ndb - bug#33750

    make sure that getField does not write after supplied buffer
    (recommit to correct clone, for easy merging)
parent 0d4bf93e
...@@ -126,6 +126,7 @@ public: ...@@ -126,6 +126,7 @@ public:
/** /**
* setField - Set bitfield at given position and length (max 32 bits) * setField - Set bitfield at given position and length (max 32 bits)
* Note : length == 0 not supported.
*/ */
static void setField(unsigned size, Uint32 data[], static void setField(unsigned size, Uint32 data[],
unsigned pos, unsigned len, Uint32 val); unsigned pos, unsigned len, Uint32 val);
...@@ -133,6 +134,7 @@ public: ...@@ -133,6 +134,7 @@ public:
/** /**
* getField - Get bitfield at given position and length * getField - Get bitfield at given position and length
* Note : length == 0 not supported.
*/ */
static void getField(unsigned size, const Uint32 data[], static void getField(unsigned size, const Uint32 data[],
unsigned pos, unsigned len, Uint32 dst[]); unsigned pos, unsigned len, Uint32 dst[]);
...@@ -814,6 +816,9 @@ BitmaskImpl::getField(unsigned size, const Uint32 src[], ...@@ -814,6 +816,9 @@ BitmaskImpl::getField(unsigned size, const Uint32 src[],
unsigned pos, unsigned len, Uint32 dst[]) unsigned pos, unsigned len, Uint32 dst[])
{ {
assert(pos + len <= (size << 5)); assert(pos + len <= (size << 5));
assert (len != 0);
if (len == 0)
return;
src += (pos >> 5); src += (pos >> 5);
Uint32 offset = pos & 31; Uint32 offset = pos & 31;
...@@ -833,6 +838,9 @@ BitmaskImpl::setField(unsigned size, Uint32 dst[], ...@@ -833,6 +838,9 @@ BitmaskImpl::setField(unsigned size, Uint32 dst[],
unsigned pos, unsigned len, const Uint32 src[]) unsigned pos, unsigned len, const Uint32 src[])
{ {
assert(pos + len <= (size << 5)); assert(pos + len <= (size << 5));
assert(len != 0);
if (len == 0)
return;
dst += (pos >> 5); dst += (pos >> 5);
Uint32 offset = pos & 31; Uint32 offset = pos & 31;
......
...@@ -16,34 +16,42 @@ ...@@ -16,34 +16,42 @@
#include <Bitmask.hpp> #include <Bitmask.hpp>
#include <NdbOut.hpp> #include <NdbOut.hpp>
static
void print(const Uint32 src[], Uint32 len, Uint32 pos = 0)
{
printf("b'");
for(unsigned i = 0; i<len; i++)
{
if(BitmaskImpl::get((pos + len + 31) >> 5, src, i+pos))
printf("1");
else
printf("0");
if((i & 31) == 31)
printf(" ");
}
}
#ifndef __TEST_BITMASK__
void void
BitmaskImpl::getFieldImpl(const Uint32 src[], BitmaskImpl::getFieldImpl(const Uint32 src[],
unsigned shiftL, unsigned len, Uint32 dst[]) unsigned shiftL, unsigned len, Uint32 dst[])
{ {
/* Copy whole words of src to dst, shifting src left
* by shiftL. Undefined bits of the last written dst word
* should be zeroed.
*/
assert(shiftL < 32); assert(shiftL < 32);
unsigned shiftR = 32 - shiftL; unsigned shiftR = 32 - shiftL;
unsigned undefined = shiftL ? ~0 : 0; unsigned undefined = shiftL ? ~0 : 0;
/* Merge first word with previously set bits if there's a shift */
* dst = shiftL ? * dst : 0; * dst = shiftL ? * dst : 0;
/* Treat the zero-shift case separately to avoid
* trampling or reading past the end of src
*/
if (shiftL == 0)
{
while(len >= 32)
{
* dst++ = * src++;
len -=32;
}
if (len != 0)
{
/* Last word has some bits set */
Uint32 mask= ((1 << len) -1); // 0000111
* dst = (* src) & mask;
}
}
else // shiftL !=0, need to build each word from two words shifted
{
while(len >= 32) while(len >= 32)
{ {
* dst++ |= (* src) << shiftL; * dst++ |= (* src) << shiftL;
...@@ -51,15 +59,21 @@ BitmaskImpl::getFieldImpl(const Uint32 src[], ...@@ -51,15 +59,21 @@ BitmaskImpl::getFieldImpl(const Uint32 src[],
len -= 32; len -= 32;
} }
if(len < shiftR) /* Have space for shiftR more bits in the current dst word
* is that enough?
*/
if(len <= shiftR)
{ {
/* Fit the remaining bits in the current dst word */
* dst |= ((* src) & ((1 << len) - 1)) << shiftL; * dst |= ((* src) & ((1 << len) - 1)) << shiftL;
} }
else else
{ {
/* Need to write to two dst words */
* dst++ |= ((* src) << shiftL); * dst++ |= ((* src) << shiftL);
* dst = ((* src) >> shiftR) & ((1 << (len - shiftR)) - 1) & undefined; * dst = ((* src) >> shiftR) & ((1 << (len - shiftR)) - 1) & undefined;
} }
}
} }
void void
...@@ -81,286 +95,23 @@ BitmaskImpl::setFieldImpl(Uint32 dst[], ...@@ -81,286 +95,23 @@ BitmaskImpl::setFieldImpl(Uint32 dst[],
len -= 32; len -= 32;
} }
/* Copy last bits */
Uint32 mask = ((1 << len) -1); Uint32 mask = ((1 << len) -1);
* dst = (* dst & ~mask); * dst = (* dst & ~mask);
if(len < shiftR) if(len <= shiftR)
{ {
/* Remaining bits fit in current word */
* dst |= ((* src++) >> shiftL) & mask; * dst |= ((* src++) >> shiftL) & mask;
} }
else else
{ {
/* Remaining bits update 2 words */
* dst |= ((* src++) >> shiftL); * dst |= ((* src++) >> shiftL);
* dst |= ((* src) & ((1 << (len - shiftR)) - 1)) << shiftR ; * dst |= ((* src) & ((1 << (len - shiftR)) - 1)) << shiftR ;
} }
} }
#else
#define DEBUG 0
#include <Vector.hpp>
static void do_test(int bitmask_size);
int
main(int argc, char** argv)
{
int loops = argc > 1 ? atoi(argv[1]) : 1000;
int max_size = argc > 2 ? atoi(argv[2]) : 1000;
for(int i = 0; i<loops; i++)
do_test(1 + (rand() % max_size));
}
struct Alloc
{
Uint32 pos;
Uint32 size;
Vector<Uint32> data;
};
static void require(bool b)
{
if(!b) abort();
}
static
bool cmp(const Uint32 b1[], const Uint32 b2[], Uint32 len)
{
Uint32 sz32 = (len + 31) >> 5;
for(int i = 0; i<len; i++)
{
if(BitmaskImpl::get(sz32, b1, i) ^ BitmaskImpl::get(sz32, b2, i))
return false;
}
return true;
}
static int val_pos = 0;
static int val[] = { 384, 241, 32,
1,1,1,1, 0,0,0,0, 1,1,1,1, 0,0,0,0,
241 };
static int lrand()
{
#if 0
return val[val_pos++];
#else
return rand();
#endif
}
static
void rand(Uint32 dst[], Uint32 len)
{
for(int i = 0; i<len; i++)
BitmaskImpl::set((len + 31) >> 5, dst, i, (lrand() % 1000) > 500);
}
static
void simple(int pos, int size)
{
ndbout_c("simple pos: %d size: %d", pos, size);
Vector<Uint32> _mask;
Vector<Uint32> _src;
Vector<Uint32> _dst;
Uint32 sz32 = (size + pos + 32) >> 5;
const Uint32 sz = 4 * sz32;
Uint32 zero = 0;
_mask.fill(sz32+1, zero);
_src.fill(sz32+1, zero);
_dst.fill(sz32+1, zero);
Uint32 * src = _src.getBase();
Uint32 * dst = _dst.getBase();
Uint32 * mask = _mask.getBase();
memset(src, 0x0, sz);
memset(dst, 0x0, sz);
memset(mask, 0xFF, sz);
rand(src, size);
BitmaskImpl::setField(sz32, mask, pos, size, src);
BitmaskImpl::getField(sz32, mask, pos, size, dst);
printf("src: "); print(src, size+31); printf("\n");
printf("msk: "); print(mask, (sz32 << 5) + 31); printf("\n");
printf("dst: "); print(dst, size+31); printf("\n");
require(cmp(src, dst, size+31));
};
static /* Bitmask testcase code moved from here to
void simple2(int size, int loops) * storage/ndb/test/ndbapi/testBitfield.cpp
{ * to get coverage from automated testing
ndbout_c("simple2 %d - ", size); */
Vector<Uint32> _mask;
Vector<Uint32> _src;
Vector<Uint32> _dst;
Uint32 sz32 = (size + 32) >> 5;
Uint32 sz = sz32 << 2;
Uint32 zero = 0;
_mask.fill(sz32+1, zero);
_src.fill(sz32+1, zero);
_dst.fill(sz32+1, zero);
Uint32 * src = _src.getBase();
Uint32 * dst = _dst.getBase();
Uint32 * mask = _mask.getBase();
Vector<Uint32> save;
for(int i = 0; i<loops; i++)
{
memset(mask, 0xFF, sz);
memset(dst, 0xFF, sz);
int len;
int pos = 0;
while(pos+1 < size)
{
memset(src, 0xFF, sz);
while(!(len = rand() % (size - pos)));
BitmaskImpl::setField(sz32, mask, pos, len, src);
if(memcmp(dst, mask, sz))
{
ndbout_c("pos: %d len: %d", pos, len);
print(mask, size);
abort();
}
printf("[ %d %d ]", pos, len);
save.push_back(pos);
save.push_back(len);
pos += len;
}
for(int j = 0; j<save.size(); )
{
pos = save[j++];
len = save[j++];
memset(src, 0xFF, sz);
BitmaskImpl::getField(sz32, mask, pos, len, src);
if(memcmp(dst, src, sz))
{
ndbout_c("pos: %d len: %d", pos, len);
printf("src: "); print(src, size); printf("\n");
printf("dst: "); print(dst, size); printf("\n");
printf("msk: "); print(mask, size); printf("\n");
abort();
}
}
ndbout_c("");
}
}
static void
do_test(int bitmask_size)
{
#if 1
simple(rand() % 33, (rand() % 63)+1);
//#else
Vector<Alloc> alloc_list;
bitmask_size = (bitmask_size + 31) & ~31;
Uint32 sz32 = (bitmask_size >> 5);
Vector<Uint32> alloc_mask;
Vector<Uint32> test_mask;
ndbout_c("Testing bitmask of size %d", bitmask_size);
Uint32 zero = 0;
alloc_mask.fill(sz32, zero);
test_mask.fill(sz32, zero);
for(int i = 0; i<5000; i++)
{
Vector<Uint32> tmp;
tmp.fill(sz32, zero);
int pos = lrand() % (bitmask_size - 1);
int free = 0;
if(BitmaskImpl::get(sz32, alloc_mask.getBase(), pos))
{
// Bit was allocated
// 1) Look up allocation
// 2) Check data
// 3) free it
size_t j;
int min, max;
for(j = 0; j<alloc_list.size(); j++)
{
min = alloc_list[j].pos;
max = min + alloc_list[j].size;
if(pos >= min && pos < max)
{
break;
}
}
require(pos >= min && pos < max);
BitmaskImpl::getField(sz32, test_mask.getBase(), min, max-min,
tmp.getBase());
if(DEBUG)
{
printf("freeing [ %d %d ]", min, max);
printf("- mask: ");
print(tmp.getBase(), max - min);
printf(" save: ");
size_t k;
Alloc& a = alloc_list[j];
for(k = 0; k<a.data.size(); k++)
printf("%.8x ", a.data[k]);
printf("\n");
}
int bytes = (max - min + 7) >> 3;
if(!cmp(tmp.getBase(), alloc_list[j].data.getBase(), max - min))
{
abort();
}
while(min < max)
BitmaskImpl::clear(sz32, alloc_mask.getBase(), min++);
alloc_list.erase(j);
}
else
{
Vector<Uint32> tmp;
tmp.fill(sz32, zero);
// Bit was free
// 1) Check how much space is avaiable
// 2) Create new allocation of lrandom size
// 3) Fill data with lrandom data
// 4) Update alloc mask
while(pos+free < bitmask_size &&
!BitmaskImpl::get(sz32, alloc_mask.getBase(), pos+free))
free++;
Uint32 sz =
(free <= 64 && ((lrand() % 100) > 80)) ? free : (lrand() % free);
sz = sz ? sz : 1;
sz = pos + sz == bitmask_size ? sz - 1 : sz;
Alloc a;
a.pos = pos;
a.size = sz;
a.data.fill(((sz+31)>> 5)-1, zero);
if(DEBUG)
printf("pos %d -> alloc [ %d %d ]", pos, pos, pos+sz);
for(size_t j = 0; j<sz; j++)
{
BitmaskImpl::set(sz32, alloc_mask.getBase(), pos+j);
if((lrand() % 1000) > 500)
BitmaskImpl::set((sz + 31) >> 5, a.data.getBase(), j);
}
if(DEBUG)
{
printf("- mask: ");
print(a.data.getBase(), sz);
printf("\n");
}
BitmaskImpl::setField(sz32, test_mask.getBase(), pos, sz,
a.data.getBase());
alloc_list.push_back(a);
}
}
#endif
}
template class Vector<Alloc>;
template class Vector<Uint32>;
#endif
...@@ -4,6 +4,8 @@ ...@@ -4,6 +4,8 @@
#include <NDBT.hpp> #include <NDBT.hpp>
#include <NdbApi.hpp> #include <NdbApi.hpp>
#include <HugoTransactions.hpp> #include <HugoTransactions.hpp>
#include <Bitmask.hpp>
#include <Vector.hpp>
static const char* _dbname = "TEST_DB"; static const char* _dbname = "TEST_DB";
static int g_loops = 7; static int g_loops = 7;
...@@ -28,6 +30,7 @@ static int unique_indexes(Ndb*, const NdbDictionary::Table* tab); ...@@ -28,6 +30,7 @@ static int unique_indexes(Ndb*, const NdbDictionary::Table* tab);
static int ordered_indexes(Ndb*, const NdbDictionary::Table* tab); static int ordered_indexes(Ndb*, const NdbDictionary::Table* tab);
static int node_restart(Ndb*, const NdbDictionary::Table* tab); static int node_restart(Ndb*, const NdbDictionary::Table* tab);
static int system_restart(Ndb*, const NdbDictionary::Table* tab); static int system_restart(Ndb*, const NdbDictionary::Table* tab);
static int testBitmask();
int int
main(int argc, char** argv){ main(int argc, char** argv){
...@@ -39,6 +42,15 @@ main(int argc, char** argv){ ...@@ -39,6 +42,15 @@ main(int argc, char** argv){
argc--; argc--;
argv++; argv++;
int res = NDBT_FAILED;
/* Run cluster-independent tests */
for (int i=0; i<(10*g_loops); i++)
{
if (NDBT_OK != (res= testBitmask()))
return NDBT_ProgramExit(res);
}
Ndb_cluster_connection con(opt_connect_str); Ndb_cluster_connection con(opt_connect_str);
if(con.connect(12, 5, 1)) if(con.connect(12, 5, 1))
{ {
...@@ -50,7 +62,6 @@ main(int argc, char** argv){ ...@@ -50,7 +62,6 @@ main(int argc, char** argv){
pNdb = new Ndb(&con, _dbname); pNdb = new Ndb(&con, _dbname);
pNdb->init(); pNdb->init();
while (pNdb->waitUntilReady() != 0); while (pNdb->waitUntilReady() != 0);
int res = NDBT_FAILED;
NdbDictionary::Dictionary * dict = pNdb->getDictionary(); NdbDictionary::Dictionary * dict = pNdb->getDictionary();
...@@ -111,14 +122,12 @@ create_random_table(Ndb* pNdb) ...@@ -111,14 +122,12 @@ create_random_table(Ndb* pNdb)
do { do {
NdbDictionary::Table tab; NdbDictionary::Table tab;
Uint32 cols = 1 + (rand() % (NDB_MAX_ATTRIBUTES_IN_TABLE - 1)); Uint32 cols = 1 + (rand() % (NDB_MAX_ATTRIBUTES_IN_TABLE - 1));
Uint32 keys = NDB_MAX_NO_OF_ATTRIBUTES_IN_KEY;
Uint32 length = 4090; Uint32 length = 4090;
Uint32 key_size = NDB_MAX_KEYSIZE_IN_WORDS;
BaseString name; BaseString name;
name.assfmt("TAB_%d", rand() & 65535); name.assfmt("TAB_%d", rand() & 65535);
tab.setName(name.c_str()); tab.setName(name.c_str());
for(int i = 0; i<cols && length > 2; i++) for(Uint32 i = 0; i<cols && length > 2; i++)
{ {
NdbDictionary::Column col; NdbDictionary::Column col;
name.assfmt("COL_%d", i); name.assfmt("COL_%d", i);
...@@ -196,3 +205,393 @@ system_restart(Ndb* pNdb, const NdbDictionary::Table* tab) ...@@ -196,3 +205,393 @@ system_restart(Ndb* pNdb, const NdbDictionary::Table* tab)
{ {
return 0; return 0;
} }
/* Note : folowing classes test functionality of storage/ndb/src/common/util/Bitmask.cpp
* and were originally defined there.
* Set BITMASK_DEBUG to 1 to get more test debugging info.
*/
#define BITMASK_DEBUG 0
static
bool cmp(const Uint32 b1[], const Uint32 b2[], Uint32 len)
{
Uint32 sz32 = (len + 31) >> 5;
for(Uint32 i = 0; i<len; i++)
{
if(BitmaskImpl::get(sz32, b1, i) ^ BitmaskImpl::get(sz32, b2, i))
return false;
}
return true;
}
static
void print(const Uint32 src[], Uint32 len, Uint32 pos = 0)
{
printf("b'");
for(unsigned i = 0; i<len; i++)
{
if(BitmaskImpl::get((pos + len + 31) >> 5, src, i+pos))
printf("1");
else
printf("0");
if((i & 31) == 31)
printf(" ");
}
}
static int lrand()
{
return rand();
}
static
void rand(Uint32 dst[], Uint32 len)
{
for(Uint32 i = 0; i<len; i++)
BitmaskImpl::set((len + 31) >> 5, dst, i, (lrand() % 1000) > 500);
}
static
int checkNoTramplingGetSetField(const Uint32 totalTests)
{
const Uint32 numWords= 67;
const Uint32 maxBitsToCopy= (numWords * 32);
Uint32 sourceBuf[numWords];
Uint32 targetBuf[numWords];
ndbout << "Testing : Bitmask NoTrampling\n";
memset(sourceBuf, 0x00, (numWords*4));
for (Uint32 test=0; test<totalTests; test++)
{
/* Always copy at least 1 bit */
Uint32 srcStart= rand() % (maxBitsToCopy -1);
Uint32 length= (rand() % ((maxBitsToCopy -1) - srcStart)) + 1;
if (BITMASK_DEBUG)
ndbout << "Testing start %u, length %u \n"
<< srcStart
<< length;
// Set target to all ones.
memset(targetBuf, 0xff, (numWords*4));
BitmaskImpl::getField(numWords, sourceBuf, srcStart, length, targetBuf);
// Check that there is no trampling
Uint32 firstUntrampledWord= (length + 31)/32;
for (Uint32 word=0; word< numWords; word++)
{
Uint32 targetWord= targetBuf[word];
if (BITMASK_DEBUG)
ndbout << "word=%d, targetWord=%u, firstUntrampledWord..=%u"
<< word << targetWord << firstUntrampledWord;
if (! (word < firstUntrampledWord) ?
(targetWord == 0) :
(targetWord == 0xffffffff))
{
ndbout << "Notrampling getField failed for srcStart "
<< srcStart
<< " length " << length
<< " at word " << word << "\n";
ndbout << "word=%d, targetWord=%u, firstUntrampledWord..=%u"
<< word << targetWord << firstUntrampledWord;
return -1;
}
}
/* Set target back to all ones. */
memset(targetBuf, 0xff, (numWords*4));
BitmaskImpl::setField(numWords, targetBuf, srcStart, length, sourceBuf);
/* Check we've got all ones, with zeros only where expected */
for (Uint32 word=0; word< numWords; word++)
{
Uint32 targetWord= targetBuf[word];
for (Uint32 bit=0; bit< 32; bit++)
{
Uint32 bitNum= (word << 5) + bit;
bool expectedValue= !((bitNum >= srcStart) &&
(bitNum < (srcStart + length)));
bool actualValue= (((targetWord >> bit) & 1) == 1);
if (BITMASK_DEBUG)
ndbout << "bitNum=%u expectedValue=%u, actual value=%u"
<< bitNum << expectedValue << actualValue;
if (actualValue != expectedValue)
{
ndbout << "Notrampling setField failed for srcStart "
<< srcStart
<< " length " << length
<< " at word " << word << " bit " << bit << "\n";
ndbout << "bitNum=%u expectedValue=%u, actual value=%u"
<< bitNum << expectedValue << actualValue;
return -1;
}
}
}
}
return 0;
}
static
int simple(int pos, int size)
{
ndbout << "Testing : Bitmask simple pos: " << pos << " size: " << size << "\n";
Vector<Uint32> _mask;
Vector<Uint32> _src;
Vector<Uint32> _dst;
Uint32 sz32 = (size + pos + 32) >> 5;
const Uint32 sz = 4 * sz32;
Uint32 zero = 0;
_mask.fill(sz32+1, zero);
_src.fill(sz32+1, zero);
_dst.fill(sz32+1, zero);
Uint32 * src = _src.getBase();
Uint32 * dst = _dst.getBase();
Uint32 * mask = _mask.getBase();
memset(src, 0x0, sz);
memset(dst, 0x0, sz);
memset(mask, 0xFF, sz);
rand(src, size);
BitmaskImpl::setField(sz32, mask, pos, size, src);
BitmaskImpl::getField(sz32, mask, pos, size, dst);
if (BITMASK_DEBUG)
{
printf("src: "); print(src, size+31); printf("\n");
printf("msk: "); print(mask, (sz32 << 5) + 31); printf("\n");
printf("dst: "); print(dst, size+31); printf("\n");
}
return (cmp(src, dst, size+31)?0 : -1);
};
struct Alloc
{
Uint32 pos;
Uint32 size;
Vector<Uint32> data;
};
static
int
testRanges(Uint32 bitmask_size)
{
Vector<Alloc> alloc_list;
bitmask_size = (bitmask_size + 31) & ~31;
Uint32 sz32 = (bitmask_size >> 5);
Vector<Uint32> alloc_mask;
Vector<Uint32> test_mask;
ndbout_c("Testing : Bitmask ranges for bitmask of size %d", bitmask_size);
Uint32 zero = 0;
alloc_mask.fill(sz32, zero);
test_mask.fill(sz32, zero);
/* Loop a number of times, setting and clearing bits in the mask
* and tracking the modifications in a separate structure.
* Check that both structures remain in sync
*/
for(int i = 0; i<5000; i++)
{
Vector<Uint32> tmp;
tmp.fill(sz32, zero);
Uint32 pos = lrand() % (bitmask_size - 1);
Uint32 free = 0;
if(BitmaskImpl::get(sz32, alloc_mask.getBase(), pos))
{
// Bit was allocated
// 1) Look up allocation
// 2) Check data
// 3) free it
size_t j;
Uint32 min, max;
for(j = 0; j<alloc_list.size(); j++)
{
min = alloc_list[j].pos;
max = min + alloc_list[j].size;
if(pos >= min && pos < max)
{
break;
}
}
if (! ((pos >= min) && (pos < max)))
{
printf("Failed with pos %u, min %u, max %u\n",
pos, min, max);
return -1;
}
BitmaskImpl::getField(sz32, test_mask.getBase(), min, max-min,
tmp.getBase());
if(BITMASK_DEBUG)
{
printf("freeing [ %d %d ]", min, max);
printf("- mask: ");
print(tmp.getBase(), max - min);
printf(" save: ");
size_t k;
Alloc& a = alloc_list[j];
for(k = 0; k<a.data.size(); k++)
printf("%.8x ", a.data[k]);
printf("\n");
}
if(!cmp(tmp.getBase(), alloc_list[j].data.getBase(), max - min))
{
return -1;
}
while(min < max)
BitmaskImpl::clear(sz32, alloc_mask.getBase(), min++);
alloc_list.erase(j);
}
else
{
Vector<Uint32> tmp;
tmp.fill(sz32, zero);
// Bit was free
// 1) Check how much space is avaiable
// 2) Create new allocation of lrandom size
// 3) Fill data with lrandom data
// 4) Update alloc mask
while(pos+free < bitmask_size &&
!BitmaskImpl::get(sz32, alloc_mask.getBase(), pos+free))
free++;
Uint32 sz =
(free <= 64 && ((lrand() % 100) > 80)) ? free : (lrand() % free);
sz = sz ? sz : 1;
sz = pos + sz == bitmask_size ? sz - 1 : sz;
Alloc a;
a.pos = pos;
a.size = sz;
a.data.fill(((sz+31)>> 5)-1, zero);
if(BITMASK_DEBUG)
printf("pos %d -> alloc [ %d %d ]", pos, pos, pos+sz);
for(size_t j = 0; j<sz; j++)
{
BitmaskImpl::set(sz32, alloc_mask.getBase(), pos+j);
if((lrand() % 1000) > 500)
BitmaskImpl::set((sz + 31) >> 5, a.data.getBase(), j);
}
if(BITMASK_DEBUG)
{
printf("- mask: ");
print(a.data.getBase(), sz);
printf("\n");
}
BitmaskImpl::setField(sz32, test_mask.getBase(), pos, sz,
a.data.getBase());
alloc_list.push_back(a);
}
}
#ifdef NDB_BM_SUPPORT_RANGE
for(Uint32 i = 0; i<1000; i++)
{
Uint32 sz32 = 10+rand() % 100;
Uint32 zero = 0;
Vector<Uint32> map;
map.fill(sz32, zero);
Uint32 sz = 32 * sz32;
Uint32 start = (rand() % sz);
Uint32 stop = start + ((rand() % (sz - start)) & 0xFFFFFFFF);
Vector<Uint32> check;
check.fill(sz32, zero);
/* Verify range setting method works correctly */
for(Uint32 j = 0; j<sz; j++)
{
bool expect = (j >= start && j<stop);
if(expect)
BitmaskImpl::set(sz32, check.getBase(), j);
}
BitmaskImpl::set_range(sz32, map.getBase(), start, stop);
if (!BitmaskImpl::equal(sz32, map.getBase(), check.getBase()))
{
ndbout_c(" FAIL 1 sz: %d [ %d %d ]", sz, start, stop);
printf("check: ");
for(Uint32 j = 0; j<sz32; j++)
printf("%.8x ", check[j]);
printf("\n");
printf("map : ");
for(Uint32 j = 0; j<sz32; j++)
printf("%.8x ", map[j]);
printf("\n");
return -1;
}
map.clear();
check.clear();
/* Verify range clearing method works correctly */
Uint32 one = ~(Uint32)0;
map.fill(sz32, one);
check.fill(sz32, one);
for(Uint32 j = 0; j<sz; j++)
{
bool expect = (j >= start && j<stop);
if(expect)
BitmaskImpl::clear(sz32, check.getBase(), j);
}
BitmaskImpl::clear_range(sz32, map.getBase(), start, stop);
if (!BitmaskImpl::equal(sz32, map.getBase(), check.getBase()))
{
ndbout_c(" FAIL 2 sz: %d [ %d %d ]", sz, start, stop);
printf("check: ");
for(Uint32 j = 0; j<sz32; j++)
printf("%.8x ", check[j]);
printf("\n");
printf("map : ");
for(Uint32 j = 0; j<sz32; j++)
printf("%.8x ", map[j]);
printf("\n");
return -1;
}
}
#endif
return 0;
}
static
int
testBitmask()
{
/* Some testcases from storage/ndb/src/common/util/Bitmask.cpp */
int res= 0;
if ((res= checkNoTramplingGetSetField(100 /* totalTests */)) != 0)
return res;
if ((res= simple(rand() % 33, // position
(rand() % 63)+1) // size
) != 0)
return res;
if ((res= testRanges(1+(rand() % 1000) // bitmask size
)) != 0)
return res;
return 0;
}
template class Vector<Alloc>;
template class Vector<Uint32>;
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