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nexedi
dream
Commits
a7b9cc20
Commit
a7b9cc20
authored
Sep 10, 2014
by
Ioannis Papagiannopoulos
Committed by
Georgios Dagkakis
Nov 03, 2014
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Plain Diff
new methods introduced that make use of the updated attributes. minor clean-up
parent
acb42559
Changes
1
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1 changed file
with
138 additions
and
50 deletions
+138
-50
dream/simulation/Machine.py
dream/simulation/Machine.py
+138
-50
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dream/simulation/Machine.py
View file @
a7b9cc20
...
...
@@ -157,8 +157,16 @@ class Machine(CoreObject):
self
.
initializeRouter
()
# variables used for interruptions
self
.
isProcessing
=
False
# variable that shows what kind of operation is the station performing at the moment
'''
it can be Processing or Setup
XXX: others not yet implemented
'''
self
.
currentlyPerforming
=
None
self
.
tinM
=
0
self
.
timeLastProcessingStarted
=
0
self
.
timeLastOperationStarted
=
0
self
.
interruption
=
False
self
.
breakTime
=
0
# flag notifying that there is operator assigned to the actievObject
...
...
@@ -419,13 +427,15 @@ class Machine(CoreObject):
# general process, it can be processing or setup
#===========================================================================
def
operation
(
self
,
type
=
'Processing'
):
# identify the method to get the operation time
# identify the method to get the operation time
and initialise the totalOperationTime
assert
type
!=
None
,
'there must be an operation type defined'
assert
type
in
set
([
'Processing'
,
'Setup'
]),
'the operation type provided is not yet defined'
if
type
==
'Setup'
:
method
=
'calculateSetupTime'
self
.
totalOperationTime
=
self
.
totalSetupTime
elif
type
==
'Processing'
:
method
=
'calculateProcessingTime'
self
.
totalOperationTime
=
self
.
totalWorkingTime
from
Globals
import
getMethodFromName
classMethod
=
getMethodFromName
(
'Dream.Machine.'
+
method
)
# variables dedicated to hold the processing times, the time when the Entity entered,
...
...
@@ -438,7 +448,6 @@ class Machine(CoreObject):
self
.
interruption
=
False
# XX
operationNotFinished
=
True
# if there is a failure that depends on the working time of the Machine
# send it the victimStartsProcess signal
for
oi
in
self
.
objectInterruptions
:
...
...
@@ -457,8 +466,15 @@ class Machine(CoreObject):
# every interruption
# XX
self
.
timeLastOperationStarted
=
self
.
env
.
now
# processing starts, update the flag
# if the type is setup then the time to record is timeLastProcessingStarted
if
type
==
'Setup'
:
self
.
timeLastSetupStarted
=
self
.
timeLastOperationStarted
# else if the type is processing then the time to record is timeLastProcessingStarted
elif
type
==
'Processing'
:
self
.
timeLastProcessingStarted
=
self
.
timeLastOperationStarted
# processing starts, update the flags
self
.
isProcessing
=
True
self
.
currentlyPerforming
=
type
# wait for the processing time left tinM, if no interruption occurs then change the processingEndedFlag and exit loop,
# else (if interrupted()) set interruption flag to true (only if tinM==0),
# and recalculate the processing time left tinM, passivate while waiting for repair.
...
...
@@ -470,7 +486,7 @@ class Machine(CoreObject):
assert
eventTime
==
self
.
env
.
now
,
'the interruption has not been processed on the time of activation'
self
.
interruptionStart
=
self
.
env
.
event
()
# XX
self
.
interruptionActions
(
)
# execute interruption actions
self
.
genInterruptionActions
(
type
)
# execute interruption actions
#===========================================================
# # release the operator if there is interruption
#===========================================================
...
...
@@ -503,7 +519,7 @@ class Machine(CoreObject):
assert
eventTime
==
self
.
env
.
now
,
'the preemption must be performed on the time of request'
self
.
preemptQueue
=
self
.
env
.
event
()
# XX
self
.
interruptionActions
(
)
# execute interruption actions
self
.
genInterruptionActions
(
type
)
# execute interruption actions
#===========================================================
# # release the operator if there is interruption
#===========================================================
...
...
@@ -521,13 +537,119 @@ class Machine(CoreObject):
# carry on actions that have to take place when an Entity ends its processing
# XX
self
.
endOperationActions
(
type
)
# =======================================================================
# actions to be carried out when the processing of an Entity ends
# =======================================================================
def
genInterruptionActions
(
self
,
type
=
'Processing'
):
# if object was processing add the working time
# only if object is not preempting though
# in case of preemption endProcessingActions will be called
if
self
.
isProcessing
and
not
self
.
shouldPreempt
:
self
.
totalOperationTime
+=
self
.
env
.
now
-
self
.
timeLastOperationStarted
if
type
==
'Processing'
:
self
.
totalWorkingTime
=
self
.
totalOperationTime
elif
type
==
'Setup'
:
self
.
totalSetupTime
=
self
.
totalOperationTime
# if object was blocked add the working time
if
self
.
isBlocked
:
self
.
addBlockage
()
# set isProcessing to False
self
.
isProcessing
=
False
self
.
currentlyPerforming
=
None
# set isBlocked to False
self
.
isBlocked
=
False
activeObjectQueue
=
self
.
Res
.
users
activeEntity
=
activeObjectQueue
[
0
]
self
.
printTrace
(
activeEntity
.
name
,
interrupted
=
self
.
objName
)
# if the interrupt occurred while processing an entity
if
not
self
.
waitToDispose
:
# output to trace that the Machine (self.objName) got interrupted
try
:
self
.
outputTrace
(
activeObjectQueue
[
0
].
name
,
"Interrupted at "
+
self
.
objName
)
except
IndexError
:
pass
# recalculate the processing time left tinM
self
.
tinM
=
self
.
tinM
-
(
self
.
env
.
now
-
self
.
timeLastProcessingStarted
)
if
(
self
.
tinM
==
0
):
# sometimes the failure may happen exactly at the time that the processing would finish
# this may produce disagreement with the simul8 because in both SimPy and Simul8
# it seems to be random which happens 1st
# this should not appear often to stochastic models though where times are random
self
.
interruption
=
True
# start counting the down time at breatTime dummy variable
self
.
breakTime
=
self
.
env
.
now
# dummy variable that the interruption happened
#===========================================================================
# actions to be performed after an operation (setup or processing)
#===========================================================================
def
endOperationActions
(
self
,
type
):
pass
activeObjectQueue
=
self
.
Res
.
users
activeEntity
=
activeObjectQueue
[
0
]
# set isProcessing to False
self
.
isProcessing
=
False
self
.
currentlyPerforming
=
None
# add working time
if
type
==
'Setup'
:
self
.
totalWorkingTime
+=
self
.
env
.
now
-
self
.
timeLastOperationStarted
elif
type
==
'Processing'
:
self
.
totalSetupTime
+=
self
.
env
.
now
-
self
.
timeLastOperationStarted
# self.totalOperationTime+=self.env.now-self.timeLastOperationStarted
# reseting variables used by operation() process
self
.
totalOperationTime
=
None
self
.
timeLastOperationStarted
=
None
# reseting flags
self
.
shouldPreempt
=
False
# reset the variables used to handle the interruptions timing
self
.
breakTime
=
0
# if the station has just concluded a processing turn then
if
type
==
'Processing'
:
# blocking starts
self
.
isBlocked
=
True
self
.
timeLastBlockageStarted
=
self
.
env
.
now
self
.
printTrace
(
self
.
getActiveObjectQueue
()[
0
].
name
,
processEnd
=
self
.
objName
)
# output to trace that the processing in the Machine self.objName ended
try
:
self
.
outputTrace
(
activeObjectQueue
[
0
].
name
,
"ended processing in "
+
self
.
objName
)
except
IndexError
:
pass
from
Globals
import
G
if
G
.
Router
:
# the just processed entity is added to the list of entities
# pending for the next processing
G
.
pendingEntities
.
append
(
activeObjectQueue
[
0
])
# set the variable that flags an Entity is ready to be disposed
self
.
waitToDispose
=
True
# update the variables keeping track of Entity related attributes of the machine
self
.
timeLastEntityEnded
=
self
.
env
.
now
# this holds the time that the last entity ended processing in Machine
self
.
nameLastEntityEnded
=
self
.
currentEntity
.
name
# this holds the name of the last entity that ended processing in Machine
self
.
completedJobs
+=
1
# Machine completed one more Job# it will be used
self
.
isProcessingInitialWIP
=
False
# if there is a failure that depends on the working time of the Machine
# send it the victimEndsProcess signal
for
oi
in
self
.
objectInterruptions
:
if
oi
.
type
==
'Failure'
:
if
oi
.
deteriorationType
==
'working'
:
if
oi
.
expectedSignals
[
'victimEndsProcess'
]:
succeedTuple
=
(
self
,
self
.
env
.
now
)
oi
.
victimEndsProcess
.
succeed
(
succeedTuple
)
# in case Machine just performed the last work before the scheduled maintenance signal the corresponding object
if
self
.
isWorkingOnTheLast
:
# for the scheduled Object interruptions
# XXX add the SkilledOperatorRouter to this list and perform the signalling only once
for
interruption
in
(
G
.
ObjectInterruptionList
):
# if the objectInterruption is waiting for a a signal
if
interruption
.
victim
==
self
and
interruption
.
waitingSignal
:
# signal it and reset the flags
if
interruption
.
expectedSignals
[
'endedLastProcessing'
]:
succeedTuple
=
(
self
,
self
.
env
.
now
)
self
.
endedLastProcessing
.
succeed
(
succeedTuple
)
interruption
.
waitinSignal
=
False
self
.
isWorkingOnTheLast
=
False
# set timeLastShiftEnded attribute so that if it is overtime working it is not counted as off-shift time
if
self
.
interruptedBy
==
'ShiftScheduler'
:
self
.
timeLastShiftEnded
=
self
.
env
.
now
# =======================================================================
# the main process of the machine
# =======================================================================
...
...
@@ -666,37 +788,6 @@ class Machine(CoreObject):
#===================================================================
#===================================================================
#===================================================================
#===================================================================
# #===================================================================
# # #===================================================================
# #===================================================================
#===================================================================
#===================================================================
#===================================================================
#===================================================================
# #===================================================================
# # #===================================================================
# #===================================================================
#===================================================================
#===================================================================
# ======= setup the machine if the Setup is defined as one of the Operators' operation types
# in plantSim the setup is performed when the machine has to process a new type of Entity and only once
if
any
(
type
==
"Setup"
for
type
in
self
.
multOperationTypeList
)
and
self
.
isOperated
():
...
...
@@ -747,6 +838,7 @@ class Machine(CoreObject):
self
.
timeLastProcessingStarted
=
self
.
env
.
now
# processing starts, update the flag
self
.
isProcessing
=
True
self
.
currentlyPerforming
=
None
# wait for the processing time left tinM, if no interruption occurs then change the processingEndedFlag and exit loop,
# else (if interrupted()) set interruption flag to true (only if tinM==0),
# and recalculate the processing time left tinM, passivate while waiting for repair.
...
...
@@ -927,6 +1019,7 @@ class Machine(CoreObject):
def
endProcessingActions
(
self
):
# set isProcessing to False
self
.
isProcessing
=
False
self
.
currentlyPerforming
=
None
# add working time
self
.
totalWorkingTime
+=
self
.
env
.
now
-
self
.
timeLastProcessingStarted
...
...
@@ -945,17 +1038,6 @@ class Machine(CoreObject):
self
.
outputTrace
(
activeObjectQueue
[
0
].
name
,
"ended processing in "
+
self
.
objName
)
except
IndexError
:
pass
# TODO: Not only Machines require time to process entities
# entities such as batchReassembly/Decomposition require time to process entities
if
activeEntity
.
family
==
'Entity'
:
successorsAreMachines
=
True
from
Globals
import
G
for
object
in
self
.
next
:
if
not
object
in
G
.
MachineList
:
successorsAreMachines
=
False
break
if
not
successorsAreMachines
:
activeObjectQueue
[
0
].
hot
=
False
from
Globals
import
G
if
G
.
Router
:
# the just processed entity is added to the list of entities
...
...
@@ -999,16 +1081,22 @@ class Machine(CoreObject):
# =======================================================================
# actions to be carried out when the processing of an Entity ends
# =======================================================================
def
interruptionActions
(
self
):
def
interruptionActions
(
self
,
type
=
'Processing'
):
# if object was processing add the working time
# only if object is not preempting though
# in case of preemption endProcessingActions will be called
if
self
.
isProcessing
and
not
self
.
shouldPreempt
:
self
.
totalWorkingTime
+=
self
.
env
.
now
-
self
.
timeLastProcessingStarted
# self.totalOperationTime+=self.env.now-self.timeLastOperationStarted
# if type=='Processing':
# self.totalWorkingTime=self.totalOperationTime
# elif type=='Setup':
# self.totalSetupTime=self.totalOperationTime
# if object was blocked add the working time
if
self
.
isBlocked
:
self
.
addBlockage
()
self
.
currentlyPerforming
=
None
activeObjectQueue
=
self
.
Res
.
users
activeEntity
=
activeObjectQueue
[
0
]
self
.
printTrace
(
activeEntity
.
name
,
interrupted
=
self
.
objName
)
...
...
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