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Léo-Paul Géneau
erp5
Commits
f04d2c0f
Commit
f04d2c0f
authored
Oct 11, 2023
by
Léo-Paul Géneau
👾
Browse files
Options
Browse Files
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Email Patches
Plain Diff
erp5_officejs_drone_simulator: refactor x-y-z / lat-lon-alt method/properies to be consistent
parent
3dd0da8e
Changes
10
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10 changed files
with
107 additions
and
90 deletions
+107
-90
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_dronelogfollower_js.js
...em/web_page_module/drone_simulator_dronelogfollower_js.js
+3
-3
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_dronelogfollower_js.xml
...m/web_page_module/drone_simulator_dronelogfollower_js.xml
+2
-2
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_fixedwingdrone_js.js
...Item/web_page_module/drone_simulator_fixedwingdrone_js.js
+12
-12
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_fixedwingdrone_js.xml
...tem/web_page_module/drone_simulator_fixedwingdrone_js.xml
+2
-2
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_logic_js.js
...hTemplateItem/web_page_module/drone_simulator_logic_js.js
+25
-15
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_logic_js.xml
...TemplateItem/web_page_module/drone_simulator_logic_js.xml
+2
-2
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/ojs_drone_simulator_log_page_js.js
...teItem/web_page_module/ojs_drone_simulator_log_page_js.js
+47
-40
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/ojs_drone_simulator_log_page_js.xml
...eItem/web_page_module/ojs_drone_simulator_log_page_js.xml
+3
-3
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/ojs_drone_simulator_script_page_js.js
...tem/web_page_module/ojs_drone_simulator_script_page_js.js
+9
-9
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/ojs_drone_simulator_script_page_js.xml
...em/web_page_module/ojs_drone_simulator_script_page_js.xml
+2
-2
No files found.
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_dronelogfollower_js.js
View file @
f04d2c0f
...
...
@@ -199,9 +199,9 @@ var DroneLogAPI = /** @class */ (function () {
DroneLogAPI
.
prototype
.
getCurrentPosition
=
function
(
x
,
y
,
z
)
{
return
{
x
:
x
,
y
:
y
,
z
:
z
latitude
:
x
,
longitude
:
y
,
altitude
:
z
};
};
DroneLogAPI
.
prototype
.
getFlightParameters
=
function
()
{
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_dronelogfollower_js.xml
View file @
f04d2c0f
...
...
@@ -246,7 +246,7 @@
</item>
<item>
<key>
<string>
serial
</string>
</key>
<value>
<string>
101
0.13501.40623.51950
</string>
</value>
<value>
<string>
101
1.48679.53693.47701
</string>
</value>
</item>
<item>
<key>
<string>
state
</string>
</key>
...
...
@@ -266,7 +266,7 @@
</tuple>
<state>
<tuple>
<float>
169
1588429.76
</float>
<float>
169
7030760.48
</float>
<string>
UTC
</string>
</tuple>
</state>
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_fixedwingdrone_js.js
View file @
f04d2c0f
...
...
@@ -142,11 +142,11 @@ var FixedWingDroneAPI = /** @class */ (function () {
}*/
if
(
drone_position
)
{
drone_info
=
{
'
altitudeRel
'
:
drone_position
.
z
,
'
altitudeRel
'
:
drone_position
.
altitude
,
'
altitudeAbs
'
:
_this
.
_mapManager
.
getMapInfo
().
start_AMSL
+
drone_position
.
z
,
'
latitude
'
:
drone_position
.
x
,
'
longitude
'
:
drone_position
.
y
,
drone_position
.
altitude
,
'
latitude
'
:
drone_position
.
latitude
,
'
longitude
'
:
drone_position
.
longitude
,
'
yaw
'
:
drone
.
getYaw
(),
'
speed
'
:
drone
.
getAirSpeed
(),
'
climbRate
'
:
drone
.
getClimbRate
()
...
...
@@ -188,10 +188,10 @@ var FixedWingDroneAPI = /** @class */ (function () {
drone
.
_targetCoordinates
.
z
),
bearing
=
this
.
_computeBearing
(
currentGeoCoordinates
.
x
,
currentGeoCoordinates
.
y
,
targetCoordinates
.
x
,
targetCoordinates
.
y
currentGeoCoordinates
.
latitude
,
currentGeoCoordinates
.
longitude
,
targetCoordinates
.
latitude
,
targetCoordinates
.
longitude
),
currentCosLat
,
currentLatRad
,
...
...
@@ -228,10 +228,10 @@ var FixedWingDroneAPI = /** @class */ (function () {
}
newYawRad
=
this
.
_toRad
(
newYaw
);
currentLatRad
=
this
.
_toRad
(
currentGeoCoordinates
.
x
);
currentLatRad
=
this
.
_toRad
(
currentGeoCoordinates
.
latitude
);
currentCosLat
=
Math
.
cos
(
currentLatRad
);
currentSinLat
=
Math
.
sin
(
currentLatRad
);
currentLonRad
=
this
.
_toRad
(
currentGeoCoordinates
.
y
);
currentLonRad
=
this
.
_toRad
(
currentGeoCoordinates
.
longitude
);
verticalSpeed
=
this
.
_getVerticalSpeed
(
drone
);
groundSpeed
=
Math
.
sqrt
(
...
...
@@ -502,11 +502,11 @@ var FixedWingDroneAPI = /** @class */ (function () {
};
FixedWingDroneAPI
.
prototype
.
triggerParachute
=
function
(
drone
)
{
var
drone_pos
=
drone
.
getCurrentPosition
();
drone
.
setTargetCoordinates
(
drone_pos
.
x
,
drone_pos
.
y
,
5
);
drone
.
setTargetCoordinates
(
drone_pos
.
latitude
,
drone_pos
.
longitude
,
5
);
};
FixedWingDroneAPI
.
prototype
.
landed
=
function
(
drone
)
{
var
drone_pos
=
drone
.
getCurrentPosition
();
return
Math
.
floor
(
drone_pos
.
z
)
<
10
;
return
Math
.
floor
(
drone_pos
.
altitude
)
<
10
;
};
FixedWingDroneAPI
.
prototype
.
exit
=
function
()
{
return
;
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_fixedwingdrone_js.xml
View file @
f04d2c0f
...
...
@@ -240,7 +240,7 @@
</item>
<item>
<key>
<string>
serial
</string>
</key>
<value>
<string>
101
0.43751.23980.5597
</string>
</value>
<value>
<string>
101
1.48679.53693.47701
</string>
</value>
</item>
<item>
<key>
<string>
state
</string>
</key>
...
...
@@ -260,7 +260,7 @@
</tuple>
<state>
<tuple>
<float>
169
2888030.77
</float>
<float>
169
7030763.04
</float>
<string>
UTC
</string>
</tuple>
</state>
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_logic_js.js
View file @
f04d2c0f
...
...
@@ -135,16 +135,18 @@ var DroneManager = /** @class */ (function () {
/**
* Set a target point to move
*/
DroneManager
.
prototype
.
setTargetCoordinates
=
function
(
x
,
y
,
z
)
{
this
.
_internal_setTargetCoordinates
(
x
,
y
,
z
);
DroneManager
.
prototype
.
setTargetCoordinates
=
function
(
latitude
,
longitude
,
altitude
)
{
this
.
_internal_setTargetCoordinates
(
latitude
,
longitude
,
altitude
);
};
DroneManager
.
prototype
.
_internal_setTargetCoordinates
=
function
(
x
,
y
,
z
,
radius
)
{
function
(
latitude
,
longitude
,
altitude
,
radius
)
{
if
(
!
this
.
_canPlay
)
{
return
;
}
//convert real geo-coordinates to virtual x-y coordinates
this
.
_targetCoordinates
=
this
.
_API
.
processCoordinates
(
x
,
y
,
z
);
this
.
_targetCoordinates
=
this
.
_API
.
processCoordinates
(
latitude
,
longitude
,
altitude
);
return
this
.
_API
.
internal_setTargetCoordinates
(
this
,
this
.
_targetCoordinates
,
...
...
@@ -296,8 +298,14 @@ var DroneManager = /** @class */ (function () {
/**
* Make the drone loiter (circle with a set radius)
*/
DroneManager
.
prototype
.
loiter
=
function
(
x
,
y
,
z
,
radius
)
{
this
.
_internal_setTargetCoordinates
(
x
,
y
,
z
,
radius
);
DroneManager
.
prototype
.
loiter
=
function
(
latitude
,
longitude
,
altitude
,
radius
)
{
this
.
_internal_setTargetCoordinates
(
latitude
,
longitude
,
altitude
,
radius
);
};
DroneManager
.
prototype
.
getFlightParameters
=
function
()
{
if
(
this
.
_API
.
getFlightParameters
)
{
...
...
@@ -436,7 +444,7 @@ var MapManager = /** @class */ (function () {
this
.
map_info
.
initial_position
=
this
.
convertToLocalCoordinates
(
initial_position
.
latitude
,
initial_position
.
longitude
,
initial_position
.
z
initial_position
.
altitude
);
};
MapManager
.
prototype
.
getMapInfo
=
function
()
{
...
...
@@ -485,9 +493,9 @@ var MapManager = /** @class */ (function () {
this
.
map_info
.
min_y
;
lat
=
90
-
lat
/
(
this
.
map_info
.
map_size
/
180.0
);
return
{
x
:
lat
,
y
:
lon
,
z
:
z
latitude
:
lat
,
longitude
:
lon
,
altitude
:
z
};
};
return
MapManager
;
...
...
@@ -666,7 +674,7 @@ var GameManager = /** @class */ (function () {
queue
.
push
(
function
()
{
drone
.
_tick
+=
1
;
if
(
drone
.
_API
.
isCollidable
&&
drone
.
can_play
)
{
if
(
drone
.
getCurrentPosition
().
z
<=
0
)
{
if
(
drone
.
getCurrentPosition
().
altitude
<=
0
)
{
drone
.
_internal_crash
(
new
Error
(
'
Drone
'
+
drone
.
id
+
'
touched the floor.
'
));
}
else
{
...
...
@@ -718,8 +726,9 @@ var GameManager = /** @class */ (function () {
drone_position
.
z
);
game_manager
.
_flight_log
[
index
].
push
([
game_manager
.
_game_duration
,
geo_coordinates
.
x
,
geo_coordinates
.
y
,
map_info
.
start_AMSL
+
drone_position
.
z
,
game_manager
.
_game_duration
,
geo_coordinates
.
latitude
,
geo_coordinates
.
longitude
,
map_info
.
start_AMSL
+
drone_position
.
z
,
drone_position
.
z
,
drone
.
getYaw
(),
drone
.
getGroundSpeed
(),
drone
.
getClimbRate
()
]);
...
...
@@ -1013,6 +1022,7 @@ var GameManager = /** @class */ (function () {
try
{
eval
(
code_eval
);
}
catch
(
error
)
{
console
.
error
(
error
);
eval
(
base
);
}
/*jslint evil: false*/
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_logic_js.xml
View file @
f04d2c0f
...
...
@@ -240,7 +240,7 @@
</item>
<item>
<key>
<string>
serial
</string>
</key>
<value>
<string>
101
0.42341.16308.11025
</string>
</value>
<value>
<string>
101
1.48744.22696.33177
</string>
</value>
</item>
<item>
<key>
<string>
state
</string>
</key>
...
...
@@ -260,7 +260,7 @@
</tuple>
<state>
<tuple>
<float>
169
2802878.6
</float>
<float>
169
7032866.09
</float>
<string>
UTC
</string>
</tuple>
</state>
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/ojs_drone_simulator_log_page_js.js
View file @
f04d2c0f
(
function
(
window
,
RSVP
,
rJS
,
domsugar
,
document
,
Blob
)
{
/*jslint indent: 2, maxlen: 100*/
/*global window, rJS, domsugar, document*/
(
function
(
window
,
rJS
,
domsugar
,
document
)
{
"
use strict
"
;
var
SIMULATION_SPEED
=
200
,
...
...
@@ -40,7 +42,7 @@
})
.
declareMethod
(
'
render
'
,
function
render
()
{
var
gadget
=
this
,
query
;
var
gadget
=
this
;
return
gadget
.
getDeclaredGadget
(
'
form_view
'
)
.
push
(
function
(
form_gadget
)
{
return
form_gadget
.
render
({
...
...
@@ -90,7 +92,7 @@
group_list
:
[[
"
left
"
,
[[
"
my_log_1
"
],
[
"
my_simulation_speed
"
]]
],[
],
[
"
right
"
,
[[
"
my_log_2
"
]]
]]
...
...
@@ -106,7 +108,9 @@
})
.
declareJob
(
'
runGame
'
,
function
runGame
(
options
)
{
var
gadget
=
this
,
simulator
,
log_1_entry_list
,
log_2_entry_list
;
var
gadget
=
this
,
dist
,
fragment
=
gadget
.
element
.
querySelector
(
'
.simulator_div
'
),
game_parameters_json
,
log_1_entry_list
,
log_2_entry_list
,
map_info
,
span
=
document
.
querySelector
(
'
#distance
'
);
function
latLonDistance
(
c1
,
c2
)
{
var
R
=
6371
e3
,
q1
=
c1
[
0
]
*
Math
.
PI
/
180
,
...
...
@@ -123,21 +127,18 @@
var
i
,
line_list
=
log
.
split
(
'
\n
'
),
log_entry_list
=
[],
log_entry
,
log_header_found
;
for
(
i
=
0
;
i
<
line_list
.
length
;
i
+=
1
)
{
if
(
!
log_header_found
&&
!
line_list
[
i
].
includes
(
"
timestamp (ms);
"
))
{
continue
;
}
else
{
if
(
log_header_found
||
line_list
[
i
].
includes
(
"
timestamp (ms);
"
))
{
log_header_found
=
true
;
}
if
(
line_list
[
i
].
indexOf
(
"
AMSL
"
)
>=
0
||
!
line_list
[
i
].
includes
(
"
;
"
))
{
continue
;
}
if
(
line_list
[
i
].
indexOf
(
"
AMSL
"
)
<
0
&&
line_list
[
i
].
includes
(
"
;
"
))
{
log_entry
=
line_list
[
i
].
trim
();
if
(
log_entry
)
{
log_entry
=
log_entry
.
split
(
'
;
'
);
log_entry_list
.
push
(
log_entry
);
}
}
}
}
return
log_entry_list
;
}
function
averageLogDistance
(
a
,
b
,
z
)
{
...
...
@@ -146,15 +147,15 @@
Math
.
pow
(
p1
[
1
]
-
p2
[
1
],
2
)
+
Math
.
pow
(
p1
[
2
]
-
p2
[
2
],
2
));
}
var
i
,
sum
=
0
,
point_a
,
point_b
,
penalization
=
0
,
length
;
for
(
i
=
0
;
i
<
a
.
length
;
i
++
)
{
var
d
,
i
,
sum
=
0
,
point_a
,
point_b
,
penalization
=
0
,
length
;
for
(
i
=
0
;
i
<
a
.
length
;
i
+=
1
)
{
if
(
b
[
i
])
{
point_a
=
[
a
[
i
][
1
],
a
[
i
][
1
]];
point_b
=
[
b
[
i
][
1
],
b
[
i
][
1
]];
if
(
z
)
{
sum
+=
distance3D
(
point_a
,
point_b
);
}
else
{
var
d
=
latLonDistance
(
point_a
,
point_b
);
d
=
latLonDistance
(
point_a
,
point_b
);
sum
+=
d
;
}
}
...
...
@@ -168,14 +169,12 @@
}
log_1_entry_list
=
getLogEntries
(
options
.
log_1
);
log_2_entry_list
=
getLogEntries
(
options
.
log_2
);
var
span
=
document
.
querySelector
(
'
#distance
'
),
dist
=
averageLogDistance
(
log_1_entry_list
,
log_2_entry_list
,
false
);
if
(
isNaN
(
dist
))
{
return
gadget
.
notifySubmitted
({
message
:
'
Invalid log content
'
,
status
:
'
error
'
});
}
span
.
textContent
=
'
Average flights distance:
'
+
Math
.
round
(
dist
*
100
)
/
100
;
var
fragment
=
gadget
.
element
.
querySelector
(
'
.simulator_div
'
);
fragment
=
domsugar
(
gadget
.
element
.
querySelector
(
'
.simulator_div
'
),
[
domsugar
(
'
div
'
)]).
firstElementChild
;
DRONE_LIST
[
0
].
log_content
=
options
.
log_1
;
...
...
@@ -184,11 +183,19 @@
var
all
=
list_1
.
concat
(
list_2
),
i
,
min_lat
=
999
,
min_lon
=
999
,
max_lat
=
0
,
max_lon
=
0
;
for
(
i
=
0
;
i
<
all
.
length
;
i
+=
1
)
{
if
(
all
[
i
][
1
]
<
min_lat
)
min_lat
=
all
[
i
][
1
];
if
(
all
[
i
][
1
]
>
max_lat
)
max_lat
=
all
[
i
][
1
];
if
(
all
[
i
][
2
]
<
min_lon
)
min_lon
=
all
[
i
][
2
];
if
(
all
[
i
][
2
]
>
max_lon
)
max_lon
=
all
[
i
][
2
];
for
(
i
=
0
;
i
<
all
.
length
;
i
+=
1
)
{
if
(
all
[
i
][
1
]
<
min_lat
)
{
min_lat
=
all
[
i
][
1
];
}
if
(
all
[
i
][
1
]
>
max_lat
)
{
max_lat
=
all
[
i
][
1
];
}
if
(
all
[
i
][
2
]
<
min_lon
)
{
min_lon
=
all
[
i
][
2
];
}
if
(
all
[
i
][
2
]
>
max_lon
)
{
max_lon
=
all
[
i
][
2
];
}
}
return
{
"
min_lat
"
:
min_lat
,
...
...
@@ -198,10 +205,10 @@
"
start_AMSL
"
:
all
[
0
][
3
]
-
all
[
0
][
4
],
"
init_pos_lat
"
:
all
[
0
][
1
],
"
init_pos_lon
"
:
all
[
0
][
2
],
"
init_pos_
z
"
:
all
[
0
][
4
]
"
init_pos_
alt
"
:
all
[
0
][
4
]
};
}
var
map_info
=
generateMapInfo
(
log_1_entry_list
,
log_2_entry_list
);
map_info
=
generateMapInfo
(
log_1_entry_list
,
log_2_entry_list
);
options
.
min_lat
=
map_info
.
min_lat
;
options
.
max_lat
=
map_info
.
max_lat
;
options
.
min_lon
=
map_info
.
min_lon
;
...
...
@@ -210,8 +217,8 @@
options
.
start_AMSL
=
map_info
.
start_AMSL
;
options
.
init_pos_lon
=
map_info
.
init_pos_lon
;
options
.
init_pos_lat
=
map_info
.
init_pos_lat
;
options
.
init_pos_
z
=
map_info
.
init_pos_z
;
var
game_parameters_json
=
{
options
.
init_pos_
alt
=
map_info
.
init_pos_alt
;
game_parameters_json
=
{
"
drone
"
:
{
"
maxAcceleration
"
:
1
,
"
maxSpeed
"
:
1
...
...
@@ -233,7 +240,7 @@
"
initialPosition
"
:
{
"
longitude
"
:
parseFloat
(
options
.
init_pos_lon
),
"
latitude
"
:
parseFloat
(
options
.
init_pos_lat
),
"
z
"
:
parseFloat
(
options
.
init_pos_z
)
"
altitude
"
:
parseFloat
(
options
.
init_pos_alt
)
},
"
draw_flight_path
"
:
DRAW
,
"
log_drone_flight
"
:
LOG
,
...
...
@@ -288,4 +295,4 @@
});
});
}(
window
,
RSVP
,
rJS
,
domsugar
,
document
,
Blob
));
\ No newline at end of file
}(
window
,
rJS
,
domsugar
,
document
));
\ No newline at end of file
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/ojs_drone_simulator_log_page_js.xml
View file @
f04d2c0f
...
...
@@ -232,7 +232,7 @@
</item>
<item>
<key>
<string>
actor
</string>
</key>
<value>
<
string>
zope
</string
>
</value>
<value>
<
unicode>
zope
</unicode
>
</value>
</item>
<item>
<key>
<string>
comment
</string>
</key>
...
...
@@ -246,7 +246,7 @@
</item>
<item>
<key>
<string>
serial
</string>
</key>
<value>
<string>
10
06.43898.62059.64102
</string>
</value>
<value>
<string>
10
11.48769.44767.36898
</string>
</value>
</item>
<item>
<key>
<string>
state
</string>
</key>
...
...
@@ -266,7 +266,7 @@
</tuple>
<state>
<tuple>
<float>
16
77600140.0
</float>
<float>
16
97034365.81
</float>
<string>
UTC
</string>
</tuple>
</state>
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/ojs_drone_simulator_script_page_js.js
View file @
f04d2c0f
...
...
@@ -25,7 +25,7 @@
INITIAL_POSITION
=
{
"
latitude
"
:
45.6412
,
"
longitude
"
:
14.2658
,
"
z
"
:
15
"
altitude
"
:
15
},
NUMBER_OF_DRONES
=
2
,
// Non-inputs parameters
...
...
@@ -108,8 +108,8 @@
'
if (me.next_checkpoint < CHECKPOINT_LIST.length) {
\n
'
+
'
me.current_position = me.getCurrentPosition();
\n
'
+
'
me.distance = distance(
\n
'
+
'
me.current_position.
x
,
\n
'
+
'
me.current_position.
y
,
\n
'
+
'
me.current_position.
latitude
,
\n
'
+
'
me.current_position.
longitude
,
\n
'
+
'
CHECKPOINT_LIST[me.next_checkpoint].latitude,
\n
'
+
'
CHECKPOINT_LIST[me.next_checkpoint].longitude
\n
'
+
'
);
\n
'
+
...
...
@@ -387,14 +387,14 @@
"
hidden
"
:
0
,
"
type
"
:
"
FloatField
"
},
"
my_init_pos_
z
"
:
{
"
my_init_pos_
alt
"
:
{
"
description
"
:
""
,
"
title
"
:
"
Initial drone
position Z
"
,
"
default
"
:
INITIAL_POSITION
.
z
,
"
title
"
:
"
Initial drone
altitude
"
,
"
default
"
:
INITIAL_POSITION
.
altitude
,
"
css_class
"
:
""
,
"
required
"
:
1
,
"
editable
"
:
1
,
"
key
"
:
"
init_pos_
z
"
,
"
key
"
:
"
init_pos_
alt
"
,
"
hidden
"
:
0
,
"
type
"
:
"
FloatField
"
},
...
...
@@ -434,7 +434,7 @@
[[
"
my_simulation_speed
"
],
[
"
my_simulation_time
"
],
[
"
my_number_of_drones
"
],
[
"
my_minimum_latitud
"
],
[
"
my_maximum_latitud
"
],
[
"
my_minimum_longitud
"
],
[
"
my_maximum_longitud
"
],
[
"
my_init_pos_lat
"
],
[
"
my_init_pos_lon
"
],
[
"
my_init_pos_
z
"
],
[
"
my_init_pos_lat
"
],
[
"
my_init_pos_lon
"
],
[
"
my_init_pos_
alt
"
],
[
"
my_map_height
"
]]
],
[
"
right
"
,
...
...
@@ -498,7 +498,7 @@
"
initialPosition
"
:
{
"
longitude
"
:
parseFloat
(
options
.
init_pos_lon
),
"
latitude
"
:
parseFloat
(
options
.
init_pos_lat
),
"
z
"
:
parseFloat
(
options
.
init_pos_z
)
"
altitude
"
:
parseFloat
(
options
.
init_pos_alt
)
},
"
draw_flight_path
"
:
DRAW
,
"
temp_flight_path
"
:
true
,
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/ojs_drone_simulator_script_page_js.xml
View file @
f04d2c0f
...
...
@@ -246,7 +246,7 @@
</item>
<item>
<key>
<string>
serial
</string>
</key>
<value>
<string>
10
09.59163.16294.47701
</string>
</value>
<value>
<string>
10
11.48716.48246.13943
</string>
</value>
</item>
<item>
<key>
<string>
state
</string>
</key>
...
...
@@ -266,7 +266,7 @@
</tuple>
<state>
<tuple>
<float>
169
0477710.21
</float>
<float>
169
7031250.03
</float>
<string>
UTC
</string>
</tuple>
</state>
...
...
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