElement
(
node
))
{
return
this
.
createStyleClone
(
node
);
}
return
node
.
cloneNode
(
false
);
var
clone
=
node
.
cloneNode
(
false
);
// @ts-ignore
if
(
isImageElement
(
clone
)
&&
clone
.
loading
===
'
lazy
'
)
{
// @ts-ignore
clone
.
loading
=
'
eager
'
;
}
return
clone
;
};
DocumentCloner
.
prototype
.
createStyleClone
=
function
(
node
)
{
try
{
...
...
@@ -5216,12 +5249,12 @@
return
node
.
cloneNode
(
false
);
}
var
window
=
node
.
ownerDocument
.
defaultView
;
if
(
isHTMLElementNode
(
node
)
&&
window
)
{
if
(
window
&&
isElementNode
(
node
)
&&
(
isHTMLElementNode
(
node
)
||
isSVGElementNode
(
node
))
)
{
var
clone
=
this
.
createElementClone
(
node
);
var
style
=
window
.
getComputedStyle
(
node
);
var
styleBefore
=
window
.
getComputedStyle
(
node
,
'
:before
'
);
var
styleAfter
=
window
.
getComputedStyle
(
node
,
'
:after
'
);
if
(
this
.
referenceElement
===
node
)
{
if
(
this
.
referenceElement
===
node
&&
isHTMLElementNode
(
clone
)
)
{
this
.
clonedReferenceElement
=
clone
;
}
if
(
isBodyElement
(
clone
))
{
...
...
@@ -5247,7 +5280,7 @@
clone
.
appendChild
(
after
);
}
this
.
counters
.
pop
(
counters
);
if
(
style
&&
this
.
options
.
copyStyles
&&
!
isIFrameElement
(
node
))
{
if
(
style
&&
(
this
.
options
.
copyStyles
||
isSVGElementNode
(
node
))
&&
!
isIFrameElement
(
node
))
{
copyCSSStyles
(
style
,
clone
);
}
//this.inlineAllImages(clone);
...
...
@@ -5556,6 +5589,54 @@
var
paddingRight
=
getAbsoluteValue
(
styles
.
paddingRight
,
element
.
bounds
.
width
);
var
paddingBottom
=
getAbsoluteValue
(
styles
.
paddingBottom
,
element
.
bounds
.
width
);
var
paddingLeft
=
getAbsoluteValue
(
styles
.
paddingLeft
,
element
.
bounds
.
width
);
this
.
topLeftBorderDoubleOuterBox
=
tlh
>
0
||
tlv
>
0
?
getCurvePoints
(
bounds
.
left
+
borderLeftWidth
/
3
,
bounds
.
top
+
borderTopWidth
/
3
,
tlh
-
borderLeftWidth
/
3
,
tlv
-
borderTopWidth
/
3
,
CORNER
.
TOP_LEFT
)
:
new
Vector
(
bounds
.
left
+
borderLeftWidth
/
3
,
bounds
.
top
+
borderTopWidth
/
3
);
this
.
topRightBorderDoubleOuterBox
=
tlh
>
0
||
tlv
>
0
?
getCurvePoints
(
bounds
.
left
+
topWidth
,
bounds
.
top
+
borderTopWidth
/
3
,
trh
-
borderRightWidth
/
3
,
trv
-
borderTopWidth
/
3
,
CORNER
.
TOP_RIGHT
)
:
new
Vector
(
bounds
.
left
+
bounds
.
width
-
borderRightWidth
/
3
,
bounds
.
top
+
borderTopWidth
/
3
);
this
.
bottomRightBorderDoubleOuterBox
=
brh
>
0
||
brv
>
0
?
getCurvePoints
(
bounds
.
left
+
bottomWidth
,
bounds
.
top
+
rightHeight
,
brh
-
borderRightWidth
/
3
,
brv
-
borderBottomWidth
/
3
,
CORNER
.
BOTTOM_RIGHT
)
:
new
Vector
(
bounds
.
left
+
bounds
.
width
-
borderRightWidth
/
3
,
bounds
.
top
+
bounds
.
height
-
borderBottomWidth
/
3
);
this
.
bottomLeftBorderDoubleOuterBox
=
blh
>
0
||
blv
>
0
?
getCurvePoints
(
bounds
.
left
+
borderLeftWidth
/
3
,
bounds
.
top
+
leftHeight
,
blh
-
borderLeftWidth
/
3
,
blv
-
borderBottomWidth
/
3
,
CORNER
.
BOTTOM_LEFT
)
:
new
Vector
(
bounds
.
left
+
borderLeftWidth
/
3
,
bounds
.
top
+
bounds
.
height
-
borderBottomWidth
/
3
);
this
.
topLeftBorderDoubleInnerBox
=
tlh
>
0
||
tlv
>
0
?
getCurvePoints
(
bounds
.
left
+
(
borderLeftWidth
*
2
)
/
3
,
bounds
.
top
+
(
borderTopWidth
*
2
)
/
3
,
tlh
-
(
borderLeftWidth
*
2
)
/
3
,
tlv
-
(
borderTopWidth
*
2
)
/
3
,
CORNER
.
TOP_LEFT
)
:
new
Vector
(
bounds
.
left
+
(
borderLeftWidth
*
2
)
/
3
,
bounds
.
top
+
(
borderTopWidth
*
2
)
/
3
);
this
.
topRightBorderDoubleInnerBox
=
tlh
>
0
||
tlv
>
0
?
getCurvePoints
(
bounds
.
left
+
topWidth
,
bounds
.
top
+
(
borderTopWidth
*
2
)
/
3
,
trh
-
(
borderRightWidth
*
2
)
/
3
,
trv
-
(
borderTopWidth
*
2
)
/
3
,
CORNER
.
TOP_RIGHT
)
:
new
Vector
(
bounds
.
left
+
bounds
.
width
-
(
borderRightWidth
*
2
)
/
3
,
bounds
.
top
+
(
borderTopWidth
*
2
)
/
3
);
this
.
bottomRightBorderDoubleInnerBox
=
brh
>
0
||
brv
>
0
?
getCurvePoints
(
bounds
.
left
+
bottomWidth
,
bounds
.
top
+
rightHeight
,
brh
-
(
borderRightWidth
*
2
)
/
3
,
brv
-
(
borderBottomWidth
*
2
)
/
3
,
CORNER
.
BOTTOM_RIGHT
)
:
new
Vector
(
bounds
.
left
+
bounds
.
width
-
(
borderRightWidth
*
2
)
/
3
,
bounds
.
top
+
bounds
.
height
-
(
borderBottomWidth
*
2
)
/
3
);
this
.
bottomLeftBorderDoubleInnerBox
=
blh
>
0
||
blv
>
0
?
getCurvePoints
(
bounds
.
left
+
(
borderLeftWidth
*
2
)
/
3
,
bounds
.
top
+
leftHeight
,
blh
-
(
borderLeftWidth
*
2
)
/
3
,
blv
-
(
borderBottomWidth
*
2
)
/
3
,
CORNER
.
BOTTOM_LEFT
)
:
new
Vector
(
bounds
.
left
+
(
borderLeftWidth
*
2
)
/
3
,
bounds
.
top
+
bounds
.
height
-
(
borderBottomWidth
*
2
)
/
3
);
this
.
topLeftBorderStroke
=
tlh
>
0
||
tlv
>
0
?
getCurvePoints
(
bounds
.
left
+
borderLeftWidth
/
2
,
bounds
.
top
+
borderTopWidth
/
2
,
tlh
-
borderLeftWidth
/
2
,
tlv
-
borderTopWidth
/
2
,
CORNER
.
TOP_LEFT
)
:
new
Vector
(
bounds
.
left
+
borderLeftWidth
/
2
,
bounds
.
top
+
borderTopWidth
/
2
);
this
.
topRightBorderStroke
=
tlh
>
0
||
tlv
>
0
?
getCurvePoints
(
bounds
.
left
+
topWidth
,
bounds
.
top
+
borderTopWidth
/
2
,
trh
-
borderRightWidth
/
2
,
trv
-
borderTopWidth
/
2
,
CORNER
.
TOP_RIGHT
)
:
new
Vector
(
bounds
.
left
+
bounds
.
width
-
borderRightWidth
/
2
,
bounds
.
top
+
borderTopWidth
/
2
);
this
.
bottomRightBorderStroke
=
brh
>
0
||
brv
>
0
?
getCurvePoints
(
bounds
.
left
+
bottomWidth
,
bounds
.
top
+
rightHeight
,
brh
-
borderRightWidth
/
2
,
brv
-
borderBottomWidth
/
2
,
CORNER
.
BOTTOM_RIGHT
)
:
new
Vector
(
bounds
.
left
+
bounds
.
width
-
borderRightWidth
/
2
,
bounds
.
top
+
bounds
.
height
-
borderBottomWidth
/
2
);
this
.
bottomLeftBorderStroke
=
blh
>
0
||
blv
>
0
?
getCurvePoints
(
bounds
.
left
+
borderLeftWidth
/
2
,
bounds
.
top
+
leftHeight
,
blh
-
borderLeftWidth
/
2
,
blv
-
borderBottomWidth
/
2
,
CORNER
.
BOTTOM_LEFT
)
:
new
Vector
(
bounds
.
left
+
borderLeftWidth
/
2
,
bounds
.
top
+
bounds
.
height
-
borderBottomWidth
/
2
);
this
.
topLeftBorderBox
=
tlh
>
0
||
tlv
>
0
?
getCurvePoints
(
bounds
.
left
,
bounds
.
top
,
tlh
,
tlv
,
CORNER
.
TOP_LEFT
)
...
...
@@ -5578,15 +5659,15 @@
:
new
Vector
(
bounds
.
left
+
borderLeftWidth
,
bounds
.
top
+
borderTopWidth
);
this
.
topRightPaddingBox
=
trh
>
0
||
trv
>
0
?
getCurvePoints
(
bounds
.
left
+
Math
.
min
(
topWidth
,
bounds
.
width
+
borderLeftWidth
),
bounds
.
top
+
borderTopWidth
,
topWidth
>
bounds
.
width
+
borderLeftWidth
?
0
:
trh
-
borderLeftWidth
,
trv
-
borderTopWidth
,
CORNER
.
TOP_RIGHT
)
?
getCurvePoints
(
bounds
.
left
+
Math
.
min
(
topWidth
,
bounds
.
width
-
borderRightWidth
),
bounds
.
top
+
borderTopWidth
,
topWidth
>
bounds
.
width
+
borderRightWidth
?
0
:
Math
.
max
(
0
,
trh
-
borderRightWidth
),
Math
.
max
(
0
,
trv
-
borderTopWidth
)
,
CORNER
.
TOP_RIGHT
)
:
new
Vector
(
bounds
.
left
+
bounds
.
width
-
borderRightWidth
,
bounds
.
top
+
borderTopWidth
);
this
.
bottomRightPaddingBox
=
brh
>
0
||
brv
>
0
?
getCurvePoints
(
bounds
.
left
+
Math
.
min
(
bottomWidth
,
bounds
.
width
-
borderLeftWidth
),
bounds
.
top
+
Math
.
min
(
rightHeight
,
bounds
.
height
+
borderTopWidth
),
Math
.
max
(
0
,
brh
-
borderRightWidth
),
brv
-
borderBottomWidth
,
CORNER
.
BOTTOM_RIGHT
)
?
getCurvePoints
(
bounds
.
left
+
Math
.
min
(
bottomWidth
,
bounds
.
width
-
borderLeftWidth
),
bounds
.
top
+
Math
.
min
(
rightHeight
,
bounds
.
height
-
borderBottomWidth
),
Math
.
max
(
0
,
brh
-
borderRightWidth
),
Math
.
max
(
0
,
brv
-
borderBottomWidth
)
,
CORNER
.
BOTTOM_RIGHT
)
:
new
Vector
(
bounds
.
left
+
bounds
.
width
-
borderRightWidth
,
bounds
.
top
+
bounds
.
height
-
borderBottomWidth
);
this
.
bottomLeftPaddingBox
=
blh
>
0
||
blv
>
0
?
getCurvePoints
(
bounds
.
left
+
borderLeftWidth
,
bounds
.
top
+
leftHeight
,
Math
.
max
(
0
,
blh
-
borderLeftWidth
),
blv
-
borderBottomWidth
,
CORNER
.
BOTTOM_LEFT
)
?
getCurvePoints
(
bounds
.
left
+
borderLeftWidth
,
bounds
.
top
+
Math
.
min
(
leftHeight
,
bounds
.
height
-
borderBottomWidth
),
Math
.
max
(
0
,
blh
-
borderLeftWidth
),
Math
.
max
(
0
,
blv
-
borderBottomWidth
)
,
CORNER
.
BOTTOM_LEFT
)
:
new
Vector
(
bounds
.
left
+
borderLeftWidth
,
bounds
.
top
+
bounds
.
height
-
borderBottomWidth
);
this
.
topLeftContentBox
=
tlh
>
0
||
tlv
>
0
...
...
@@ -5655,10 +5736,10 @@
var
TransformEffect
=
/** @class */
(
function
()
{
function
TransformEffect
(
offsetX
,
offsetY
,
matrix
)
{
this
.
type
=
0
/* TRANSFORM */
;
this
.
target
=
2
/* BACKGROUND_BORDERS */
|
4
/* CONTENT */
;
this
.
offsetX
=
offsetX
;
this
.
offsetY
=
offsetY
;
this
.
matrix
=
matrix
;
this
.
target
=
2
/* BACKGROUND_BORDERS */
|
4
/* CONTENT */
;
}
return
TransformEffect
;
}());
...
...
@@ -5670,10 +5751,19 @@
}
return
ClipEffect
;
}());
var
OpacityEffect
=
/** @class */
(
function
()
{
function
OpacityEffect
(
opacity
)
{
this
.
type
=
2
/* OPACITY */
;
this
.
target
=
2
/* BACKGROUND_BORDERS */
|
4
/* CONTENT */
;
this
.
opacity
=
opacity
;
}
return
OpacityEffect
;
}());
var
isTransformEffect
=
function
(
effect
)
{
return
effect
.
type
===
0
/* TRANSFORM */
;
};
var
isClipEffect
=
function
(
effect
)
{
return
effect
.
type
===
1
/* CLIP */
;
};
var
isOpacityEffect
=
function
(
effect
)
{
return
effect
.
type
===
2
/* OPACITY */
;
};
var
StackingContext
=
/** @class */
(
function
()
{
function
StackingContext
(
container
)
{
...
...
@@ -5693,6 +5783,9 @@
this
.
container
=
element
;
this
.
effects
=
parentStack
.
slice
(
0
);
this
.
curves
=
new
BoundCurves
(
element
);
if
(
element
.
styles
.
opacity
<
1
)
{
this
.
effects
.
push
(
new
OpacityEffect
(
element
.
styles
.
opacity
));
}
if
(
element
.
styles
.
transform
!==
null
)
{
var
offsetX
=
element
.
bounds
.
left
+
element
.
styles
.
transformOrigin
[
0
].
number
;
var
offsetY
=
element
.
bounds
.
top
+
element
.
styles
.
transformOrigin
[
1
].
number
;
...
...
@@ -5755,7 +5848,7 @@
else
if
(
order_1
>
0
)
{
var
index_2
=
0
;
parentStack
.
positiveZIndex
.
some
(
function
(
current
,
i
)
{
if
(
order_1
>
current
.
element
.
container
.
styles
.
zIndex
.
order
)
{
if
(
order_1
>
=
current
.
element
.
container
.
styles
.
zIndex
.
order
)
{
index_2
=
i
+
1
;
return
false
;
}
...
...
@@ -5830,6 +5923,61 @@
return
createPathFromCurves
(
curves
.
bottomLeftBorderBox
,
curves
.
bottomLeftPaddingBox
,
curves
.
topLeftBorderBox
,
curves
.
topLeftPaddingBox
);
}
};
var
parsePathForBorderDoubleOuter
=
function
(
curves
,
borderSide
)
{
switch
(
borderSide
)
{
case
0
:
return
createPathFromCurves
(
curves
.
topLeftBorderBox
,
curves
.
topLeftBorderDoubleOuterBox
,
curves
.
topRightBorderBox
,
curves
.
topRightBorderDoubleOuterBox
);
case
1
:
return
createPathFromCurves
(
curves
.
topRightBorderBox
,
curves
.
topRightBorderDoubleOuterBox
,
curves
.
bottomRightBorderBox
,
curves
.
bottomRightBorderDoubleOuterBox
);
case
2
:
return
createPathFromCurves
(
curves
.
bottomRightBorderBox
,
curves
.
bottomRightBorderDoubleOuterBox
,
curves
.
bottomLeftBorderBox
,
curves
.
bottomLeftBorderDoubleOuterBox
);
case
3
:
default
:
return
createPathFromCurves
(
curves
.
bottomLeftBorderBox
,
curves
.
bottomLeftBorderDoubleOuterBox
,
curves
.
topLeftBorderBox
,
curves
.
topLeftBorderDoubleOuterBox
);
}
};
var
parsePathForBorderDoubleInner
=
function
(
curves
,
borderSide
)
{
switch
(
borderSide
)
{
case
0
:
return
createPathFromCurves
(
curves
.
topLeftBorderDoubleInnerBox
,
curves
.
topLeftPaddingBox
,
curves
.
topRightBorderDoubleInnerBox
,
curves
.
topRightPaddingBox
);
case
1
:
return
createPathFromCurves
(
curves
.
topRightBorderDoubleInnerBox
,
curves
.
topRightPaddingBox
,
curves
.
bottomRightBorderDoubleInnerBox
,
curves
.
bottomRightPaddingBox
);
case
2
:
return
createPathFromCurves
(
curves
.
bottomRightBorderDoubleInnerBox
,
curves
.
bottomRightPaddingBox
,
curves
.
bottomLeftBorderDoubleInnerBox
,
curves
.
bottomLeftPaddingBox
);
case
3
:
default
:
return
createPathFromCurves
(
curves
.
bottomLeftBorderDoubleInnerBox
,
curves
.
bottomLeftPaddingBox
,
curves
.
topLeftBorderDoubleInnerBox
,
curves
.
topLeftPaddingBox
);
}
};
var
parsePathForBorderStroke
=
function
(
curves
,
borderSide
)
{
switch
(
borderSide
)
{
case
0
:
return
createStrokePathFromCurves
(
curves
.
topLeftBorderStroke
,
curves
.
topRightBorderStroke
);
case
1
:
return
createStrokePathFromCurves
(
curves
.
topRightBorderStroke
,
curves
.
bottomRightBorderStroke
);
case
2
:
return
createStrokePathFromCurves
(
curves
.
bottomRightBorderStroke
,
curves
.
bottomLeftBorderStroke
);
case
3
:
default
:
return
createStrokePathFromCurves
(
curves
.
bottomLeftBorderStroke
,
curves
.
topLeftBorderStroke
);
}
};
var
createStrokePathFromCurves
=
function
(
outer1
,
outer2
)
{
var
path
=
[];
if
(
isBezierCurve
(
outer1
))
{
path
.
push
(
outer1
.
subdivide
(
0.5
,
false
));
}
else
{
path
.
push
(
outer1
);
}
if
(
isBezierCurve
(
outer2
))
{
path
.
push
(
outer2
.
subdivide
(
0.5
,
true
));
}
else
{
path
.
push
(
outer2
);
}
return
path
;
};
var
createPathFromCurves
=
function
(
outer1
,
inner1
,
outer2
,
inner2
)
{
var
path
=
[];
if
(
isBezierCurve
(
outer1
))
{
...
...
@@ -6123,6 +6271,9 @@
};
CanvasRenderer
.
prototype
.
applyEffect
=
function
(
effect
)
{
this
.
ctx
.
save
();
if
(
isOpacityEffect
(
effect
))
{
this
.
ctx
.
globalAlpha
=
effect
.
opacity
;
}
if
(
isTransformEffect
(
effect
))
{
this
.
ctx
.
translate
(
effect
.
offsetX
,
effect
.
offsetY
);
this
.
ctx
.
transform
(
effect
.
matrix
[
0
],
effect
.
matrix
[
1
],
effect
.
matrix
[
2
],
effect
.
matrix
[
3
],
effect
.
matrix
[
4
],
effect
.
matrix
[
5
]);
...
...
@@ -6146,7 +6297,6 @@
case
0
:
styles
=
stack
.
element
.
container
.
styles
;
if
(
!
styles
.
isVisible
())
return
[
3
/*break*/
,
2
];
this
.
ctx
.
globalAlpha
=
styles
.
opacity
;
return
[
4
/*yield*/
,
this
.
renderStackContent
(
stack
)];
case
1
:
_a
.
sent
();
...
...
@@ -6593,8 +6743,8 @@
return
image
;
}
var
canvas
=
this
.
canvas
.
ownerDocument
.
createElement
(
'
canvas
'
);
canvas
.
width
=
width
;
canvas
.
height
=
height
;
canvas
.
width
=
Math
.
max
(
1
,
width
)
;
canvas
.
height
=
Math
.
max
(
1
,
height
)
;
var
ctx
=
canvas
.
getContext
(
'
2d
'
);
ctx
.
drawImage
(
image
,
0
,
0
,
image
.
width
,
image
.
height
,
0
,
0
,
width
,
height
);
return
canvas
;
...
...
@@ -6714,7 +6864,7 @@
});
});
};
CanvasRenderer
.
prototype
.
renderBorder
=
function
(
color
,
side
,
curvePoints
)
{
CanvasRenderer
.
prototype
.
render
Solid
Border
=
function
(
color
,
side
,
curvePoints
)
{
return
__awaiter
(
this
,
void
0
,
void
0
,
function
()
{
return
__generator
(
this
,
function
(
_a
)
{
this
.
path
(
parsePathForBorder
(
curvePoints
,
side
));
...
...
@@ -6724,6 +6874,30 @@
});
});
};
CanvasRenderer
.
prototype
.
renderDoubleBorder
=
function
(
color
,
width
,
side
,
curvePoints
)
{
return
__awaiter
(
this
,
void
0
,
void
0
,
function
()
{
var
outerPaths
,
innerPaths
;
return
__generator
(
this
,
function
(
_a
)
{
switch
(
_a
.
label
)
{
case
0
:
if
(
!
(
width
<
3
))
return
[
3
/*break*/
,
2
];
return
[
4
/*yield*/
,
this
.
renderSolidBorder
(
color
,
side
,
curvePoints
)];
case
1
:
_a
.
sent
();
return
[
2
/*return*/
];
case
2
:
outerPaths
=
parsePathForBorderDoubleOuter
(
curvePoints
,
side
);
this
.
path
(
outerPaths
);
this
.
ctx
.
fillStyle
=
asString
(
color
);
this
.
ctx
.
fill
();
innerPaths
=
parsePathForBorderDoubleInner
(
curvePoints
,
side
);
this
.
path
(
innerPaths
);
this
.
ctx
.
fill
();
return
[
2
/*return*/
];
}
});
});
};
CanvasRenderer
.
prototype
.
renderNodeBackgroundAndBorders
=
function
(
paint
)
{
return
__awaiter
(
this
,
void
0
,
void
0
,
function
()
{
var
styles
,
hasBackground
,
borders
,
backgroundPaintingArea
,
side
,
_i
,
borders_1
,
border
;
...
...
@@ -6735,10 +6909,10 @@
styles
=
paint
.
container
.
styles
;
hasBackground
=
!
isTransparent
(
styles
.
backgroundColor
)
||
styles
.
backgroundImage
.
length
;
borders
=
[
{
style
:
styles
.
borderTopStyle
,
color
:
styles
.
borderTopColor
},
{
style
:
styles
.
borderRightStyle
,
color
:
styles
.
borderRightColor
},
{
style
:
styles
.
borderBottomStyle
,
color
:
styles
.
borderBottomColor
},
{
style
:
styles
.
borderLeftStyle
,
color
:
styles
.
borderLeftColor
}
{
style
:
styles
.
borderTopStyle
,
color
:
styles
.
borderTopColor
,
width
:
styles
.
borderTopWidth
},
{
style
:
styles
.
borderRightStyle
,
color
:
styles
.
borderRightColor
,
width
:
styles
.
borderRightWidth
},
{
style
:
styles
.
borderBottomStyle
,
color
:
styles
.
borderBottomColor
,
width
:
styles
.
borderBottomWidth
},
{
style
:
styles
.
borderLeftStyle
,
color
:
styles
.
borderLeftColor
,
width
:
styles
.
borderLeftWidth
}
];
backgroundPaintingArea
=
calculateBackgroundCurvedPaintingArea
(
getBackgroundValueForIndex
(
styles
.
backgroundClip
,
0
),
paint
.
curves
);
if
(
!
(
hasBackground
||
styles
.
boxShadow
.
length
))
return
[
3
/*break*/
,
2
];
...
...
@@ -6785,21 +6959,142 @@
_i
=
0
,
borders_1
=
borders
;
_a
.
label
=
3
;
case
3
:
if
(
!
(
_i
<
borders_1
.
length
))
return
[
3
/*break*/
,
7
];
if
(
!
(
_i
<
borders_1
.
length
))
return
[
3
/*break*/
,
13
];
border
=
borders_1
[
_i
];
if
(
!
(
border
.
style
!==
BORDER_STYLE
.
NONE
&&
!
isTransparent
(
border
.
color
)))
return
[
3
/*break*/
,
5
];
return
[
4
/*yield*/
,
this
.
renderBorder
(
border
.
color
,
side
,
paint
.
curves
)];
if
(
!
(
border
.
style
!==
BORDER_STYLE
.
NONE
&&
!
isTransparent
(
border
.
color
)
&&
border
.
width
>
0
))
return
[
3
/*break*/
,
11
];
if
(
!
(
border
.
style
===
BORDER_STYLE
.
DASHED
))
return
[
3
/*break*/
,
5
];
return
[
4
/*yield*/
,
this
.
renderDashedDottedBorder
(
border
.
color
,
border
.
width
,
side
,
paint
.
curves
,
BORDER_STYLE
.
DASHED
)];
case
4
:
_a
.
sent
();
_a
.
label
=
5
;
return
[
3
/*break*/
,
11
]
;
case
5
:
side
++
;
_a
.
label
=
6
;
if
(
!
(
border
.
style
===
BORDER_STYLE
.
DOTTED
))
return
[
3
/*break*/
,
7
]
;
return
[
4
/*yield*/
,
this
.
renderDashedDottedBorder
(
border
.
color
,
border
.
width
,
side
,
paint
.
curves
,
BORDER_STYLE
.
DOTTED
)]
;
case
6
:
_a
.
sent
();
return
[
3
/*break*/
,
11
];
case
7
:
if
(
!
(
border
.
style
===
BORDER_STYLE
.
DOUBLE
))
return
[
3
/*break*/
,
9
];
return
[
4
/*yield*/
,
this
.
renderDoubleBorder
(
border
.
color
,
border
.
width
,
side
,
paint
.
curves
)];
case
8
:
_a
.
sent
();
return
[
3
/*break*/
,
11
];
case
9
:
return
[
4
/*yield*/
,
this
.
renderSolidBorder
(
border
.
color
,
side
,
paint
.
curves
)];
case
10
:
_a
.
sent
();
_a
.
label
=
11
;
case
11
:
side
++
;
_a
.
label
=
12
;
case
12
:
_i
++
;
return
[
3
/*break*/
,
3
];
case
7
:
return
[
2
/*return*/
];
case
13
:
return
[
2
/*return*/
];
}
});
});
};
CanvasRenderer
.
prototype
.
renderDashedDottedBorder
=
function
(
color
,
width
,
side
,
curvePoints
,
style
)
{
return
__awaiter
(
this
,
void
0
,
void
0
,
function
()
{
var
strokePaths
,
boxPaths
,
startX
,
startY
,
endX
,
endY
,
length
,
dashLength
,
spaceLength
,
useLineDash
,
multiplier
,
numberOfDashes
,
minSpace
,
maxSpace
,
path1
,
path2
,
path1
,
path2
;
return
__generator
(
this
,
function
(
_a
)
{
this
.
ctx
.
save
();
strokePaths
=
parsePathForBorderStroke
(
curvePoints
,
side
);
boxPaths
=
parsePathForBorder
(
curvePoints
,
side
);
if
(
style
===
BORDER_STYLE
.
DASHED
)
{
this
.
path
(
boxPaths
);
this
.
ctx
.
clip
();
}
if
(
isBezierCurve
(
boxPaths
[
0
]))
{
startX
=
boxPaths
[
0
].
start
.
x
;
startY
=
boxPaths
[
0
].
start
.
y
;
}
else
{
startX
=
boxPaths
[
0
].
x
;
startY
=
boxPaths
[
0
].
y
;
}
if
(
isBezierCurve
(
boxPaths
[
1
]))
{
endX
=
boxPaths
[
1
].
end
.
x
;
endY
=
boxPaths
[
1
].
end
.
y
;
}
else
{
endX
=
boxPaths
[
1
].
x
;
endY
=
boxPaths
[
1
].
y
;
}
if
(
side
===
0
||
side
===
2
)
{
length
=
Math
.
abs
(
startX
-
endX
);
}
else
{
length
=
Math
.
abs
(
startY
-
endY
);
}
this
.
ctx
.
beginPath
();
if
(
style
===
BORDER_STYLE
.
DOTTED
)
{
this
.
formatPath
(
strokePaths
);
}
else
{
this
.
formatPath
(
boxPaths
.
slice
(
0
,
2
));
}
dashLength
=
width
<
3
?
width
*
3
:
width
*
2
;
spaceLength
=
width
<
3
?
width
*
2
:
width
;
if
(
style
===
BORDER_STYLE
.
DOTTED
)
{
dashLength
=
width
;
spaceLength
=
width
;
}
useLineDash
=
true
;
if
(
length
<=
dashLength
*
2
)
{
useLineDash
=
false
;
}
else
if
(
length
<=
dashLength
*
2
+
spaceLength
)
{
multiplier
=
length
/
(
2
*
dashLength
+
spaceLength
);
dashLength
*=
multiplier
;
spaceLength
*=
multiplier
;
}
else
{
numberOfDashes
=
Math
.
floor
((
length
+
spaceLength
)
/
(
dashLength
+
spaceLength
));
minSpace
=
(
length
-
numberOfDashes
*
dashLength
)
/
(
numberOfDashes
-
1
);
maxSpace
=
(
length
-
(
numberOfDashes
+
1
)
*
dashLength
)
/
numberOfDashes
;
spaceLength
=
maxSpace
<=
0
||
Math
.
abs
(
spaceLength
-
minSpace
)
<
Math
.
abs
(
spaceLength
-
maxSpace
)
?
minSpace
:
maxSpace
;
}
if
(
useLineDash
)
{
if
(
style
===
BORDER_STYLE
.
DOTTED
)
{
this
.
ctx
.
setLineDash
([
0
,
dashLength
+
spaceLength
]);
}
else
{
this
.
ctx
.
setLineDash
([
dashLength
,
spaceLength
]);
}
}
if
(
style
===
BORDER_STYLE
.
DOTTED
)
{
this
.
ctx
.
lineCap
=
'
round
'
;
this
.
ctx
.
lineWidth
=
width
;
}
else
{
this
.
ctx
.
lineWidth
=
width
*
2
+
1.1
;
}
this
.
ctx
.
strokeStyle
=
asString
(
color
);
this
.
ctx
.
stroke
();
this
.
ctx
.
setLineDash
([]);
// dashed round edge gap
if
(
style
===
BORDER_STYLE
.
DASHED
)
{
if
(
isBezierCurve
(
boxPaths
[
0
]))
{
path1
=
boxPaths
[
3
];
path2
=
boxPaths
[
0
];
this
.
ctx
.
beginPath
();
this
.
formatPath
([
new
Vector
(
path1
.
end
.
x
,
path1
.
end
.
y
),
new
Vector
(
path2
.
start
.
x
,
path2
.
start
.
y
)]);
this
.
ctx
.
stroke
();
}
if
(
isBezierCurve
(
boxPaths
[
1
]))
{
path1
=
boxPaths
[
1
];
path2
=
boxPaths
[
2
];
this
.
ctx
.
beginPath
();
this
.
formatPath
([
new
Vector
(
path1
.
end
.
x
,
path1
.
end
.
y
),
new
Vector
(
path2
.
start
.
x
,
path2
.
start
.
y
)]);
this
.
ctx
.
stroke
();
}
}
this
.
ctx
.
restore
();
return
[
2
/*return*/
];
});
});
};
...
...
@@ -6912,7 +7207,7 @@
if
(
options
===
void
0
)
{
options
=
{};
}
return
renderElement
(
element
,
options
);
};
if
(
typeof
window
!==
"
undefined
"
)
{
if
(
typeof
window
!==
'
undefined
'
)
{
CacheStorage
.
setContext
(
window
);
}
var
renderElement
=
function
(
element
,
opts
)
{
return
__awaiter
(
_this
,
void
0
,
void
0
,
function
()
{
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment