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Amit Cohen authored
The maximum number of LAGs is queried from core several times. It is used to allocate LAG array, and then to iterate over it. In addition, it is used for PGT initialization. To simplify the code, instead of querying it several times, store the value as part of 'mlxsw_sp' and use it. Signed-off-by: Amit Cohen <amcohen@nvidia.com> Reviewed-by: Ido Schimmel <idosch@nvidia.com> Signed-off-by: Ido Schimmel <idosch@nvidia.com> Signed-off-by: Petr Machata <petrm@nvidia.com> Reviewed-by: Simon Horman <horms@kernel.org> Signed-off-by: Paolo Abeni <pabeni@redhat.com>
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