# Microsoft Developer Studio Project File - Name="myTest" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Console Application" 0x0103

CFG=myTest - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "myTest.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "myTest.mak" CFG="myTest - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "myTest - WinIA64 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "myTest - WinIA64 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=xicl6.exe
RSC=rc.exe

!IF  "$(CFG)" == "myTest - WinIA64 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "release"
# PROP Intermediate_Dir "release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN64" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo  /W3  /I "..\include" /D"NDEBUG" /D"DBUG_UFF" /D"_CONSOLE" /D"_MBCS" /FD /c /O2 /G2 /EHsc /D"_IA64_" /Zi /D"WIN64" /D"WIN32" /D"_AFX_NO_DAO_SUPPORT" /Wp64 /Zm600
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=xilink6.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  /nologo /subsystem:console /machine:IA64
# ADD LINK32 ..\lib_release\libmysql.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  /nologo /subsystem:console /machine:IA64 /libpath:"..\lib_release" /incremental:no

!ELSEIF  "$(CFG)" == "myTest - WinIA64 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "debug"
# PROP Intermediate_Dir "debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN64" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo  /MTd /W3 /Z7  /I "..\include" /D"_DEBUG" /D"_CONSOLE" /D"_MBCS" /FD /c /Od /G2 /EHsc /D"_IA64_" /Zi /D"WIN64" /D"WIN32" /D"_AFX_NO_DAO_SUPPORT" /Wp64 /Zm600
# SUBTRACT CPP /Fr /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=xilink6.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  /nologo /subsystem:console /debug /machine:IA64 
# ADD LINK32 ..\lib_debug\libmysql.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  /nologo /subsystem:console  /debug /machine:IA64 /libpath:"..\lib_debug" /incremental:no

!ENDIF

# Begin Target

# Name "myTest - WinIA64 Release"
# Name "myTest - WinIA64 Debug"
# Begin Source File

SOURCE=.\Mytest.c
# End Source File
# End Target
# End Project
