Commit facef868 authored by Takashi Iwai's avatar Takashi Iwai

Merge branch 'topic/aoa' into to-push

parents 4a6908a3 888dcb7c
snd-aoa-codec-onyx-objs := onyx.o
snd-aoa-codec-tas-objs := tas.o
snd-aoa-codec-toonie-objs := toonie.o
obj-$(CONFIG_SND_AOA_ONYX) += snd-aoa-codec-onyx.o
obj-$(CONFIG_SND_AOA_TAS) += snd-aoa-codec-tas.o
obj-$(CONFIG_SND_AOA_TOONIE) += snd-aoa-codec-toonie.o
......@@ -37,7 +37,7 @@ MODULE_AUTHOR("Johannes Berg <johannes@sipsolutions.net>");
MODULE_LICENSE("GPL");
MODULE_DESCRIPTION("pcm3052 (onyx) codec driver for snd-aoa");
#include "snd-aoa-codec-onyx.h"
#include "onyx.h"
#include "../aoa.h"
#include "../soundbus/soundbus.h"
......
......@@ -71,9 +71,9 @@ MODULE_AUTHOR("Johannes Berg <johannes@sipsolutions.net>");
MODULE_LICENSE("GPL");
MODULE_DESCRIPTION("tas codec driver for snd-aoa");
#include "snd-aoa-codec-tas.h"
#include "snd-aoa-codec-tas-gain-table.h"
#include "snd-aoa-codec-tas-basstreble.h"
#include "tas.h"
#include "tas-gain-table.h"
#include "tas-basstreble.h"
#include "../aoa.h"
#include "../soundbus/soundbus.h"
......
obj-$(CONFIG_SND_AOA) += snd-aoa.o
snd-aoa-objs := snd-aoa-core.o \
snd-aoa-alsa.o \
snd-aoa-gpio-pmf.o \
snd-aoa-gpio-feature.o
snd-aoa-objs := core.o \
alsa.o \
gpio-pmf.o \
gpio-feature.o
......@@ -6,7 +6,7 @@
* GPL v2, can be found in COPYING.
*/
#include <linux/module.h>
#include "snd-aoa-alsa.h"
#include "alsa.h"
static int index = -1;
module_param(index, int, 0444);
......
......@@ -10,7 +10,7 @@
#include <linux/module.h>
#include <linux/list.h>
#include "../aoa.h"
#include "snd-aoa-alsa.h"
#include "alsa.h"
MODULE_DESCRIPTION("Apple Onboard Audio Sound Driver");
MODULE_AUTHOR("Johannes Berg <johannes@sipsolutions.net>");
......
snd-aoa-fabric-layout-objs += layout.o
obj-$(CONFIG_SND_AOA_FABRIC_LAYOUT) += snd-aoa-fabric-layout.o
obj-$(CONFIG_SND_AOA_SOUNDBUS_I2S) += snd-aoa-i2sbus.o
snd-aoa-i2sbus-objs := i2sbus-core.o i2sbus-pcm.o i2sbus-control.o
snd-aoa-i2sbus-objs := core.o pcm.o control.o
......@@ -18,7 +18,7 @@
#include <asm/pmac_feature.h>
#include <asm/dbdma.h>
#include "i2sbus-interface.h"
#include "interface.h"
#include "../soundbus.h"
struct i2sbus_control {
......
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