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*****************************************************************************/

/***************************************************************//**
@file ut/ut0rnd.cc
Random numbers and hashing

Created 5/11/1994 Heikki Tuuri
********************************************************************/

#include "ut0rnd.h"

/** Seed value of ut_rnd_gen() */
std::atomic<uint32_t> ut_rnd_current;

/** These random numbers are used in ut_find_prime */
/*@{*/
#define	UT_RANDOM_1	1.0412321
#define	UT_RANDOM_2	1.1131347
#define UT_RANDOM_3	1.0132677
/*@}*/

/***********************************************************//**
Looks for a prime number slightly greater than the given argument.
The prime is chosen so that it is not near any power of 2.
@return prime */
ulint
ut_find_prime(
/*==========*/
	ulint	n)	/*!< in: positive number > 100 */
{
	ulint	pow2;
	ulint	i;

	n += 100;

	pow2 = 1;
	while (pow2 * 2 < n) {
		pow2 = 2 * pow2;
	}

	if ((double) n < 1.05 * (double) pow2) {
		n = (ulint) ((double) n * UT_RANDOM_1);
	}

	pow2 = 2 * pow2;

	if ((double) n > 0.95 * (double) pow2) {
		n = (ulint) ((double) n * UT_RANDOM_2);
	}

	if (n > pow2 - 20) {
		n += 30;
	}

	/* Now we have n far enough from powers of 2. To make
	n more random (especially, if it was not near
	a power of 2), we then multiply it by a random number. */

	n = (ulint) ((double) n * UT_RANDOM_3);

	for (;; n++) {
		i = 2;
		while (i * i <= n) {
			if (n % i == 0) {
				goto next_n;
			}
			i++;
		}

		/* Found a prime */
		break;
next_n:		;
	}

	return(n);
}
