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Jérome Perrin
erp5
Commits
acfd4b99
Commit
acfd4b99
authored
Jun 18, 2024
by
Léo-Paul Géneau
👾
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erp5_officejs_drone_capture_flag: fix map margin for small maps
parent
71fa7636
Changes
4
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4 changed files
with
8 additions
and
8 deletions
+8
-8
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/drone_capture_flag_logic_js.js
...mplateItem/web_page_module/drone_capture_flag_logic_js.js
+2
-2
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/drone_capture_flag_logic_js.xml
...plateItem/web_page_module/drone_capture_flag_logic_js.xml
+2
-2
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_logic_js.js
...hTemplateItem/web_page_module/drone_simulator_logic_js.js
+2
-2
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_logic_js.xml
...TemplateItem/web_page_module/drone_simulator_logic_js.xml
+2
-2
No files found.
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/drone_capture_flag_logic_js.js
View file @
acfd4b99
...
@@ -555,8 +555,8 @@ var MapManager = /** @class */ (function () {
...
@@ -555,8 +555,8 @@ var MapManager = /** @class */ (function () {
largeGroundBottom
.
renderingGroupId
=
1
;
largeGroundBottom
.
renderingGroupId
=
1
;
// Terrain
// Terrain
// Give map some margin from the flight limits
// Give map some margin from the flight limits
width
=
_this
.
map_info
.
width
*
1.
1
0
;
width
=
_this
.
map_info
.
width
*
1.
3
0
;
depth
=
_this
.
map_info
.
depth
*
1.
1
0
;
depth
=
_this
.
map_info
.
depth
*
1.
3
0
;
//height = _this.map_info.height;
//height = _this.map_info.height;
terrain
=
scene
.
getMeshByName
(
"
terrain001
"
);
terrain
=
scene
.
getMeshByName
(
"
terrain001
"
);
terrain
.
isVisible
=
true
;
terrain
.
isVisible
=
true
;
...
...
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/drone_capture_flag_logic_js.xml
View file @
acfd4b99
...
@@ -246,7 +246,7 @@
...
@@ -246,7 +246,7 @@
</item>
</item>
<item>
<item>
<key>
<string>
serial
</string>
</key>
<key>
<string>
serial
</string>
</key>
<value>
<string>
1017.227
25.640.819
</string>
</value>
<value>
<string>
1017.227
35.36044.31948
</string>
</value>
</item>
</item>
<item>
<item>
<key>
<string>
state
</string>
</key>
<key>
<string>
state
</string>
</key>
...
@@ -266,7 +266,7 @@
...
@@ -266,7 +266,7 @@
</tuple>
</tuple>
<state>
<state>
<tuple>
<tuple>
<float>
1718719
147.27
</float>
<float>
1718719
762.65
</float>
<string>
UTC
</string>
<string>
UTC
</string>
</tuple>
</tuple>
</state>
</state>
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_logic_js.js
View file @
acfd4b99
...
@@ -586,8 +586,8 @@ var MapManager = /** @class */ (function () {
...
@@ -586,8 +586,8 @@ var MapManager = /** @class */ (function () {
largeGroundBottom
.
renderingGroupId
=
1
;
largeGroundBottom
.
renderingGroupId
=
1
;
// Terrain
// Terrain
// Give map some margin from the flight limits
// Give map some margin from the flight limits
width
=
_this
.
map_info
.
width
*
1.
1
0
;
width
=
_this
.
map_info
.
width
*
1.
3
0
;
depth
=
_this
.
map_info
.
depth
*
1.
1
0
;
depth
=
_this
.
map_info
.
depth
*
1.
3
0
;
//height = _this.map_info.height;
//height = _this.map_info.height;
terrain
=
scene
.
getMeshByName
(
"
terrain001
"
);
terrain
=
scene
.
getMeshByName
(
"
terrain001
"
);
terrain
.
isVisible
=
true
;
terrain
.
isVisible
=
true
;
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_logic_js.xml
View file @
acfd4b99
...
@@ -240,7 +240,7 @@
...
@@ -240,7 +240,7 @@
</item>
</item>
<item>
<item>
<key>
<string>
serial
</string>
</key>
<key>
<string>
serial
</string>
</key>
<value>
<string>
1017.22776.4
1595.21691
</string>
</value>
<value>
<string>
1017.22776.4
9981.4147
</string>
</value>
</item>
</item>
<item>
<item>
<key>
<string>
state
</string>
</key>
<key>
<string>
state
</string>
</key>
...
@@ -260,7 +260,7 @@
...
@@ -260,7 +260,7 @@
</tuple>
</tuple>
<state>
<state>
<tuple>
<tuple>
<float>
1718722
125.71
</float>
<float>
1718722
284.77
</float>
<string>
UTC
</string>
<string>
UTC
</string>
</tuple>
</tuple>
</state>
</state>
...
...
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