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nexedi
MariaDB
Commits
fce8b7e1
Commit
fce8b7e1
authored
Jul 26, 2010
by
Davi Arnaut
Browse files
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Plain Diff
WL#5486: Remove code for unsupported platforms
Remove ASM for MC68000 and Vax.
parent
9c841535
Changes
6
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Inline
Side-by-side
Showing
6 changed files
with
1 addition
and
155 deletions
+1
-155
strings/bfill.c
strings/bfill.c
+0
-57
strings/bmove.c
strings/bmove.c
+1
-33
strings/bmove_upp.c
strings/bmove_upp.c
+0
-18
strings/strcend.c
strings/strcend.c
+0
-18
strings/strend.c
strings/strend.c
+0
-13
strings/strmov.c
strings/strmov.c
+0
-16
No files found.
strings/bfill.c
View file @
fce8b7e1
...
@@ -23,10 +23,6 @@
...
@@ -23,10 +23,6 @@
bfill(dst, len, fill) moves "len" fill characters to "dst".
bfill(dst, len, fill) moves "len" fill characters to "dst".
Thus to set a buffer to 80 spaces, do bfill(buff, 80, ' ').
Thus to set a buffer to 80 spaces, do bfill(buff, 80, ' ').
Note: the "b" routines are there to exploit certain VAX order codes,
but the MOVC5 instruction will only move 65535 characters. The asm
code is presented for your interest and amusement.
*/
*/
#include <my_global.h>
#include <my_global.h>
...
@@ -34,58 +30,6 @@
...
@@ -34,58 +30,6 @@
#if !defined(bfill) && !defined(HAVE_BFILL)
#if !defined(bfill) && !defined(HAVE_BFILL)
#if VaxAsm
void
bfill
(
dst
,
len
,
fill
)
char
*
dst
;
uint
len
;
int
fill
;
/* actually char */
{
asm
(
"movc5 $0,*4(ap),12(ap),8(ap),*4(ap)"
);
}
#elif defined(MC68000) && defined(DS90)
void
bfill
(
dst
,
len
,
fill
)
/* Optimized with long-fill */
char
*
dst
;
uint
len
;
pchar
fill
;
{
asm
(
" movl 8.(a7),d1 "
);
asm
(
" jeq .L9 "
);
asm
(
" movl 4.(a7),a0 "
);
asm
(
" moveq #0,d0 "
);
asm
(
" movb 15.(a7),d0 "
);
asm
(
" movl d2,a1 "
);
asm
(
" movw d0,d2 "
);
asm
(
" aslw #8,d0 "
);
asm
(
" orw d2,d0 "
);
asm
(
" movl d0,d2 "
);
asm
(
" swap d0 "
);
asm
(
" orl d2,d0 "
);
asm
(
" movl a0,d2 "
);
asm
(
" btst #0,d2 "
);
asm
(
" jeq .L1 "
);
asm
(
" movb d0,(a0)+ "
);
asm
(
" subql #1,d1 "
);
asm
(
".L1: movl d1,d2 "
);
asm
(
" lsrl #2,d2 "
);
asm
(
" jcc .L2 "
);
asm
(
" movw d0,(a0)+ "
);
asm
(
" jra .L2 "
);
asm
(
".L3: movl d0,(a0)+ "
);
asm
(
".L2: dbra d2,.L3 "
);
asm
(
" addqw #1,d2 "
);
asm
(
" subql #1,d2 "
);
asm
(
" jcc .L3 "
);
asm
(
" andl #1,d1 "
);
asm
(
" jeq .L8 "
);
asm
(
" movb d0,(a0) "
);
asm
(
".L8: movl a1,d2 "
);
asm
(
".L9: rts "
);
}
#else
void
bfill
(
dst
,
len
,
fill
)
void
bfill
(
dst
,
len
,
fill
)
register
byte
*
dst
;
register
byte
*
dst
;
register
uint
len
;
register
uint
len
;
...
@@ -95,4 +39,3 @@ register pchar fill;
...
@@ -95,4 +39,3 @@ register pchar fill;
}
}
#endif
#endif
#endif
strings/bmove.c
View file @
fce8b7e1
...
@@ -30,10 +30,6 @@
...
@@ -30,10 +30,6 @@
has its first two arguments the other way around you may find this a
has its first two arguments the other way around you may find this a
bit easier to get right.
bit easier to get right.
No value is returned.
No value is returned.
Note: the "b" routines are there to exploit certain VAX order codes,
but the MOVC3 instruction will only move 65535 characters. The asm
code is presented for your interest and amusement.
*/
*/
#include <my_global.h>
#include <my_global.h>
...
@@ -41,33 +37,6 @@
...
@@ -41,33 +37,6 @@
#if !defined(HAVE_BMOVE) && !defined(bmove)
#if !defined(HAVE_BMOVE) && !defined(bmove)
#if VaxAsm
void
bmove
(
dst
,
src
,
len
)
char
*
dst
,
*
src
;
uint
len
;
{
asm
(
"movc3 12(ap),*8(ap),*4(ap)"
);
}
#else
#if defined(MC68000) && defined(DS90)
void
bmove
(
dst
,
src
,
len
)
char
*
dst
,
*
src
;
uint
len
;
/* 0 <= len <= 65535 */
{
asm
(
" movl 12(a7),d0 "
);
asm
(
" subql #1,d0 "
);
asm
(
" blt .L5 "
);
asm
(
" movl 4(a7),a1 "
);
asm
(
" movl 8(a7),a0 "
);
asm
(
".L4: movb (a0)+,(a1)+ "
);
asm
(
" dbf d0,.L4 "
);
asm
(
".L5: "
);
}
#else
void
bmove
(
dst
,
src
,
len
)
void
bmove
(
dst
,
src
,
len
)
register
char
*
dst
;
register
char
*
dst
;
register
const
char
*
src
;
register
const
char
*
src
;
...
@@ -75,6 +44,5 @@ register uint len;
...
@@ -75,6 +44,5 @@ register uint len;
{
{
while
(
len
--
!=
0
)
*
dst
++
=
*
src
++
;
while
(
len
--
!=
0
)
*
dst
++
=
*
src
++
;
}
}
#endif
#endif
#endif
#endif
strings/bmove_upp.c
View file @
fce8b7e1
...
@@ -25,26 +25,8 @@
...
@@ -25,26 +25,8 @@
#include <my_global.h>
#include <my_global.h>
#include "m_string.h"
#include "m_string.h"
#if defined(MC68000) && defined(DS90)
/* 0 <= len <= 65535 */
void
bmove_upp
(
byte
*
dst
,
const
byte
*
src
,
uint
len
)
{
asm
(
" movl 12(a7),d0 "
);
asm
(
" subql #1,d0 "
);
asm
(
" blt .L5 "
);
asm
(
" movl 4(a7),a1 "
);
asm
(
" movl 8(a7),a0 "
);
asm
(
".L4: movb -(a0),-(a1) "
);
asm
(
" dbf d0,.L4 "
);
asm
(
".L5: "
);
}
#else
void
bmove_upp
(
register
uchar
*
dst
,
register
const
uchar
*
src
,
void
bmove_upp
(
register
uchar
*
dst
,
register
const
uchar
*
src
,
register
size_t
len
)
register
size_t
len
)
{
{
while
(
len
--
!=
0
)
*--
dst
=
*--
src
;
while
(
len
--
!=
0
)
*--
dst
=
*--
src
;
}
}
#endif
strings/strcend.c
View file @
fce8b7e1
...
@@ -25,23 +25,6 @@
...
@@ -25,23 +25,6 @@
#include <my_global.h>
#include <my_global.h>
#include "m_string.h"
#include "m_string.h"
#if defined(MC68000) && defined(DS90)
char
*
strcend
(
const
char
*
s
,
pchar
c
)
{
asm
(
" movl 4(a7),a0 "
);
asm
(
" movl 8(a7),d1 "
);
asm
(
".L2: movb (a0)+,d0 "
);
asm
(
" cmpb d0,d1 "
);
asm
(
" beq .L1 "
);
asm
(
" tstb d0 "
);
asm
(
" bne .L2 "
);
asm
(
".L1: movl a0,d0 "
);
asm
(
" subql #1,d0 "
);
}
#else
char
*
strcend
(
register
const
char
*
s
,
register
pchar
c
)
char
*
strcend
(
register
const
char
*
s
,
register
pchar
c
)
{
{
for
(;;)
for
(;;)
...
@@ -51,4 +34,3 @@ char *strcend(register const char *s, register pchar c)
...
@@ -51,4 +34,3 @@ char *strcend(register const char *s, register pchar c)
}
}
}
}
#endif
strings/strend.c
View file @
fce8b7e1
...
@@ -24,27 +24,14 @@
...
@@ -24,27 +24,14 @@
is, strend(s)-s == strlen(s). This is useful for adding things at
is, strend(s)-s == strlen(s). This is useful for adding things at
the end of strings. It is redundant, because strchr(s,'\0') could
the end of strings. It is redundant, because strchr(s,'\0') could
be used instead, but this is clearer and faster.
be used instead, but this is clearer and faster.
Beware: the asm version works only if strlen(s) < 65535.
*/
*/
#include <my_global.h>
#include <my_global.h>
#include "m_string.h"
#include "m_string.h"
#if VaxAsm
char
*
strend
(
s
)
const
char
*
s
;
{
asm
(
"locc $0,$65535,*4(ap)"
);
asm
(
"movl r1,r0"
);
}
#else
/* ~VaxAsm */
char
*
strend
(
register
const
char
*
s
)
char
*
strend
(
register
const
char
*
s
)
{
{
while
(
*
s
++
);
while
(
*
s
++
);
return
(
char
*
)
(
s
-
1
);
return
(
char
*
)
(
s
-
1
);
}
}
#endif
/* VaxAsm */
strings/strmov.c
View file @
fce8b7e1
...
@@ -29,25 +29,9 @@
...
@@ -29,25 +29,9 @@
#define strmov strmov_overlapp
#define strmov strmov_overlapp
#endif
#endif
#if !defined(MC68000) && !defined(DS90)
char
*
strmov
(
register
char
*
dst
,
register
const
char
*
src
)
char
*
strmov
(
register
char
*
dst
,
register
const
char
*
src
)
{
{
while
((
*
dst
++
=
*
src
++
))
;
while
((
*
dst
++
=
*
src
++
))
;
return
dst
-
1
;
return
dst
-
1
;
}
}
#else
char
*
strmov
(
dst
,
src
)
char
*
dst
,
*
src
;
{
asm
(
" movl 4(a7),a1 "
);
asm
(
" movl 8(a7),a0 "
);
asm
(
".L4: movb (a0)+,(a1)+ "
);
asm
(
" jne .L4 "
);
asm
(
" movl a1,d0 "
);
asm
(
" subql #1,d0 "
);
}
#endif
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