Commit 9ffa0b8e authored by Mitchell Hashimoto's avatar Mitchell Hashimoto

packer/rpc: no more muxconn

parent 062e86e2
......@@ -9,14 +9,14 @@ import (
// over an RPC connection.
type build struct {
client *rpc.Client
mux *MuxConn
mux *muxBroker
}
// BuildServer wraps a packer.Build implementation and makes it exportable
// as part of a Golang RPC server.
type BuildServer struct {
build packer.Build
mux *MuxConn
mux *muxBroker
}
type BuildPrepareResponse struct {
......
......@@ -10,14 +10,14 @@ import (
// over an RPC connection.
type builder struct {
client *rpc.Client
mux *MuxConn
mux *muxBroker
}
// BuilderServer wraps a packer.Builder implementation and makes it exportable
// as part of a Golang RPC server.
type BuilderServer struct {
builder packer.Builder
mux *MuxConn
mux *muxBroker
}
type BuilderPrepareArgs struct {
......
......@@ -12,22 +12,29 @@ import (
// Establishing a connection is up to the user, the Client can just
// communicate over any ReadWriteCloser.
type Client struct {
mux *MuxConn
mux *muxBroker
client *rpc.Client
closeMux bool
}
func NewClient(rwc io.ReadWriteCloser) (*Client, error) {
result, err := newClientWithMux(NewMuxConn(rwc), 0)
mux, err := newMuxBrokerClient(rwc)
if err != nil {
return nil, err
}
go mux.Run()
result, err := newClientWithMux(mux, 0)
if err != nil {
mux.Close()
return nil, err
}
result.closeMux = true
return result, err
}
func newClientWithMux(mux *MuxConn, streamId uint32) (*Client, error) {
func newClientWithMux(mux *muxBroker, streamId uint32) (*Client, error) {
clientConn, err := mux.Dial(streamId)
if err != nil {
return nil, err
......
......@@ -9,14 +9,14 @@ import (
// command is actually executed over an RPC connection.
type command struct {
client *rpc.Client
mux *MuxConn
mux *muxBroker
}
// A CommandServer wraps a packer.Command and makes it exportable as part
// of a Golang RPC server.
type CommandServer struct {
command packer.Command
mux *MuxConn
mux *muxBroker
}
type CommandRunArgs struct {
......
......@@ -12,14 +12,14 @@ import (
// executed over an RPC connection.
type communicator struct {
client *rpc.Client
mux *MuxConn
mux *muxBroker
}
// CommunicatorServer wraps a packer.Communicator implementation and makes
// it exportable as part of a Golang RPC server.
type CommunicatorServer struct {
c packer.Communicator
mux *MuxConn
mux *muxBroker
}
type CommandFinished struct {
......@@ -252,7 +252,7 @@ func (c *CommunicatorServer) Download(args *CommunicatorDownloadArgs, reply *int
return
}
func serveSingleCopy(name string, mux *MuxConn, id uint32, dst io.Writer, src io.Reader) {
func serveSingleCopy(name string, mux *muxBroker, id uint32, dst io.Writer, src io.Reader) {
conn, err := mux.Accept(id)
if err != nil {
log.Printf("[ERR] '%s' accept error: %s", name, err)
......
......@@ -10,14 +10,14 @@ import (
// where the actual environment is executed over an RPC connection.
type Environment struct {
client *rpc.Client
mux *MuxConn
mux *muxBroker
}
// A EnvironmentServer wraps a packer.Environment and makes it exportable
// as part of a Golang RPC server.
type EnvironmentServer struct {
env packer.Environment
mux *MuxConn
mux *muxBroker
}
type EnvironmentCliArgs struct {
......
......@@ -10,14 +10,14 @@ import (
// over an RPC connection.
type hook struct {
client *rpc.Client
mux *MuxConn
mux *muxBroker
}
// HookServer wraps a packer.Hook implementation and makes it exportable
// as part of a Golang RPC server.
type HookServer struct {
hook packer.Hook
mux *MuxConn
mux *muxBroker
}
type HookRunArgs struct {
......
......@@ -3,8 +3,10 @@ package rpc
import (
"encoding/binary"
"fmt"
"io"
"net"
"sync"
"sync/atomic"
"time"
"github.com/hashicorp/yamux"
......@@ -16,6 +18,7 @@ import (
// or accept a connection from, and the broker handles the details of
// holding these channels open while they're being negotiated.
type muxBroker struct {
nextId uint32
session *yamux.Session
streams map[uint32]*muxBrokerPending
......@@ -34,6 +37,24 @@ func newMuxBroker(s *yamux.Session) *muxBroker {
}
}
func newMuxBrokerClient(rwc io.ReadWriteCloser) (*muxBroker, error) {
s, err := yamux.Client(rwc, nil)
if err != nil {
return nil, err
}
return newMuxBroker(s), nil
}
func newMuxBrokerServer(rwc io.ReadWriteCloser) (*muxBroker, error) {
s, err := yamux.Server(rwc, nil)
if err != nil {
return nil, err
}
return newMuxBroker(s), nil
}
// Accept accepts a connection by ID.
//
// This should not be called multiple times with the same ID at one time.
......@@ -60,6 +81,11 @@ func (m *muxBroker) Accept(id uint32) (net.Conn, error) {
return c, nil
}
// Close closes the connection and all sub-connections.
func (m *muxBroker) Close() error {
return m.session.Close()
}
// Dial opens a connection by ID.
func (m *muxBroker) Dial(id uint32) (net.Conn, error) {
// Open the stream
......@@ -88,6 +114,11 @@ func (m *muxBroker) Dial(id uint32) (net.Conn, error) {
return stream, nil
}
// NextId returns a unique ID to use next.
func (m *muxBroker) NextId() uint32 {
return atomic.AddUint32(&m.nextId, 1)
}
// Run starts the brokering and should be executed in a goroutine, since it
// blocks forever, or until the session closes.
func (m *muxBroker) Run() {
......
package rpc
import (
"encoding/binary"
"fmt"
"io"
"log"
"sync"
"time"
)
// MuxConn is able to multiplex multiple streams on top of any
// io.ReadWriteCloser. These streams act like TCP connections (Dial, Accept,
// Close, full duplex, etc.).
//
// The underlying io.ReadWriteCloser is expected to guarantee delivery
// and ordering, such as TCP. Congestion control and such aren't implemented
// by the streams, so that is also up to the underlying connection.
//
// MuxConn works using a fairly dumb multiplexing technique of simply
// framing every piece of data sent into a prefix + data format. Streams
// are established using a subset of the TCP protocol. Only a subset is
// necessary since we assume ordering on the underlying RWC.
type MuxConn struct {
curId uint32
rwc io.ReadWriteCloser
streamsAccept map[uint32]*Stream
streamsDial map[uint32]*Stream
muAccept sync.RWMutex
muDial sync.RWMutex
wlock sync.Mutex
doneCh chan struct{}
}
type muxPacketFrom byte
type muxPacketType byte
const (
muxPacketFromAccept muxPacketFrom = iota
muxPacketFromDial
)
const (
muxPacketSyn muxPacketType = iota
muxPacketSynAck
muxPacketAck
muxPacketFin
muxPacketData
)
func (f muxPacketFrom) String() string {
switch f {
case muxPacketFromAccept:
return "accept"
case muxPacketFromDial:
return "dial"
default:
panic("unknown from type")
}
}
// Create a new MuxConn around any io.ReadWriteCloser.
func NewMuxConn(rwc io.ReadWriteCloser) *MuxConn {
m := &MuxConn{
rwc: rwc,
streamsAccept: make(map[uint32]*Stream),
streamsDial: make(map[uint32]*Stream),
doneCh: make(chan struct{}),
}
go m.cleaner()
go m.loop()
return m
}
// Close closes the underlying io.ReadWriteCloser. This will also close
// all streams that are open.
func (m *MuxConn) Close() error {
m.muAccept.Lock()
m.muDial.Lock()
defer m.muAccept.Unlock()
defer m.muDial.Unlock()
// Close all the streams
for _, w := range m.streamsAccept {
w.Close()
}
for _, w := range m.streamsDial {
w.Close()
}
m.streamsAccept = make(map[uint32]*Stream)
m.streamsDial = make(map[uint32]*Stream)
// Close the actual connection. This will also force the loop
// to end since it'll read EOF or closed connection.
return m.rwc.Close()
}
// Accept accepts a multiplexed connection with the given ID. This
// will block until a request is made to connect.
func (m *MuxConn) Accept(id uint32) (io.ReadWriteCloser, error) {
//log.Printf("[TRACE] %p: Accept on stream ID: %d", m, id)
// Get the stream. It is okay if it is already in the list of streams
// because we may have prematurely received a syn for it.
m.muAccept.Lock()
stream, ok := m.streamsAccept[id]
if !ok {
stream = newStream(muxPacketFromAccept, id, m)
m.streamsAccept[id] = stream
}
m.muAccept.Unlock()
stream.mu.Lock()
defer stream.mu.Unlock()
// If the stream isn't closed, then it is already open somehow
if stream.state != streamStateSynRecv && stream.state != streamStateClosed {
panic(fmt.Sprintf(
"Stream %d already open in bad state: %d", id, stream.state))
}
if stream.state == streamStateClosed {
// Go into the listening state and wait for a syn
stream.setState(streamStateListen)
if err := stream.waitState(streamStateSynRecv); err != nil {
return nil, err
}
}
if stream.state == streamStateSynRecv {
// Send a syn-ack
if _, err := stream.write(muxPacketSynAck, nil); err != nil {
return nil, err
}
}
if err := stream.waitState(streamStateEstablished); err != nil {
return nil, err
}
return stream, nil
}
// Dial opens a connection to the remote end using the given stream ID.
// An Accept on the remote end will only work with if the IDs match.
func (m *MuxConn) Dial(id uint32) (io.ReadWriteCloser, error) {
//log.Printf("[TRACE] %p: Dial on stream ID: %d", m, id)
m.muDial.Lock()
// If we have any streams with this ID, then it is a failure. The
// reaper should clear out old streams once in awhile.
if stream, ok := m.streamsDial[id]; ok {
m.muDial.Unlock()
panic(fmt.Sprintf(
"Stream %d already open for dial. State: %d",
id, stream.state))
}
// Create the new stream and put it in our list. We can then
// unlock because dialing will no longer be allowed on that ID.
stream := newStream(muxPacketFromDial, id, m)
m.streamsDial[id] = stream
// Don't let anyone else mess with this stream
stream.mu.Lock()
defer stream.mu.Unlock()
m.muDial.Unlock()
// Open a connection
if _, err := stream.write(muxPacketSyn, nil); err != nil {
return nil, err
}
// It is safe to set the state after the write above because
// we hold the stream lock.
stream.setState(streamStateSynSent)
if err := stream.waitState(streamStateEstablished); err != nil {
return nil, err
}
stream.write(muxPacketAck, nil)
return stream, nil
}
// NextId returns the next available listen stream ID that isn't currently
// taken.
func (m *MuxConn) NextId() uint32 {
m.muAccept.Lock()
defer m.muAccept.Unlock()
for {
// We never use stream ID 0 because 0 is the zero value of a uint32
// and we want to reserve that for "not in use"
if m.curId == 0 {
m.curId = 1
}
result := m.curId
m.curId += 1
if _, ok := m.streamsAccept[result]; !ok {
return result
}
}
}
func (m *MuxConn) cleaner() {
checks := []struct {
Map *map[uint32]*Stream
Lock *sync.RWMutex
}{
{&m.streamsAccept, &m.muAccept},
{&m.streamsDial, &m.muDial},
}
for {
done := false
select {
case <-time.After(500 * time.Millisecond):
case <-m.doneCh:
done = true
}
for _, check := range checks {
check.Lock.Lock()
for id, s := range *check.Map {
s.mu.Lock()
if done && s.state != streamStateClosed {
s.closeWriter()
}
if s.state == streamStateClosed {
// Only clean up the streams that have been closed
// for a certain amount of time.
since := time.Now().UTC().Sub(s.stateUpdated)
if since > 2*time.Second {
delete(*check.Map, id)
}
}
s.mu.Unlock()
}
check.Lock.Unlock()
}
if done {
return
}
}
}
func (m *MuxConn) loop() {
// Force close every stream that we know about when we exit so
// that they all read EOF and don't block forever.
defer func() {
log.Printf("[INFO] Mux connection loop exiting")
close(m.doneCh)
}()
var from muxPacketFrom
var id uint32
var packetType muxPacketType
var length int32
for {
if err := binary.Read(m.rwc, binary.BigEndian, &from); err != nil {
log.Printf("[ERR] Error reading stream direction: %s", err)
return
}
if err := binary.Read(m.rwc, binary.BigEndian, &id); err != nil {
log.Printf("[ERR] Error reading stream ID: %s", err)
return
}
if err := binary.Read(m.rwc, binary.BigEndian, &packetType); err != nil {
log.Printf("[ERR] Error reading packet type: %s", err)
return
}
if err := binary.Read(m.rwc, binary.BigEndian, &length); err != nil {
log.Printf("[ERR] Error reading length: %s", err)
return
}
// TODO(mitchellh): probably would be better to re-use a buffer...
data := make([]byte, length)
n := 0
for n < int(length) {
if n2, err := m.rwc.Read(data[n:]); err != nil {
log.Printf("[ERR] Error reading data: %s", err)
return
} else {
n += n2
}
}
// Get the proper stream. Note that the map we look into is
// opposite the "from" because if the dial side is talking to
// us, we need to look into the accept map, and so on.
//
// Note: we also switch the "from" value so that logging
// below is correct.
var stream *Stream
switch from {
case muxPacketFromDial:
m.muAccept.Lock()
stream = m.streamsAccept[id]
m.muAccept.Unlock()
from = muxPacketFromAccept
case muxPacketFromAccept:
m.muDial.Lock()
stream = m.streamsDial[id]
m.muDial.Unlock()
from = muxPacketFromDial
default:
panic(fmt.Sprintf("Unknown stream direction: %d", from))
}
if stream == nil && packetType != muxPacketSyn {
log.Printf(
"[WARN] %p: Non-existent stream %d (%s) received packer %d",
m, id, from, packetType)
continue
}
//log.Printf("[TRACE] %p: Stream %d (%s) received packet %d", m, id, from, packetType)
switch packetType {
case muxPacketSyn:
// If the stream is nil, this is the only case where we'll
// automatically create the stream struct.
if stream == nil {
var ok bool
m.muAccept.Lock()
stream, ok = m.streamsAccept[id]
if !ok {
stream = newStream(muxPacketFromAccept, id, m)
m.streamsAccept[id] = stream
}
m.muAccept.Unlock()
}
stream.mu.Lock()
switch stream.state {
case streamStateClosed:
fallthrough
case streamStateListen:
stream.setState(streamStateSynRecv)
default:
log.Printf("[ERR] Syn received for stream in state: %d", stream.state)
}
stream.mu.Unlock()
case muxPacketAck:
stream.mu.Lock()
switch stream.state {
case streamStateSynRecv:
stream.setState(streamStateEstablished)
case streamStateFinWait1:
stream.setState(streamStateFinWait2)
case streamStateLastAck:
stream.closeWriter()
fallthrough
case streamStateClosing:
stream.setState(streamStateClosed)
default:
log.Printf("[ERR] Ack received for stream in state: %d", stream.state)
}
stream.mu.Unlock()
case muxPacketSynAck:
stream.mu.Lock()
switch stream.state {
case streamStateSynSent:
stream.setState(streamStateEstablished)
default:
log.Printf("[ERR] SynAck received for stream in state: %d", stream.state)
}
stream.mu.Unlock()
case muxPacketFin:
stream.mu.Lock()
switch stream.state {
case streamStateEstablished:
stream.closeWriter()
stream.setState(streamStateCloseWait)
stream.write(muxPacketAck, nil)
case streamStateFinWait2:
stream.closeWriter()
stream.setState(streamStateClosed)
stream.write(muxPacketAck, nil)
case streamStateFinWait1:
stream.closeWriter()
stream.setState(streamStateClosing)
stream.write(muxPacketAck, nil)
default:
log.Printf("[ERR] Fin received for stream %d in state: %d", id, stream.state)
}
stream.mu.Unlock()
case muxPacketData:
stream.mu.Lock()
switch stream.state {
case streamStateFinWait1:
fallthrough
case streamStateFinWait2:
fallthrough
case streamStateEstablished:
if len(data) > 0 && stream.writeCh != nil {
//log.Printf("[TRACE] %p: Stream %d (%s) WRITE-START", m, id, from)
stream.writeCh <- data
//log.Printf("[TRACE] %p: Stream %d (%s) WRITE-END", m, id, from)
}
default:
log.Printf("[ERR] Data received for stream in state: %d", stream.state)
}
stream.mu.Unlock()
}
}
}
func (m *MuxConn) write(from muxPacketFrom, id uint32, dataType muxPacketType, p []byte) (int, error) {
m.wlock.Lock()
defer m.wlock.Unlock()
if err := binary.Write(m.rwc, binary.BigEndian, from); err != nil {
return 0, err
}
if err := binary.Write(m.rwc, binary.BigEndian, id); err != nil {
return 0, err
}
if err := binary.Write(m.rwc, binary.BigEndian, byte(dataType)); err != nil {
return 0, err
}
if err := binary.Write(m.rwc, binary.BigEndian, int32(len(p))); err != nil {
return 0, err
}
// Write all the bytes. If we don't write all the bytes, report an error
var err error = nil
n := 0
for n < len(p) {
var n2 int
n2, err = m.rwc.Write(p[n:])
n += n2
if err != nil {
log.Printf("[ERR] %p: Stream %d (%s) write error: %s", m, id, from, err)
break
}
}
return n, err
}
// Stream is a single stream of data and implements io.ReadWriteCloser.
// A Stream is full-duplex so you can write data as well as read data.
type Stream struct {
from muxPacketFrom
id uint32
mux *MuxConn
reader io.Reader
state streamState
stateChange map[chan<- streamState]struct{}
stateUpdated time.Time
mu sync.Mutex
writeCh chan<- []byte
}
type streamState byte
const (
streamStateClosed streamState = iota
streamStateListen
streamStateSynRecv
streamStateSynSent
streamStateEstablished
streamStateFinWait1
streamStateFinWait2
streamStateCloseWait
streamStateClosing
streamStateLastAck
)
func newStream(from muxPacketFrom, id uint32, m *MuxConn) *Stream {
// Create the stream object and channel where data will be sent to
dataR, dataW := io.Pipe()
writeCh := make(chan []byte, 4096)
// Set the data channel so we can write to it.
stream := &Stream{
from: from,
id: id,
mux: m,
reader: dataR,
writeCh: writeCh,
stateChange: make(map[chan<- streamState]struct{}),
}
stream.setState(streamStateClosed)
// Start the goroutine that will read from the queue and write
// data out.
go func() {
defer dataW.Close()
drain := false
for {
data := <-writeCh
if data == nil {
// A nil is a tombstone letting us know we're done
// accepting data.
return
}
if drain {
// We're draining, meaning we're just waiting for the
// write channel to close.
continue
}
if _, err := dataW.Write(data); err != nil {
drain = true
}
}
}()
return stream
}
func (s *Stream) Close() error {
s.mu.Lock()
defer s.mu.Unlock()
if s.state != streamStateEstablished && s.state != streamStateCloseWait {
return fmt.Errorf("Stream in bad state: %d", s.state)
}
if s.state == streamStateEstablished {
s.setState(streamStateFinWait1)
} else {
s.setState(streamStateLastAck)
}
s.write(muxPacketFin, nil)
return nil
}
func (s *Stream) Read(p []byte) (int, error) {
return s.reader.Read(p)
}
func (s *Stream) Write(p []byte) (int, error) {
s.mu.Lock()
state := s.state
s.mu.Unlock()
if state != streamStateEstablished && state != streamStateCloseWait {
return 0, fmt.Errorf("Stream %d in bad state to send: %d", s.id, state)
}
return s.write(muxPacketData, p)
}
func (s *Stream) closeWriter() {
if s.writeCh != nil {
s.writeCh <- nil
s.writeCh = nil
}
}
func (s *Stream) setState(state streamState) {
//log.Printf("[TRACE] %p: Stream %d (%s) went to state %d", s.mux, s.id, s.from, state)
s.state = state
s.stateUpdated = time.Now().UTC()
for ch, _ := range s.stateChange {
select {
case ch <- state:
default:
}
}
}
func (s *Stream) waitState(target streamState) error {
// Register a state change listener to wait for changes
stateCh := make(chan streamState, 10)
s.stateChange[stateCh] = struct{}{}
s.mu.Unlock()
defer func() {
s.mu.Lock()
delete(s.stateChange, stateCh)
}()
//log.Printf("[TRACE] %p: Stream %d (%s) waiting for state: %d", s.mux, s.id, s.from, target)
state := <-stateCh
if state == target {
return nil
} else {
return fmt.Errorf("Stream %d went to bad state: %d", s.id, state)
}
}
func (s *Stream) write(dataType muxPacketType, p []byte) (int, error) {
return s.mux.write(s.from, s.id, dataType, p)
}
package rpc
import (
"io"
"net"
"sync"
"testing"
)
func readStream(t *testing.T, s io.Reader) string {
var data [1024]byte
n, err := s.Read(data[:])
if err != nil {
t.Fatalf("err: %s", err)
}
return string(data[0:n])
}
func testMux(t *testing.T) (client *MuxConn, server *MuxConn) {
l, err := net.Listen("tcp", "127.0.0.1:0")
if err != nil {
t.Fatalf("err: %s", err)
}
// Server side
doneCh := make(chan struct{})
go func() {
defer close(doneCh)
conn, err := l.Accept()
l.Close()
if err != nil {
t.Fatalf("err: %s", err)
}
server = NewMuxConn(conn)
}()
// Client side
conn, err := net.Dial("tcp", l.Addr().String())
if err != nil {
t.Fatalf("err: %s", err)
}
client = NewMuxConn(conn)
// Wait for the server
<-doneCh
return
}
func TestMuxConn(t *testing.T) {
client, server := testMux(t)
defer client.Close()
defer server.Close()
// When the server is done
doneCh := make(chan struct{})
// The server side
go func() {
defer close(doneCh)
s0, err := server.Accept(0)
if err != nil {
t.Fatalf("err: %s", err)
}
s1, err := server.Dial(1)
if err != nil {
t.Fatalf("err: %s", err)
}
var wg sync.WaitGroup
wg.Add(2)
go func() {
defer wg.Done()
defer s1.Close()
data := readStream(t, s1)
if data != "another" {
t.Fatalf("bad: %#v", data)
}
}()
go func() {
defer wg.Done()
defer s0.Close()
data := readStream(t, s0)
if data != "hello" {
t.Fatalf("bad: %#v", data)
}
}()
wg.Wait()
}()
s0, err := client.Dial(0)
if err != nil {
t.Fatalf("err: %s", err)
}
s1, err := client.Accept(1)
if err != nil {
t.Fatalf("err: %s", err)
}
if _, err := s0.Write([]byte("hello")); err != nil {
t.Fatalf("err: %s", err)
}
if _, err := s1.Write([]byte("another")); err != nil {
t.Fatalf("err: %s", err)
}
s0.Close()
s1.Close()
// Wait for the server to be done
<-doneCh
}
func TestMuxConn_lotsOfData(t *testing.T) {
client, server := testMux(t)
defer client.Close()
defer server.Close()
// When the server is done
doneCh := make(chan struct{})
// The server side
go func() {
defer close(doneCh)
s0, err := server.Accept(0)
if err != nil {
t.Fatalf("err: %s", err)
}
var data [1024]byte
for {
n, err := s0.Read(data[:])
if err == io.EOF {
break
}
dataString := string(data[0:n])
if dataString != "hello" {
t.Fatalf("bad: %#v", dataString)
}
}
s0.Close()
}()
s0, err := client.Dial(0)
if err != nil {
t.Fatalf("err: %s", err)
}
for i := 0; i < 4096*4; i++ {
if _, err := s0.Write([]byte("hello")); err != nil {
t.Fatalf("err: %s", err)
}
}
if err := s0.Close(); err != nil {
t.Fatalf("err: %s", err)
}
// Wait for the server to be done
<-doneCh
}
// This tests that even when the client end is closed, data can be
// read from the server.
func TestMuxConn_clientCloseRead(t *testing.T) {
client, server := testMux(t)
defer client.Close()
defer server.Close()
// This channel will be closed when we close
waitCh := make(chan struct{})
go func() {
conn, err := server.Accept(0)
if err != nil {
t.Fatalf("err: %s", err)
}
<-waitCh
_, err = conn.Write([]byte("foo"))
if err != nil {
t.Fatalf("err: %s", err)
}
conn.Close()
}()
s0, err := client.Dial(0)
if err != nil {
t.Fatalf("err: %s", err)
}
if err := s0.Close(); err != nil {
t.Fatalf("bad: %s", err)
}
// Close this to continue on on the server-side
close(waitCh)
var data [1024]byte
n, err := s0.Read(data[:])
if string(data[:n]) != "foo" {
t.Fatalf("bad: %#v", string(data[:n]))
}
}
func TestMuxConn_socketClose(t *testing.T) {
client, server := testMux(t)
defer client.Close()
defer server.Close()
go func() {
_, err := server.Accept(0)
if err != nil {
t.Fatalf("err: %s", err)
}
server.rwc.Close()
}()
s0, err := client.Dial(0)
if err != nil {
t.Fatalf("err: %s", err)
}
var data [1024]byte
_, err = s0.Read(data[:])
if err != io.EOF {
t.Fatalf("err: %s", err)
}
}
func TestMuxConn_clientClosesStreams(t *testing.T) {
client, server := testMux(t)
defer client.Close()
defer server.Close()
go func() {
conn, err := server.Accept(0)
if err != nil {
t.Fatalf("err: %s", err)
}
conn.Close()
}()
s0, err := client.Dial(0)
if err != nil {
t.Fatalf("err: %s", err)
}
var data [1024]byte
_, err = s0.Read(data[:])
if err != io.EOF {
t.Fatalf("err: %s", err)
}
}
func TestMuxConn_serverClosesStreams(t *testing.T) {
client, server := testMux(t)
defer client.Close()
defer server.Close()
go server.Accept(0)
s0, err := client.Dial(0)
if err != nil {
t.Fatalf("err: %s", err)
}
if err := server.Close(); err != nil {
t.Fatalf("err: %s", err)
}
// This should block forever since we never write onto this stream.
var data [1024]byte
_, err = s0.Read(data[:])
if err != io.EOF {
t.Fatalf("err: %s", err)
}
}
func TestMuxConnNextId(t *testing.T) {
client, server := testMux(t)
defer client.Close()
defer server.Close()
a := client.NextId()
b := client.NextId()
if a != 1 || b != 2 {
t.Fatalf("IDs should increment")
}
a = server.NextId()
b = server.NextId()
if a != 1 || b != 2 {
t.Fatalf("IDs should increment: %d %d", a, b)
}
}
......@@ -9,14 +9,14 @@ import (
// executed over an RPC connection.
type postProcessor struct {
client *rpc.Client
mux *MuxConn
mux *muxBroker
}
// PostProcessorServer wraps a packer.PostProcessor implementation and makes it
// exportable as part of a Golang RPC server.
type PostProcessorServer struct {
client *rpc.Client
mux *MuxConn
mux *muxBroker
p packer.PostProcessor
}
......
......@@ -10,14 +10,14 @@ import (
// executed over an RPC connection.
type provisioner struct {
client *rpc.Client
mux *MuxConn
mux *muxBroker
}
// ProvisionerServer wraps a packer.Provisioner implementation and makes it
// exportable as part of a Golang RPC server.
type ProvisionerServer struct {
p packer.Provisioner
mux *MuxConn
mux *muxBroker
}
type ProvisionerPrepareArgs struct {
......
......@@ -29,7 +29,7 @@ const (
// Server represents an RPC server for Packer. This must be paired on
// the other side with a Client.
type Server struct {
mux *MuxConn
mux *muxBroker
streamId uint32
server *rpc.Server
closeMux bool
......@@ -37,12 +37,14 @@ type Server struct {
// NewServer returns a new Packer RPC server.
func NewServer(conn io.ReadWriteCloser) *Server {
result := newServerWithMux(NewMuxConn(conn), 0)
mux, _ := newMuxBrokerServer(conn)
result := newServerWithMux(mux, 0)
result.closeMux = true
go mux.Run()
return result
}
func newServerWithMux(mux *MuxConn, streamId uint32) *Server {
func newServerWithMux(mux *muxBroker, streamId uint32) *Server {
return &Server{
mux: mux,
streamId: streamId,
......@@ -140,11 +142,11 @@ func (s *Server) Serve() {
// Accept a connection on stream ID 0, which is always used for
// normal client to server connections.
stream, err := s.mux.Accept(s.streamId)
defer stream.Close()
if err != nil {
log.Printf("[ERR] Error retrieving stream for serving: %s", err)
return
}
defer stream.Close()
var h codec.MsgpackHandle
rpcCodec := codec.GoRpc.ServerCodec(stream, &h)
......
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