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nexedi
linux
Commits
2720bb7a
Commit
2720bb7a
authored
Aug 26, 2002
by
James Simmons
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Plain Diff
Added support for logo displaying for new api. Now new code supports 24 bpp.
parent
73b3c69e
Changes
1
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Showing
1 changed file
with
66 additions
and
17 deletions
+66
-17
drivers/video/fbcon.c
drivers/video/fbcon.c
+66
-17
No files found.
drivers/video/fbcon.c
View file @
2720bb7a
...
...
@@ -305,14 +305,6 @@ void gen_set_disp(int con, struct fb_info *info)
}
*/
if
(
info
->
var
.
bits_per_pixel
==
24
)
{
#ifdef FBCON_HAS_CFB24
display
->
scrollmode
=
SCROLL_YREDRAW
;
display
->
dispsw
=
&
fbcon_cfb24
;
return
;
#endif
}
#ifdef FBCON_HAS_ACCEL
display
->
scrollmode
=
SCROLL_YNOMOVE
;
display
->
dispsw
=
&
fbcon_accel
;
...
...
@@ -777,9 +769,14 @@ static void fbcon_setup(int con, int init, int logo)
}
if
(
logo
)
{
if
(
logo_lines
>
conp
->
vc_bottom
)
{
logo_shown
=
-
1
;
printk
(
KERN_INFO
"fbcon_startup: disable boot-logo (boot-logo bigger than screen).
\n
"
);
}
else
{
logo_shown
=
-
2
;
conp
->
vc_top
=
logo_lines
;
}
}
if
(
con
==
fg_console
&&
softback_buf
)
{
int
l
=
fbcon_softback_size
/
conp
->
vc_size_row
;
...
...
@@ -2170,6 +2167,10 @@ static int __init fbcon_show_logo( void )
{
struct
display
*
p
=
&
fb_display
[
fg_console
];
/* draw to vt in foreground */
struct
fb_info
*
info
=
p
->
fb_info
;
#ifdef CONFIG_FBCON_ACCEL
struct
fb_image
image
;
u32
*
palette
=
NULL
,
*
saved_palette
=
NULL
;
#endif
int
depth
=
info
->
var
.
bits_per_pixel
;
int
line
=
p
->
next_line
;
unsigned
char
*
fb
=
info
->
screen_base
;
...
...
@@ -2221,12 +2222,53 @@ static int __init fbcon_show_logo( void )
logo_depth
=
1
;
}
#if defined(CONFIG_FBCON_ACCEL)
if
(
info
->
fix
.
visual
==
FB_VISUAL_TRUECOLOR
)
{
unsigned
char
mask
[
9
]
=
{
0
,
0x80
,
0xc0
,
0xe0
,
0xf0
,
0xf8
,
0xfc
,
0xfe
,
0xff
};
unsigned
char
redmask
,
greenmask
,
bluemask
;
int
redshift
,
greenshift
,
blueshift
;
/* Bug: Doesn't obey msb_right ... (who needs that?) */
redmask
=
mask
[
info
->
var
.
red
.
length
<
8
?
info
->
var
.
red
.
length
:
8
];
greenmask
=
mask
[
info
->
var
.
green
.
length
<
8
?
info
->
var
.
green
.
length
:
8
];
bluemask
=
mask
[
info
->
var
.
blue
.
length
<
8
?
info
->
var
.
blue
.
length
:
8
];
redshift
=
info
->
var
.
red
.
offset
-
(
8
-
info
->
var
.
red
.
length
);
greenshift
=
info
->
var
.
green
.
offset
-
(
8
-
info
->
var
.
green
.
length
);
blueshift
=
info
->
var
.
blue
.
offset
-
(
8
-
info
->
var
.
blue
.
length
);
/*
* We have to create a temporary palette since console palette is only
* 16 colors long.
*/
palette
=
kmalloc
(
256
*
4
,
GFP_KERNEL
);
if
(
palette
==
NULL
)
return
(
LOGO_H
+
fontheight
(
p
)
-
1
)
/
fontheight
(
p
);
for
(
i
=
0
;
i
<
LINUX_LOGO_COLORS
;
i
++
)
{
palette
[
i
+
32
]
=
(
safe_shift
((
linux_logo_red
[
i
]
&
redmask
),
redshift
)
|
safe_shift
((
linux_logo_green
[
i
]
&
greenmask
),
greenshift
)
|
safe_shift
((
linux_logo_blue
[
i
]
&
bluemask
),
blueshift
));
}
saved_palette
=
info
->
pseudo_palette
;
info
->
pseudo_palette
=
palette
;
image
.
width
=
LOGO_W
;
image
.
height
=
LOGO_H
;
image
.
depth
=
depth
;
image
.
data
=
logo
;
image
.
dy
=
0
;
}
#endif
if
(
info
->
fbops
->
fb_rasterimg
)
info
->
fbops
->
fb_rasterimg
(
info
,
1
);
for
(
x
=
0
;
x
<
num_online_cpus
()
*
(
LOGO_W
+
8
)
&&
x
<
info
->
var
.
xres
-
(
LOGO_W
+
8
);
x
+=
(
LOGO_W
+
8
))
{
#if defined (CONFIG_FBCON_ACCEL)
image
.
dx
=
x
;
info
->
fbops
->
fb_imageblit
(
info
,
&
image
);
done
=
1
;
#else
#if defined(CONFIG_FBCON_CFB16) || defined(CONFIG_FBCON_CFB24) || \
defined(CONFIG_FBCON_CFB32) || defined(CONFIG_FB_SBUS)
if
(
info
->
fix
.
visual
==
FB_VISUAL_DIRECTCOLOR
)
{
...
...
@@ -2484,11 +2526,18 @@ static int __init fbcon_show_logo( void )
done
=
1
;
}
#endif
#endif
/* CONFIG_FBCON_ACCEL */
}
if
(
info
->
fbops
->
fb_rasterimg
)
info
->
fbops
->
fb_rasterimg
(
info
,
0
);
#if defined (CONFIG_FBCON_ACCEL)
if
(
palette
!=
NULL
)
kfree
(
palette
);
if
(
saved_palette
!=
NULL
)
info
->
pseudo_palette
=
saved_palette
;
#endif
/* Modes not yet supported: packed pixels with depth != 8 (does such a
* thing exist in reality?) */
...
...
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