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nexedi
dream
Commits
84fb0631
Commit
84fb0631
authored
Feb 11, 2014
by
Georgios Dagkakis
Committed by
Jérome Perrin
Feb 19, 2014
Browse files
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Plain Diff
modifications so that the off-shift time can be counted and outputted
parent
ff41e5a6
Changes
3
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Inline
Side-by-side
Showing
3 changed files
with
35 additions
and
9 deletions
+35
-9
dream/simulation/CoreObject.py
dream/simulation/CoreObject.py
+5
-1
dream/simulation/Machine.py
dream/simulation/Machine.py
+27
-6
dream/simulation/ShiftScheduler.py
dream/simulation/ShiftScheduler.py
+3
-2
No files found.
dream/simulation/CoreObject.py
View file @
84fb0631
...
...
@@ -44,6 +44,7 @@ class CoreObject(Process):
self
.
Working
=
[]
self
.
Blockage
=
[]
self
.
Waiting
=
[]
self
.
OffShift
=
[]
#default attributes set so that the CoreObject has them
self
.
isPreemptive
=
False
...
...
@@ -61,6 +62,7 @@ class CoreObject(Process):
self
.
totalFailureTime
=
0
#holds the total failure time
self
.
totalWaitingTime
=
0
#holds the total waiting time
self
.
totalWorkingTime
=
0
#holds the total working time
self
.
totalOffShiftTime
=
0
#holds the total off-shift time
self
.
completedJobs
=
0
#holds the number of completed jobs
# ============================== Entity related attributes =================================
self
.
timeLastEntityEnded
=
0
#holds the last time that an entity ended processing in the object
...
...
@@ -68,7 +70,9 @@ class CoreObject(Process):
self
.
timeLastEntityEntered
=
0
#holds the last time that an entity entered in the object
self
.
nameLastEntityEntered
=
""
#holds the name of the last entity that entered in the object
self
.
timeLastFailure
=
0
#holds the time that the last failure of the object started
self
.
timeLastFailureEnded
=
0
#holds the time that the last failure of the object Ended
self
.
timeLastFailureEnded
=
0
#holds the time that the last failure of the object ended
self
.
timeLastShiftStarted
=
0
#holds the time that the last shift of the object started
self
.
timeLastShiftEnded
=
0
#holds the time that the last shift of the object ended
# ============================== failure related times =====================================
self
.
downTimeProcessingCurrentEntity
=
0
#holds the time that the machine was down while
#processing the current entity
...
...
dream/simulation/Machine.py
View file @
84fb0631
...
...
@@ -667,6 +667,12 @@ class Machine(CoreObject):
if
nextObject
.
canAccept
():
mightBeBlocked
=
False
#calculate the offShift time for current entity
if
self
.
onShift
==
False
:
offShiftTimeInCurrentEntity
=
now
()
-
activeObject
.
timeLastShiftEnded
else
:
offShiftTimeInCurrentEntity
=
0
# if there is an entity that finished processing in a Machine but did not get to reach
# the following Object till the end of simulation,
# we have to add this blockage to the percentage of blockage in Machine
...
...
@@ -691,7 +697,8 @@ class Machine(CoreObject):
activeObject
.
totalWorkingTime
+=
now
()
-
activeObject
.
timeLastEntityEntered
\
-
activeObject
.
downTimeProcessingCurrentEntity
\
-
activeObject
.
operatorWaitTimeCurrentEntity
\
-
activeObject
.
setupTimeCurrentEntity
-
activeObject
.
setupTimeCurrentEntity
\
-
offShiftTimeInCurrentEntity
activeObject
.
totalTimeWaitingForOperator
+=
activeObject
.
operatorWaitTimeCurrentEntity
elif
(
len
(
activeObject
.
getActiveObjectQueue
())
>
0
)
\
and
(
not
(
activeObject
.
nameLastEntityEnded
==
activeObject
.
nameLastEntityEntered
))
\
...
...
@@ -700,19 +707,28 @@ class Machine(CoreObject):
if
self
.
Up
==
False
:
activeObject
.
downTimeProcessingCurrentEntity
+=
now
()
-
activeObject
.
timeLastFailure
activeObject
.
totalTimeWaitingForOperator
+=
now
()
-
activeObject
.
timeWaitForOperatorStarted
\
-
activeObject
.
downTimeProcessingCurrentEntity
-
activeObject
.
downTimeProcessingCurrentEntity
\
-
offShiftTimeInCurrentEntity
# if Machine is down we have to add this failure time to its total failure time
# we also need to add the last blocking time to total blockage time
if
(
activeObject
.
Up
==
False
):
activeObject
.
totalFailureTime
+=
now
()
-
activeObject
.
timeLastFailure
# we add the value only if it hasn't already been added
#if((len(self.next[0].Res.activeQ)>0) and (self.nameLastEntityEnded==self.nameLastEntityEntered) and (not alreadyAdded)):
if
((
mightBeBlocked
)
and
(
activeObject
.
nameLastEntityEnded
==
activeObject
.
nameLastEntityEntered
)
and
(
not
alreadyAdded
)):
activeObject
.
totalBlockageTime
+=
(
now
()
-
activeObject
.
timeLastEntityEnded
)
-
(
now
()
-
activeObject
.
timeLastFailure
)
-
activeObject
.
downTimeInTryingToReleaseCurrentEntity
alreadyAdded
=
True
#if the machine is off shift,add this to the off-shift time
# we also need to add the last blocking time to total blockage time
if
activeObject
.
onShift
==
False
:
self
.
totalOffShiftTime
+=
now
()
-
self
.
timeLastShiftEnded
# we add the value only if it hasn't already been added
if
((
mightBeBlocked
)
and
(
activeObject
.
nameLastEntityEnded
==
activeObject
.
nameLastEntityEntered
)
and
(
not
alreadyAdded
)):
activeObject
.
totalBlockageTime
+=
(
now
()
-
activeObject
.
timeLastEntityEnded
)
-
(
now
()
-
activeObject
.
timeLastShiftEnded
)
-
offShiftTimeInCurrentEntity
#Machine was idle when it was not in any other state
activeObject
.
totalWaitingTime
=
MaxSimtime
-
activeObject
.
totalWorkingTime
-
activeObject
.
totalBlockageTime
-
activeObject
.
totalFailureTime
-
activeObject
.
totalLoadTime
-
activeObject
.
totalSetupTime
activeObject
.
totalWaitingTime
=
MaxSimtime
-
activeObject
.
totalWorkingTime
-
activeObject
.
totalBlockageTime
-
activeObject
.
totalFailureTime
-
activeObject
.
totalLoadTime
-
activeObject
.
totalSetupTime
-
self
.
totalOffShiftTime
if
activeObject
.
totalBlockageTime
<
0
and
activeObject
.
totalBlockageTime
>-
0.00001
:
#to avoid some effects of getting negative cause of rounding precision
self
.
totalBlockageTime
=
0
...
...
@@ -728,6 +744,8 @@ class Machine(CoreObject):
activeObject
.
WaitingForLoadOperator
.
append
(
100
*
self
.
totalTimeWaitingForLoadOperator
/
MaxSimtime
)
activeObject
.
Loading
.
append
(
100
*
self
.
totalLoadTime
/
MaxSimtime
)
activeObject
.
SettingUp
.
append
(
100
*
self
.
totalSetupTime
/
MaxSimtime
)
activeObject
.
OffShift
.
append
(
100
*
self
.
totalOffShiftTime
/
MaxSimtime
)
# =======================================================================
# outputs the the "output.xls"
...
...
@@ -815,6 +833,9 @@ class Machine(CoreObject):
json
[
'results'
][
'working_ratio'
]
=
100
*
self
.
totalWorkingTime
/
G
.
maxSimTime
json
[
'results'
][
'blockage_ratio'
]
=
100
*
self
.
totalBlockageTime
/
G
.
maxSimTime
json
[
'results'
][
'waiting_ratio'
]
=
100
*
self
.
totalWaitingTime
/
G
.
maxSimTime
#output the off-shift time only if there is any
if
self
.
totalOffShiftTime
:
json
[
'results'
][
'off_shift_ratio'
]
=
100
*
self
.
totalOffShiftTime
/
G
.
maxSimTime
if
any
(
type
==
'Setup'
for
type
in
self
.
multOperationTypeList
):
json
[
'results'
][
'setup_ratio'
]
=
100
*
self
.
totalSetupTime
/
G
.
maxSimTime
if
any
(
type
==
'Load'
for
type
in
self
.
multOperationTypeList
):
...
...
dream/simulation/ShiftScheduler.py
View file @
84fb0631
...
...
@@ -64,7 +64,7 @@ class ShiftScheduler(ObjectInterruption):
if
(
len
(
self
.
getVictimQueue
())
>
0
and
self
.
victim
.
interruptCause
and
not
(
self
.
endUnfinished
)):
self
.
reactivateVictim
()
# re-activate the victim in case it was interrupted
#self.victim.totalFailure
Time+=now()-offShiftTime
self
.
victim
.
totalOffShift
Time
+=
now
()
-
offShiftTime
self
.
victim
.
onShift
=
True
self
.
victim
.
timeLastShiftStarted
=
now
()
self
.
outputTrace
(
"is on shift"
)
...
...
@@ -76,6 +76,7 @@ class ShiftScheduler(ObjectInterruption):
self
.
interruptVictim
()
# interrupt processing operations if any
self
.
victim
.
onShift
=
False
# get the victim off-shift
offShiftTime
=
now
()
self
.
victim
.
timeLastShiftEnded
=
now
()
self
.
outputTrace
(
"is off shift"
)
self
.
remainingShiftPattern
.
pop
(
0
)
...
...
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