Commit e41c20cf authored by Thomas Hellstrom's avatar Thomas Hellstrom

drm/vmwgfx: Fix compat mode shader operation

In compat mode, we allowed host-backed user-space with guest-backed
kernel / device. In this mode, set shader commands was broken since
no relocations were emitted. Fix this.

Cc: <stable@vger.kernel.org>
Fixes: e8c66efb ("drm/vmwgfx: Make user resource lookups reference-free during validation")
Signed-off-by: default avatarThomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: default avatarBrian Paul <brianp@vmware.com>
parent 8407f8a1
......@@ -2010,6 +2010,11 @@ static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
return 0;
if (cmd->body.shid != SVGA3D_INVALID_ID) {
/*
* This is the compat shader path - Per device guest-backed
* shaders, but user-space thinks it's per context host-
* backed shaders.
*/
res = vmw_shader_lookup(vmw_context_res_man(ctx),
cmd->body.shid, cmd->body.type);
if (!IS_ERR(res)) {
......@@ -2017,6 +2022,14 @@ static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
VMW_RES_DIRTY_NONE);
if (unlikely(ret != 0))
return ret;
ret = vmw_resource_relocation_add
(sw_context, res,
vmw_ptr_diff(sw_context->buf_start,
&cmd->body.shid),
vmw_res_rel_normal);
if (unlikely(ret != 0))
return ret;
}
}
......
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