Commit 775c4dc2 authored by NeilBrown's avatar NeilBrown Committed by Greg Kroah-Hartman

staging: lustre: fold lu_object_new() into lu_object_find_at()

lu_object_new() duplicates a lot of code that is in
lu_object_find_at().
There is no real need for a separate function, it is simpler just
to skip the bits of lu_object_find_at() that we don't
want in the LOC_F_NEW case.
Signed-off-by: default avatarNeilBrown <neilb@suse.com>
Signed-off-by: default avatarGreg Kroah-Hartman <gregkh@linuxfoundation.org>
parent bab8b4cc
...@@ -682,29 +682,6 @@ static void lu_object_limit(const struct lu_env *env, struct lu_device *dev) ...@@ -682,29 +682,6 @@ static void lu_object_limit(const struct lu_env *env, struct lu_device *dev)
false); false);
} }
static struct lu_object *lu_object_new(const struct lu_env *env,
struct lu_device *dev,
const struct lu_fid *f,
const struct lu_object_conf *conf)
{
struct lu_object *o;
struct cfs_hash *hs;
struct cfs_hash_bd bd;
o = lu_object_alloc(env, dev, f, conf);
if (IS_ERR(o))
return o;
hs = dev->ld_site->ls_obj_hash;
cfs_hash_bd_get_and_lock(hs, (void *)f, &bd, 1);
cfs_hash_bd_add_locked(hs, &bd, &o->lo_header->loh_hash);
cfs_hash_bd_unlock(hs, &bd, 1);
lu_object_limit(env, dev);
return o;
}
/** /**
* Much like lu_object_find(), but top level device of object is specifically * Much like lu_object_find(), but top level device of object is specifically
* \a dev rather than top level device of the site. This interface allows * \a dev rather than top level device of the site. This interface allows
...@@ -740,18 +717,18 @@ struct lu_object *lu_object_find_at(const struct lu_env *env, ...@@ -740,18 +717,18 @@ struct lu_object *lu_object_find_at(const struct lu_env *env,
* just alloc and insert directly. * just alloc and insert directly.
* *
*/ */
if (conf && conf->loc_flags & LOC_F_NEW)
return lu_object_new(env, dev, f, conf);
s = dev->ld_site; s = dev->ld_site;
hs = s->ls_obj_hash; hs = s->ls_obj_hash;
cfs_hash_bd_get_and_lock(hs, (void *)f, &bd, 1);
cfs_hash_bd_get(hs, f, &bd);
if (!(conf && conf->loc_flags & LOC_F_NEW)) {
cfs_hash_bd_lock(hs, &bd, 1);
o = htable_lookup(s, &bd, f, &version); o = htable_lookup(s, &bd, f, &version);
cfs_hash_bd_unlock(hs, &bd, 1); cfs_hash_bd_unlock(hs, &bd, 1);
if (!IS_ERR(o) || PTR_ERR(o) != -ENOENT) if (!IS_ERR(o) || PTR_ERR(o) != -ENOENT)
return o; return o;
}
/* /*
* Allocate new object. This may result in rather complicated * Allocate new object. This may result in rather complicated
* operations, including fld queries, inode loading, etc. * operations, including fld queries, inode loading, etc.
...@@ -764,6 +741,9 @@ struct lu_object *lu_object_find_at(const struct lu_env *env, ...@@ -764,6 +741,9 @@ struct lu_object *lu_object_find_at(const struct lu_env *env,
cfs_hash_bd_lock(hs, &bd, 1); cfs_hash_bd_lock(hs, &bd, 1);
if (conf && conf->loc_flags & LOC_F_NEW)
shadow = ERR_PTR(-ENOENT);
else
shadow = htable_lookup(s, &bd, f, &version); shadow = htable_lookup(s, &bd, f, &version);
if (likely(PTR_ERR(shadow) == -ENOENT)) { if (likely(PTR_ERR(shadow) == -ENOENT)) {
cfs_hash_bd_add_locked(hs, &bd, &o->lo_header->loh_hash); cfs_hash_bd_add_locked(hs, &bd, &o->lo_header->loh_hash);
......
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