Commit eae0c4c4 authored by Ondrej Certik's avatar Ondrej Certik

Improve the C++ wrapping tutorial

Previously it didn't work if followed step by step (one has to link the
Rectangle.cpp file). This patch makes everything clear and explicit.
parent b8cc2c9e
......@@ -54,6 +54,47 @@ document. Let's assume it will be in a header file called
void move(int dx, int dy);
};
and the implementation in the file called :file:`Rectangle.cpp`:
.. sourcecode:: c++
#include "Rectangle.h"
Rectangle::Rectangle(int X0, int Y0, int X1, int Y1)
{
x0 = X0;
y0 = Y0;
x1 = X1;
y1 = Y1;
}
Rectangle::~Rectangle()
{
}
int Rectangle::getLength()
{
return (x1 - x0);
}
int Rectangle::getHeight()
{
return (y1 - y0);
}
int Rectangle::getArea()
{
return (x1 - x0) * (y1 - y0);
}
void Rectangle::move(int dx, int dy)
{
x0 += dx;
y0 += dy;
x1 += dx;
y1 += dy;
}
This is pretty dumb, but should suffice to demonstrate the steps involved.
Specify C++ language in setup.py
......@@ -65,7 +106,7 @@ to add a keyword to your Extension construction statement, as in::
ext = Extension(
"rectangle", # name of extension
["rectangle.pyx"], # filename of our Cython source
["rectangle.pyx", "Rectangle.cpp"], # filename of our Cython source
language="c++", # this causes Cython to create C++ source
include_dirs=[...], # usual stuff
libraries=[...], # ditto
......@@ -73,6 +114,13 @@ to add a keyword to your Extension construction statement, as in::
cmdclass = {'build_ext': build_ext}
)
and Cython will generate and compile the :file:`rectangle.cpp` file (from the
:file:`rectangle.pyx`), then it will compile :file:`Rectangle.cpp`
(implementation of the ``Rectangle`` class) and link both objects files
together into :file:`rectangle.so`, which you can then import in Python using
``import rectangle`` (if you forget to link the :file:`Rectangle.o`, you will
get missing symbols while importing the library in Python).
With the language="c++" keyword, Cython distutils will generate a C++ file.
Create cdef extern from block
......
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