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nexedi
dream
Commits
3cc9ee98
Commit
3cc9ee98
authored
Aug 22, 2014
by
Georgios Dagkakis
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cleanup
parent
3bad49dd
Changes
1
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1 changed file
with
150 additions
and
149 deletions
+150
-149
dream/simulation/LineGenerationJSON.py
dream/simulation/LineGenerationJSON.py
+150
-149
No files found.
dream/simulation/LineGenerationJSON.py
View file @
3cc9ee98
...
...
@@ -121,9 +121,10 @@ def readGeneralInput():
# generic for the model
# ===========================================================================
# creates the simulation objects
# creates first the object interruptions
# and then the core objects
# ===========================================================================
def
createObjects
():
def
createObject
ResourcesAndCoreObject
s
():
json_data
=
G
.
JSONData
#Read the json data
...
...
@@ -289,61 +290,100 @@ def createObjects():
possible_successor
.
previousIds
.
append
(
element
.
id
)
# ===========================================================================
# defines the topology (predecessors and successors for all the objects)
# ===========================================================================
def
setTopology
():
#loop through all the objects
for
element
in
G
.
ObjList
:
next
=
[]
previous
=
[]
for
j
in
range
(
len
(
element
.
previousIds
)):
for
q
in
range
(
len
(
G
.
ObjList
)):
if
G
.
ObjList
[
q
].
id
==
element
.
previousIds
[
j
]:
previous
.
append
(
G
.
ObjList
[
q
])
for
j
in
range
(
len
(
element
.
nextIds
)):
for
q
in
range
(
len
(
G
.
ObjList
)):
if
G
.
ObjList
[
q
].
id
==
element
.
nextIds
[
j
]:
next
.
append
(
G
.
ObjList
[
q
])
if
element
.
type
==
"Source"
:
element
.
defineRouting
(
next
)
elif
element
.
type
==
"Exit"
:
element
.
defineRouting
(
previous
)
#Dismantle should be changed to identify what the the successor is.
#nextPart and nextFrame will become problematic
elif
element
.
type
==
"Dismantle"
:
nextPart
=
[]
nextFrame
=
[]
for
j
in
range
(
len
(
element
.
nextPartIds
)):
for
q
in
range
(
len
(
G
.
ObjList
)):
if
G
.
ObjList
[
q
].
id
==
element
.
nextPartIds
[
j
]:
nextPart
.
append
(
G
.
ObjList
[
q
])
for
j
in
range
(
len
(
element
.
nextFrameIds
)):
for
q
in
range
(
len
(
G
.
ObjList
)):
if
G
.
ObjList
[
q
].
id
==
element
.
nextFrameIds
[
j
]:
nextFrame
.
append
(
G
.
ObjList
[
q
])
element
.
defineRouting
(
previous
,
next
)
element
.
definePartFrameRouting
(
nextPart
,
nextFrame
)
else
:
element
.
defineRouting
(
previous
,
next
)
# ===========================================================================
# initializes all the objects that are in the topology
# ===========================================================================
def
initializeObjects
():
for
element
in
G
.
ObjList
+
G
.
ObjectResourceList
+
G
.
EntityList
+
G
.
ObjectInterruptionList
:
element
.
initialize
()
# creates the object interruptions
# ===========================================================================
# activates all the objects
# ===========================================================================
def
activateObjects
():
for
element
in
G
.
ObjList
+
G
.
ObjectInterruptionList
:
G
.
env
.
process
(
element
.
run
())
def
createObjectInterruptions
():
G
.
ObjectInterruptionList
=
[]
G
.
ScheduledMaintenanceList
=
[]
G
.
FailureList
=
[]
G
.
ShiftSchedulerList
=
[]
G
.
EventGeneratorList
=
[]
G
.
CapacityStationControllerList
=
[]
json_data
=
G
.
JSONData
#Read the json data
nodes
=
json_data
[
'nodes'
]
# read from the dictionary the dicts with key 'nodes'
# -----------------------------------------------------------------------
# loop through all the nodes to
# search for Event Generator and create them
# this is put last, since the EventGenerator
# may take other objects as argument
# -----------------------------------------------------------------------
for
(
element_id
,
element
)
in
nodes
.
iteritems
():
# use an iterator to go through all the nodes
# the key is the element_id and the second is the
# element itself
element
[
'id'
]
=
element_id
# create a new entry for the element (dictionary)
# with key 'id' and value the the element_id
objClass
=
element
.
get
(
'_class'
,
'not found'
)
# get the class type of the element
from
ObjectInterruption
import
ObjectInterruption
import
Globals
objClass
=
element
.
pop
(
'_class'
)
objectType
=
Globals
.
getClassFromName
(
objClass
)
# from CoreObject import CoreObject
# if issubclass(objectType, CoreObject):
if
issubclass
(
objectType
,
ObjectInterruption
):
# check the object type
inputDict
=
dict
(
element
)
# create the ObjectInterruption
objectInterruption
=
objectType
(
**
inputDict
)
G
.
ObjectInterruptionList
.
append
(
objectInterruption
)
# search inside the nodes for encapsulated ObjectInterruptions (failures etc)
# ToDo this will be cleaned a lot if we update the JSON notation:
# define ObjectInterruption echelon inside node
# define interruptions' distribution better
for
(
element_id
,
element
)
in
nodes
.
iteritems
():
element
[
'id'
]
=
element_id
scheduledMaintenance
=
element
.
get
(
'scheduledMaintenance'
,
{})
# if there is a scheduled maintenance initiate it and append it
# to the interruptions- and scheduled maintenances- list
if
len
(
scheduledMaintenance
):
start
=
float
(
scheduledMaintenance
.
get
(
'start'
,
0
))
duration
=
float
(
scheduledMaintenance
.
get
(
'duration'
,
1
))
victim
=
Globals
.
findObjectById
(
element
[
'id'
])
SM
=
ScheduledMaintenance
(
victim
=
victim
,
start
=
start
,
duration
=
duration
)
victim
.
objectInterruptions
.
append
(
SM
)
G
.
ObjectInterruptionList
.
append
(
SM
)
G
.
ScheduledMaintenanceList
.
append
(
SM
)
failure
=
element
.
get
(
'failures'
,
None
)
# if there are failures assigned
# initiate them
if
failure
:
distributionType
=
failure
.
get
(
'distributionType'
,
'No'
)
if
distributionType
==
'No'
:
pass
else
:
victim
=
Globals
.
findObjectById
(
element
[
'id'
])
deteriorationType
=
failure
.
get
(
'deteriorationType'
,
'constant'
)
F
=
Failure
(
victim
,
distribution
=
failure
,
repairman
=
victim
.
repairman
,
deteriorationType
=
deteriorationType
)
victim
.
objectInterruptions
.
append
(
F
)
G
.
ObjectInterruptionList
.
append
(
F
)
G
.
FailureList
.
append
(
F
)
# if there is a shift pattern defined
# initiate them
shift
=
element
.
get
(
'shift'
,
{})
if
len
(
shift
):
victim
=
Globals
.
findObjectById
(
element
[
'id'
])
shiftPattern
=
list
(
shift
.
get
(
'shiftPattern'
,
[]))
# patch to correct if input has end of shift at the same time of start of next shift
# TODO check if the backend should be able to handle this
for
index
,
element
in
enumerate
(
shiftPattern
):
if
element
is
shiftPattern
[
-
1
]:
break
next
=
shiftPattern
[
index
+
1
]
if
element
[
1
]
==
next
[
0
]:
element
[
1
]
=
next
[
1
]
shiftPattern
.
remove
(
next
)
endUnfinished
=
bool
(
int
(
shift
.
get
(
'endUnfinished'
,
0
)))
receiveBeforeEndThreshold
=
float
(
shift
.
get
(
'receiveBeforeEndThreshold'
,
0
))
SS
=
ShiftScheduler
(
victim
,
shiftPattern
=
shiftPattern
,
endUnfinished
=
endUnfinished
,
receiveBeforeEndThreshold
=
receiveBeforeEndThreshold
)
victim
.
objectInterruptions
.
append
(
SS
)
G
.
ObjectInterruptionList
.
append
(
SS
)
G
.
ShiftSchedulerList
.
append
(
SS
)
# ===========================================================================
#
reads the WIP of the stations
#
creates the entities that are wip
# ===========================================================================
def
createWIP
():
G
.
JobList
=
[]
...
...
@@ -373,14 +413,14 @@ def createWIP():
entityType
=
Globals
.
getClassFromName
(
entityClass
)
inputDict
=
dict
(
entity
)
inputDict
.
pop
(
'_class'
)
if
entityClass
in
[
'Dream.CapacityEntity'
,
'Dream.CapacityProject'
,
'Dream.Part'
,
'Dream.Batch'
,
'Dream.SubBatch'
,
'Dream.Job'
,
'Dream.Mould'
,
'Dream.OrderComponent'
]
:
from
Entity
import
Entity
if
issubclass
(
entityType
,
Entity
)
and
(
not
entityClass
==
'Dream.Order'
)
:
entity
=
entityType
(
**
inputDict
)
G
.
EntityList
.
append
(
entity
)
object
=
Globals
.
findObjectById
(
element
[
'id'
])
entity
.
currentStation
=
object
# ToDo order is to defined in a new way
if
entityClass
==
'Dream.Order'
:
id
=
entity
.
get
(
'id'
,
'not found'
)
name
=
entity
.
get
(
'name'
,
'not found'
)
...
...
@@ -449,99 +489,60 @@ def createWIP():
G
.
WipList
.
append
(
OD
)
G
.
EntityList
.
append
(
OD
)
G
.
JobList
.
append
(
OD
)
# ===========================================================================
#
reads the interruptions of the stations
#
defines the topology (predecessors and successors for all the objects)
# ===========================================================================
def
createObjectInterruptions
():
G
.
ObjectInterruptionList
=
[]
G
.
ScheduledMaintenanceList
=
[]
G
.
FailureList
=
[]
G
.
ShiftSchedulerList
=
[]
G
.
EventGeneratorList
=
[]
G
.
CapacityStationControllerList
=
[]
json_data
=
G
.
JSONData
#Read the json data
nodes
=
json_data
[
'nodes'
]
# read from the dictionary the dicts with key 'nodes'
# -----------------------------------------------------------------------
# loop through all the nodes to
# search for Event Generator and create them
# this is put last, since the EventGenerator
# may take other objects as argument
# -----------------------------------------------------------------------
for
(
element_id
,
element
)
in
nodes
.
iteritems
():
# use an iterator to go through all the nodes
# the key is the element_id and the second is the
# element itself
element
[
'id'
]
=
element_id
# create a new entry for the element (dictionary)
# with key 'id' and value the the element_id
objClass
=
element
.
get
(
'_class'
,
'not found'
)
# get the class type of the element
from
ObjectInterruption
import
ObjectInterruption
import
Globals
objClass
=
element
.
pop
(
'_class'
)
objectType
=
Globals
.
getClassFromName
(
objClass
)
# from CoreObject import CoreObject
# if issubclass(objectType, CoreObject):
if
issubclass
(
objectType
,
ObjectInterruption
):
# check the object type
inputDict
=
dict
(
element
)
# create the ObjectInterruption
objectInterruption
=
objectType
(
**
inputDict
)
G
.
ObjectInterruptionList
.
append
(
objectInterruption
)
# search inside the nodes for encapsulated ObjectInterruptions (failures etc)
# ToDo this will be cleaned a lot if we update the JSON notation:
# define ObjectInterruption echelon inside node
# define interruptions' distribution better
for
(
element_id
,
element
)
in
nodes
.
iteritems
():
element
[
'id'
]
=
element_id
scheduledMaintenance
=
element
.
get
(
'scheduledMaintenance'
,
{})
# if there is a scheduled maintenance initiate it and append it
# to the interruptions- and scheduled maintenances- list
if
len
(
scheduledMaintenance
):
start
=
float
(
scheduledMaintenance
.
get
(
'start'
,
0
))
duration
=
float
(
scheduledMaintenance
.
get
(
'duration'
,
1
))
victim
=
Globals
.
findObjectById
(
element
[
'id'
])
SM
=
ScheduledMaintenance
(
victim
=
victim
,
start
=
start
,
duration
=
duration
)
victim
.
objectInterruptions
.
append
(
SM
)
G
.
ObjectInterruptionList
.
append
(
SM
)
G
.
ScheduledMaintenanceList
.
append
(
SM
)
failure
=
element
.
get
(
'failures'
,
None
)
# if there are failures assigned
# initiate them
if
failure
:
distributionType
=
failure
.
get
(
'distributionType'
,
'No'
)
if
distributionType
==
'No'
:
pass
else
:
victim
=
Globals
.
findObjectById
(
element
[
'id'
])
deteriorationType
=
failure
.
get
(
'deteriorationType'
,
'constant'
)
F
=
Failure
(
victim
,
distribution
=
failure
,
repairman
=
victim
.
repairman
,
deteriorationType
=
deteriorationType
)
victim
.
objectInterruptions
.
append
(
F
)
G
.
ObjectInterruptionList
.
append
(
F
)
G
.
FailureList
.
append
(
F
)
# if there is a shift pattern defined
# initiate them
shift
=
element
.
get
(
'shift'
,
{})
if
len
(
shift
):
victim
=
Globals
.
findObjectById
(
element
[
'id'
])
shiftPattern
=
list
(
shift
.
get
(
'shiftPattern'
,
[]))
# patch to correct if input has end of shift at the same time of start of next shift
# TODO check if the backend should be able to handle this
for
index
,
element
in
enumerate
(
shiftPattern
):
if
element
is
shiftPattern
[
-
1
]:
break
next
=
shiftPattern
[
index
+
1
]
if
element
[
1
]
==
next
[
0
]:
element
[
1
]
=
next
[
1
]
shiftPattern
.
remove
(
next
)
endUnfinished
=
bool
(
int
(
shift
.
get
(
'endUnfinished'
,
0
)))
receiveBeforeEndThreshold
=
float
(
shift
.
get
(
'receiveBeforeEndThreshold'
,
0
))
SS
=
ShiftScheduler
(
victim
,
shiftPattern
=
shiftPattern
,
endUnfinished
=
endUnfinished
,
receiveBeforeEndThreshold
=
receiveBeforeEndThreshold
)
victim
.
objectInterruptions
.
append
(
SS
)
G
.
ObjectInterruptionList
.
append
(
SS
)
G
.
ShiftSchedulerList
.
append
(
SS
)
def
setTopology
():
#loop through all the objects
for
element
in
G
.
ObjList
:
next
=
[]
previous
=
[]
for
j
in
range
(
len
(
element
.
previousIds
)):
for
q
in
range
(
len
(
G
.
ObjList
)):
if
G
.
ObjList
[
q
].
id
==
element
.
previousIds
[
j
]:
previous
.
append
(
G
.
ObjList
[
q
])
for
j
in
range
(
len
(
element
.
nextIds
)):
for
q
in
range
(
len
(
G
.
ObjList
)):
if
G
.
ObjList
[
q
].
id
==
element
.
nextIds
[
j
]:
next
.
append
(
G
.
ObjList
[
q
])
if
element
.
type
==
"Source"
:
element
.
defineRouting
(
next
)
elif
element
.
type
==
"Exit"
:
element
.
defineRouting
(
previous
)
#Dismantle should be changed to identify what the the successor is.
#nextPart and nextFrame will become problematic
elif
element
.
type
==
"Dismantle"
:
nextPart
=
[]
nextFrame
=
[]
for
j
in
range
(
len
(
element
.
nextPartIds
)):
for
q
in
range
(
len
(
G
.
ObjList
)):
if
G
.
ObjList
[
q
].
id
==
element
.
nextPartIds
[
j
]:
nextPart
.
append
(
G
.
ObjList
[
q
])
for
j
in
range
(
len
(
element
.
nextFrameIds
)):
for
q
in
range
(
len
(
G
.
ObjList
)):
if
G
.
ObjList
[
q
].
id
==
element
.
nextFrameIds
[
j
]:
nextFrame
.
append
(
G
.
ObjList
[
q
])
element
.
defineRouting
(
previous
,
next
)
element
.
definePartFrameRouting
(
nextPart
,
nextFrame
)
else
:
element
.
defineRouting
(
previous
,
next
)
# ===========================================================================
# initializes all the objects that are in the topology
# ===========================================================================
def
initializeObjects
():
for
element
in
G
.
ObjList
+
G
.
ObjectResourceList
+
G
.
EntityList
+
G
.
ObjectInterruptionList
:
element
.
initialize
()
# ===========================================================================
# activates all the objects
# ===========================================================================
def
activateObjects
():
for
element
in
G
.
ObjList
+
G
.
ObjectInterruptionList
:
G
.
env
.
process
(
element
.
run
())
# ===========================================================================
# the main script that is ran
...
...
@@ -568,7 +569,7 @@ def main(argv=[], input_data=None):
#read the input from the JSON file and create the line
G
.
JSONData
=
json
.
loads
(
G
.
InputData
)
# create the dictionary JSONData
readGeneralInput
()
createObjects
()
createObject
ResourcesAndCoreObject
s
()
createObjectInterruptions
()
setTopology
()
...
...
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