iommufd: Add a flag to skip clearing of IOPTE dirty
VFIO has an operation where it unmaps an IOVA while returning a bitmap with the dirty data. In reality the operation doesn't quite query the IO pagetables that the PTE was dirty or not. Instead it marks as dirty on anything that was mapped, and doing so in one syscall. In IOMMUFD the equivalent is done in two operations by querying with GET_DIRTY_IOVA followed by UNMAP_IOVA. However, this would incur two TLB flushes given that after clearing dirty bits IOMMU implementations require invalidating their IOTLB, plus another invalidation needed for the UNMAP. To allow dirty bits to be queried faster, add a flag (IOMMU_HWPT_GET_DIRTY_BITMAP_NO_CLEAR) that requests to not clear the dirty bits from the PTE (but just reading them), under the expectation that the next operation is the unmap. An alternative is to unmap and just perpectually mark as dirty as that's the same behaviour as today. So here equivalent functionally can be provided with unmap alone, and if real dirty info is required it will amortize the cost while querying. There's still a race against DMA where in theory the unmap of the IOVA (when the guest invalidates the IOTLB via emulated iommu) would race against the VF performing DMA on the same IOVA. As discussed in [0], we are accepting to resolve this race as throwing away the DMA and it doesn't matter if it hit physical DRAM or not, the VM can't tell if we threw it away because the DMA was blocked or because we failed to copy the DRAM. [0] https://lore.kernel.org/linux-iommu/20220502185239.GR8364@nvidia.com/ Link: https://lore.kernel.org/r/20231024135109.73787-10-joao.m.martins@oracle.comSigned-off-by: Joao Martins <joao.m.martins@oracle.com> Reviewed-by: Jason Gunthorpe <jgg@nvidia.com> Reviewed-by: Kevin Tian <kevin.tian@intel.com> Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
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