- Stack Overflow: [Why you should not write inline JavaScript](https://softwareengineering.stackexchange.com/questions/86589/why-should-i-avoid-inline-scripting)
- Stack Overflow: [Why you should not write inline JavaScript](https://softwareengineering.stackexchange.com/questions/86589/why-should-i-avoid-inline-scripting)
## Auto loading
Rails auto-loading on `development` differs from the load policy in the `production` environment.
In development mode, `config.eager_load` is set to `false`, which means classes
are loaded as needed. With the classic Rails autoloader, it is known that this can lead to
[Rails resolving the wrong class](https://guides.rubyonrails.org/v5.2/autoloading_and_reloading_constants.html#when-constants-aren-t-missed-relative-references)
if the class name is ambiguous. This can be fixed by specifying the complete namespace to the class.
By specifying `Projects::`, we tell Rails exactly what class we are referring
to and we would avoid the issue.
NOTE:
This problem disappears as soon as we upgrade to Rails 6 and use the Zeitwerk autoloader.
### Further reading
- Rails Guides: [Autoloading and Reloading Constants (Classic Mode)](https://guides.rubyonrails.org/autoloading_and_reloading_constants_classic_mode.html)
- Ruby Constant lookup: [Everything you ever wanted to know about constant lookup in Ruby](https://cirw.in/blog/constant-lookup)
- Rails 6 and Zeitwerk autoloader: [Understanding Zeitwerk in Rails 6](https://medium.com/cedarcode/understanding-zeitwerk-in-rails-6-f168a9f09a1f)
## Storing assets that do not require pre-compiling
## Storing assets that do not require pre-compiling
Assets that need to be served to the user are stored under the `app/assets` directory, which is later pre-compiled and placed in the `public/` directory.
Assets that need to be served to the user are stored under the `app/assets` directory, which is later pre-compiled and placed in the `public/` directory.