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Kristopher Ruzic
packer
Commits
9ffa0b8e
Commit
9ffa0b8e
authored
Sep 02, 2014
by
Mitchell Hashimoto
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packer/rpc: no more muxconn
parent
062e86e2
Changes
13
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13 changed files
with
64 additions
and
940 deletions
+64
-940
packer/rpc/build.go
packer/rpc/build.go
+2
-2
packer/rpc/builder.go
packer/rpc/builder.go
+2
-2
packer/rpc/client.go
packer/rpc/client.go
+10
-3
packer/rpc/command.go
packer/rpc/command.go
+2
-2
packer/rpc/communicator.go
packer/rpc/communicator.go
+3
-3
packer/rpc/environment.go
packer/rpc/environment.go
+2
-2
packer/rpc/hook.go
packer/rpc/hook.go
+2
-2
packer/rpc/mux_broker.go
packer/rpc/mux_broker.go
+31
-0
packer/rpc/muxconn.go
packer/rpc/muxconn.go
+0
-605
packer/rpc/muxconn_test.go
packer/rpc/muxconn_test.go
+0
-311
packer/rpc/post_processor.go
packer/rpc/post_processor.go
+2
-2
packer/rpc/provisioner.go
packer/rpc/provisioner.go
+2
-2
packer/rpc/server.go
packer/rpc/server.go
+6
-4
No files found.
packer/rpc/build.go
View file @
9ffa0b8e
...
...
@@ -9,14 +9,14 @@ import (
// over an RPC connection.
type
build
struct
{
client
*
rpc
.
Client
mux
*
MuxConn
mux
*
muxBroker
}
// BuildServer wraps a packer.Build implementation and makes it exportable
// as part of a Golang RPC server.
type
BuildServer
struct
{
build
packer
.
Build
mux
*
MuxConn
mux
*
muxBroker
}
type
BuildPrepareResponse
struct
{
...
...
packer/rpc/builder.go
View file @
9ffa0b8e
...
...
@@ -10,14 +10,14 @@ import (
// over an RPC connection.
type
builder
struct
{
client
*
rpc
.
Client
mux
*
MuxConn
mux
*
muxBroker
}
// BuilderServer wraps a packer.Builder implementation and makes it exportable
// as part of a Golang RPC server.
type
BuilderServer
struct
{
builder
packer
.
Builder
mux
*
MuxConn
mux
*
muxBroker
}
type
BuilderPrepareArgs
struct
{
...
...
packer/rpc/client.go
View file @
9ffa0b8e
...
...
@@ -12,22 +12,29 @@ import (
// Establishing a connection is up to the user, the Client can just
// communicate over any ReadWriteCloser.
type
Client
struct
{
mux
*
MuxConn
mux
*
muxBroker
client
*
rpc
.
Client
closeMux
bool
}
func
NewClient
(
rwc
io
.
ReadWriteCloser
)
(
*
Client
,
error
)
{
result
,
err
:=
newClientWithMux
(
NewMuxConn
(
rwc
),
0
)
mux
,
err
:=
newMuxBrokerClient
(
rwc
)
if
err
!=
nil
{
return
nil
,
err
}
go
mux
.
Run
()
result
,
err
:=
newClientWithMux
(
mux
,
0
)
if
err
!=
nil
{
mux
.
Close
()
return
nil
,
err
}
result
.
closeMux
=
true
return
result
,
err
}
func
newClientWithMux
(
mux
*
MuxConn
,
streamId
uint32
)
(
*
Client
,
error
)
{
func
newClientWithMux
(
mux
*
muxBroker
,
streamId
uint32
)
(
*
Client
,
error
)
{
clientConn
,
err
:=
mux
.
Dial
(
streamId
)
if
err
!=
nil
{
return
nil
,
err
...
...
packer/rpc/command.go
View file @
9ffa0b8e
...
...
@@ -9,14 +9,14 @@ import (
// command is actually executed over an RPC connection.
type
command
struct
{
client
*
rpc
.
Client
mux
*
MuxConn
mux
*
muxBroker
}
// A CommandServer wraps a packer.Command and makes it exportable as part
// of a Golang RPC server.
type
CommandServer
struct
{
command
packer
.
Command
mux
*
MuxConn
mux
*
muxBroker
}
type
CommandRunArgs
struct
{
...
...
packer/rpc/communicator.go
View file @
9ffa0b8e
...
...
@@ -12,14 +12,14 @@ import (
// executed over an RPC connection.
type
communicator
struct
{
client
*
rpc
.
Client
mux
*
MuxConn
mux
*
muxBroker
}
// CommunicatorServer wraps a packer.Communicator implementation and makes
// it exportable as part of a Golang RPC server.
type
CommunicatorServer
struct
{
c
packer
.
Communicator
mux
*
MuxConn
mux
*
muxBroker
}
type
CommandFinished
struct
{
...
...
@@ -252,7 +252,7 @@ func (c *CommunicatorServer) Download(args *CommunicatorDownloadArgs, reply *int
return
}
func
serveSingleCopy
(
name
string
,
mux
*
MuxConn
,
id
uint32
,
dst
io
.
Writer
,
src
io
.
Reader
)
{
func
serveSingleCopy
(
name
string
,
mux
*
muxBroker
,
id
uint32
,
dst
io
.
Writer
,
src
io
.
Reader
)
{
conn
,
err
:=
mux
.
Accept
(
id
)
if
err
!=
nil
{
log
.
Printf
(
"[ERR] '%s' accept error: %s"
,
name
,
err
)
...
...
packer/rpc/environment.go
View file @
9ffa0b8e
...
...
@@ -10,14 +10,14 @@ import (
// where the actual environment is executed over an RPC connection.
type
Environment
struct
{
client
*
rpc
.
Client
mux
*
MuxConn
mux
*
muxBroker
}
// A EnvironmentServer wraps a packer.Environment and makes it exportable
// as part of a Golang RPC server.
type
EnvironmentServer
struct
{
env
packer
.
Environment
mux
*
MuxConn
mux
*
muxBroker
}
type
EnvironmentCliArgs
struct
{
...
...
packer/rpc/hook.go
View file @
9ffa0b8e
...
...
@@ -10,14 +10,14 @@ import (
// over an RPC connection.
type
hook
struct
{
client
*
rpc
.
Client
mux
*
MuxConn
mux
*
muxBroker
}
// HookServer wraps a packer.Hook implementation and makes it exportable
// as part of a Golang RPC server.
type
HookServer
struct
{
hook
packer
.
Hook
mux
*
MuxConn
mux
*
muxBroker
}
type
HookRunArgs
struct
{
...
...
packer/rpc/mux_broker.go
View file @
9ffa0b8e
...
...
@@ -3,8 +3,10 @@ package rpc
import
(
"encoding/binary"
"fmt"
"io"
"net"
"sync"
"sync/atomic"
"time"
"github.com/hashicorp/yamux"
...
...
@@ -16,6 +18,7 @@ import (
// or accept a connection from, and the broker handles the details of
// holding these channels open while they're being negotiated.
type
muxBroker
struct
{
nextId
uint32
session
*
yamux
.
Session
streams
map
[
uint32
]
*
muxBrokerPending
...
...
@@ -34,6 +37,24 @@ func newMuxBroker(s *yamux.Session) *muxBroker {
}
}
func
newMuxBrokerClient
(
rwc
io
.
ReadWriteCloser
)
(
*
muxBroker
,
error
)
{
s
,
err
:=
yamux
.
Client
(
rwc
,
nil
)
if
err
!=
nil
{
return
nil
,
err
}
return
newMuxBroker
(
s
),
nil
}
func
newMuxBrokerServer
(
rwc
io
.
ReadWriteCloser
)
(
*
muxBroker
,
error
)
{
s
,
err
:=
yamux
.
Server
(
rwc
,
nil
)
if
err
!=
nil
{
return
nil
,
err
}
return
newMuxBroker
(
s
),
nil
}
// Accept accepts a connection by ID.
//
// This should not be called multiple times with the same ID at one time.
...
...
@@ -60,6 +81,11 @@ func (m *muxBroker) Accept(id uint32) (net.Conn, error) {
return
c
,
nil
}
// Close closes the connection and all sub-connections.
func
(
m
*
muxBroker
)
Close
()
error
{
return
m
.
session
.
Close
()
}
// Dial opens a connection by ID.
func
(
m
*
muxBroker
)
Dial
(
id
uint32
)
(
net
.
Conn
,
error
)
{
// Open the stream
...
...
@@ -88,6 +114,11 @@ func (m *muxBroker) Dial(id uint32) (net.Conn, error) {
return
stream
,
nil
}
// NextId returns a unique ID to use next.
func
(
m
*
muxBroker
)
NextId
()
uint32
{
return
atomic
.
AddUint32
(
&
m
.
nextId
,
1
)
}
// Run starts the brokering and should be executed in a goroutine, since it
// blocks forever, or until the session closes.
func
(
m
*
muxBroker
)
Run
()
{
...
...
packer/rpc/muxconn.go
deleted
100644 → 0
View file @
062e86e2
package
rpc
import
(
"encoding/binary"
"fmt"
"io"
"log"
"sync"
"time"
)
// MuxConn is able to multiplex multiple streams on top of any
// io.ReadWriteCloser. These streams act like TCP connections (Dial, Accept,
// Close, full duplex, etc.).
//
// The underlying io.ReadWriteCloser is expected to guarantee delivery
// and ordering, such as TCP. Congestion control and such aren't implemented
// by the streams, so that is also up to the underlying connection.
//
// MuxConn works using a fairly dumb multiplexing technique of simply
// framing every piece of data sent into a prefix + data format. Streams
// are established using a subset of the TCP protocol. Only a subset is
// necessary since we assume ordering on the underlying RWC.
type
MuxConn
struct
{
curId
uint32
rwc
io
.
ReadWriteCloser
streamsAccept
map
[
uint32
]
*
Stream
streamsDial
map
[
uint32
]
*
Stream
muAccept
sync
.
RWMutex
muDial
sync
.
RWMutex
wlock
sync
.
Mutex
doneCh
chan
struct
{}
}
type
muxPacketFrom
byte
type
muxPacketType
byte
const
(
muxPacketFromAccept
muxPacketFrom
=
iota
muxPacketFromDial
)
const
(
muxPacketSyn
muxPacketType
=
iota
muxPacketSynAck
muxPacketAck
muxPacketFin
muxPacketData
)
func
(
f
muxPacketFrom
)
String
()
string
{
switch
f
{
case
muxPacketFromAccept
:
return
"accept"
case
muxPacketFromDial
:
return
"dial"
default
:
panic
(
"unknown from type"
)
}
}
// Create a new MuxConn around any io.ReadWriteCloser.
func
NewMuxConn
(
rwc
io
.
ReadWriteCloser
)
*
MuxConn
{
m
:=
&
MuxConn
{
rwc
:
rwc
,
streamsAccept
:
make
(
map
[
uint32
]
*
Stream
),
streamsDial
:
make
(
map
[
uint32
]
*
Stream
),
doneCh
:
make
(
chan
struct
{}),
}
go
m
.
cleaner
()
go
m
.
loop
()
return
m
}
// Close closes the underlying io.ReadWriteCloser. This will also close
// all streams that are open.
func
(
m
*
MuxConn
)
Close
()
error
{
m
.
muAccept
.
Lock
()
m
.
muDial
.
Lock
()
defer
m
.
muAccept
.
Unlock
()
defer
m
.
muDial
.
Unlock
()
// Close all the streams
for
_
,
w
:=
range
m
.
streamsAccept
{
w
.
Close
()
}
for
_
,
w
:=
range
m
.
streamsDial
{
w
.
Close
()
}
m
.
streamsAccept
=
make
(
map
[
uint32
]
*
Stream
)
m
.
streamsDial
=
make
(
map
[
uint32
]
*
Stream
)
// Close the actual connection. This will also force the loop
// to end since it'll read EOF or closed connection.
return
m
.
rwc
.
Close
()
}
// Accept accepts a multiplexed connection with the given ID. This
// will block until a request is made to connect.
func
(
m
*
MuxConn
)
Accept
(
id
uint32
)
(
io
.
ReadWriteCloser
,
error
)
{
//log.Printf("[TRACE] %p: Accept on stream ID: %d", m, id)
// Get the stream. It is okay if it is already in the list of streams
// because we may have prematurely received a syn for it.
m
.
muAccept
.
Lock
()
stream
,
ok
:=
m
.
streamsAccept
[
id
]
if
!
ok
{
stream
=
newStream
(
muxPacketFromAccept
,
id
,
m
)
m
.
streamsAccept
[
id
]
=
stream
}
m
.
muAccept
.
Unlock
()
stream
.
mu
.
Lock
()
defer
stream
.
mu
.
Unlock
()
// If the stream isn't closed, then it is already open somehow
if
stream
.
state
!=
streamStateSynRecv
&&
stream
.
state
!=
streamStateClosed
{
panic
(
fmt
.
Sprintf
(
"Stream %d already open in bad state: %d"
,
id
,
stream
.
state
))
}
if
stream
.
state
==
streamStateClosed
{
// Go into the listening state and wait for a syn
stream
.
setState
(
streamStateListen
)
if
err
:=
stream
.
waitState
(
streamStateSynRecv
);
err
!=
nil
{
return
nil
,
err
}
}
if
stream
.
state
==
streamStateSynRecv
{
// Send a syn-ack
if
_
,
err
:=
stream
.
write
(
muxPacketSynAck
,
nil
);
err
!=
nil
{
return
nil
,
err
}
}
if
err
:=
stream
.
waitState
(
streamStateEstablished
);
err
!=
nil
{
return
nil
,
err
}
return
stream
,
nil
}
// Dial opens a connection to the remote end using the given stream ID.
// An Accept on the remote end will only work with if the IDs match.
func
(
m
*
MuxConn
)
Dial
(
id
uint32
)
(
io
.
ReadWriteCloser
,
error
)
{
//log.Printf("[TRACE] %p: Dial on stream ID: %d", m, id)
m
.
muDial
.
Lock
()
// If we have any streams with this ID, then it is a failure. The
// reaper should clear out old streams once in awhile.
if
stream
,
ok
:=
m
.
streamsDial
[
id
];
ok
{
m
.
muDial
.
Unlock
()
panic
(
fmt
.
Sprintf
(
"Stream %d already open for dial. State: %d"
,
id
,
stream
.
state
))
}
// Create the new stream and put it in our list. We can then
// unlock because dialing will no longer be allowed on that ID.
stream
:=
newStream
(
muxPacketFromDial
,
id
,
m
)
m
.
streamsDial
[
id
]
=
stream
// Don't let anyone else mess with this stream
stream
.
mu
.
Lock
()
defer
stream
.
mu
.
Unlock
()
m
.
muDial
.
Unlock
()
// Open a connection
if
_
,
err
:=
stream
.
write
(
muxPacketSyn
,
nil
);
err
!=
nil
{
return
nil
,
err
}
// It is safe to set the state after the write above because
// we hold the stream lock.
stream
.
setState
(
streamStateSynSent
)
if
err
:=
stream
.
waitState
(
streamStateEstablished
);
err
!=
nil
{
return
nil
,
err
}
stream
.
write
(
muxPacketAck
,
nil
)
return
stream
,
nil
}
// NextId returns the next available listen stream ID that isn't currently
// taken.
func
(
m
*
MuxConn
)
NextId
()
uint32
{
m
.
muAccept
.
Lock
()
defer
m
.
muAccept
.
Unlock
()
for
{
// We never use stream ID 0 because 0 is the zero value of a uint32
// and we want to reserve that for "not in use"
if
m
.
curId
==
0
{
m
.
curId
=
1
}
result
:=
m
.
curId
m
.
curId
+=
1
if
_
,
ok
:=
m
.
streamsAccept
[
result
];
!
ok
{
return
result
}
}
}
func
(
m
*
MuxConn
)
cleaner
()
{
checks
:=
[]
struct
{
Map
*
map
[
uint32
]
*
Stream
Lock
*
sync
.
RWMutex
}{
{
&
m
.
streamsAccept
,
&
m
.
muAccept
},
{
&
m
.
streamsDial
,
&
m
.
muDial
},
}
for
{
done
:=
false
select
{
case
<-
time
.
After
(
500
*
time
.
Millisecond
)
:
case
<-
m
.
doneCh
:
done
=
true
}
for
_
,
check
:=
range
checks
{
check
.
Lock
.
Lock
()
for
id
,
s
:=
range
*
check
.
Map
{
s
.
mu
.
Lock
()
if
done
&&
s
.
state
!=
streamStateClosed
{
s
.
closeWriter
()
}
if
s
.
state
==
streamStateClosed
{
// Only clean up the streams that have been closed
// for a certain amount of time.
since
:=
time
.
Now
()
.
UTC
()
.
Sub
(
s
.
stateUpdated
)
if
since
>
2
*
time
.
Second
{
delete
(
*
check
.
Map
,
id
)
}
}
s
.
mu
.
Unlock
()
}
check
.
Lock
.
Unlock
()
}
if
done
{
return
}
}
}
func
(
m
*
MuxConn
)
loop
()
{
// Force close every stream that we know about when we exit so
// that they all read EOF and don't block forever.
defer
func
()
{
log
.
Printf
(
"[INFO] Mux connection loop exiting"
)
close
(
m
.
doneCh
)
}()
var
from
muxPacketFrom
var
id
uint32
var
packetType
muxPacketType
var
length
int32
for
{
if
err
:=
binary
.
Read
(
m
.
rwc
,
binary
.
BigEndian
,
&
from
);
err
!=
nil
{
log
.
Printf
(
"[ERR] Error reading stream direction: %s"
,
err
)
return
}
if
err
:=
binary
.
Read
(
m
.
rwc
,
binary
.
BigEndian
,
&
id
);
err
!=
nil
{
log
.
Printf
(
"[ERR] Error reading stream ID: %s"
,
err
)
return
}
if
err
:=
binary
.
Read
(
m
.
rwc
,
binary
.
BigEndian
,
&
packetType
);
err
!=
nil
{
log
.
Printf
(
"[ERR] Error reading packet type: %s"
,
err
)
return
}
if
err
:=
binary
.
Read
(
m
.
rwc
,
binary
.
BigEndian
,
&
length
);
err
!=
nil
{
log
.
Printf
(
"[ERR] Error reading length: %s"
,
err
)
return
}
// TODO(mitchellh): probably would be better to re-use a buffer...
data
:=
make
([]
byte
,
length
)
n
:=
0
for
n
<
int
(
length
)
{
if
n2
,
err
:=
m
.
rwc
.
Read
(
data
[
n
:
]);
err
!=
nil
{
log
.
Printf
(
"[ERR] Error reading data: %s"
,
err
)
return
}
else
{
n
+=
n2
}
}
// Get the proper stream. Note that the map we look into is
// opposite the "from" because if the dial side is talking to
// us, we need to look into the accept map, and so on.
//
// Note: we also switch the "from" value so that logging
// below is correct.
var
stream
*
Stream
switch
from
{
case
muxPacketFromDial
:
m
.
muAccept
.
Lock
()
stream
=
m
.
streamsAccept
[
id
]
m
.
muAccept
.
Unlock
()
from
=
muxPacketFromAccept
case
muxPacketFromAccept
:
m
.
muDial
.
Lock
()
stream
=
m
.
streamsDial
[
id
]
m
.
muDial
.
Unlock
()
from
=
muxPacketFromDial
default
:
panic
(
fmt
.
Sprintf
(
"Unknown stream direction: %d"
,
from
))
}
if
stream
==
nil
&&
packetType
!=
muxPacketSyn
{
log
.
Printf
(
"[WARN] %p: Non-existent stream %d (%s) received packer %d"
,
m
,
id
,
from
,
packetType
)
continue
}
//log.Printf("[TRACE] %p: Stream %d (%s) received packet %d", m, id, from, packetType)
switch
packetType
{
case
muxPacketSyn
:
// If the stream is nil, this is the only case where we'll
// automatically create the stream struct.
if
stream
==
nil
{
var
ok
bool
m
.
muAccept
.
Lock
()
stream
,
ok
=
m
.
streamsAccept
[
id
]
if
!
ok
{
stream
=
newStream
(
muxPacketFromAccept
,
id
,
m
)
m
.
streamsAccept
[
id
]
=
stream
}
m
.
muAccept
.
Unlock
()
}
stream
.
mu
.
Lock
()
switch
stream
.
state
{
case
streamStateClosed
:
fallthrough
case
streamStateListen
:
stream
.
setState
(
streamStateSynRecv
)
default
:
log
.
Printf
(
"[ERR] Syn received for stream in state: %d"
,
stream
.
state
)
}
stream
.
mu
.
Unlock
()
case
muxPacketAck
:
stream
.
mu
.
Lock
()
switch
stream
.
state
{
case
streamStateSynRecv
:
stream
.
setState
(
streamStateEstablished
)
case
streamStateFinWait1
:
stream
.
setState
(
streamStateFinWait2
)
case
streamStateLastAck
:
stream
.
closeWriter
()
fallthrough
case
streamStateClosing
:
stream
.
setState
(
streamStateClosed
)
default
:
log
.
Printf
(
"[ERR] Ack received for stream in state: %d"
,
stream
.
state
)
}
stream
.
mu
.
Unlock
()
case
muxPacketSynAck
:
stream
.
mu
.
Lock
()
switch
stream
.
state
{
case
streamStateSynSent
:
stream
.
setState
(
streamStateEstablished
)
default
:
log
.
Printf
(
"[ERR] SynAck received for stream in state: %d"
,
stream
.
state
)
}
stream
.
mu
.
Unlock
()
case
muxPacketFin
:
stream
.
mu
.
Lock
()
switch
stream
.
state
{
case
streamStateEstablished
:
stream
.
closeWriter
()
stream
.
setState
(
streamStateCloseWait
)
stream
.
write
(
muxPacketAck
,
nil
)
case
streamStateFinWait2
:
stream
.
closeWriter
()
stream
.
setState
(
streamStateClosed
)
stream
.
write
(
muxPacketAck
,
nil
)
case
streamStateFinWait1
:
stream
.
closeWriter
()
stream
.
setState
(
streamStateClosing
)
stream
.
write
(
muxPacketAck
,
nil
)
default
:
log
.
Printf
(
"[ERR] Fin received for stream %d in state: %d"
,
id
,
stream
.
state
)
}
stream
.
mu
.
Unlock
()
case
muxPacketData
:
stream
.
mu
.
Lock
()
switch
stream
.
state
{
case
streamStateFinWait1
:
fallthrough
case
streamStateFinWait2
:
fallthrough
case
streamStateEstablished
:
if
len
(
data
)
>
0
&&
stream
.
writeCh
!=
nil
{
//log.Printf("[TRACE] %p: Stream %d (%s) WRITE-START", m, id, from)
stream
.
writeCh
<-
data
//log.Printf("[TRACE] %p: Stream %d (%s) WRITE-END", m, id, from)
}
default
:
log
.
Printf
(
"[ERR] Data received for stream in state: %d"
,
stream
.
state
)
}
stream
.
mu
.
Unlock
()
}
}
}
func
(
m
*
MuxConn
)
write
(
from
muxPacketFrom
,
id
uint32
,
dataType
muxPacketType
,
p
[]
byte
)
(
int
,
error
)
{
m
.
wlock
.
Lock
()
defer
m
.
wlock
.
Unlock
()
if
err
:=
binary
.
Write
(
m
.
rwc
,
binary
.
BigEndian
,
from
);
err
!=
nil
{
return
0
,
err
}
if
err
:=
binary
.
Write
(
m
.
rwc
,
binary
.
BigEndian
,
id
);
err
!=
nil
{
return
0
,
err
}
if
err
:=
binary
.
Write
(
m
.
rwc
,
binary
.
BigEndian
,
byte
(
dataType
));
err
!=
nil
{
return
0
,
err
}
if
err
:=
binary
.
Write
(
m
.
rwc
,
binary
.
BigEndian
,
int32
(
len
(
p
)));
err
!=
nil
{
return
0
,
err
}
// Write all the bytes. If we don't write all the bytes, report an error
var
err
error
=
nil
n
:=
0
for
n
<
len
(
p
)
{
var
n2
int
n2
,
err
=
m
.
rwc
.
Write
(
p
[
n
:
])
n
+=
n2
if
err
!=
nil
{
log
.
Printf
(
"[ERR] %p: Stream %d (%s) write error: %s"
,
m
,
id
,
from
,
err
)
break
}
}
return
n
,
err
}
// Stream is a single stream of data and implements io.ReadWriteCloser.
// A Stream is full-duplex so you can write data as well as read data.
type
Stream
struct
{
from
muxPacketFrom
id
uint32
mux
*
MuxConn
reader
io
.
Reader
state
streamState
stateChange
map
[
chan
<-
streamState
]
struct
{}
stateUpdated
time
.
Time
mu
sync
.
Mutex
writeCh
chan
<-
[]
byte
}
type
streamState
byte
const
(
streamStateClosed
streamState
=
iota
streamStateListen
streamStateSynRecv
streamStateSynSent
streamStateEstablished
streamStateFinWait1
streamStateFinWait2
streamStateCloseWait
streamStateClosing
streamStateLastAck
)
func
newStream
(
from
muxPacketFrom
,
id
uint32
,
m
*
MuxConn
)
*
Stream
{
// Create the stream object and channel where data will be sent to
dataR
,
dataW
:=
io
.
Pipe
()
writeCh
:=
make
(
chan
[]
byte
,
4096
)
// Set the data channel so we can write to it.
stream
:=
&
Stream
{
from
:
from
,
id
:
id
,
mux
:
m
,
reader
:
dataR
,
writeCh
:
writeCh
,
stateChange
:
make
(
map
[
chan
<-
streamState
]
struct
{}),
}
stream
.
setState
(
streamStateClosed
)
// Start the goroutine that will read from the queue and write
// data out.
go
func
()
{
defer
dataW
.
Close
()
drain
:=
false
for
{
data
:=
<-
writeCh
if
data
==
nil
{
// A nil is a tombstone letting us know we're done
// accepting data.
return
}
if
drain
{
// We're draining, meaning we're just waiting for the
// write channel to close.
continue
}
if
_
,
err
:=
dataW
.
Write
(
data
);
err
!=
nil
{
drain
=
true
}
}
}()
return
stream
}
func
(
s
*
Stream
)
Close
()
error
{
s
.
mu
.
Lock
()
defer
s
.
mu
.
Unlock
()
if
s
.
state
!=
streamStateEstablished
&&
s
.
state
!=
streamStateCloseWait
{
return
fmt
.
Errorf
(
"Stream in bad state: %d"
,
s
.
state
)
}
if
s
.
state
==
streamStateEstablished
{
s
.
setState
(
streamStateFinWait1
)
}
else
{
s
.
setState
(
streamStateLastAck
)
}
s
.
write
(
muxPacketFin
,
nil
)
return
nil
}
func
(
s
*
Stream
)
Read
(
p
[]
byte
)
(
int
,
error
)
{
return
s
.
reader
.
Read
(
p
)
}
func
(
s
*
Stream
)
Write
(
p
[]
byte
)
(
int
,
error
)
{
s
.
mu
.
Lock
()
state
:=
s
.
state
s
.
mu
.
Unlock
()
if
state
!=
streamStateEstablished
&&
state
!=
streamStateCloseWait
{
return
0
,
fmt
.
Errorf
(
"Stream %d in bad state to send: %d"
,
s
.
id
,
state
)
}
return
s
.
write
(
muxPacketData
,
p
)
}
func
(
s
*
Stream
)
closeWriter
()
{
if
s
.
writeCh
!=
nil
{
s
.
writeCh
<-
nil
s
.
writeCh
=
nil
}
}
func
(
s
*
Stream
)
setState
(
state
streamState
)
{
//log.Printf("[TRACE] %p: Stream %d (%s) went to state %d", s.mux, s.id, s.from, state)
s
.
state
=
state
s
.
stateUpdated
=
time
.
Now
()
.
UTC
()
for
ch
,
_
:=
range
s
.
stateChange
{
select
{
case
ch
<-
state
:
default
:
}
}
}
func
(
s
*
Stream
)
waitState
(
target
streamState
)
error
{
// Register a state change listener to wait for changes
stateCh
:=
make
(
chan
streamState
,
10
)
s
.
stateChange
[
stateCh
]
=
struct
{}{}
s
.
mu
.
Unlock
()
defer
func
()
{
s
.
mu
.
Lock
()
delete
(
s
.
stateChange
,
stateCh
)
}()
//log.Printf("[TRACE] %p: Stream %d (%s) waiting for state: %d", s.mux, s.id, s.from, target)
state
:=
<-
stateCh
if
state
==
target
{
return
nil
}
else
{
return
fmt
.
Errorf
(
"Stream %d went to bad state: %d"
,
s
.
id
,
state
)
}
}
func
(
s
*
Stream
)
write
(
dataType
muxPacketType
,
p
[]
byte
)
(
int
,
error
)
{
return
s
.
mux
.
write
(
s
.
from
,
s
.
id
,
dataType
,
p
)
}
packer/rpc/muxconn_test.go
deleted
100644 → 0
View file @
062e86e2
package
rpc
import
(
"io"
"net"
"sync"
"testing"
)
func
readStream
(
t
*
testing
.
T
,
s
io
.
Reader
)
string
{
var
data
[
1024
]
byte
n
,
err
:=
s
.
Read
(
data
[
:
])
if
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
return
string
(
data
[
0
:
n
])
}
func
testMux
(
t
*
testing
.
T
)
(
client
*
MuxConn
,
server
*
MuxConn
)
{
l
,
err
:=
net
.
Listen
(
"tcp"
,
"127.0.0.1:0"
)
if
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
// Server side
doneCh
:=
make
(
chan
struct
{})
go
func
()
{
defer
close
(
doneCh
)
conn
,
err
:=
l
.
Accept
()
l
.
Close
()
if
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
server
=
NewMuxConn
(
conn
)
}()
// Client side
conn
,
err
:=
net
.
Dial
(
"tcp"
,
l
.
Addr
()
.
String
())
if
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
client
=
NewMuxConn
(
conn
)
// Wait for the server
<-
doneCh
return
}
func
TestMuxConn
(
t
*
testing
.
T
)
{
client
,
server
:=
testMux
(
t
)
defer
client
.
Close
()
defer
server
.
Close
()
// When the server is done
doneCh
:=
make
(
chan
struct
{})
// The server side
go
func
()
{
defer
close
(
doneCh
)
s0
,
err
:=
server
.
Accept
(
0
)
if
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
s1
,
err
:=
server
.
Dial
(
1
)
if
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
var
wg
sync
.
WaitGroup
wg
.
Add
(
2
)
go
func
()
{
defer
wg
.
Done
()
defer
s1
.
Close
()
data
:=
readStream
(
t
,
s1
)
if
data
!=
"another"
{
t
.
Fatalf
(
"bad: %#v"
,
data
)
}
}()
go
func
()
{
defer
wg
.
Done
()
defer
s0
.
Close
()
data
:=
readStream
(
t
,
s0
)
if
data
!=
"hello"
{
t
.
Fatalf
(
"bad: %#v"
,
data
)
}
}()
wg
.
Wait
()
}()
s0
,
err
:=
client
.
Dial
(
0
)
if
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
s1
,
err
:=
client
.
Accept
(
1
)
if
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
if
_
,
err
:=
s0
.
Write
([]
byte
(
"hello"
));
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
if
_
,
err
:=
s1
.
Write
([]
byte
(
"another"
));
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
s0
.
Close
()
s1
.
Close
()
// Wait for the server to be done
<-
doneCh
}
func
TestMuxConn_lotsOfData
(
t
*
testing
.
T
)
{
client
,
server
:=
testMux
(
t
)
defer
client
.
Close
()
defer
server
.
Close
()
// When the server is done
doneCh
:=
make
(
chan
struct
{})
// The server side
go
func
()
{
defer
close
(
doneCh
)
s0
,
err
:=
server
.
Accept
(
0
)
if
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
var
data
[
1024
]
byte
for
{
n
,
err
:=
s0
.
Read
(
data
[
:
])
if
err
==
io
.
EOF
{
break
}
dataString
:=
string
(
data
[
0
:
n
])
if
dataString
!=
"hello"
{
t
.
Fatalf
(
"bad: %#v"
,
dataString
)
}
}
s0
.
Close
()
}()
s0
,
err
:=
client
.
Dial
(
0
)
if
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
for
i
:=
0
;
i
<
4096
*
4
;
i
++
{
if
_
,
err
:=
s0
.
Write
([]
byte
(
"hello"
));
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
}
if
err
:=
s0
.
Close
();
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
// Wait for the server to be done
<-
doneCh
}
// This tests that even when the client end is closed, data can be
// read from the server.
func
TestMuxConn_clientCloseRead
(
t
*
testing
.
T
)
{
client
,
server
:=
testMux
(
t
)
defer
client
.
Close
()
defer
server
.
Close
()
// This channel will be closed when we close
waitCh
:=
make
(
chan
struct
{})
go
func
()
{
conn
,
err
:=
server
.
Accept
(
0
)
if
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
<-
waitCh
_
,
err
=
conn
.
Write
([]
byte
(
"foo"
))
if
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
conn
.
Close
()
}()
s0
,
err
:=
client
.
Dial
(
0
)
if
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
if
err
:=
s0
.
Close
();
err
!=
nil
{
t
.
Fatalf
(
"bad: %s"
,
err
)
}
// Close this to continue on on the server-side
close
(
waitCh
)
var
data
[
1024
]
byte
n
,
err
:=
s0
.
Read
(
data
[
:
])
if
string
(
data
[
:
n
])
!=
"foo"
{
t
.
Fatalf
(
"bad: %#v"
,
string
(
data
[
:
n
]))
}
}
func
TestMuxConn_socketClose
(
t
*
testing
.
T
)
{
client
,
server
:=
testMux
(
t
)
defer
client
.
Close
()
defer
server
.
Close
()
go
func
()
{
_
,
err
:=
server
.
Accept
(
0
)
if
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
server
.
rwc
.
Close
()
}()
s0
,
err
:=
client
.
Dial
(
0
)
if
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
var
data
[
1024
]
byte
_
,
err
=
s0
.
Read
(
data
[
:
])
if
err
!=
io
.
EOF
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
}
func
TestMuxConn_clientClosesStreams
(
t
*
testing
.
T
)
{
client
,
server
:=
testMux
(
t
)
defer
client
.
Close
()
defer
server
.
Close
()
go
func
()
{
conn
,
err
:=
server
.
Accept
(
0
)
if
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
conn
.
Close
()
}()
s0
,
err
:=
client
.
Dial
(
0
)
if
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
var
data
[
1024
]
byte
_
,
err
=
s0
.
Read
(
data
[
:
])
if
err
!=
io
.
EOF
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
}
func
TestMuxConn_serverClosesStreams
(
t
*
testing
.
T
)
{
client
,
server
:=
testMux
(
t
)
defer
client
.
Close
()
defer
server
.
Close
()
go
server
.
Accept
(
0
)
s0
,
err
:=
client
.
Dial
(
0
)
if
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
if
err
:=
server
.
Close
();
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
// This should block forever since we never write onto this stream.
var
data
[
1024
]
byte
_
,
err
=
s0
.
Read
(
data
[
:
])
if
err
!=
io
.
EOF
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
}
func
TestMuxConnNextId
(
t
*
testing
.
T
)
{
client
,
server
:=
testMux
(
t
)
defer
client
.
Close
()
defer
server
.
Close
()
a
:=
client
.
NextId
()
b
:=
client
.
NextId
()
if
a
!=
1
||
b
!=
2
{
t
.
Fatalf
(
"IDs should increment"
)
}
a
=
server
.
NextId
()
b
=
server
.
NextId
()
if
a
!=
1
||
b
!=
2
{
t
.
Fatalf
(
"IDs should increment: %d %d"
,
a
,
b
)
}
}
packer/rpc/post_processor.go
View file @
9ffa0b8e
...
...
@@ -9,14 +9,14 @@ import (
// executed over an RPC connection.
type
postProcessor
struct
{
client
*
rpc
.
Client
mux
*
MuxConn
mux
*
muxBroker
}
// PostProcessorServer wraps a packer.PostProcessor implementation and makes it
// exportable as part of a Golang RPC server.
type
PostProcessorServer
struct
{
client
*
rpc
.
Client
mux
*
MuxConn
mux
*
muxBroker
p
packer
.
PostProcessor
}
...
...
packer/rpc/provisioner.go
View file @
9ffa0b8e
...
...
@@ -10,14 +10,14 @@ import (
// executed over an RPC connection.
type
provisioner
struct
{
client
*
rpc
.
Client
mux
*
MuxConn
mux
*
muxBroker
}
// ProvisionerServer wraps a packer.Provisioner implementation and makes it
// exportable as part of a Golang RPC server.
type
ProvisionerServer
struct
{
p
packer
.
Provisioner
mux
*
MuxConn
mux
*
muxBroker
}
type
ProvisionerPrepareArgs
struct
{
...
...
packer/rpc/server.go
View file @
9ffa0b8e
...
...
@@ -29,7 +29,7 @@ const (
// Server represents an RPC server for Packer. This must be paired on
// the other side with a Client.
type
Server
struct
{
mux
*
MuxConn
mux
*
muxBroker
streamId
uint32
server
*
rpc
.
Server
closeMux
bool
...
...
@@ -37,12 +37,14 @@ type Server struct {
// NewServer returns a new Packer RPC server.
func
NewServer
(
conn
io
.
ReadWriteCloser
)
*
Server
{
result
:=
newServerWithMux
(
NewMuxConn
(
conn
),
0
)
mux
,
_
:=
newMuxBrokerServer
(
conn
)
result
:=
newServerWithMux
(
mux
,
0
)
result
.
closeMux
=
true
go
mux
.
Run
()
return
result
}
func
newServerWithMux
(
mux
*
MuxConn
,
streamId
uint32
)
*
Server
{
func
newServerWithMux
(
mux
*
muxBroker
,
streamId
uint32
)
*
Server
{
return
&
Server
{
mux
:
mux
,
streamId
:
streamId
,
...
...
@@ -140,11 +142,11 @@ func (s *Server) Serve() {
// Accept a connection on stream ID 0, which is always used for
// normal client to server connections.
stream
,
err
:=
s
.
mux
.
Accept
(
s
.
streamId
)
defer
stream
.
Close
()
if
err
!=
nil
{
log
.
Printf
(
"[ERR] Error retrieving stream for serving: %s"
,
err
)
return
}
defer
stream
.
Close
()
var
h
codec
.
MsgpackHandle
rpcCodec
:=
codec
.
GoRpc
.
ServerCodec
(
stream
,
&
h
)
...
...
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