Commit 032d55f1 authored by Roque's avatar Roque

Capture flag drone game

See merge request !1775
parents cb729958 7a9f3874
......@@ -37,6 +37,7 @@
<select name="web_site">
<option>Text Editor</option>
<option>Drone Simulator</option>
<option>Capture The Flag</option>
<option>Smart Assistant</option>
<option>Media Player</option>
<option>Illustration Editor</option>
......
......@@ -223,7 +223,7 @@
</item>
<item>
<key> <string>actor</string> </key>
<value> <string>zope</string> </value>
<value> <unicode>zope</unicode> </value>
</item>
<item>
<key> <string>comment</string> </key>
......@@ -237,7 +237,7 @@
</item>
<item>
<key> <string>serial</string> </key>
<value> <string>1003.56328.46161.11110</string> </value>
<value> <string>1007.63204.4176.53674</string> </value>
</item>
<item>
<key> <string>state</string> </key>
......@@ -257,7 +257,7 @@
</tuple>
<state>
<tuple>
<float>1671129613.99</float>
<float>1684766393.44</float>
<string>UTC</string>
</tuple>
</state>
......
......@@ -19,6 +19,11 @@
"storage_type": "precache",
"cache": precache_manifest
},
"Capture The Flag": {
"url": "officejs_drone_capture_flag/",
"storage_type": "precache",
"cache": precache_manifest
},
"Smart Assistant": {
"url": "officejs_smart_assistant/",
"storage_type": "precache",
......
......@@ -227,7 +227,7 @@
</item>
<item>
<key> <string>actor</string> </key>
<value> <string>zope</string> </value>
<value> <unicode>zope</unicode> </value>
</item>
<item>
<key> <string>comment</string> </key>
......@@ -241,7 +241,7 @@
</item>
<item>
<key> <string>serial</string> </key>
<value> <string>1003.56329.25576.20599</string> </value>
<value> <string>1008.38015.16456.60347</string> </value>
</item>
<item>
<key> <string>state</string> </key>
......@@ -261,7 +261,7 @@
</tuple>
<state>
<tuple>
<float>1671129664.38</float>
<float>1684766379.47</float>
<string>UTC</string>
</tuple>
</state>
......
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/*global BABYLON, console*/
/*jslint nomen: true, indent: 2, maxlen: 80, todo: true */
/************************** ENEMY DRONE API ****************************/
var EnemyDroneAPI = /** @class */ (function () {
"use strict";
var DEFAULT_ACCELERATION = 1,
VIEW_SCOPE = 50,
DEFAULT_SPEED = 16.5,
MIN_SPEED = 12,
MAX_SPEED = 26;
//** CONSTRUCTOR
function EnemyDroneAPI(gameManager, drone_info, flight_parameters, id) {
this._gameManager = gameManager;
this._mapManager = this._gameManager._mapManager;
this._map_dict = this._mapManager.getMapInfo();
this._flight_parameters = flight_parameters;
this._id = id;
this._drone_info = drone_info;
this._drone_dict_list = [];
this._acceleration = DEFAULT_ACCELERATION;
}
/*
** Function called on start phase of the drone, just before onStart AI script
*/
EnemyDroneAPI.prototype.internal_start = function (drone) {
drone._targetCoordinates = drone.getCurrentPosition();
drone._maxAcceleration = this.getMaxAcceleration();
if (drone._maxAcceleration <= 0) {
throw new Error('max acceleration must be superior to 0');
}
drone._minSpeed = this.getMinSpeed();
if (drone._minSpeed <= 0) {
throw new Error('min speed must be superior to 0');
}
drone._maxSpeed = this.getMaxSpeed();
if (drone._minSpeed > drone._maxSpeed) {
throw new Error('min speed cannot be superior to max speed');
}
drone._speed = drone._targetSpeed = this.getInitialSpeed();
if (drone._speed < drone._minSpeed || drone._speed > drone._maxSpeed) {
throw new Error('Drone speed must be between min speed and max speed');
}
if (drone._maxSinkRate > drone._maxSpeed) {
throw new Error('max sink rate cannot be superior to max speed');
}
drone._maxOrientation = this.getMaxOrientation();
return;
};
/*
** Function called on every drone update, right before onUpdate AI script
*/
EnemyDroneAPI.prototype.internal_update = function (context, delta_time) {
context._speed += context._acceleration * delta_time / 1000;
if (context._speed > context._maxSpeed)
context._speed = context._maxSpeed;
if (context._speed < -context._maxSpeed)
context._speed = -context._maxSpeed;
var updateSpeed = context._speed * delta_time / 1000;
if (context._direction.x !== 0 ||
context._direction.y !== 0 ||
context._direction.z !== 0) {
context._controlMesh.position.addInPlace(
new BABYLON.Vector3(context._direction.x * updateSpeed,
context._direction.y * updateSpeed,
context._direction.z * updateSpeed));
}
var orientationValue = context._maxOrientation *
(context._speed / context._maxSpeed);
context._mesh.rotation = new BABYLON.Vector3(
orientationValue * context._direction.z, 0,
-orientationValue * context._direction.x);
context._controlMesh.computeWorldMatrix(true);
context._mesh.computeWorldMatrix(true);
return;
};
/*
** Function called on every drone update, right after onUpdate AI script
*/
EnemyDroneAPI.prototype.internal_post_update = function (drone) {
var _this = this, drone_position = drone.getCurrentPosition(), drone_info;
if (drone_position) {
drone_info = {
'altitudeRel' : drone_position.z,
'altitudeAbs' : _this._mapManager.getMapInfo().start_AMSL +
drone_position.z,
'latitude' : drone_position.x,
'longitude' : drone_position.y
};
_this._drone_dict_list[_this._id] = drone_info;
//broadcast drone info using internal msg
_this._gameManager._droneList.forEach(function (drone) {
if (drone.id !== _this._id) {
drone.internal_getMsg(drone_info, _this._id);
}
});
}
};
EnemyDroneAPI.prototype.setAltitude = function (drone, altitude) {
drone._targetCoordinates.z = altitude;
};
EnemyDroneAPI.prototype.setStartingPosition = function (drone, x, y, z) {
if (!drone._canPlay) {
if (z <= 0.05) {
z = 0.05;
}
drone._controlMesh.position = new BABYLON.Vector3(x, z, y);
}
drone._controlMesh.computeWorldMatrix(true);
drone._mesh.computeWorldMatrix(true);
};
EnemyDroneAPI.prototype.internal_getMsg = function (msg, id) {
this._drone_dict_list[id] = msg;
};
EnemyDroneAPI.prototype.internal_setTargetCoordinates =
function (drone, coordinates) {
if (!drone._canPlay) return;
var x = coordinates.x, y = coordinates.y, z = coordinates.z;
if (isNaN(x) || isNaN(y) || isNaN(z)) {
throw new Error('Target coordinates must be numbers');
}
x -= drone._controlMesh.position.x;
y -= drone._controlMesh.position.z;
z -= drone._controlMesh.position.y;
drone.setDirection(x, y, z);
};
EnemyDroneAPI.prototype.sendMsg = function (msg, to) {
var _this = this,
droneList = _this._gameManager._droneList;
_this._gameManager.delay(function () {
if (to < 0) {
// Send to all drones
droneList.forEach(function (drone) {
if (drone.infosMesh) {
try {
drone.onGetMsg(msg);
} catch (error) {
console.warn('Drone crashed on sendMsg due to error:', error);
drone._internal_crash();
}
}
});
} else {
// Send to specific drone
if (droneList[to].infosMesh) {
try {
droneList[to].onGetMsg(msg);
} catch (error) {
console.warn('Drone crashed on sendMsg due to error:', error);
droneList[to]._internal_crash();
}
}
}
}, _this._flight_parameters.latency.communication);
};
EnemyDroneAPI.prototype.log = function (msg) {
console.log("API say : " + msg);
};
EnemyDroneAPI.prototype.getGameParameter = function (name) {
if (["gameTime", "map"].includes(name)) {
return this._gameManager.gameParameter[name];
}
};
/*
** Enemy drone works with cartesian, no geo conversion
*/
EnemyDroneAPI.prototype.processCoordinates = function (x, y, z) {
if (isNaN(x) || isNaN(y) || isNaN(z)) {
throw new Error('Target coordinates must be numbers');
}
if (z > this._map_dict.start_AMSL) {
z -= this._map_dict.start_AMSL;
}
return {
'x': x,
'y': y,
'z': z
};
};
EnemyDroneAPI.prototype.getCurrentPosition = function (x, y, z) {
return this._mapManager.convertToGeoCoordinates(x, y, z);
};
EnemyDroneAPI.prototype.getDroneViewInfo = function (drone) {
var context = this, result = [], distance,
drone_position = drone.position, other_position;
function calculateDistance(a, b) {
return Math.sqrt(Math.pow((a.x - b.x), 2) + Math.pow((a.y - b.y), 2) +
Math.pow((a.z - b.z), 2));
}
context._gameManager._droneList_user.forEach(function (other) {
if (other.can_play) {
other_position = other.position;
distance = calculateDistance(drone_position, other_position);
if (distance <= VIEW_SCOPE) {
result.push({
position: other_position,
direction: other.direction,
rotation: other.rotation,
speed: other.speed,
target: other._targetCoordinates, //check
team: other.team
});
}
}
});
return result;
};
EnemyDroneAPI.prototype.getDroneAI = function () {
//interception math based on https://www.codeproject.com/Articles/990452/Interception-of-Two-Moving-Objects-in-D-Space
return 'var BASE_DISTANCE = 300;\n' +
'function calculateInterception(hunter_position, prey_position, hunter_speed, prey_speed, prey_velocity_vector) {\n' +
' var vector_from_drone, distance_to_prey, distance_to_prey_vector, a, b, c, t1, t2, interception_time, interception_point;\n' +
' function dot(a, b) {\n' +
' return a.map((x, i) => a[i] * b[i]).reduce((m, n) => m + n);\n' +
' }\n' +
' distance_to_prey_vector = [hunter_position.x - prey_position.x, hunter_position.y - prey_position.y, hunter_position.z - prey_position.z];\n' +
' distance_to_prey = distance(hunter_position, prey_position);\n' +
' a = hunter_speed * hunter_speed - prey_speed * prey_speed;\n' +
' b = 2 * dot(distance_to_prey_vector, prey_velocity_vector);\n' +
' c = - distance_to_prey * distance_to_prey;\n' +
' t1 = (-b + Math.sqrt(b * b - 4 * a * c)) / (2 * a);\n' +
' t2 = (-b - Math.sqrt(b * b - 4 * a * c)) / (2 * a);\n' +
' if (t1 > 0 && t2 > 0) {\n' +
' interception_time = Math.min( t1, t2 );\n' +
' } else {\n' +
' interception_time = Math.max( t1, t2 );\n' +
' }\n' +
' interception_point = [prey_position.x + prey_velocity_vector[0] * interception_time, prey_position.y + prey_velocity_vector[1] * interception_time, prey_position.z + prey_velocity_vector[2] * interception_time];\n' +
' if (isNaN(interception_point[0]) || isNaN(interception_point[1]) || isNaN(interception_point[2])) {\n' +
' return;\n' +
' }\n' +
' return interception_point;\n' +
'}\n' +
'function distance(a, b) {\n' +
' return Math.sqrt((a.x - b.x) ** 2 + (a.y - b.y) ** 2 + (a.z - b.z) ** 2);\n' +
'}\n' +
'\n' +
'me.onStart = function () {\n' +
' me.base = me.position;\n' +
' me.setDirection(0,0,0);\n' +
' return;\n' +
'\n' +
'};\n' +
'\n' +
'me.onUpdate = function (timestamp) {\n' +
' me.current_position = me.position;\n' +
' var drone_position, drone_velocity_vector, interception_point, drone_view,\n' +
' dist = distance(\n' +
' me.current_position,\n' +
' me.base\n' +
' );\n' +
// return to base point if drone is too far
' if (dist >= BASE_DISTANCE) {\n' +
' me.chasing = false;\n' +
' me.setTargetCoordinates(\n' +
' me.base.x,\n' +
' me.base.y,\n' +
' me.base.z\n' +
' );\n' +
' return;\n' +
' }\n' +
' drone_view = me.getDroneViewInfo();\n' +
' if (drone_view.length) {\n' +
' drone_position = drone_view[0].position;\n' +
' drone_velocity_vector = [drone_view[0].target.x - drone_position.x, drone_view[0].target.y - drone_position.y, drone_view[0].target.z - drone_position.z];\n' +
' interception_point = calculateInterception(me.current_position, drone_position, me.speed, drone_view[0].speed, drone_velocity_vector);\n' +
' if (!interception_point) {\n' +
' return;\n' +
' }\n' +
' me.chasing = true;\n' +
' me.setTargetCoordinates(interception_point[0], interception_point[1], interception_point[2]);\n' +
' }\n' +
// return to base point if drone is too far
' if (!me.chasing && dist <= 10) {\n' +
' me.setDirection(0,0,0);\n' +
' }\n' +
'};';
};
EnemyDroneAPI.prototype.getMinSpeed = function () {
return MIN_SPEED;
//return this._flight_parameters.drone.minSpeed;
};
EnemyDroneAPI.prototype.getMaxSpeed = function () {
return MAX_SPEED;
//return this._flight_parameters.drone.maxSpeed;
};
EnemyDroneAPI.prototype.getInitialSpeed = function () {
return DEFAULT_SPEED;
//return this._flight_parameters.drone.speed;
};
EnemyDroneAPI.prototype.getMaxDeceleration = function () {
return this._flight_parameters.drone.maxDeceleration;
};
EnemyDroneAPI.prototype.getMaxAcceleration = function () {
return this._flight_parameters.drone.maxAcceleration;
};
EnemyDroneAPI.prototype.getMaxOrientation = function () {
//TODO should be a game parameter (but how to force value to PI quarters?)
return Math.PI / 4;
};
EnemyDroneAPI.prototype.triggerParachute = function (drone) {
var drone_pos = drone.getCurrentPosition();
drone.setTargetCoordinates(drone_pos.x, drone_pos.y, 5);
};
EnemyDroneAPI.prototype.landed = function (drone) {
var drone_pos = drone.getCurrentPosition();
return Math.floor(drone_pos.z) < 10;
};
EnemyDroneAPI.prototype.exit = function () {
return;
};
EnemyDroneAPI.prototype.getInitialAltitude = function () {
return 0;
};
EnemyDroneAPI.prototype.getAltitudeAbs = function (altitude) {
return altitude;
};
EnemyDroneAPI.prototype.getMinHeight = function () {
return 0;
};
EnemyDroneAPI.prototype.getMaxHeight = function () {
return 800;
};
EnemyDroneAPI.prototype.getFlightParameters = function () {
return this._flight_parameters;
};
return EnemyDroneAPI;
}());
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/*global BABYLON, console*/
/*jslint nomen: true, indent: 2, maxlen: 80, todo: true */
/************************** FIXED WING DRONE API ****************************/
var FixedWingDroneAPI = /** @class */ (function () {
"use strict";
var DEFAULT_SPEED = 16,
EARTH_GRAVITY = 9.81,
LOITER_LIMIT = 30,
MAX_ACCELERATION = 6,
MAX_DECELERATION = 1,
MIN_SPEED = 12,
MAX_SPEED = 26,
MAX_ROLL = 35,
MIN_PITCH = -20,
MAX_PITCH = 25,
MAX_CLIMB_RATE = 8,
MAX_SINK_RATE = 3,
VIEW_SCOPE = 100;
//** CONSTRUCTOR
function FixedWingDroneAPI(gameManager, drone_info, flight_parameters, id) {
this._gameManager = gameManager;
this._mapManager = this._gameManager._mapManager;
this._map_dict = this._mapManager.getMapInfo();
this._flight_parameters = flight_parameters;
this._id = id;
this._drone_info = drone_info;
this._loiter_radius = 100;
//this._start_altitude = 0;
this._loiter_mode = false;
this._drone_dict_list = [];
}
/*
** Function called on start phase of the drone, just before onStart AI script
*/
FixedWingDroneAPI.prototype.internal_start = function (drone) {
drone._targetCoordinates = drone.getCurrentPosition();
drone._maxDeceleration = this.getMaxDeceleration();
if (drone._maxDeceleration <= 0) {
throw new Error('max deceleration must be superior to 0');
}
drone._maxAcceleration = this.getMaxAcceleration();
if (drone._maxAcceleration <= 0) {
throw new Error('max acceleration must be superior to 0');
}
drone._minSpeed = this.getMinSpeed();
if (drone._minSpeed <= 0) {
throw new Error('min speed must be superior to 0');
}
drone._maxSpeed = this.getMaxSpeed();
if (drone._minSpeed > drone._maxSpeed) {
throw new Error('min speed cannot be superior to max speed');
}
drone._speed = drone._targetSpeed = this.getInitialSpeed();
if (drone._speed < drone._minSpeed || drone._speed > drone._maxSpeed) {
throw new Error('Drone speed must be between min speed and max speed');
}
drone._minPitchAngle = this.getMinPitchAngle();
if (drone._minPitchAngle >= 0) {
throw new Error('min pitch angle must be inferior to 0');
}
drone._maxPitchAngle = this.getMaxPitchAngle();
if (drone._maxPitchAngle <= 0) {
throw new Error('max pitch angle must be superior to 0');
}
if (drone._minPitchAngle > drone._maxPitchAngle) {
throw new Error('min pitch angle cannot be superior to max pitch angle');
}
drone._maxRollAngle = this.getMaxRollAngle();
if (drone._maxRollAngle <= 0) {
throw new Error('max roll angle must be superior to 0');
}
drone._maxSinkRate = this.getMaxSinkRate();
if (drone._maxSinkRate <= 0) {
throw new Error('max sink rate must be superior to 0');
}
if (drone._maxSinkRate > drone._maxSpeed) {
throw new Error('max sink rate cannot be superior to max speed');
}
drone._maxClimbRate = this.getMaxClimbRate();
if (drone._maxClimbRate <= 0) {
throw new Error('max climb rate must be superior to 0');
}
if (drone._maxClimbRate > drone._maxSpeed) {
throw new Error('max climb rate cannot be superior to max speed');
}
drone._maxOrientation = this.getMaxOrientation();
return;
};
/*
** Function called on every drone update, right before onUpdate AI script
*/
FixedWingDroneAPI.prototype.internal_update = function (context, delta_time) {
var diff, newrot, orientationValue, rotStep, updateSpeed;
//TODO rotation
if (context._rotationTarget) {
rotStep = BABYLON.Vector3.Zero();
diff = context._rotationTarget.subtract(context._controlMesh.rotation);
rotStep.x = (diff.x >= 1) ? 1 : diff.x;
rotStep.y = (diff.y >= 1) ? 1 : diff.y;
rotStep.z = (diff.z >= 1) ? 1 : diff.z;
if (rotStep === BABYLON.Vector3.Zero()) {
context._rotationTarget = null;
return;
}
newrot = new BABYLON.Vector3(context._controlMesh.rotation.x +
(rotStep.x * context._rotationSpeed),
context._controlMesh.rotation.y +
(rotStep.y * context._rotationSpeed),
context._controlMesh.rotation.z +
(rotStep.z * context._rotationSpeed)
);
context._controlMesh.rotation = newrot;
}
this._updateSpeed(context, delta_time);
this._updateDirection(context, delta_time);
updateSpeed = context._speed * delta_time / 1000;
if (context._direction.x !== 0 ||
context._direction.y !== 0 ||
context._direction.z !== 0) {
context._controlMesh.position.addInPlace(new BABYLON.Vector3(
context._direction.x * updateSpeed,
context._direction.y * updateSpeed,
context._direction.z * updateSpeed
));
}
//TODO rotation
orientationValue = context._maxOrientation *
(context._speed / context._maxSpeed);
context._mesh.rotation =
new BABYLON.Vector3(orientationValue * context._direction.z, 0,
-orientationValue * context._direction.x);
context._controlMesh.computeWorldMatrix(true);
context._mesh.computeWorldMatrix(true);
};
/*
** Function called on every drone update, right after onUpdate AI script
*/
FixedWingDroneAPI.prototype.internal_post_update = function (drone) {
var _this = this, drone_position = drone.getCurrentPosition(), drone_info;
/*if (_this._start_altitude > 0) { //TODO move start_altitude here
_this.reachAltitude(drone);
}*/
if (drone_position) {
drone_info = {
'altitudeRel' : drone_position.z,
'altitudeAbs' : _this._mapManager.getMapInfo().start_AMSL +
drone_position.z,
'latitude' : drone_position.x,
'longitude' : drone_position.y,
'yaw': drone.getYaw(),
'speed': drone.getAirSpeed(),
'climbRate': drone.getClimbRate()
};
_this._drone_dict_list[_this._id] = drone_info;
//broadcast drone info using internal msg
_this._gameManager._droneList.forEach(function (drone) {
if (drone.id !== _this._id) {
drone.internal_getMsg(drone_info, _this._id);
}
});
}
};
FixedWingDroneAPI.prototype._updateSpeed = function (drone, delta_time) {
var speed = drone.getAirSpeed(), speedDiff, speedUpdate;
if (speed !== this._targetSpeed) {
speedDiff = this._targetSpeed - speed;
speedUpdate = drone._acceleration * delta_time / 1000;
if (Math.abs(speedDiff) < Math.abs(speedUpdate)) {
drone._speed = this._targetSpeed;
drone._acceleration = 0;
} else {
drone._speed += speedUpdate;
}
}
};
FixedWingDroneAPI.prototype._updateDirection = function (drone, delta_time) {
var horizontalCoeff, newX, newY, newZ, tangentYaw;
if (this._loiter_mode && Math.sqrt(
Math.pow(drone._targetCoordinates.x - drone.position.x, 2) +
Math.pow(drone._targetCoordinates.y - drone.position.y, 2)
) <= this._loiter_radius) {
tangentYaw = this._computeBearing(
drone.position.x,
drone.position.y,
drone._targetCoordinates.x,
drone._targetCoordinates.y
) - 90;
// trigonometric circle is east oriented, yaw angle is clockwise
tangentYaw = this._toRad(-tangentYaw + 90);
newX = Math.cos(tangentYaw);
newZ = Math.sin(tangentYaw);
} else {
[newX, newZ] = this._getNewYaw(drone, delta_time);
}
newY = this._getNewAltitude(drone);
horizontalCoeff = Math.sqrt(
(
Math.pow(drone.getAirSpeed(), 2) - Math.pow(newY, 2)
) / (
Math.pow(newX, 2) + Math.pow(newZ, 2)
)
);
newX *= horizontalCoeff;
newZ *= horizontalCoeff;
// swap y and z axis so z axis represents altitude
drone.setDirection(newX, newZ, newY);
};
FixedWingDroneAPI.prototype._getNewYaw = function (drone, delta_time) {
// swap y and z axis so z axis represents altitude
var bearing = this._computeBearing(
drone.position.x,
drone.position.y,
drone._targetCoordinates.x,
drone._targetCoordinates.y
),
yaw = drone.getYaw(),
yawDiff = this._computeYawDiff(yaw, bearing),
yawUpdate = this.getYawVelocity(drone) * delta_time / 1000;
if (yawUpdate >= Math.abs(yawDiff)) {
yawUpdate = yawDiff;
} else if (yawDiff < 0) {
yawUpdate *= -1;
}
yaw += yawUpdate;
// trigonometric circle is east oriented, yaw angle is clockwise
yaw = this._toRad(-yaw + 90);
return [Math.cos(yaw), Math.sin(yaw)];
};
FixedWingDroneAPI.prototype._getNewAltitude = function (drone) {
// swap y and z axis so z axis represents altitude
var altitudeDiff = drone._targetCoordinates.z - drone.position.z,
verticalSpeed;
if (altitudeDiff >= 0) {
verticalSpeed = this._computeVerticalSpeed(
altitudeDiff,
this.getMaxClimbRate(),
drone.getAirSpeed(),
this.getMaxPitchAngle()
);
} else {
verticalSpeed = -this._computeVerticalSpeed(
Math.abs(altitudeDiff),
this.getMaxSinkRate(),
drone.getAirSpeed(),
-this.getMinPitchAngle()
);
}
return verticalSpeed;
};
FixedWingDroneAPI.prototype.setRotation = function (drone, x, y, z) {
//TODO rotation
drone._rotationTarget = new BABYLON.Vector3(x, z, y);
};
FixedWingDroneAPI.prototype.setRotationBy = function (drone, x, y, z) {
//TODO rotation
drone._rotationTarget = new BABYLON.Vector3(drone.rotation.x + x,
drone.rotation.y + z,
drone.rotation.z + y);
};
FixedWingDroneAPI.prototype.setSpeed = function (drone, speed) {
this._targetSpeed = Math.max(
Math.min(speed, this.getMaxSpeed()),
this.getMinSpeed()
);
drone._acceleration = (this._targetSpeed > drone.getAirSpeed()) ?
this.getMaxAcceleration() : -this.getMaxDeceleration();
};
FixedWingDroneAPI.prototype.setStartingPosition = function (drone, x, y, z) {
if (!drone._canPlay) {
if (z <= 0.05) {
z = 0.05;
}
drone._controlMesh.position = new BABYLON.Vector3(x, z, y);
}
drone._controlMesh.computeWorldMatrix(true);
drone._mesh.computeWorldMatrix(true);
};
FixedWingDroneAPI.prototype.internal_getMsg = function (msg, id) {
this._drone_dict_list[id] = msg;
};
FixedWingDroneAPI.prototype.internal_setTargetCoordinates =
function (drone, coordinates, radius) {
if (radius) {
this._loiter_mode = true;
if (radius >= LOITER_LIMIT) {
this._loiter_radius = radius;
}
} else {
this._loiter_mode = false;
}
};
FixedWingDroneAPI.prototype.sendMsg = function (msg, to) {
var _this = this,
droneList = _this._gameManager._droneList;
_this._gameManager.delay(function () {
if (to < 0) {
// Send to all drones
droneList.forEach(function (drone) {
if (drone.infosMesh) {
try {
drone.onGetMsg(msg);
} catch (error) {
console.warn('Drone crashed on sendMsg due to error:', error);
drone._internal_crash();
}
}
});
} else {
// Send to specific drone
if (droneList[to].infosMesh) {
try {
droneList[to].onGetMsg(msg);
} catch (error) {
console.warn('Drone crashed on sendMsg due to error:', error);
droneList[to]._internal_crash();
}
}
}
}, _this._flight_parameters.latency.communication);
};
FixedWingDroneAPI.prototype.log = function (msg) {
console.log("API say : " + msg);
};
FixedWingDroneAPI.prototype.getGameParameter = function (name) {
if (["gameTime", "map"].includes(name)) {
return this._gameManager.gameParameter[name];
}
};
/*
** Converts geo latitude-longitud coordinates (º) to x,y plane coordinates (m)
*/
FixedWingDroneAPI.prototype.processCoordinates = function (lat, lon, z) {
if (isNaN(lat) || isNaN(lon) || isNaN(z)) {
throw new Error('Target coordinates must be numbers');
}
var point = this._mapManager.toLocalCoordinates(lat, lon,
this._map_dict.map_size),
position = this._mapManager.normalize(point.x, point.y, this._map_dict);
if (z > this._map_dict.start_AMSL) {
z -= this._map_dict.start_AMSL;
}
return {
x: position[0],
y: position[1],
z: z
};
};
FixedWingDroneAPI.prototype.getCurrentPosition = function (x, y, z) {
return this._mapManager.convertToGeoCoordinates(x, y, z, this._map_dict);
};
FixedWingDroneAPI.prototype.getDroneViewInfo = function (drone) {
var context = this, result = { "obstacles": [], "drones": [] }, distance,
other_position, drone_position = drone.getCurrentPosition();
function calculateDistance(a, b, _this) {
return _this._mapManager.latLonDistance([a.x, a.y], [b.x, b.y]);
}
context._gameManager._droneList.forEach(function (other) {
if (other.can_play && drone.id != other.id) {
other_position = other.getCurrentPosition();
distance = calculateDistance(drone_position, other_position, context);
if (distance <= VIEW_SCOPE) {
result.drones.push({
position: drone.getCurrentPosition(),
direction: drone.direction,
rotation: drone.rotation,
speed: drone.speed,
team: drone.team
});
}
}
});
context._map_dict.geo_obstacle_list.forEach(function (obstacle) {
distance = calculateDistance(drone_position, obstacle.position, context);
if (distance <= VIEW_SCOPE) {
result.obstacles.push(obstacle);
}
});
if (drone.__is_getting_drone_view !== true) {
drone.__is_getting_drone_view = true;
context._gameManager.delay(function () {
drone.__is_getting_drone_view = false;
try {
drone.onDroneViewInfo(result);
} catch (error) {
console.warn('Drone crashed on drone view due to error:', error);
drone._internal_crash();
}
}, 1000);
}
};
FixedWingDroneAPI.prototype.getDroneAI = function () {
return null;
};
FixedWingDroneAPI.prototype.getMinSpeed = function () {
return this._flight_parameters.drone.minSpeed;
};
FixedWingDroneAPI.prototype.getMaxSpeed = function () {
return this._flight_parameters.drone.maxSpeed;
};
FixedWingDroneAPI.prototype.getInitialSpeed = function () {
return this._flight_parameters.drone.speed;
};
FixedWingDroneAPI.prototype.getMaxDeceleration = function () {
return this._flight_parameters.drone.maxDeceleration;
};
FixedWingDroneAPI.prototype.getMaxAcceleration = function () {
return this._flight_parameters.drone.maxAcceleration;
};
FixedWingDroneAPI.prototype.getMinPitchAngle = function () {
return this._flight_parameters.drone.minPitchAngle;
};
FixedWingDroneAPI.prototype.getMaxPitchAngle = function () {
return this._flight_parameters.drone.maxPitchAngle;
};
FixedWingDroneAPI.prototype.getMaxRollAngle = function () {
return this._flight_parameters.drone.maxRoll;
};
FixedWingDroneAPI.prototype.getMaxSinkRate = function () {
return this._flight_parameters.drone.maxSinkRate;
};
FixedWingDroneAPI.prototype.getMaxClimbRate = function () {
return this._flight_parameters.drone.maxClimbRate;
};
FixedWingDroneAPI.prototype.getMaxOrientation = function () {
//TODO should be a game parameter (but how to force value to PI quarters?)
return Math.PI / 4;
};
FixedWingDroneAPI.prototype.getYawVelocity = function (drone) {
return 360 * EARTH_GRAVITY *
Math.tan(this._toRad(this.getMaxRollAngle())) /
(2 * Math.PI * drone.getAirSpeed());
};
FixedWingDroneAPI.prototype.getYaw = function (drone) {
var direction = drone.worldDirection;
return this._computeBearing(0, 0, direction.x, direction.z);
};
FixedWingDroneAPI.prototype._computeBearing = function (x1, z1, x2, z2) {
return this._toDeg(Math.atan2(x2 - x1, z2 - z1));
};
FixedWingDroneAPI.prototype._computeYawDiff = function (yaw1, yaw2) {
var diff = yaw2 - yaw1;
diff += (diff > 180) ? -360 : (diff < -180) ? 360 : 0;
return diff;
};
FixedWingDroneAPI.prototype._computeVerticalSpeed =
function (altitude_diff, max_climb_rate, speed, max_pitch) {
var maxVerticalSpeed =
Math.min(altitude_diff, Math.min(max_climb_rate, speed));
return (this._toDeg(Math.asin(maxVerticalSpeed / speed)) > max_pitch) ?
speed * Math.sin(this._toRad(max_pitch))
: maxVerticalSpeed;
};
FixedWingDroneAPI.prototype._toRad = function (angle) {
return angle * Math.PI / 180;
};
FixedWingDroneAPI.prototype._toDeg = function (angle) {
return angle * 180 / Math.PI;
};
FixedWingDroneAPI.prototype.getClimbRate = function (drone) {
return drone.worldDirection.y * drone.getAirSpeed();
};
FixedWingDroneAPI.prototype.getGroundSpeed = function (drone) {
var direction = drone.worldDirection;
return Math.sqrt(
Math.pow(direction.x * drone.getAirSpeed(), 2) +
Math.pow(direction.z * drone.getAirSpeed(), 2)
);
};
FixedWingDroneAPI.prototype.triggerParachute = function (drone) {
var drone_pos = drone.getCurrentPosition();
drone.setTargetCoordinates(drone_pos.x, drone_pos.y, 5);
};
FixedWingDroneAPI.prototype.landed = function (drone) {
var drone_pos = drone.getCurrentPosition();
return Math.floor(drone_pos.z) < 10;
};
FixedWingDroneAPI.prototype.exit = function () {
return;
};
FixedWingDroneAPI.prototype.getInitialAltitude = function () {
return this._map_dict.start_AMSL;
};
FixedWingDroneAPI.prototype.getAltitudeAbs = function (altitude) {
return altitude + this._map_dict.start_AMSL;
};
FixedWingDroneAPI.prototype.getMinHeight = function () {
return 0;
};
FixedWingDroneAPI.prototype.getMaxHeight = function () {
return 800;
};
FixedWingDroneAPI.prototype.getFlightParameters = function () {
return this._flight_parameters;
};
return FixedWingDroneAPI;
}());
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/*global BABYLON, RSVP, console, FixedWingDroneAPI, EnemyDroneAPI, document*/
/*jslint nomen: true, indent: 2, maxlen: 80, todo: true,
unparam: true */
var GAMEPARAMETERS = {}, TEAM_USER = "user", TEAM_ENEMY = "enemy";
//for DEBUG/TEST mode
var baseLogFunction = console.log, console_log = "";
/******************************* DRONE MANAGER ********************************/
var DroneManager = /** @class */ (function () {
"use strict";
//** CONSTRUCTOR
function DroneManager(scene, id, API, team) {
this._mesh = null;
this._controlMesh = null;
this._canPlay = false;
this._canCommunicate = false;
this._maxDeceleration = 0;
this._maxAcceleration = 0;
this._minSpeed = 0;
this._maxSpeed = 0;
this._minPitchAngle = 0;
this._maxPitchAngle = 0;
this._maxRollAngle = 0;
this._maxSinkRate = 0;
this._maxClimbRate = 0;
this._maxOrientation = 0;
this._speed = 0;
this._acceleration = 0;
this._direction = new BABYLON.Vector3(0, 0, 1); // North
this._rotationSpeed = 0.4;
this._scene = scene;
this._canUpdate = true;
this._id = id;
this._team = team;
this._API = API; // var API created on AI evel
this._score = 0;
// Create the control mesh
this._controlMesh = BABYLON.Mesh.CreateBox(
"droneControl_" + id,
0.01,
this._scene
);
this._controlMesh.isVisible = false;
this._controlMesh.computeWorldMatrix(true);
// Create the mesh from the drone prefab
this._mesh = DroneManager.Prefab.clone("drone_" + id, this._controlMesh);
this._mesh.position = BABYLON.Vector3.Zero();
this._mesh.isVisible = false;
this._mesh.computeWorldMatrix(true);
// Get the back collider
this._mesh.getChildMeshes().forEach(function (mesh) {
mesh.isVisible = true;
});
if (!DroneManager.PrefabBlueMat) {
DroneManager.PrefabBlueMat =
new BABYLON.StandardMaterial("blueTeamMat", scene);
DroneManager.PrefabBlueMat.diffuseTexture =
new BABYLON.Texture("assets/drone/drone_bleu.jpg", scene);
}
}
DroneManager.prototype._swapAxe = function (vector) {
// swap y and z axis so z axis represents altitude
return new BABYLON.Vector3(vector.x, vector.z, vector.y);
};
Object.defineProperty(DroneManager.prototype, "drone_dict", {
get: function () { return this._API._drone_dict_list; },
enumerable: true,
configurable: true
});
Object.defineProperty(DroneManager.prototype, "can_play", {
get: function () { return this._canPlay; },
set: function (value) { this._canPlay = value; },
enumerable: true,
configurable: true
});
Object.defineProperty(DroneManager.prototype, "id", {
get: function () { return this._id; },
enumerable: true,
configurable: true
});
Object.defineProperty(DroneManager.prototype, "score", {
get: function () { return this._score; },
set: function (value) { this._score = value; },
enumerable: true,
configurable: true
});
Object.defineProperty(DroneManager.prototype, "team", {
get: function () { return this._team; },
enumerable: true,
configurable: true
});
Object.defineProperty(DroneManager.prototype, "colliderMesh", {
get: function () { return this._mesh; },
enumerable: true,
configurable: true
});
Object.defineProperty(DroneManager.prototype, "infosMesh", {
get: function () { return this._controlMesh; },
enumerable: true,
configurable: true
});
// swap y and z axis so z axis represents altitude
Object.defineProperty(DroneManager.prototype, "position", {
get: function () {
if (this._controlMesh !== null) {
return this._swapAxe(this._controlMesh.position);
}
return null;
},
enumerable: true,
configurable: true
});
Object.defineProperty(DroneManager.prototype, "speed", {
get: function () { return this._speed; },
enumerable: true,
configurable: true
});
// swap y and z axis so z axis represents altitude
Object.defineProperty(DroneManager.prototype, "direction", {
get: function () { return this._swapAxe(this._direction); },
enumerable: true,
configurable: true
});
Object.defineProperty(DroneManager.prototype, "worldDirection", {
get: function () {
return new BABYLON.Vector3(
this._direction.x,
this._direction.y,
this._direction.z
);
},
enumerable: true,
configurable: true
});
DroneManager.prototype.internal_start = function () {
this._API.internal_start(this);
this._canPlay = true;
this._canCommunicate = true;
try {
return this.onStart();
} catch (error) {
console.warn('Drone crashed on start due to error:', error);
this._internal_crash(error);
}
};
/**
* Set a target point to move
*/
DroneManager.prototype.setTargetCoordinates = function (x, y, z) {
this._internal_setTargetCoordinates(x, y, z);
};
DroneManager.prototype._internal_setTargetCoordinates =
function (x, y, z, radius) {
if (!this._canPlay) {
return;
}
//convert real geo-coordinates to virtual x-y coordinates
this._targetCoordinates = this._API.processCoordinates(x, y, z);
return this._API.internal_setTargetCoordinates(
this,
this._targetCoordinates,
radius
);
};
/**
* Returns the list of things a drone "sees"
*/
DroneManager.prototype.getDroneViewInfo = function () {
var context = this;
if (this._controlMesh) {
return context._API.getDroneViewInfo(context);
}
return;
};
DroneManager.prototype.internal_update = function (delta_time) {
var context = this;
if (this._controlMesh) {
context._API.internal_update(context, delta_time);
if (context._canUpdate) {
context._canUpdate = false;
return new RSVP.Queue()
.push(function () {
return context.onUpdate(context._API._gameManager._game_duration);
})
.push(function () {
context._canUpdate = true;
}, function (error) {
console.warn('Drone crashed on update due to error:', error);
context._internal_crash(error);
})
.push(function () {
context._API.internal_post_update(context);
})
.push(undefined, function (error) {
console.warn('Drone crashed on update due to error:', error);
context._internal_crash(error);
});
}
return;
}
return;
};
DroneManager.prototype._internal_crash = function (error) {
this._canCommunicate = false;
this._controlMesh = null;
this._mesh = null;
this._canPlay = false;
if (error) {
this._API._gameManager.logError(this, error);
}
this.onTouched();
};
DroneManager.prototype.setStartingPosition = function (x, y, z) {
if (isNaN(x) || isNaN(y) || isNaN(z)) {
throw new Error('Position coordinates must be numbers');
}
return this._API.setStartingPosition(this, x, y, z);
};
DroneManager.prototype.setAirSpeed = function (speed) {
if (!this._canPlay) {
return;
}
if (isNaN(speed)) {
throw new Error('Speed must be a number');
}
return this._API.setSpeed(this, speed);
};
DroneManager.prototype.setDirection = function (x, y, z) {
if (!this._canPlay) {
return;
}
if (isNaN(x) || isNaN(y) || isNaN(z)) {
throw new Error('Direction coordinates must be numbers');
}
// swap y and z axis so z axis represents altitude
this._direction = new BABYLON.Vector3(x, z, y).normalize();
};
//TODO rotation
DroneManager.prototype.setRotation = function (x, y, z) {
if (!this._canPlay) {
return;
}
return this._API.setRotation(this, x, y, z);
};
DroneManager.prototype.setRotationBy = function (x, y, z) {
if (!this._canPlay) {
return;
}
return this._API.setRotation(this, x, y, z);
};
/**
* Send a message to drones
* @param msg The message to send
* @param id The targeted drone. -1 or nothing to broadcast
*/
DroneManager.prototype.sendMsg = function (msg, id) {
var _this = this;
if (!this._canCommunicate) {
return;
}
if (!id || id < 0) {
id = -1;
}
if (_this.infosMesh) {
return _this._API.sendMsg(JSON.parse(JSON.stringify(msg)), id);
}
};
/**
* Handle internal get msg
* @param msg The message to send
* @param id of the sender
*/
DroneManager.prototype.internal_getMsg = function (msg, id) {
return this._API.internal_getMsg(msg, id);
};
/** Perform a console.log with drone id + the message */
DroneManager.prototype.log = function (msg) { return msg; };
DroneManager.prototype.getMaxHeight = function () {
return this._API.getMaxHeight();
};
DroneManager.prototype.getMinHeight = function () {
return this._API.getMinHeight();
};
DroneManager.prototype.getInitialAltitude = function () {
return this._API.getInitialAltitude();
};
DroneManager.prototype.getAltitudeAbs = function () {
if (this._controlMesh) {
var altitude = this._controlMesh.position.y;
return this._API.getAltitudeAbs(altitude);
}
return null;
};
/**
* Get a game parameter by name
* @param name Name of the parameter to retrieve
*/
DroneManager.prototype.getGameParameter = function (name) {
if (!this._canCommunicate) {
return;
}
return this._API.getGameParameter(name);
};
DroneManager.prototype.getCurrentPosition = function () {
if (this._controlMesh) {
// swap y and z axis so z axis represents altitude
return this._API.getCurrentPosition(
this._controlMesh.position.x,
this._controlMesh.position.z,
this._controlMesh.position.y
);
}
return null;
};
/**
* Make the drone loiter (circle with a set radius)
*/
DroneManager.prototype.loiter = function (x, y, z, radius) {
this._internal_setTargetCoordinates(x, y, z, radius);
};
DroneManager.prototype.getFlightParameters = function () {
if (this._API.getFlightParameters) {
return this._API.getFlightParameters();
}
return null;
};
DroneManager.prototype.getYaw = function () {
if (typeof this._API.getYaw !== "undefined") {
return this._API.getYaw(this);
}
return;
};
DroneManager.prototype.getAirSpeed = function () {
return this._speed;
};
DroneManager.prototype.getGroundSpeed = function () {
if (typeof this._API.getGroundSpeed !== "undefined") {
return this._API.getGroundSpeed(this);
}
return;
};
DroneManager.prototype.getClimbRate = function () {
if (typeof this._API.getClimbRate !== "undefined") {
return this._API.getClimbRate(this);
}
return;
};
DroneManager.prototype.getSinkRate = function () {
if (typeof this._API.getSinkRate !== "undefined") {
return this._API.getSinkRate(this);
}
return;
};
DroneManager.prototype.triggerParachute = function () {
return this._API.triggerParachute(this);
};
DroneManager.prototype.exit = function () {
this._internal_crash();
return this._API.exit();
};
DroneManager.prototype.landed = function () {
return this._API.landed(this);
};
/**
* Set the drone last checkpoint reached
* @param checkpoint to be set
*/
DroneManager.prototype.setCheckpoint = function (checkpoint) {
//TODO
return checkpoint;
};
/**
* Function called on game start
*/
DroneManager.prototype.onStart = function () { return; };
/**
* Function called on game update
* @param timestamp The tic value
*/
DroneManager.prototype.onUpdate = function () { return; };
/**
* Function called when drone crashes
*/
DroneManager.prototype.onTouched = function () { return; };
/**
* Function called when a message is received
* @param msg The message
*/
DroneManager.prototype.onGetMsg = function () { return; };
/**
* Function called when drone finished processing drone view
* (as result of getDroneViewInfo call)
*/
DroneManager.prototype.onDroneViewInfo = function (drone_view) { return; };
return DroneManager;
}());
/******************************************************************************/
/******************************** MAP MANAGER *********************************/
var MapManager = /** @class */ (function () {
"use strict";
//random geo-point:
var MIN_LAT = 45.64,
MIN_LON = 14.253,
EPSILON = 9.9,
START_Z = 15,
R = 6371e3;
function calculateMapInfo(map, map_dict) {
var min_lat = map_dict.min_lat || MIN_LAT,
min_lon = map_dict.min_lon || MIN_LON,
offset = map.latLonOffset(min_lat, min_lon, map_dict.map_size),
max_lat = offset[0],
max_lon = offset[1],
starting_point = map_dict.map_size / 2 * -0.75,
local_min = map.toLocalCoordinates(min_lat, min_lon, map_dict.map_size),
local_max = map.toLocalCoordinates(max_lat, max_lon, map_dict.map_size);
map.map_info = {
"depth": map_dict.map_size,
"width": map_dict.map_size,
"map_size": map_dict.map_size,
"min_lat": min_lat,
"min_lon": min_lon,
"max_lat": max_lat,
"max_lon": max_lon,
"min_x": local_min.x,
"min_y": local_min.y,
"max_x": local_max.x,
"max_y": local_max.y,
"height": map_dict.height,
"start_AMSL": map_dict.start_AMSL,
"flag_list": map_dict.flag_list,
"geo_flag_list": [],
"flag_distance_epsilon": map_dict.flag_distance_epsilon || EPSILON,
"obstacle_list": map_dict.obstacle_list,
"geo_obstacle_list": [],
"initial_position": {
"x": 0,
"y": starting_point,
"z": START_Z
}
};
map_dict.flag_list.forEach(function (flag_info, index) {
map.map_info.geo_flag_list.push(map.convertToGeoCoordinates(
flag_info.position.x,
flag_info.position.y,
flag_info.position.z
));
});
map_dict.obstacle_list.forEach(function (obstacle_info, index) {
var geo_obstacle = {};
Object.assign(geo_obstacle, obstacle_info);
geo_obstacle.position = map.convertToGeoCoordinates(
obstacle_info.position.x,
obstacle_info.position.y,
obstacle_info.position.z
);
map.map_info.geo_obstacle_list.push(geo_obstacle);
});
}
//** CONSTRUCTOR
function MapManager(scene) {
var _this = this, max_sky, skybox, skyboxMat, largeGroundMat, flag_material,
largeGroundBottom, width, depth, terrain, max, flag_a, flag_b, mast, flag,
count = 0, new_obstacle;
calculateMapInfo(_this, GAMEPARAMETERS.map);
max = _this.map_info.width;
if (_this.map_info.depth > max) {
max = _this.map_info.depth;
}
if (_this.map_info.height > max) {
max = _this.map_info.height;
}
max = max < _this.map_info.depth ? _this.map_info.depth : max;
// Skybox
max_sky = (max * 15 < 20000) ? max * 15 : 20000; //skybox scene limit
skybox = BABYLON.MeshBuilder.CreateBox("skyBox", { size: max_sky }, scene);
skyboxMat = new BABYLON.StandardMaterial("skybox", scene);
skyboxMat.backFaceCulling = false;
skyboxMat.disableLighting = true;
skybox.material = skyboxMat;
skybox.infiniteDistance = true;
skyboxMat.disableLighting = true;
skyboxMat.reflectionTexture = new BABYLON.CubeTexture("./assets/skybox/sky",
scene);
skyboxMat.reflectionTexture.coordinatesMode = BABYLON.Texture.SKYBOX_MODE;
skybox.renderingGroupId = 0;
// Plane from bottom
largeGroundMat = new BABYLON.StandardMaterial("largeGroundMat", scene);
largeGroundMat.specularColor = BABYLON.Color3.Black();
largeGroundMat.alpha = 0.4;
largeGroundBottom = BABYLON.Mesh.CreatePlane("largeGroundBottom",
max * 11, scene);
largeGroundBottom.position.y = -0.01;
largeGroundBottom.rotation.x = -Math.PI / 2;
largeGroundBottom.rotation.y = Math.PI;
largeGroundBottom.material = largeGroundMat;
largeGroundBottom.renderingGroupId = 1;
// Terrain
// Give map some margin from the flight limits
width = _this.map_info.width * 1.10;
depth = _this.map_info.depth * 1.10;
//height = _this.map_info.height;
terrain = scene.getMeshByName("terrain001");
terrain.isVisible = true;
terrain.position = BABYLON.Vector3.Zero();
terrain.scaling = new BABYLON.Vector3(depth / 50000, depth / 50000,
width / 50000);
// Obstacles
_this._obstacle_list = [];
_this.map_info.obstacle_list.forEach(function (obstacle) {
switch (obstacle.type) {
case "box":
new_obstacle = BABYLON.MeshBuilder.CreateBox("obs_" + count,
{ 'size': 1 }, scene);
break;
case "cylinder":
new_obstacle = BABYLON.MeshBuilder.CreateCylinder("obs_" + count, {
'diameterBottom': obstacle.diameterBottom,
'diameterTop': obstacle.diameterTop,
'height': 1
}, scene);
break;
case "sphere":
new_obstacle = BABYLON.MeshBuilder.CreateSphere("obs_" + count, {
'diameterX': obstacle.scale.x,
'diameterY': obstacle.scale.z,
'diameterZ': obstacle.scale.y
}, scene);
break;
default:
return;
}
new_obstacle.type = obstacle.type;
var convertion = Math.PI / 180;
if ("position" in obstacle)
new_obstacle.position = new BABYLON.Vector3(obstacle.position.x,
obstacle.position.z,
obstacle.position.y);
if ("rotation" in obstacle)
new_obstacle.rotation =
new BABYLON.Vector3(obstacle.rotation.x * convertion,
obstacle.rotation.z * convertion,
obstacle.rotation.y * convertion);
if ("scale" in obstacle)
new_obstacle.scaling = new BABYLON.Vector3(obstacle.scale.x,
obstacle.scale.z,
obstacle.scale.y);
var obs_material = new BABYLON.StandardMaterial("obsmat_" + count, scene);
obs_material.alpha = 1;
obs_material.diffuseColor = new BABYLON.Color3(255, 153, 0);
new_obstacle.material = obs_material;
_this._obstacle_list.push(new_obstacle);
count++;
});
// Flags
_this._flag_list = [];
var FLAG_SIZE = {
'x': 1,
'y': 1,
'z': 6
};
_this.map_info.flag_list.forEach(function (flag_info, index) {
flag_material = new BABYLON.StandardMaterial("flag_mat_" + index, scene);
flag_material.alpha = 1;
flag_material.diffuseColor = BABYLON.Color3.Green();
flag_a = BABYLON.MeshBuilder.CreateDisc("flag_a_" + index,
{radius: 7, tessellation: 3},
scene);
flag_a.material = flag_material;
flag_a.position = new BABYLON.Vector3(
flag_info.position.x + 1,
FLAG_SIZE.z + 1, //swap
flag_info.position.y - 1
);
flag_a.rotation = new BABYLON.Vector3(0, 1, 0);
flag_b = BABYLON.MeshBuilder.CreateDisc("flag_b_" + index,
{radius: 3, tessellation: 3},
scene);
flag_b.material = flag_material;
flag_b.position = new BABYLON.Vector3(
flag_info.position.x - 1,
FLAG_SIZE.z + 1, //swap
flag_info.position.y + 1
);
flag_b.rotation = new BABYLON.Vector3(0, 4, 0);
mast = BABYLON.MeshBuilder.CreateBox("mast_" + index,
{ 'size': 1 }, scene);
mast.position = new BABYLON.Vector3(
flag_info.position.x,
FLAG_SIZE.z / 2, //swap
flag_info.position.y
);
mast.scaling = new BABYLON.Vector3(
FLAG_SIZE.x,
FLAG_SIZE.z, //swap
FLAG_SIZE.y);
mast.material = flag_material;
flag = BABYLON.Mesh.MergeMeshes([flag_a, flag_b, mast]);
flag.id = index;
//flag.weight = _this.map_info.flag_weight;
flag.location = flag_info.position;
flag.drone_collider_list = [];
_this._flag_list.push(flag);
});
}
MapManager.prototype.getMapInfo = function () {
return this.map_info;
};
MapManager.prototype.latLonOffset = function (lat, lon, offset_in_mt) {
var R = 6371e3, //Earth radius
lat_offset = offset_in_mt / R,
lon_offset = offset_in_mt / (R * Math.cos(Math.PI * lat / 180));
return [lat + lat_offset * 180 / Math.PI,
lon + lon_offset * 180 / Math.PI];
};
MapManager.prototype.toLocalCoordinates = function (lat, lon, map_size) {
return {
"x": (map_size / 360.0) * (180 + lon),
"y": (map_size / 180.0) * (90 - lat)
};
};
MapManager.prototype.latLonDistance = function (c1, c2) {
var q1 = c1[0] * Math.PI / 180,
q2 = c2[0] * Math.PI / 180,
dq = (c2[0] - c1[0]) * Math.PI / 180,
dl = (c2[1] - c1[1]) * Math.PI / 180,
a = Math.sin(dq / 2) * Math.sin(dq / 2) +
Math.cos(q1) * Math.cos(q2) *
Math.sin(dl / 2) * Math.sin(dl / 2),
c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a));
return R * c;
};
MapManager.prototype.normalize = function (x, y, map_dict) {
var n_x = (x - map_dict.min_x) / (map_dict.max_x - map_dict.min_x),
n_y = (y - map_dict.min_y) / (map_dict.max_y - map_dict.min_y);
return [n_x * 1000 - map_dict.width / 2,
n_y * 1000 - map_dict.depth / 2];
};
MapManager.prototype.convertToGeoCoordinates = function (x, y, z) {
var map_dict = this.map_info,
lon = x + map_dict.width / 2,
lat = y + map_dict.depth / 2;
lon = lon / 1000;
lon = lon * (map_dict.max_x - map_dict.min_x) +
map_dict.min_x;
lon = lon / (map_dict.width / 360.0) - 180;
lat = lat / 1000;
lat = lat * (map_dict.max_y - map_dict.min_y) +
map_dict.min_y;
lat = 90 - lat / (map_dict.depth / 180.0);
return {
x: lat,
y: lon,
z: z
};
};
return MapManager;
}());
/******************************************************************************/
/******************************** GAME MANAGER ********************************/
var GameManager = /** @class */ (function () {
"use strict";
// *** CONSTRUCTOR ***
function GameManager(canvas, game_parameters_json) {
var drone, header_list, drone_count;
this._canvas = canvas;
this._canvas_width = canvas.width;
this._canvas_height = canvas.height;
this._scene = null;
this._engine = null;
this._droneList = [];
this._droneList_user = [];
this._droneList_enemy = [];
this._canUpdate = false;
this._max_step_animation_frame = game_parameters_json.simulation_speed;
if (!this._max_step_animation_frame) { this._max_step_animation_frame = 5; }
Object.assign(GAMEPARAMETERS, game_parameters_json);
this._game_parameters_json = game_parameters_json;
this._map_swapped = false;
this._log_count = [];
this._flight_log = [];
this._result_message = "";
if (GAMEPARAMETERS.log_drone_flight) {
// ! Be aware that the following functions relies on this log format:
// - getLogEntries at Drone Simulator Log Page
// - getLogEntries at Drone Log Follower API
header_list = ["timestamp (ms)", "latitude (°)", "longitude (°)",
"AMSL (m)", "rel altitude (m)", "yaw (°)",
"ground speed (m/s)", "climb rate (m/s)"];
drone_count = GAMEPARAMETERS.map.drones.user.length +
GAMEPARAMETERS.map.drones.enemy.length;
for (drone = 0; drone < drone_count; drone += 1) {
this._flight_log[drone] = [];
this._flight_log[drone].push(header_list);
this._log_count[drone] = 0;
}
if (GAMEPARAMETERS.draw_flight_path) {
this._last_position_drawn = [];
this._trace_objects_per_drone = [];
for (drone = 0; drone < drone_count; drone += 1) {
this._last_position_drawn[drone] = null;
this._trace_objects_per_drone[drone] = [];
}
this._colors = [
new BABYLON.Color3(255, 165, 0),
new BABYLON.Color3(0, 0, 255),
new BABYLON.Color3(255, 0, 0),
new BABYLON.Color3(0, 255, 0),
new BABYLON.Color3(0, 128, 128),
new BABYLON.Color3(0, 0, 0),
new BABYLON.Color3(255, 255, 255),
new BABYLON.Color3(128, 128, 0),
new BABYLON.Color3(128, 0, 128),
new BABYLON.Color3(0, 0, 128)
];
}
}
this.APIs_dict = {
FixedWingDroneAPI: FixedWingDroneAPI,
EnemyDroneAPI: EnemyDroneAPI
};
if (this._game_parameters_json.debug_test_mode) {
console.log = function () {
baseLogFunction.apply(console, arguments);
var args = Array.prototype.slice.call(arguments);
for (var i = 0;i < args.length;i++) {
console_log += args[i] + "\n";
}
};
}
}
Object.defineProperty(GameManager.prototype, "gameParameter", {
get: function () {
return this._gameParameter;
},
enumerable: true,
configurable: true
});
GameManager.prototype.run = function () {
var gadget = this;
return gadget._init()
.push(function () {
return {
'message': gadget._result_message,
'content': gadget._flight_log,
'console_log': console_log
};
});
};
GameManager.prototype.update = function (fullscreen) {
// time delta means that drone are updated every virtual second
// This is fixed and must not be modified
// otherwise, it will lead to different scenario results
// (as drone calculations may be triggered less often)
var _this = this,
TIME_DELTA = 1000 / 60;
// init the value on the first step
_this.waiting_update_count = _this._max_step_animation_frame;
function triggerUpdateIfPossible() {
if ((_this._canUpdate) && (_this.ongoing_update_promise === null) &&
(0 < _this.waiting_update_count)) {
_this.ongoing_update_promise = _this._update(TIME_DELTA, fullscreen)
.push(function () {
_this.waiting_update_count -= 1;
_this.ongoing_update_promise = null;
triggerUpdateIfPossible();
}).push(undefined, function (error) {
console.log("ERROR on Game Manager update:", error);
_this.finish_deferred.reject.bind(_this.finish_deferred);
});
}
}
try {
triggerUpdateIfPossible();
} catch (error) {
console.log("ERROR on Game Manager update:", error);
_this.finish_deferred.reject.bind(_this.finish_deferred);
throw error;
}
};
GameManager.prototype.delay = function (callback, millisecond) {
this._delayed_defer_list.push([callback, millisecond]);
};
GameManager.prototype.logError = function (drone, error) {
this._flight_log[drone._id].push(error.stack);
};
GameManager.prototype._checkDroneOut = function (drone) {
if (drone.position) {
var map_limit = this._mapManager.getMapInfo().map_size / 2;
return (drone.position.z > this._mapManager.getMapInfo().height) ||
(drone.position.x < -map_limit) ||
(drone.position.x > map_limit) ||
(drone.position.y < -map_limit) ||
(drone.position.y > map_limit);
}
};
GameManager.prototype._checkObstacleCollision = function (drone, obstacle) {
var closest = void 0, projected = BABYLON.Vector3.Zero();
if (drone.colliderMesh &&
drone.colliderMesh.intersectsMesh(obstacle, true)) {
drone._internal_crash(new Error('Drone ' + drone.id +
' touched an obstacle.'));
//Following workaround seems not needed with new babylonjs versions
/**
* Closest facet check is needed for sphere and cylinder,
* but just seemed bugged with the box
* So only need to check intersectMesh for the box
*/
/*if (obstacle.type == "box") {
closest = true;
} else {
obstacle.updateFacetData();
closest = obstacle.getClosestFacetAtCoordinates(
drone.infosMesh.position.x,
drone.infosMesh.position.y,
drone.infosMesh.position.z, projected);
}
if (closest !== null) {
drone._internal_crash(new Error('Drone ' + drone.id +
' touched an obstacle.'));
}*/
}
};
GameManager.prototype._checkFlagCollision = function (drone, flag) {
if (drone.team == TEAM_ENEMY) return;
function distance(a, b) {
return Math.sqrt(Math.pow((a.x - b.x), 2) + Math.pow((a.y - b.y), 2) +
Math.pow((a.z - b.z), 2));
}
if (drone.position) {
//TODO epsilon distance is 15 because of fixed wing loiter flights
//there is not a proper collision
if (distance(drone.position, flag.location) <=
this._mapManager.getMapInfo().flag_distance_epsilon) {
if (!flag.drone_collider_list.includes(drone.id)) {
//TODO notify the drone somehow? Or the AI script is in charge?
//console.log("flag " + flag.id + " hit by drone " + drone.id);
drone._internal_crash(new Error('Drone ' + drone.id +
' touched a flag.'));
if (flag.drone_collider_list.length === 0) {
drone.score++;
flag.drone_collider_list.push(drone.id);
}
}
}
}
};
GameManager.prototype._checkCollision = function (drone, other) {
if (drone.colliderMesh && other.colliderMesh &&
drone.colliderMesh.intersectsMesh(other.colliderMesh, false)) {
var angle = Math.acos(BABYLON.Vector3.Dot(drone.worldDirection,
other.worldDirection) /
(drone.worldDirection.length() *
other.worldDirection.length()));
//TODO is this parameter set? keep it or make 2 drones die when intersect?
if (angle < GAMEPARAMETERS.drone.collisionSector) {
if (drone.speed > other.speed) {
other._internal_crash(new Error('Drone ' + drone.id +
' bump drone ' + other.id + '.'));
}
else {
drone._internal_crash(new Error('Drone ' + other.id +
' bumped drone ' + drone.id + '.'));
}
}
else {
drone._internal_crash(new Error('Drone ' + drone.id +
' touched drone ' + other.id + '.'));
other._internal_crash(new Error('Drone ' + drone.id +
' touched drone ' + other.id + '.'));
}
}
};
GameManager.prototype._update = function (delta_time, fullscreen) {
var _this = this,
queue = new RSVP.Queue(),
i;
this._updateTimeAndLog(delta_time);
// trigger all deferred calls if it is time
for (i = _this._delayed_defer_list.length - 1; 0 <= i; i -= 1) {
_this._delayed_defer_list[i][1] =
_this._delayed_defer_list[i][1] - delta_time;
if (_this._delayed_defer_list[i][1] <= 0) {
queue.push(_this._delayed_defer_list[i][0]);
_this._delayed_defer_list.splice(i, 1);
}
}
if (fullscreen) {
//Only resize if size changes
if (this._canvas.width !== GAMEPARAMETERS.fullscreen.width) {
this._canvas.width = GAMEPARAMETERS.fullscreen.width;
this._canvas.height = GAMEPARAMETERS.fullscreen.height;
}
} else {
if (this._canvas.width !== this._canvas_width) {
this._canvas.width = this._canvas_width;
this._canvas.height = this._canvas_height;
this._engine.resize(true);
}
}
this._droneList.forEach(function (drone) {
queue.push(function () {
var msg = '';
drone._tick += 1;
if (drone.can_play) {
if (drone.getCurrentPosition().z <= 0) {
drone._internal_crash(new Error('Drone ' + drone.id +
' touched the floor.'));
}
else if (_this._checkDroneOut(drone)) {
drone._internal_crash(new Error('Drone ' + drone.id +
' out of limits.'));
}
else {
_this._droneList.forEach(function (other) {
if (other.can_play && drone.id != other.id) {
_this._checkCollision(drone, other);
}
});
_this._mapManager._obstacle_list.forEach(function (obstacle) {
_this._checkObstacleCollision(drone, obstacle);
});
_this._mapManager._flag_list.forEach(function (flag) {
_this._checkFlagCollision(drone, flag);
});
}
}
return drone.internal_update(delta_time);
});
});
return queue
.push(function () {
if (_this._timeOut()) {
console.log("TIMEOUT!");
_this._result_message += "TIMEOUT!";
return _this._finish();
}
if (_this._allDronesFinished()) {
console.log("ALL DRONES DOWN");
_this._result_message += "ALL DRONES DOWN!";
return _this._finish();
}
if (_this._allFlagsCaptured()) {
console.log("ALL FLAGS CAPTURED");
_this._result_message += "ALL FLAGS CAPTURED!";
return _this._finish();
}
});
};
GameManager.prototype._updateTimeAndLog =
function (delta_time) {
this._game_duration += delta_time;
var color, drone_position, game_manager = this, geo_coordinates,
log_count, map_info, map_manager, material, position_obj,
seconds = Math.floor(this._game_duration / 1000), trace_objects;
if (GAMEPARAMETERS.log_drone_flight || GAMEPARAMETERS.draw_flight_path) {
this._droneList_user.forEach(function (drone, index) {
if (drone.can_play) {
drone_position = drone.position;
if (GAMEPARAMETERS.log_drone_flight) {
map_manager = game_manager._mapManager;
map_info = map_manager.getMapInfo();
log_count = game_manager._log_count[index];
if (log_count === 0 ||
game_manager._game_duration / log_count > 1) {
log_count += GAMEPARAMETERS.log_interval_time;
geo_coordinates = map_manager.convertToGeoCoordinates(
drone_position.x,
drone_position.y,
drone_position.z
);
game_manager._flight_log[index].push([
game_manager._game_duration, geo_coordinates.x,
geo_coordinates.y, map_info.start_AMSL + drone_position.z,
drone_position.z, drone.getYaw(), drone.getGroundSpeed(),
drone.getClimbRate()
]);
}
}
if (GAMEPARAMETERS.draw_flight_path) {
//draw drone position every some seconds
if (seconds - game_manager._last_position_drawn[index] > 0.2) {
game_manager._last_position_drawn[index] = seconds;
position_obj = BABYLON.MeshBuilder.CreateBox(
"obs_" + seconds,
{ size: 1 },
game_manager._scene
);
// swap y and z axis so z axis represents altitude
position_obj.position = new BABYLON.Vector3(drone_position.x,
drone_position.z,
drone_position.y);
//TODO base it on map_size
position_obj.scaling = new BABYLON.Vector3(4, 4, 4);
material = new BABYLON.StandardMaterial(game_manager._scene);
material.alpha = 1;
color = new BABYLON.Color3(255, 0, 0);
var color_index = index % 10;
if (game_manager._colors[color_index]) {
color = game_manager._colors[color_index];
}
material.diffuseColor = color;
position_obj.material = material;
if (GAMEPARAMETERS.temp_flight_path) {
trace_objects = game_manager._trace_objects_per_drone[index];
if (trace_objects.length === 10) {
trace_objects[0].dispose();
trace_objects.splice(0, 1);
}
trace_objects.push(position_obj);
}
}
}
}
});
}
};
GameManager.prototype._timeOut = function () {
var seconds = Math.floor(this._game_duration / 1000);
return this._totalTime - seconds <= 0;
};
GameManager.prototype._allDronesFinished = function () {
var finish = true;
this._droneList_user.forEach(function (drone) {
if (drone.can_play) {
finish = false;
}
});
return finish;
};
GameManager.prototype._allFlagsCaptured = function () {
var finish = true;
this._mapManager._flag_list.forEach(function (flag) {
//do not use flag weight for now, just 1 hit is enough
if (flag.drone_collider_list.length === 0) {
//if (flag.drone_collider_list.length < flag.weight) {
finish = false;
}
});
return finish;
};
GameManager.prototype._calculateUserScore = function () {
var score = 0;
this._droneList_user.forEach(function (drone) {
//if (drone.can_play) {
score += drone.score;
//}
});
return score;
};
GameManager.prototype._finish = function () {
console.log("Simulation finished");
this._result_message += " User score: " + this._calculateUserScore();
this._canUpdate = false;
return this.finish_deferred.resolve();
};
GameManager.prototype._dispose = function () {
if (this._scene) {
this._scene.dispose();
}
};
GameManager.prototype._init = function () {
var _this = this,
canvas, hemi_north, hemi_south, camera, cam_radius, on3DmodelsReady;
canvas = this._canvas;
this._delayed_defer_list = [];
this._dispose();
// Create the Babylon engine
this._engine = new BABYLON.Engine(canvas, true, {
//options for event handling
stencil: true,
disableWebGL2Support: false,
audioEngine: false
});
this._scene = new BABYLON.Scene(this._engine);
//for DEBUG - fondo negro
//this._scene.clearColor = BABYLON.Color3.Black();
//deep ground color - light blue simile sky
this._scene.clearColor = new BABYLON.Color4(
88 / 255,
171 / 255,
217 / 255,
255 / 255
);
//removed for event handling
//this._engine.enableOfflineSupport = false;
//this._scene.collisionsEnabled = true;
// Lights
hemi_north = new BABYLON.HemisphericLight(
"hemiN",
new BABYLON.Vector3(1, -1, 1),
this._scene
);
hemi_north.intensity = 0.75;
hemi_south = new BABYLON.HemisphericLight(
"hemiS",
new BABYLON.Vector3(-1, 1, -1),
this._scene
);
hemi_south.intensity = 0.75;
cam_radius = (GAMEPARAMETERS.map.map_size * 1.10 < 6000) ?
GAMEPARAMETERS.map.map_size * 1.10 : 6000; //skybox scene limit
camera = new BABYLON.ArcRotateCamera("camera", 0, 1.25, cam_radius,
BABYLON.Vector3.Zero(), this._scene);
camera.wheelPrecision = 10;
//zoom out limit
camera.upperRadiusLimit = GAMEPARAMETERS.map.map_size * 10;
//scene.activeCamera.upperRadiusLimit = max * 4;
//changed for event handling
//camera.attachControl(this._scene.getEngine().getRenderingCanvas()); //orig
camera.attachControl(canvas, true);
camera.maxz = 400000;
this._camera = camera;
// Render loop
this._engine.runRenderLoop(function () {
_this._scene.render();
});
// -------------------------------- SIMULATION - Prepare API, Map and Teams
on3DmodelsReady = function (ctx) {
// Get the game parameters
if (!ctx._map_swapped) {
GAMEPARAMETERS = ctx._getGameParameter();
ctx._map_swapped = true;
}
// Init the map
_this._mapManager = new MapManager(ctx._scene);
ctx._spawnDrones(_this._mapManager.getMapInfo().initial_position,
GAMEPARAMETERS.map.drones.user, TEAM_USER, ctx);
ctx._spawnDrones(null, GAMEPARAMETERS.map.drones.enemy, TEAM_ENEMY, ctx);
// Hide the drone prefab
DroneManager.Prefab.isVisible = false;
//Hack to make advanced texture work
var documentTmp = document, advancedTexture, count,
controlMesh, rect, label;
document = undefined;
advancedTexture = BABYLON.GUI.AdvancedDynamicTexture.CreateFullscreenUI(
"UI",
true,
ctx._scene
);
document = documentTmp;
function colourDrones(drone_list, colour) {
for (count = 0; count < drone_list.length; count += 1) {
controlMesh = drone_list[count].infosMesh;
rect = new BABYLON.GUI.Rectangle();
rect.width = "10px";
rect.height = "10px";
rect.cornerRadius = 20;
rect.color = "white";
rect.thickness = 0.5;
rect.background = colour;
advancedTexture.addControl(rect);
rect.linkWithMesh(controlMesh);
}
}
function colourFlags(flag_list) {
for (count = 0; count < flag_list.length; count += 1) {
controlMesh = flag_list[count].subMeshes[0]._mesh;
rect = new BABYLON.GUI.Rectangle();
rect.width = "15px";
rect.height = "10px";
rect.cornerRadius = 1;
rect.color = "white";
rect.thickness = 0.5;
rect.background = "green";
advancedTexture.addControl(rect);
rect.linkWithMesh(controlMesh);
}
}
colourFlags(_this._mapManager._flag_list);
colourDrones(ctx._droneList_user, "blue");
colourDrones(ctx._droneList_enemy, "red");
console.log("on3DmodelsReady - advaced textures added");
return ctx;
};
// ----------------------------------- SIMULATION - Load 3D models
return new RSVP.Queue()
.push(function () {
return new RSVP.Promise(function (resolve) {
return _this._load3DModel(resolve);
});
})
.push(function () {
on3DmodelsReady(_this);
_this._droneList =
_this._droneList_user.concat(_this._droneList_enemy);
var result = new RSVP.Queue();
result.push(function () {
return RSVP.delay(1000);
});
return result.push(_this._start.bind(_this));
});
};
GameManager.prototype._start = function () {
var _this = this, promise_list, start_msg;
_this.waiting_update_count = 0;
_this.ongoing_update_promise = null;
_this.finish_deferred = RSVP.defer();
console.log("Simulation started.");
this._game_duration = 0;
this._totalTime = GAMEPARAMETERS.gameTime;
return new RSVP.Queue()
.push(function () {
promise_list = [];
_this._droneList_user.forEach(function (drone) {
drone._tick = 0;
promise_list.push(drone.internal_start());
});
start_msg = {
'flag_positions': _this._mapManager.getMapInfo().geo_flag_list
};
promise_list.push(_this._droneList_user[0].sendMsg(start_msg));
_this._droneList_enemy.forEach(function (drone) {
drone._tick = 0;
promise_list.push(drone.internal_start());
});
return RSVP.all(promise_list);
})
.push(function () {
_this._canUpdate = true;
return _this.finish_deferred.promise;
});
};
GameManager.prototype._load3DModel = function (callback) {
var _this = this, droneTask, mapTask,
assetManager = new BABYLON.AssetsManager(this._scene);
assetManager.useDefaultLoadingScreen = true;
// DRONE
droneTask = assetManager.addMeshTask("loadingDrone", "", "assets/drone/",
"drone.babylon");
droneTask.onSuccess = function (task) {
task.loadedMeshes.forEach(function (mesh) {
mesh.isPickable = false;
mesh.isVisible = false;
});
DroneManager.Prefab = _this._scene.getMeshByName("Dummy_Drone");
DroneManager.Prefab.scaling = new BABYLON.Vector3(0.006, 0.006, 0.006);
DroneManager.Prefab.position = new BABYLON.Vector3(0, -5, 0);
};
droneTask.onError = function () {
console.log("Error loading 3D model for Drone");
};
// MAP
mapTask = assetManager.addMeshTask("loadingMap", "", "assets/map/",
"map.babylon");
mapTask.onSuccess = function (task) {
task.loadedMeshes.forEach(function (mesh) {
mesh.isPickable = false;
mesh.isVisible = false;
});
};
mapTask.onError = function () {
console.log("Error loading 3D model for Map");
};
assetManager.onFinish = function () {
return callback();
};
assetManager.load();
};
GameManager.prototype._getGameParameter = function () {
var parameter = {};
Object.assign(parameter, this._game_parameters_json);
this._gameParameter = {};
Object.assign(this._gameParameter, this._game_parameters_json);
return parameter;
};
GameManager.prototype._spawnDrones = function (init_position, drone_list,
team, ctx, drone_location) {
var position, i, position_list = [], max_collision = 10 * drone_list.length,
collision_nb = 0, api, center;
function checkCollision(position, list) {
var el;
for (el = 0; el < list.length; el += 1) {
if (position.equalsWithEpsilon(list[el], 0.5)) {
return true;
}
}
return false;
}
function spawnDrone(x, y, z, index, drone_info, api, team) {
var default_drone_AI = api.getDroneAI(), code, base, code_eval;
if (default_drone_AI) {
code = default_drone_AI;
} else {
code = drone_info.script_content;
}
code_eval = "let drone = new DroneManager(ctx._scene, " +
index + ', api, team);' +
"let droneMe = function(NativeDate, me, Math, window, DroneManager," +
" GameManager, FixedWingDroneAPI, EnemyDroneAPI, BABYLON, " +
"GAMEPARAMETERS) {" +
"var start_time = (new Date(2070, 0, 0, 0, 0, 0, 0)).getTime();" +
"Date.now = function () {" +
"return start_time + drone._tick * 1000/60;}; " +
"function Date() {if (!(this instanceof Date)) " +
"{throw new Error('Missing new operator');} " +
"if (arguments.length === 0) {return new NativeDate(Date.now());} " +
"else {return new NativeDate(...arguments);}}";
// Simple desactivation of direct access of all globals
// It is still accessible in reality, but it will me more visible
// if people really access them
if (x !== null && y !== null && z !== null) {
code_eval += "me.setStartingPosition(" + x + ", " + y + ", " + z + ");";
}
base = code_eval;
code_eval += code + "}; droneMe(Date, drone, Math, {});";
base += "};ctx._droneList_" + team + ".push(drone)";
code_eval += "ctx._droneList_" + team + ".push(drone)";
/*jslint evil: true*/
try {
eval(code_eval);
} catch (error) {
eval(base);
}
/*jslint evil: false*/
}
function randomSpherePoint(x0, y0, z0, rx0, ry0, rz0) {
var u = Math.random(), v = Math.random(),
rx = Math.random() * rx0, ry = Math.random() * ry0,
rz = Math.random() * rz0, theta = 2 * Math.PI * u,
phi = Math.acos(2 * v - 1),
x = x0 + (rx * Math.sin(phi) * Math.cos(theta)),
y = y0 + (ry * Math.sin(phi) * Math.sin(theta)),
z = z0 + (rz * Math.cos(phi));
return new BABYLON.Vector3(x, y, z);
}
for (i = 0; i < drone_list.length; i += 1) {
if (!init_position) {
center = drone_list[i].position;
} else {
center = init_position;
}
position = randomSpherePoint(center.x + i, center.y + i, center.z + i,
0, 0, 0);
if (checkCollision(position, position_list)) {
collision_nb += 1;
if (collision_nb < max_collision) {
i -= 1;
}
} else {
position_list.push(position);
var id_offset = 0;
if (team == TEAM_ENEMY) {
id_offset = GAMEPARAMETERS.map.drones.user.length;
}
api = new this.APIs_dict[drone_list[i].type](
this,
drone_list[i],
GAMEPARAMETERS,
i + id_offset
);
spawnDrone(position.x, position.y, position.z, i + id_offset,
drone_list[i], api, team);
}
}
};
return GameManager;
}());
/******************************************************************************/
/*********************** DRONE SIMULATOR LOGIC ********************************/
var runGame, updateGame;
(function () {
"use strict";
console.log('game logic');
var game_manager_instance;
runGame = function (canvas, game_parameters_json) {
if (!game_manager_instance) {
game_manager_instance = new GameManager(canvas, game_parameters_json);
}
return game_manager_instance.run();
};
updateGame = function (fullscreen) {
if (game_manager_instance) {
return game_manager_instance.update(fullscreen);
}
};
/*// Resize canvas on window resize
window.addEventListener('resize', function () {
game_manager_instance._engine.resize();
});*/
}(this));
/******************************************************************************/
\ No newline at end of file
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<head>
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<title>Drone Capture Flag Panel</title>
<link rel="http://www.renderjs.org/rel/interface" href="interface_panel.html">
<!--
data-i18n=Editable
data-i18n=Home
data-i18n=Modules
data-i18n=Worklists
data-i18n=History
data-i18n=Search
data-i18n=Logout
data-i18n=Views
data-i18n=Workflows
data-i18n=Actions
data-i18n=Jumps
data-i18n=Global
data-i18n=My Account
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</head>
<body>
<div>
<div data-role="header">
<div class="ui-btn-left">
<div class="ui-controlgroup-controls">
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<item>
<key> <string>error_message</string> </key>
<value> <string></string> </value>
</item>
<item>
<key> <string>serial</string> </key>
<value> <string>1007.63303.13668.55637</string> </value>
</item>
<item>
<key> <string>state</string> </key>
<value> <string>current</string> </value>
</item>
<item>
<key> <string>time</string> </key>
<value>
<object>
<klass>
<global name="_reconstructor" module="copy_reg"/>
</klass>
<tuple>
<global name="DateTime" module="DateTime.DateTime"/>
<global name="object" module="__builtin__"/>
<none/>
</tuple>
<state>
<tuple>
<float>1682436941.18</float>
<string>UTC</string>
</tuple>
</state>
</object>
</value>
</item>
</dictionary>
</list>
</value>
</item>
</dictionary>
</pickle>
</record>
<record id="5" aka="AAAAAAAAAAU=">
<pickle>
<global name="WorkflowHistoryList" module="Products.ERP5Type.Workflow"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>_log</string> </key>
<value>
<list>
<dictionary>
<item>
<key> <string>action</string> </key>
<value> <string>detect_converted_file</string> </value>
</item>
<item>
<key> <string>actor</string> </key>
<value> <unicode>zope</unicode> </value>
</item>
<item>
<key> <string>comment</string> </key>
<value> <string></string> </value>
</item>
<item>
<key> <string>error_message</string> </key>
<value> <string></string> </value>
</item>
<item>
<key> <string>external_processing_state</string> </key>
<value> <string>converted</string> </value>
</item>
<item>
<key> <string>serial</string> </key>
<value> <string>0.0.0.0</string> </value>
</item>
<item>
<key> <string>time</string> </key>
<value>
<object>
<klass>
<global name="_reconstructor" module="copy_reg"/>
</klass>
<tuple>
<global name="DateTime" module="DateTime.DateTime"/>
<global name="object" module="__builtin__"/>
<none/>
</tuple>
<state>
<tuple>
<float>1682436790.31</float>
<string>UTC</string>
</tuple>
</state>
</object>
</value>
</item>
</dictionary>
</list>
</value>
</item>
</dictionary>
</pickle>
</record>
</ZopeData>
/*jslint nomen: true, indent: 2, maxerr: 3, unparam: true */
/*global window, document, rJS, RSVP, Node, asBoolean , ensureArray,
mergeGlobalActionWithRawActionList, domsugar*/
(function (window, document, rJS, RSVP, Node, asBoolean, ensureArray,
mergeGlobalActionWithRawActionList, domsugar) {
"use strict";
function appendDt(fragment, dt_title, dt_icon,
action_list, href_list, index) {
var element_list = [
domsugar('dt', {
text: dt_title,
'class': 'ui-btn-icon-left ui-icon-' + dt_icon
})
],
i;
for (i = 0; i < action_list.length; i += 1) {
element_list.push(domsugar('dd', {'class': 'document-listview'}, [
domsugar('a', {
href: href_list[index + i],
text: action_list[i].title,
'class': action_list[i].class_name || null
})
]));
}
fragment.appendChild(domsugar(null, element_list));
}
rJS(window)
.setState({
visible: false
})
//////////////////////////////////////////////
// acquired method
//////////////////////////////////////////////
.declareAcquiredMethod("getUrlForList", "getUrlForList")
.declareAcquiredMethod("getTranslationList", "getTranslationList")
.declareAcquiredMethod("getTranslationDict", "getTranslationDict")
.declareAcquiredMethod("redirect", "redirect")
.declareAcquiredMethod("getUrlParameter", "getUrlParameter")
/////////////////////////////////////////////////////////////////
// declared methods
/////////////////////////////////////////////////////////////////
.declareMethod('toggle', function toggle() {
return this.changeState({
visible: !this.state.visible
});
})
.declareMethod('close', function close() {
return this.changeState({
visible: false
});
})
.declareMethod('render', function render(options) {
var erp5_document = options.erp5_document,
jio_key = options.jio_key,
view = options.view,
jump_view = options.jump_view,
visible = options.visible,
extra_menu_list = options.extra_menu_list,
display_workflow_list,
context = this,
workflow_list,
group_mapping,
view_list,
action_list,
clone_list,
jump_list;
if (visible === undefined) {
visible = context.state.visible;
}
if (options.display_workflow_list === undefined) {
display_workflow_list = true;
} else {
display_workflow_list = asBoolean(options.display_workflow_list);
}
if ((erp5_document !== undefined) && (jio_key !== undefined)) {
group_mapping = mergeGlobalActionWithRawActionList(jio_key,
view, jump_view,
erp5_document._links, [
"action_workflow",
"action_object_view", [
"action_object_jio_action",
"action_object_jio_button",
"action_object_jio_fast_input"
],
"action_object_clone_action",
"action_object_jio_jump"
], {
"action_object_jio_action": "display_dialog_with_history",
"action_object_clone_action": "display_dialog_with_history"
}, {
"action_object_clone_action": true
});
workflow_list = JSON.stringify(group_mapping.action_workflow);
view_list = JSON.stringify(group_mapping.action_object_view);
action_list = JSON.stringify(group_mapping.action_object_jio_action);
clone_list = JSON.stringify(group_mapping.action_object_clone_action);
jump_list = JSON.stringify(group_mapping.action_object_jio_jump);
}
if (extra_menu_list !== undefined) {
extra_menu_list = JSON.stringify(extra_menu_list);
}
return context.getUrlParameter('editable')
.push(function (editable) {
return context.changeState({
visible: visible,
display_workflow_list: display_workflow_list,
workflow_list: workflow_list,
view_list: view_list,
action_list: action_list,
clone_list: clone_list,
jump_list: jump_list,
global: true,
jio_key: jio_key,
view: view,
jump_view: jump_view,
editable: asBoolean(options.editable) || asBoolean(editable) || false,
extra_menu_list: extra_menu_list
});
});
})
.onStateChange(function onStateChange(modification_dict) {
var i,
gadget = this,
workflow_list,
view_list,
action_list,
clone_list,
jump_list,
dl_fragment,
queue = new RSVP.Queue();
if (modification_dict.hasOwnProperty("visible")) {
if (this.state.visible) {
if (!this.element.classList.contains('visible')) {
this.element.classList.toggle('visible');
}
} else {
if (this.element.classList.contains('visible')) {
this.element.classList.remove('visible');
}
}
}
if (modification_dict.hasOwnProperty("editable")) {
queue
// Update the global links
.push(function () {
return RSVP.hash({
url_list: gadget.getUrlForList([
{command: 'display', options: {page: "drone_capture_flag_script_page"}}
]),
translation_list: gadget.getTranslationList([
'Editable',
'Run Game'
])
});
})
.push(function (result_dict) {
var editable_value = [],
element_list = [],
icon_and_key_list = [
'puzzle-piece', null
];
for (i = 0; i < result_dict.url_list.length; i += 1) {
element_list.push(domsugar('li', [
domsugar('a', {
href: result_dict.url_list[i],
'class': 'ui-btn-icon-left ui-icon-' + icon_and_key_list[2 * i],
accesskey: icon_and_key_list[2 * i + 1],
text: result_dict.translation_list[i + 1]
})
]));
}
domsugar(gadget.element.querySelector("ul"),
[domsugar(null, element_list)]);
});
}
if ((this.state.global === true) &&
(modification_dict.hasOwnProperty("editable") ||
modification_dict.hasOwnProperty("view") ||
modification_dict.hasOwnProperty("jump_view") ||
modification_dict.hasOwnProperty("workflow_list") ||
modification_dict.hasOwnProperty("action_list") ||
modification_dict.hasOwnProperty("clone_list") ||
modification_dict.hasOwnProperty("jump_list") ||
modification_dict.hasOwnProperty("jio_key") ||
modification_dict.hasOwnProperty("view_list") ||
modification_dict.hasOwnProperty("extra_menu_list"))) {
dl_fragment = document.createDocumentFragment();
gadget.element.querySelector("dl").textContent = '';
if (this.state.view_list !== undefined) {
queue
.push(function () {
var parameter_list = [];
view_list = JSON.parse(gadget.state.view_list);
action_list = JSON.parse(gadget.state.action_list);
clone_list = JSON.parse(gadget.state.clone_list);
jump_list = JSON.parse(gadget.state.jump_list);
workflow_list = JSON.parse(gadget.state.workflow_list);
parameter_list = view_list.concat(workflow_list).concat(
action_list
).concat(clone_list).concat(jump_list).map(function (options) {
return options.url_kw;
});
return RSVP.hash({
url_list: gadget.getUrlForList(parameter_list),
translation_dict: gadget.getTranslationDict([
'Views', 'Workflows', 'Actions', 'Jumps'
])
});
})
.push(function (result_dict) {
appendDt(dl_fragment, result_dict.translation_dict.Views, 'eye',
view_list, result_dict.url_list, 0);
if (gadget.state.display_workflow_list) {
// show Workflows only on document
appendDt(dl_fragment, result_dict.translation_dict.Workflows, 'random',
workflow_list, result_dict.url_list, view_list.length);
}
appendDt(dl_fragment, result_dict.translation_dict.Actions, 'cogs',
action_list.concat(clone_list), result_dict.url_list,
view_list.length + workflow_list.length);
appendDt(dl_fragment, result_dict.translation_dict.Jumps, 'plane',
jump_list, result_dict.url_list,
view_list.length + workflow_list.length +
action_list.length + clone_list.length);
});
}
if (gadget.state.hasOwnProperty("extra_menu_list") &&
gadget.state.extra_menu_list) {
queue
.push(function () {
return gadget.getTranslationList(['Global']);
})
.push(function (translation_list) {
var extra_menu_list = JSON.parse(gadget.state.extra_menu_list);
extra_menu_list.forEach(function (menu) {
appendDt(dl_fragment, menu.title, menu.icon,
menu.entry_list, menu.href_list, 0);
});
});
}
}
queue
.push(function () {
if (dl_fragment) {
domsugar(gadget.element.querySelector("dl"), [dl_fragment]);
}
});
return queue;
})
/////////////////////////////////////////////////////////////////
// declared services
/////////////////////////////////////////////////////////////////
.onEvent('click', function click(evt) {
if ((evt.target.nodeType === Node.ELEMENT_NODE) &&
(evt.target.tagName === 'BUTTON')) {
return this.toggle();
}
}, false, false);
}(window, document, rJS, RSVP, Node, asBoolean, ensureArray,
mergeGlobalActionWithRawActionList, domsugar));
\ No newline at end of file
<?xml version="1.0"?>
<ZopeData>
<record id="1" aka="AAAAAAAAAAE=">
<pickle>
<global name="Web Script" module="erp5.portal_type"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>_Access_contents_information_Permission</string> </key>
<value>
<tuple>
<string>Anonymous</string>
<string>Assignee</string>
<string>Assignor</string>
<string>Associate</string>
<string>Auditor</string>
<string>Manager</string>
</tuple>
</value>
</item>
<item>
<key> <string>_Add_portal_content_Permission</string> </key>
<value>
<tuple>
<string>Assignee</string>
<string>Assignor</string>
<string>Manager</string>
</tuple>
</value>
</item>
<item>
<key> <string>_Change_local_roles_Permission</string> </key>
<value>
<tuple>
<string>Assignor</string>
<string>Manager</string>
</tuple>
</value>
</item>
<item>
<key> <string>_Modify_portal_content_Permission</string> </key>
<value>
<tuple>
<string>Assignee</string>
<string>Assignor</string>
<string>Manager</string>
</tuple>
</value>
</item>
<item>
<key> <string>_View_Permission</string> </key>
<value>
<tuple>
<string>Anonymous</string>
<string>Assignee</string>
<string>Assignor</string>
<string>Associate</string>
<string>Auditor</string>
<string>Manager</string>
</tuple>
</value>
</item>
<item>
<key> <string>content_md5</string> </key>
<value>
<none/>
</value>
</item>
<item>
<key> <string>default_reference</string> </key>
<value> <string>gadget_erp5_panel_drone_capture_flag.js</string> </value>
</item>
<item>
<key> <string>description</string> </key>
<value>
<none/>
</value>
</item>
<item>
<key> <string>id</string> </key>
<value> <string>ojs_drone_capture_flag_panel_js</string> </value>
</item>
<item>
<key> <string>language</string> </key>
<value> <string>en</string> </value>
</item>
<item>
<key> <string>portal_type</string> </key>
<value> <string>Web Script</string> </value>
</item>
<item>
<key> <string>short_title</string> </key>
<value>
<none/>
</value>
</item>
<item>
<key> <string>title</string> </key>
<value> <string>Drone Capture Flag Panel JS</string> </value>
</item>
<item>
<key> <string>version</string> </key>
<value> <string>001</string> </value>
</item>
<item>
<key> <string>workflow_history</string> </key>
<value>
<persistent> <string encoding="base64">AAAAAAAAAAI=</string> </persistent>
</value>
</item>
</dictionary>
</pickle>
</record>
<record id="2" aka="AAAAAAAAAAI=">
<pickle>
<global name="PersistentMapping" module="Persistence.mapping"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>data</string> </key>
<value>
<dictionary>
<item>
<key> <string>document_publication_workflow</string> </key>
<value>
<persistent> <string encoding="base64">AAAAAAAAAAM=</string> </persistent>
</value>
</item>
<item>
<key> <string>edit_workflow</string> </key>
<value>
<persistent> <string encoding="base64">AAAAAAAAAAQ=</string> </persistent>
</value>
</item>
<item>
<key> <string>processing_status_workflow</string> </key>
<value>
<persistent> <string encoding="base64">AAAAAAAAAAU=</string> </persistent>
</value>
</item>
</dictionary>
</value>
</item>
</dictionary>
</pickle>
</record>
<record id="3" aka="AAAAAAAAAAM=">
<pickle>
<global name="WorkflowHistoryList" module="Products.ERP5Type.Workflow"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>_log</string> </key>
<value>
<list>
<dictionary>
<item>
<key> <string>action</string> </key>
<value> <string>publish_alive</string> </value>
</item>
<item>
<key> <string>actor</string> </key>
<value> <unicode>zope</unicode> </value>
</item>
<item>
<key> <string>comment</string> </key>
<value> <string></string> </value>
</item>
<item>
<key> <string>error_message</string> </key>
<value> <string></string> </value>
</item>
<item>
<key> <string>time</string> </key>
<value>
<object>
<klass>
<global name="_reconstructor" module="copy_reg"/>
</klass>
<tuple>
<global name="DateTime" module="DateTime.DateTime"/>
<global name="object" module="__builtin__"/>
<none/>
</tuple>
<state>
<tuple>
<float>1682436993.66</float>
<string>UTC</string>
</tuple>
</state>
</object>
</value>
</item>
<item>
<key> <string>validation_state</string> </key>
<value> <string>published_alive</string> </value>
</item>
</dictionary>
</list>
</value>
</item>
</dictionary>
</pickle>
</record>
<record id="4" aka="AAAAAAAAAAQ=">
<pickle>
<global name="WorkflowHistoryList" module="Products.ERP5Type.Workflow"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>_log</string> </key>
<value>
<list>
<dictionary>
<item>
<key> <string>action</string> </key>
<value> <string>edit</string> </value>
</item>
<item>
<key> <string>actor</string> </key>
<value> <unicode>zope</unicode> </value>
</item>
<item>
<key> <string>comment</string> </key>
<value>
<none/>
</value>
</item>
<item>
<key> <string>error_message</string> </key>
<value> <string></string> </value>
</item>
<item>
<key> <string>serial</string> </key>
<value> <string>1007.63432.27961.8516</string> </value>
</item>
<item>
<key> <string>state</string> </key>
<value> <string>current</string> </value>
</item>
<item>
<key> <string>time</string> </key>
<value>
<object>
<klass>
<global name="_reconstructor" module="copy_reg"/>
</klass>
<tuple>
<global name="DateTime" module="DateTime.DateTime"/>
<global name="object" module="__builtin__"/>
<none/>
</tuple>
<state>
<tuple>
<float>1682444688.11</float>
<string>UTC</string>
</tuple>
</state>
</object>
</value>
</item>
</dictionary>
</list>
</value>
</item>
</dictionary>
</pickle>
</record>
<record id="5" aka="AAAAAAAAAAU=">
<pickle>
<global name="WorkflowHistoryList" module="Products.ERP5Type.Workflow"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>_log</string> </key>
<value>
<list>
<dictionary>
<item>
<key> <string>action</string> </key>
<value> <string>detect_converted_file</string> </value>
</item>
<item>
<key> <string>actor</string> </key>
<value> <unicode>zope</unicode> </value>
</item>
<item>
<key> <string>comment</string> </key>
<value> <string></string> </value>
</item>
<item>
<key> <string>error_message</string> </key>
<value> <string></string> </value>
</item>
<item>
<key> <string>external_processing_state</string> </key>
<value> <string>converted</string> </value>
</item>
<item>
<key> <string>serial</string> </key>
<value> <string>0.0.0.0</string> </value>
</item>
<item>
<key> <string>time</string> </key>
<value>
<object>
<klass>
<global name="_reconstructor" module="copy_reg"/>
</klass>
<tuple>
<global name="DateTime" module="DateTime.DateTime"/>
<global name="object" module="__builtin__"/>
<none/>
</tuple>
<state>
<tuple>
<float>1682436791.14</float>
<string>UTC</string>
</tuple>
</state>
</object>
</value>
</item>
</dictionary>
</list>
</value>
</item>
</dictionary>
</pickle>
</record>
</ZopeData>
<!DOCTYPE html>
<html>
<!--
data-i18n=Others
data-i18n=Tools
-->
<head>
<meta http-equiv="Content-type" content="text/html; charset=utf-8" />
<meta name="viewport" content="width=device-width" />
<title>Drone Capture Flag Script Page</title>
<link rel="http://www.renderjs.org/rel/interface" href="interface_page.html">
<!-- renderjs -->
<script src="rsvp.js" type="text/javascript"></script>
<script src="renderjs.js" type="text/javascript"></script>
<!-- custom script -->
<script src="jiodev.js" type="text/javascript"></script>
<script src="gadget_global.js" type="text/javascript"></script>
<script src="domsugar.js" type="text/javascript"></script>
<script type="text/javascript" src="./libraries/seedrandom.min.js"></script>
<script src="gadget_erp5_page_drone_capture_flag_script_page.js" type="text/javascript"></script>
</head>
<body>
<form>
<div data-gadget-url="gadget_erp5_form.html"
data-gadget-scope="form_view"
data-gadget-sandbox="public">
</div>
<input name="action_run" class="dialogconfirm" type="submit" value="Run" style="margin-bottom: 20pt;margin-top: 20pt;">
<a data-i18n="Storages"></a> <!-- for zelenium test common macro -->
<div class="simulator_div"></div>
<div data-gadget-url="gadget_erp5_form.html"
data-gadget-scope="form_view_babylonjs"
data-gadget-sandbox="public">
</div>
</form>
</body>
</html>
\ No newline at end of file
<?xml version="1.0"?>
<ZopeData>
<record id="1" aka="AAAAAAAAAAE=">
<pickle>
<global name="Web Page" module="erp5.portal_type"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>_Access_contents_information_Permission</string> </key>
<value>
<tuple>
<string>Anonymous</string>
<string>Assignee</string>
<string>Assignor</string>
<string>Associate</string>
<string>Auditor</string>
<string>Manager</string>
</tuple>
</value>
</item>
<item>
<key> <string>_Add_portal_content_Permission</string> </key>
<value>
<tuple>
<string>Assignee</string>
<string>Assignor</string>
<string>Manager</string>
</tuple>
</value>
</item>
<item>
<key> <string>_Change_local_roles_Permission</string> </key>
<value>
<tuple>
<string>Assignor</string>
<string>Manager</string>
</tuple>
</value>
</item>
<item>
<key> <string>_Modify_portal_content_Permission</string> </key>
<value>
<tuple>
<string>Assignee</string>
<string>Assignor</string>
<string>Manager</string>
</tuple>
</value>
</item>
<item>
<key> <string>_View_Permission</string> </key>
<value>
<tuple>
<string>Anonymous</string>
<string>Assignee</string>
<string>Assignor</string>
<string>Associate</string>
<string>Auditor</string>
<string>Manager</string>
</tuple>
</value>
</item>
<item>
<key> <string>content_md5</string> </key>
<value>
<none/>
</value>
</item>
<item>
<key> <string>content_type</string> </key>
<value> <string>text/html</string> </value>
</item>
<item>
<key> <string>default_reference</string> </key>
<value> <string>gadget_erp5_page_drone_capture_flag_script_page.html</string> </value>
</item>
<item>
<key> <string>description</string> </key>
<value>
<none/>
</value>
</item>
<item>
<key> <string>id</string> </key>
<value> <string>ojs_drone_capture_flag_script_page_html</string> </value>
</item>
<item>
<key> <string>language</string> </key>
<value>
<none/>
</value>
</item>
<item>
<key> <string>portal_type</string> </key>
<value> <string>Web Page</string> </value>
</item>
<item>
<key> <string>short_title</string> </key>
<value>
<none/>
</value>
</item>
<item>
<key> <string>title</string> </key>
<value> <string>Drone Capture Flag Script Page</string> </value>
</item>
<item>
<key> <string>version</string> </key>
<value>
<none/>
</value>
</item>
<item>
<key> <string>workflow_history</string> </key>
<value>
<persistent> <string encoding="base64">AAAAAAAAAAI=</string> </persistent>
</value>
</item>
</dictionary>
</pickle>
</record>
<record id="2" aka="AAAAAAAAAAI=">
<pickle>
<global name="PersistentMapping" module="Persistence.mapping"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>data</string> </key>
<value>
<dictionary>
<item>
<key> <string>document_publication_workflow</string> </key>
<value>
<persistent> <string encoding="base64">AAAAAAAAAAM=</string> </persistent>
</value>
</item>
<item>
<key> <string>edit_workflow</string> </key>
<value>
<persistent> <string encoding="base64">AAAAAAAAAAQ=</string> </persistent>
</value>
</item>
<item>
<key> <string>processing_status_workflow</string> </key>
<value>
<persistent> <string encoding="base64">AAAAAAAAAAU=</string> </persistent>
</value>
</item>
</dictionary>
</value>
</item>
</dictionary>
</pickle>
</record>
<record id="3" aka="AAAAAAAAAAM=">
<pickle>
<global name="WorkflowHistoryList" module="Products.ERP5Type.Workflow"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>_log</string> </key>
<value>
<list>
<dictionary>
<item>
<key> <string>action</string> </key>
<value> <string>publish_alive</string> </value>
</item>
<item>
<key> <string>actor</string> </key>
<value> <unicode>zope</unicode> </value>
</item>
<item>
<key> <string>comment</string> </key>
<value> <string></string> </value>
</item>
<item>
<key> <string>error_message</string> </key>
<value> <string></string> </value>
</item>
<item>
<key> <string>time</string> </key>
<value>
<object>
<klass>
<global name="_reconstructor" module="copy_reg"/>
</klass>
<tuple>
<global name="DateTime" module="DateTime.DateTime"/>
<global name="object" module="__builtin__"/>
<none/>
</tuple>
<state>
<tuple>
<float>1682436701.93</float>
<string>UTC</string>
</tuple>
</state>
</object>
</value>
</item>
<item>
<key> <string>validation_state</string> </key>
<value> <string>published_alive</string> </value>
</item>
</dictionary>
</list>
</value>
</item>
</dictionary>
</pickle>
</record>
<record id="4" aka="AAAAAAAAAAQ=">
<pickle>
<global name="WorkflowHistoryList" module="Products.ERP5Type.Workflow"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>_log</string> </key>
<value>
<list>
<dictionary>
<item>
<key> <string>action</string> </key>
<value> <string>edit</string> </value>
</item>
<item>
<key> <string>actor</string> </key>
<value> <unicode>zope</unicode> </value>
</item>
<item>
<key> <string>comment</string> </key>
<value>
<none/>
</value>
</item>
<item>
<key> <string>error_message</string> </key>
<value> <string></string> </value>
</item>
<item>
<key> <string>serial</string> </key>
<value> <string>1008.22253.2281.60074</string> </value>
</item>
<item>
<key> <string>state</string> </key>
<value> <string>current</string> </value>
</item>
<item>
<key> <string>time</string> </key>
<value>
<object>
<klass>
<global name="_reconstructor" module="copy_reg"/>
</klass>
<tuple>
<global name="DateTime" module="DateTime.DateTime"/>
<global name="object" module="__builtin__"/>
<none/>
</tuple>
<state>
<tuple>
<float>1683820259.6</float>
<string>UTC</string>
</tuple>
</state>
</object>
</value>
</item>
</dictionary>
</list>
</value>
</item>
</dictionary>
</pickle>
</record>
<record id="5" aka="AAAAAAAAAAU=">
<pickle>
<global name="WorkflowHistoryList" module="Products.ERP5Type.Workflow"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>_log</string> </key>
<value>
<list>
<dictionary>
<item>
<key> <string>action</string> </key>
<value> <string>detect_converted_file</string> </value>
</item>
<item>
<key> <string>actor</string> </key>
<value> <unicode>zope</unicode> </value>
</item>
<item>
<key> <string>comment</string> </key>
<value> <string></string> </value>
</item>
<item>
<key> <string>error_message</string> </key>
<value> <string></string> </value>
</item>
<item>
<key> <string>external_processing_state</string> </key>
<value> <string>converted</string> </value>
</item>
<item>
<key> <string>serial</string> </key>
<value> <string>0.0.0.0</string> </value>
</item>
<item>
<key> <string>time</string> </key>
<value>
<object>
<klass>
<global name="_reconstructor" module="copy_reg"/>
</klass>
<tuple>
<global name="DateTime" module="DateTime.DateTime"/>
<global name="object" module="__builtin__"/>
<none/>
</tuple>
<state>
<tuple>
<float>1682436507.67</float>
<string>UTC</string>
</tuple>
</state>
</object>
</value>
</item>
</dictionary>
</list>
</value>
</item>
</dictionary>
</pickle>
</record>
</ZopeData>
/*jslint indent: 2, maxlen: 100*/
/*global window, rJS, domsugar, document, URLSearchParams, Blob*/
(function (window, rJS, domsugar, document, URLSearchParams, Blob) {
"use strict";
//Drone default values - TODO: get them from the drone API
var SIMULATION_SPEED = 10,
SIMULATION_TIME = 270,
MAP_SIZE = 600,
map_height = 700,
start_AMSL = 595,
DEFAULT_SPEED = 16,
MAX_ACCELERATION = 6,
MAX_DECELERATION = 1,
MIN_SPEED = 12,
MAX_SPEED = 26,
MAX_ROLL = 35,
MIN_PITCH = -20,
MAX_PITCH = 25,
MAX_CLIMB_RATE = 8,
MAX_SINK_RATE = 3,
NUMBER_OF_DRONES = 10,
FLAG_WEIGHT = 5,
SEED = '6',
// Non-inputs parameters
DEFAULT_SCRIPT_CONTENT =
'var EPSILON = 15,\n' +
' DODGE_DISTANCE = 100;\n' +
'\n' +
'function distance(a, b) {\n' +
' var R = 6371e3, // meters\n' +
' la1 = a.x * Math.PI / 180, // lat, lon in radians\n' +
' la2 = b.x * Math.PI / 180,\n' +
' lo1 = a.y * Math.PI / 180,\n' +
' lo2 = b.y * Math.PI / 180,\n' +
' haversine_phi = Math.pow(Math.sin((la2 - la1) / 2), 2),\n' +
' sin_lon = Math.sin((lo2 - lo1) / 2),\n' +
' h = haversine_phi + Math.cos(la1) * Math.cos(la2) * sin_lon * sin_lon;\n' +
' return 2 * R * Math.asin(Math.sqrt(h));\n' +
'}\n' +
'\n' +
'me.onStart = function () {\n' +
' me.direction_set = false;\n' +
' me.dodging = false;\n' +
' me.ongoing_detection = false;\n' +
'};\n' +
'\n' +
'me.onGetMsg = function (msg) {\n' +
' if (msg && msg.flag_positions) {\n' +
' me.flag_positions = msg.flag_positions\n' +
' me.next_checkpoint = me.id % me.flag_positions.length;\n' +
' }\n' +
'};\n' +
'\n' +
'me.onUpdate = function (timestamp) {\n' +
' if (!me.flag_positions) return;\n' +
' if (me.dodging) {\n' +
' me.current_position = me.getCurrentPosition();\n' +
' var dist = distance(\n' +
' me.current_position,\n' +
' me.dodging.position\n' +
' );\n' +
' if (dist >= DODGE_DISTANCE) {\n' +
//' console.log("Good distance to obstacle. DODGED.");\n' +
' me.dodging = false;\n' +
' }\n' +
' return;\n' +
' }\n' +
' if (!me.direction_set) {\n' +
' if (me.next_checkpoint < me.flag_positions.length) {\n' +
' me.setTargetCoordinates(\n' +
' me.flag_positions[me.next_checkpoint].x,\n' +
' me.flag_positions[me.next_checkpoint].y,\n' +
' me.flag_positions[me.next_checkpoint].z + me.id\n' +
' );\n' +
//' console.log("[DEMO] Going to Checkpoint %d", me.next_checkpoint);\n' +
' }\n' +
' me.direction_set = true;\n' +
' return;\n' +
' }\n' +
' if (me.next_checkpoint < me.flag_positions.length) {\n' +
' if (!me.ongoing_detection) {\n' +
' me.getDroneViewInfo();\n' +
' me.ongoing_detection = true;\n' +
' }\n' +
' }\n' +
' if (me.next_checkpoint < me.flag_positions.length) {\n' +
' me.current_position = me.getCurrentPosition();\n' +
' me.distance = distance(\n' +
' me.current_position,\n' +
' me.flag_positions[me.next_checkpoint]\n' +
' );\n' +
' if (me.distance <= EPSILON) {\n' +
//' console.log("[DEMO] Reached Checkpoint %d", me.next_checkpoint);\n' +
' me.next_checkpoint += 1;\n' +
' me.direction_set = false;\n' +
' }\n' +
' return;\n' +
' }\n' +
'};\n' +
'\n' +
'me.onDroneViewInfo = function (drone_view) {\n' +
' me.ongoing_detection = false;\n' +
' if (drone_view && drone_view.obstacles && drone_view.obstacles.length) {\n' +
' me.dodging = drone_view.obstacles[0];\n' +
' me.direction_set = false;\n' +
' var random = Math.random() < 0.5, dodge_point = {};\n' +
' Object.assign(dodge_point, me.flag_positions[me.next_checkpoint]);\n' +
' if (random) {\n' +
' dodge_point.x = dodge_point.x * -1;\n' +
' } else {\n' +
' dodge_point.y = dodge_point.y * -1;\n' +
' }\n' +
' me.setTargetCoordinates(dodge_point.x, dodge_point.y, me.getCurrentPosition().z);\n' +
' return;\n' +
' }\n' +
'};',
DRAW = true,
LOG = true,
LOG_TIME = 1662.7915426540285,
DRONE_LIST = [],
LOGIC_FILE_LIST = [
'gadget_erp5_page_drone_capture_flag_logic.js',
'gadget_erp5_page_drone_capture_flag_fixedwingdrone.js',
'gadget_erp5_page_drone_capture_flag_enemydrone.js'
];
rJS(window)
/////////////////////////////////////////////////////////////////
// Acquired methods
/////////////////////////////////////////////////////////////////
.declareAcquiredMethod("updateHeader", "updateHeader")
.declareAcquiredMethod("notifySubmitted", "notifySubmitted")
.allowPublicAcquisition('notifySubmit', function () {
return this.triggerSubmit();
})
.declareMethod("triggerSubmit", function () {
return this.element.querySelector('input[type="submit"]').click();
})
.onEvent('submit', function () {
var gadget = this;
return gadget.getDeclaredGadget('form_view')
.push(function (form_gadget) {
return form_gadget.getContent();
})
.push(function (input) {
gadget.runGame(input);
});
})
.declareMethod('render', function render() {
var gadget = this, url_sp = new URLSearchParams(window.location.hash),
url_seed = url_sp.get("seed");
return gadget.getDeclaredGadget('form_view')
.push(function (form_gadget) {
return form_gadget.render({
erp5_document: {
"_embedded": {"_view": {
"my_simulation_speed": {
"description": "",
"title": "Simulation Speed",
"default": SIMULATION_SPEED,
"css_class": "",
"required": 1,
"editable": 1,
"key": "simulation_speed",
"hidden": 0,
"type": "IntegerField"
},
"my_simulation_time": {
"description": "Duration of the simulation (in seconds)",
"title": "Simulation Time",
"default": SIMULATION_TIME,
"css_class": "",
"required": 1,
"editable": 1,
"key": "simulation_time",
"hidden": 0,
"type": "IntegerField"
},
"my_drone_min_speed": {
"description": "",
"title": "Drone min speed",
"default": MIN_SPEED,
"css_class": "",
"required": 1,
"editable": 1,
"key": "drone_min_speed",
"hidden": 0,
"type": "IntegerField"
},
"my_drone_speed": {
"description": "",
"title": "Drone speed",
"default": DEFAULT_SPEED,
"css_class": "",
"required": 1,
"editable": 1,
"key": "drone_speed",
"hidden": 0,
"type": "FloatField"
},
"my_drone_max_speed": {
"description": "",
"title": "Drone max speed",
"default": MAX_SPEED,
"css_class": "",
"required": 1,
"editable": 1,
"key": "drone_max_speed",
"hidden": 0,
"type": "IntegerField"
},
"my_drone_max_acceleration": {
"description": "",
"title": "Drone max Acceleration",
"default": MAX_ACCELERATION,
"css_class": "",
"required": 1,
"editable": 1,
"key": "drone_max_acceleration",
"hidden": 0,
"type": "IntegerField"
},
"my_drone_max_deceleration": {
"description": "",
"title": "Drone max Deceleration",
"default": MAX_DECELERATION,
"css_class": "",
"required": 1,
"editable": 1,
"key": "drone_max_deceleration",
"hidden": 0,
"type": "IntegerField"
},
"my_drone_max_roll": {
"description": "",
"title": "Drone max roll",
"default": MAX_ROLL,
"css_class": "",
"required": 1,
"editable": 1,
"key": "drone_max_roll",
"hidden": 0,
"type": "FloatField"
},
"my_drone_min_pitch": {
"description": "",
"title": "Drone min pitch",
"default": MIN_PITCH,
"css_class": "",
"required": 1,
"editable": 1,
"key": "drone_min_pitch",
"hidden": 0,
"type": "FloatField"
},
"my_drone_max_pitch": {
"description": "",
"title": "Drone max pitch",
"default": MAX_PITCH,
"css_class": "",
"required": 1,
"editable": 1,
"key": "drone_max_pitch",
"hidden": 0,
"type": "FloatField"
},
"my_drone_max_sink_rate": {
"description": "",
"title": "Drone max sink rate",
"default": MAX_SINK_RATE,
"css_class": "",
"required": 1,
"editable": 1,
"key": "drone_max_sink_rate",
"hidden": 0,
"type": "FloatField"
},
"my_drone_max_climb_rate": {
"description": "",
"title": "Drone max climb rate",
"default": MAX_CLIMB_RATE,
"css_class": "",
"required": 1,
"editable": 1,
"key": "drone_max_climb_rate",
"hidden": 0,
"type": "FloatField"
},
"my_map_size": {
"description": "",
"title": "Map size",
"default": MAP_SIZE,
"css_class": "",
"required": 1,
"editable": 1,
"key": "map_size",
"hidden": 0,
"type": "FloatField"
},
"my_start_AMSL": {
"description": "",
"title": "Start AMSL",
"default": start_AMSL,
"css_class": "",
"required": 1,
"editable": 1,
"key": "start_AMSL",
"hidden": 0,
"type": "FloatField"
},
"my_map_seed": {
"description": "Seed value to randomize the map",
"title": "Seed value",
"default": url_seed ? url_seed : SEED,
"css_class": "",
"required": 1,
"editable": 1,
"key": "map_seed",
"hidden": 0,
"type": "StringField"
},
"my_map_height": {
"description": "",
"title": "Map Height",
"default": map_height,
"css_class": "",
"required": 1,
"editable": 1,
"key": "map_height",
"hidden": 0,
"type": "IntegerField"
},
/*"my_flag_weight": {
"description": "",
"title": "Flag Weight",
"default": FLAG_WEIGHT,
"css_class": "",
"required": 1,
"editable": 1,
"key": "flag_weight",
"hidden": 0,
"type": "IntegerField"
},*/
"my_number_of_drones": {
"description": "",
"title": "Number of drones",
"default": NUMBER_OF_DRONES,
"css_class": "",
"required": 1,
"editable": 1,
"key": "number_of_drones",
"hidden": 0,
"type": "IntegerField"
},
"my_script": {
"default": DEFAULT_SCRIPT_CONTENT,
"css_class": "",
"required": 1,
"editable": 1,
"key": "script",
"hidden": 0,
"type": "GadgetField",
"renderjs_extra": '{"editor": "codemirror", "maximize": true}',
"url": "gadget_editor.html",
"sandbox": "public"
}
}},
"_links": {
"type": {
name: ""
}
}
},
form_definition: {
group_list: [[
"left",
[["my_simulation_speed"], ["my_simulation_time"], ["my_number_of_drones"],
["my_map_size"], ["my_map_height"],// ["my_flag_weight"],
["my_start_AMSL"], ["my_map_seed"]]
], [
"right",
[["my_drone_min_speed"], ["my_drone_speed"], ["my_drone_max_speed"],
["my_drone_max_acceleration"], ["my_drone_max_deceleration"],
["my_drone_max_roll"], ["my_drone_min_pitch"], ["my_drone_max_pitch"],
["my_drone_max_sink_rate"], ["my_drone_max_climb_rate"]]
], [
"bottom",
[["my_script"]]
]]
}
});
})
.push(function () {
return gadget.updateHeader({
page_title: 'Drone Capture Flag',
page_icon: 'puzzle-piece'
});
});
})
.declareJob('runGame', function runGame(options) {
var gadget = this, i,
fragment = gadget.element.querySelector('.simulator_div'),
game_parameters_json, map_json;
DRONE_LIST = [];
fragment = domsugar(gadget.element.querySelector('.simulator_div'),
[domsugar('div')]).firstElementChild;
for (i = 0; i < options.number_of_drones; i += 1) {
DRONE_LIST[i] = {"id": i, "type": "FixedWingDroneAPI",
"script_content": options.script};
}
function randomizeMap(json_map) {
function randomIntFromInterval(min, max, random_seed) {
return Math.floor(random_seed.quick() * (max - min + 1) + min);
}
function randomPosition(random_seed, map_size) {
var sign_x = random_seed.quick() < 0.5 ? -1 : 1,
sign_y = random_seed.quick() < 0.5 ? -1 : 1,
pos_x = sign_x * random_seed.quick() * map_size / 2,
pos_y = sign_y * random_seed.quick() * map_size / 2;
return [pos_x, pos_y];
}
var seed_value = options.map_seed,
random_seed = new Math.seedrandom(seed_value), i,
n_enemies = randomIntFromInterval(5, 10, random_seed),
n_flags = randomIntFromInterval(Math.floor(DRONE_LIST.length / 2),
DRONE_LIST.length, random_seed),
n_obstacles = randomIntFromInterval(5, 15, random_seed),
flag_list = [], obstacle_list = [], enemy_list = [], random_position,
obstacles_types = ["box"/*, "sphere"*/, "cylinder"], type,
obstacle_limit = [options.map_size / 6, options.map_size / 100,
options.map_size / 6, 30];
//enemies
for (i = 0; i < n_enemies; i += 1) {
random_position = randomPosition(random_seed, options.map_size);
enemy_list.push({
"id": i + parseInt(options.number_of_drones),
"type": "EnemyDroneAPI",
"position": {
"x": random_position[0],
"y": random_position[1],
"z": 15 //TODO random z?
}
});
}
//flags
for (i = 0; i < n_flags; i += 1) {
//avoid flags near the limits
random_position = randomPosition(random_seed, options.map_size * 0.75);
flag_list.push({
"position": {
"x": random_position[0],
"y": random_position[1],
"z": 10
}
});
}
function checkDistance(position, position_list) {
function distance(a, b) {
return Math.sqrt((a.x - b.x) ** 2 + (a.y - b.y) ** 2);
}
var el;
for (el = 0; el < position_list.length; el += 1) {
if (distance(position, position_list[el].position) < options.map_size / 6) {
return true;
}
}
return false;
}
//obstacles
for (i = 0; i < n_obstacles; i += 1) {
random_position = randomPosition(random_seed, options.map_size);
if (checkDistance({ 'x': random_position[0],
'y': random_position[1]}, flag_list)) {
i -= 1;
} else {
type = randomIntFromInterval(0, 2, random_seed);
obstacle_list.push({
"type": obstacles_types[type],
"position": {
"x": random_position[0],
"y": random_position[1],
"z": 15 //TODO random z?
},
"scale": {
"x": randomIntFromInterval(20, obstacle_limit[type], random_seed),
"y": randomIntFromInterval(20, obstacle_limit[type], random_seed),
"z": randomIntFromInterval(5, obstacle_limit[3], random_seed)
},
"rotation": {
"x": 0,
"y": 0,
"z": 0
}
});
}
}
json_map.obstacle_list = obstacle_list;
json_map.drones.enemy = enemy_list;
json_map.flag_list = flag_list;
return json_map;
}
map_json = {
"map_size": parseFloat(options.map_size),
"height": parseInt(options.map_height, 10),
"start_AMSL": parseFloat(options.start_AMSL),
"flag_list": [],
"obstacle_list" : [],
"drones": {
"user": DRONE_LIST,
"enemy": []
}
};
game_parameters_json = {
"drone": {
"maxAcceleration": parseInt(options.drone_max_acceleration, 10),
"maxDeceleration": parseInt(options.drone_max_deceleration, 10),
"minSpeed": parseInt(options.drone_min_speed, 10),
"speed": parseFloat(options.drone_speed),
"maxSpeed": parseInt(options.drone_max_speed, 10),
"maxRoll": parseFloat(options.drone_max_roll),
"minPitchAngle": parseFloat(options.drone_min_pitch),
"maxPitchAngle": parseFloat(options.drone_max_pitch),
"maxSinkRate": parseFloat(options.drone_max_sink_rate),
"maxClimbRate": parseFloat(options.drone_max_climb_rate)
},
"gameTime": parseInt(options.simulation_time, 10),
"simulation_speed": parseInt(options.simulation_speed, 10),
"latency": {
"information": 0,
"communication": 0
},
"map": randomizeMap(map_json),
"draw_flight_path": DRAW,
"temp_flight_path": true,
"log_drone_flight": LOG,
"log_interval_time": LOG_TIME
};
return gadget.declareGadget("babylonjs.gadget.html",
{element: fragment, scope: 'simulator'})
.push(function () {
return gadget.getDeclaredGadget('form_view_babylonjs');
})
.push(function (form_gadget) {
return form_gadget.render({
erp5_document: {
"_embedded": {"_view": {
"my_babylonjs": {
"default": "",
"css_class": "",
"required": 0,
"editable": 1,
"key": "babylonjs",
"hidden": 0,
"type": "GadgetField",
"url": "babylonjs.gadget.html",
"sandbox": "public",
"renderjs_extra": '{"autorun": false, ' +
'"logic_file_list": ' + JSON.stringify(LOGIC_FILE_LIST) + ', ' +
'"game_parameters": ' + JSON.stringify(game_parameters_json) +
'}'
}
}},
"_links": {
"type": {
name: ""
}
}
},
form_definition: {
group_list: [[
"bottom",
[["my_babylonjs"]]
]]
}
});
})
.push(function () {
return gadget.getDeclaredGadget('form_view_babylonjs');
})
.push(function (form_gadget) {
return form_gadget.getContent();
})
.push(function (result) {
var a, blob, div, key, log, log_content, aux;
i = 0;
div = domsugar('div', { text: result.message });
document.querySelector('.container').parentNode.appendChild(div);
for (key in result.content) {
if (result.content.hasOwnProperty(key)) {
log_content = result.content[key].join('\n').replaceAll(",", ";");
blob = new Blob([log_content], {type: 'text/plain'});
a = domsugar('a', {
text: 'Download Simulation LOG ' + i,
download: 'simulation_log_' + i +
'_speed_' + game_parameters_json.drone.speed +
'_min-speed_' + game_parameters_json.drone.minSpeed +
'_max-speed_' + game_parameters_json.drone.maxSpeed +
'_max-accel_' + game_parameters_json.drone.maxAcceleration +
'_max-decel_' + game_parameters_json.drone.maxDeceleration +
'_max-roll_' + game_parameters_json.drone.maxRoll +
'_min-pitch_' + game_parameters_json.drone.minPitchAngle +
'_max-pitch_' + game_parameters_json.drone.maxPitchAngle +
'_max-sink_' + game_parameters_json.drone.maxSinkRate +
'_max-climb_' + game_parameters_json.drone.maxClimbRate +
'.txt',
href: window.URL.createObjectURL(blob)
});
log = domsugar('textarea',
{ value: log_content, id: 'log_result_' + i });
div = domsugar('div', [a]);
a.dataset.downloadurl = ['text/plain', a.download,
a.href].join(':');
document.querySelector('.container').parentNode.appendChild(div);
document.querySelector('.container').parentNode.appendChild(log);
i += 1;
if (i === DRONE_LIST.length) {
break;
//Do not show enemy drone logs for now
/*aux = domsugar('div', { text: "Enemy drones logs:" });
document.querySelector('.container').parentNode.appendChild(aux);*/
}
}
}
}, function (error) {
return gadget.notifySubmitted({message: "Error: " + error.message,
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});
});
}(window, rJS, domsugar, document, URLSearchParams, Blob));
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<global name="Image" module="OFS.Image"/>
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<pickle>
<dictionary>
<item>
<key> <string>_Cacheable__manager_id</string> </key>
<value> <string>must_revalidate_http_cache</string> </value>
</item>
<item>
<key> <string>__name__</string> </key>
<value> <string>sky_py.jpg</string> </value>
</item>
<item>
<key> <string>content_type</string> </key>
<value> <string>image/jpeg</string> </value>
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<key> <string>height</string> </key>
<value> <int>512</int> </value>
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<item>
<key> <string>precondition</string> </key>
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<item>
<key> <string>title</string> </key>
<value> <string></string> </value>
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<key> <string>width</string> </key>
<value> <int>512</int> </value>
</item>
</dictionary>
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</ZopeData>
<?xml version="1.0"?>
<ZopeData>
<record id="1" aka="AAAAAAAAAAE=">
<pickle>
<global name="Image" module="OFS.Image"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>_Cacheable__manager_id</string> </key>
<value> <string>must_revalidate_http_cache</string> </value>
</item>
<item>
<key> <string>__name__</string> </key>
<value> <string>sky_pz.jpg</string> </value>
</item>
<item>
<key> <string>content_type</string> </key>
<value> <string>image/jpeg</string> </value>
</item>
<item>
<key> <string>height</string> </key>
<value> <int>512</int> </value>
</item>
<item>
<key> <string>precondition</string> </key>
<value> <string></string> </value>
</item>
<item>
<key> <string>title</string> </key>
<value> <string></string> </value>
</item>
<item>
<key> <string>width</string> </key>
<value> <int>512</int> </value>
</item>
</dictionary>
</pickle>
</record>
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<?xml version="1.0"?>
<ZopeData>
<record id="1" aka="AAAAAAAAAAE=">
<pickle>
<global name="Folder" module="OFS.Folder"/>
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<pickle>
<dictionary>
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<key> <string>_objects</string> </key>
<value>
<tuple/>
</value>
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<item>
<key> <string>id</string> </key>
<value> <string>libraries</string> </value>
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<item>
<key> <string>title</string> </key>
<value> <string></string> </value>
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!function(f,a,c){var s,l=256,p="random",d=c.pow(l,6),g=c.pow(2,52),y=2*g,h=l-1;function n(n,t,r){function e(){for(var n=u.g(6),t=d,r=0;n<g;)n=(n+r)*l,t*=l,r=u.g(1);for(;y<=n;)n/=2,t/=2,r>>>=1;return(n+r)/t}var o=[],i=j(function n(t,r){var e,o=[],i=typeof t;if(r&&"object"==i)for(e in t)try{o.push(n(t[e],r-1))}catch(n){}return o.length?o:"string"==i?t:t+"\0"}((t=1==t?{entropy:!0}:t||{}).entropy?[n,S(a)]:null==n?function(){try{var n;return s&&(n=s.randomBytes)?n=n(l):(n=new Uint8Array(l),(f.crypto||f.msCrypto).getRandomValues(n)),S(n)}catch(n){var t=f.navigator,r=t&&t.plugins;return[+new Date,f,r,f.screen,S(a)]}}():n,3),o),u=new m(o);return e.int32=function(){return 0|u.g(4)},e.quick=function(){return u.g(4)/4294967296},e.double=e,j(S(u.S),a),(t.pass||r||function(n,t,r,e){return e&&(e.S&&v(e,u),n.state=function(){return v(u,{})}),r?(c[p]=n,t):n})(e,i,"global"in t?t.global:this==c,t.state)}function m(n){var t,r=n.length,u=this,e=0,o=u.i=u.j=0,i=u.S=[];for(r||(n=[r++]);e<l;)i[e]=e++;for(e=0;e<l;e++)i[e]=i[o=h&o+n[e%r]+(t=i[e])],i[o]=t;(u.g=function(n){for(var t,r=0,e=u.i,o=u.j,i=u.S;n--;)t=i[e=h&e+1],r=r*l+i[h&(i[e]=i[o=h&o+t])+(i[o]=t)];return u.i=e,u.j=o,r})(l)}function v(n,t){return t.i=n.i,t.j=n.j,t.S=n.S.slice(),t}function j(n,t){for(var r,e=n+"",o=0;o<e.length;)t[h&o]=h&(r^=19*t[h&o])+e.charCodeAt(o++);return S(t)}function S(n){return String.fromCharCode.apply(0,n)}if(j(c.random(),a),"object"==typeof module&&module.exports){module.exports=n;try{s=require("crypto")}catch(n){}}else"function"==typeof define&&define.amd?define(function(){return n}):c["seed"+p]=n}("undefined"!=typeof self?self:this,[],Math);
<?xml version="1.0"?>
<ZopeData>
<record id="1" aka="AAAAAAAAAAE=">
<pickle>
<global name="File" module="OFS.Image"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>__name__</string> </key>
<value> <string>seedrandom.min.js</string> </value>
</item>
<item>
<key> <string>content_type</string> </key>
<value> <string>application/javascript</string> </value>
</item>
<item>
<key> <string>precondition</string> </key>
<value> <string></string> </value>
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<item>
<key> <string>title</string> </key>
<value> <string></string> </value>
</item>
</dictionary>
</pickle>
</record>
</ZopeData>
<?xml version="1.0"?>
<ZopeData>
<record id="1" aka="AAAAAAAAAAE=">
<pickle>
<global name="Folder" module="OFS.Folder"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>_local_properties</string> </key>
<value>
<tuple>
<dictionary>
<item>
<key> <string>id</string> </key>
<value> <string>business_template_skin_layer_priority</string> </value>
</item>
<item>
<key> <string>type</string> </key>
<value> <string>float</string> </value>
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<key> <string>_objects</string> </key>
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<key> <string>business_template_skin_layer_priority</string> </key>
<value> <float>42.0</float> </value>
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<key> <string>id</string> </key>
<value> <string>erp5_officejs_drone_capture_flag</string> </value>
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<item>
<key> <string>title</string> </key>
<value> <string></string> </value>
</item>
</dictionary>
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url_list = [
"gadget_officejs_drone_capture_flag.json",
"drone_flag.png",
"gadget_erp5_page_drone_capture_flag_logic.js",
"gadget_erp5_page_drone_capture_flag_script_page.html",
"gadget_erp5_page_drone_capture_flag_script_page.js",
"gadget_erp5_panel_drone_capture_flag.html",
"gadget_erp5_panel_drone_capture_flag.js",
"gadget_erp5_page_drone_capture_flag_fixedwingdrone.js",
"gadget_erp5_page_drone_capture_flag_enemydrone.js",
"assets/map/terrain.jpg",
"assets/map/map.babylon",
"assets/drone/drone.babylon",
"assets/drone/drone_bleu.jpg",
"assets/drone/drone_bleu_old.jpg",
"assets/drone/drone_rouge.jpg",
"assets/drone/drone_rouge_old.jpg",
"assets/skybox/sky_nx.jpg",
"assets/skybox/sky_ny.jpg",
"assets/skybox/sky_nz.jpg",
"assets/skybox/sky_px.jpg",
"assets/skybox/sky_py.jpg",
"assets/skybox/sky_pz.jpg",
"libraries/seedrandom.min.js"
]
return url_list
<?xml version="1.0"?>
<ZopeData>
<record id="1" aka="AAAAAAAAAAE=">
<pickle>
<global name="PythonScript" module="Products.PythonScripts.PythonScript"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>_bind_names</string> </key>
<value>
<object>
<klass>
<global name="_reconstructor" module="copy_reg"/>
</klass>
<tuple>
<global name="NameAssignments" module="Shared.DC.Scripts.Bindings"/>
<global name="object" module="__builtin__"/>
<none/>
</tuple>
<state>
<dictionary>
<item>
<key> <string>_asgns</string> </key>
<value>
<dictionary>
<item>
<key> <string>name_container</string> </key>
<value> <string>container</string> </value>
</item>
<item>
<key> <string>name_context</string> </key>
<value> <string>context</string> </value>
</item>
<item>
<key> <string>name_m_self</string> </key>
<value> <string>script</string> </value>
</item>
<item>
<key> <string>name_subpath</string> </key>
<value> <string>traverse_subpath</string> </value>
</item>
</dictionary>
</value>
</item>
</dictionary>
</state>
</object>
</value>
</item>
<item>
<key> <string>_params</string> </key>
<value> <string>REQUEST=None</string> </value>
</item>
<item>
<key> <string>id</string> </key>
<value> <string>WebSection_getDroneCaptureFlagPrecacheManifestList</string> </value>
</item>
</dictionary>
</pickle>
</record>
</ZopeData>
erp5_officejs
\ No newline at end of file
Drone simulator officejs app that implements capture flag game.
\ No newline at end of file
image_module/drone_flag_icon_png
web_page_module/drone_capture_flag_*
web_page_module/ojs_drone_capture_flag_*
web_site_module/officejs_drone_capture_flag
web_site_module/officejs_drone_capture_flag/*
\ No newline at end of file
image_module/drone_flag_icon_png
web_page_module/drone_capture_flag_*
web_page_module/ojs_drone_capture_flag_*
web_site_module/officejs_drone_capture_flag
web_site_module/officejs_drone_capture_flag/*
\ No newline at end of file
image_module/drone_flag_icon_png
web_page_module/drone_capture_flag_*
web_page_module/ojs_drone_capture_flag_*
web_site_module/officejs_drone_capture_flag
web_site_module/officejs_drone_capture_flag/*
\ No newline at end of file
image_module/drone_flag_icon_png
web_page_module/drone_capture_flag_*
web_page_module/ojs_drone_capture_flag_*
web_site_module/officejs_drone_capture_flag
web_site_module/officejs_drone_capture_flag/*
\ No newline at end of file
erp5_drone_capture_flag
erp5_officejs_drone_capture_flag
\ No newline at end of file
erp5_officejs_drone_capture_flag
\ No newline at end of file
<?xml version="1.0"?>
<ZopeData>
<record id="1" aka="AAAAAAAAAAE=">
<pickle>
<global name="Zuite" module="Products.Zelenium.zuite"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>_objects</string> </key>
<value>
<tuple/>
</value>
</item>
<item>
<key> <string>id</string> </key>
<value> <string>drone_capture_flag_ui_site_zuite</string> </value>
</item>
<item>
<key> <string>title</string> </key>
<value> <string></string> </value>
</item>
</dictionary>
</pickle>
</record>
</ZopeData>
<?xml version="1.0"?>
<ZopeData>
<record id="1" aka="AAAAAAAAAAE=">
<pickle>
<global name="ZopePageTemplate" module="Products.PageTemplates.ZopePageTemplate"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>_bind_names</string> </key>
<value>
<object>
<klass>
<global name="_reconstructor" module="copy_reg"/>
</klass>
<tuple>
<global name="NameAssignments" module="Shared.DC.Scripts.Bindings"/>
<global name="object" module="__builtin__"/>
<none/>
</tuple>
<state>
<dictionary>
<item>
<key> <string>_asgns</string> </key>
<value>
<dictionary>
<item>
<key> <string>name_subpath</string> </key>
<value> <string>traverse_subpath</string> </value>
</item>
</dictionary>
</value>
</item>
</dictionary>
</state>
</object>
</value>
</item>
<item>
<key> <string>content_type</string> </key>
<value> <string>text/html</string> </value>
</item>
<item>
<key> <string>expand</string> </key>
<value> <int>0</int> </value>
</item>
<item>
<key> <string>id</string> </key>
<value> <string>testDroneCaptureFlag</string> </value>
</item>
<item>
<key> <string>output_encoding</string> </key>
<value> <string>utf-8</string> </value>
</item>
<item>
<key> <string>title</string> </key>
<value> <unicode></unicode> </value>
</item>
</dictionary>
</pickle>
</record>
</ZopeData>
<html xmlns:tal="http://xml.zope.org/namespaces/tal"
xmlns:metal="http://xml.zope.org/namespaces/metal">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title>Test Drone Capture Flag OJS app (expected failure)</title>
<!-- This test is expected to fail as the drone simulator runs on a web worker canvas, which relies on a very new feature: offscreen canvas
---- This feature is not supported yet by the latest Firefox ESR used in the test nodes -->
</head>
<body>
<table cellpadding="1" cellspacing="1" border="1">
<thead>
<tr><td rowspan="1" colspan="3">Test Drone Capture Flag OJS app (expected failure)</td></tr>
</thead><tbody>
<tal:block metal:use-macro="here/Zuite_CommonTemplate/macros/init" />
<!-- Go to site -->
<tr>
<td>open</td>
<td>${base_url}/web_site_module/officejs_drone_capture_flag/</td>
<td></td>
</tr>
<!-- error on /Zuite_waitForActivities
<tal:block tal:define="web_site_name python: 'officejs_drone_capture_flag'">
<tal:block metal:use-macro="here/Zuite_CommonTemplateForOfficejsUi/macros/install_offline_and_redirect" />
</tal:block>
-->
<!-- Check form -->
<tr>
<td>waitForElementPresent</td>
<td>//div[contains(@data-gadget-url, 'gadget_erp5_page_drone_capture_flag_script_page.html')]</td>
<td></td>
<tr>
<tr>
<td>waitForElementPresent</td>
<td>//label[text()='Simulation Speed']</td>
<td></td>
<tr>
<tr>
<td>waitForElementPresent</td>
<td>//div[contains(@data-gadget-url, 'codemirror.gadget.html')]</td>
<td></td>
<tr>
<!-- Check panel -->
<tr>
<td>assertElementPresent</td>
<td>//div[contains(@data-gadget-url, 'gadget_erp5_panel_drone_capture_flag.html')]//a[contains(@class, 'ui-icon-puzzle-piece') and text()='Run Game']</td>
<td></td>
<tr>
<!-- Run game -->
<tr>
<td>pause</td>
<td>3000</td>
<td></td>
</tr>
<tr>
<td>click</td>
<td>//div[contains(@data-gadget-url, 'gadget_erp5_page_drone_capture_flag_script_page.html')]//input[@type="submit" and @name="action_run"]</td>
<td></td>
<tr>
<tr>
<td>waitForElementPresent</td>
<td>//span[@id="loading"]</td>
<td></td>
<tr>
<!-- Check simulator gadget and babylon lib -->
<tr>
<td>waitForElementPresent</td>
<td>//div[contains(@data-gadget-url, 'babylonjs.gadget.html')]</td>
<td></td>
<tr>
<tr>
<td>waitForElementPresent</td>
<td>//div[contains(@data-gadget-url, 'babylonjs.gadget.html')]//canvas[contains(@data-engine, 'Babylon.js')]</td>
<td></td>
<tr>
<tr>
<td>waitForElementPresent</td>
<td>//a[contains(text(), 'Download Simulation LOG')]</td>
<td></td>
<tr>
<tr>
<td>waitForElementPresent</td>
<td>//textarea[@id="log_result_0"]</td>
<td></td>
<tr>
</tbody></table>
</body>
</html>
\ No newline at end of file
<?xml version="1.0"?>
<ZopeData>
<record id="1" aka="AAAAAAAAAAE=">
<pickle>
<global name="ZopePageTemplate" module="Products.PageTemplates.ZopePageTemplate"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>_bind_names</string> </key>
<value>
<object>
<klass>
<global name="_reconstructor" module="copy_reg"/>
</klass>
<tuple>
<global name="NameAssignments" module="Shared.DC.Scripts.Bindings"/>
<global name="object" module="__builtin__"/>
<none/>
</tuple>
<state>
<dictionary>
<item>
<key> <string>_asgns</string> </key>
<value>
<dictionary>
<item>
<key> <string>name_subpath</string> </key>
<value> <string>traverse_subpath</string> </value>
</item>
</dictionary>
</value>
</item>
</dictionary>
</state>
</object>
</value>
</item>
<item>
<key> <string>content_type</string> </key>
<value> <string>text/html</string> </value>
</item>
<item>
<key> <string>expand</string> </key>
<value> <int>0</int> </value>
</item>
<item>
<key> <string>id</string> </key>
<value> <string>testDroneCaptureFlagFlight</string> </value>
</item>
<item>
<key> <string>output_encoding</string> </key>
<value> <string>utf-8</string> </value>
</item>
<item>
<key> <string>title</string> </key>
<value> <unicode></unicode> </value>
</item>
</dictionary>
</pickle>
</record>
</ZopeData>
<html xmlns:tal="http://xml.zope.org/namespaces/tal"
xmlns:metal="http://xml.zope.org/namespaces/metal">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title>Test Drone Capture Flag OJS app (expected failure)</title>
<!-- This test is expected to fail as the drone simulator runs on a web worker canvas, which relies on a very new feature: offscreen canvas
---- This feature is not supported yet by the latest Firefox ESR used in the test nodes -->
</head>
<body>
<table cellpadding="1" cellspacing="1" border="1">
<thead>
<tr><td rowspan="1" colspan="3">Test Drone Capture Flag OJS app (expected failure)</td></tr>
</thead><tbody>
<tal:block metal:use-macro="here/Zuite_CommonTemplate/macros/init" />
<!-- Go to site -->
<tr>
<td>open</td>
<td>${base_url}/web_site_module/officejs_drone_capture_flag/app/#/?page=drone_capture_flag_test_page</td>
<td></td>
</tr>
<tr>
<td>waitForElementPresent</td>
<td>//div[contains(@data-gadget-url, 'gadget_erp5_page_drone_capture_flag_test_page.html')]//input[@type="submit" and @name="action_run"]</td>
<td></td>
<tr>
<tr>
<td>waitForElementPresent</td>
<td>//span[@id="loading"]</td>
<td></td>
<tr>
<tr>
<td>waitForElementPresent</td>
<td>//div[contains(@data-gadget-url, 'babylonjs.gadget.html')]</td>
<td></td>
<tr>
<tr>
<td>waitForElementPresent</td>
<td>//div[contains(@data-gadget-url, 'babylonjs.gadget.html')]//canvas[contains(@data-engine, 'Babylon.js')]</td>
<td></td>
<tr>
<tr>
<td>waitForElementPresent</td>
<td>//div[contains(text(), 'CONSOLE LOG ENTRIES:')]</td>
<td></td>
<tr>
<tr>
<td>waitForElementPresent</td>
<td>//div[contains(text(), 'Simulation finished')]</td>
<td></td>
<tr>
<tr>
<td>assertElementPresent</td>
<td>//div[contains(text(), 'Initial speed: OK')]</td>
<td></td>
<tr>
<tr>
<td>assertElementPresent</td>
<td>//div[contains(text(), 'Yaw angle: OK')]</td>
<td></td>
<tr>
<tr>
<td>assertElementPresent</td>
<td>//div[contains(text(), 'Timestamp: OK')]</td>
<td></td>
<tr>
<tr>
<td>assertElementPresent</td>
<td>//div[contains(text(), 'Distance: OK')]</td>
<td></td>
<tr>
<tr>
<td>assertElementPresent</td>
<td>//div[contains(text(), 'Latitude: OK')]</td>
<td></td>
<tr>
<tr>
<td>assertElementPresent</td>
<td>//div[contains(text(), 'Longitude: OK')]</td>
<td></td>
<tr>
<tr>
<td>assertElementPresent</td>
<td>//div[contains(text(), 'Altitude: OK')]</td>
<td></td>
<tr>
</tbody></table>
</body>
</html>
\ No newline at end of file
<!DOCTYPE html>
<html>
<!--
data-i18n=Others
data-i18n=Tools
-->
<head>
<meta http-equiv="Content-type" content="text/html; charset=utf-8" />
<meta name="viewport" content="width=device-width" />
<title>Drone Simulator Test Page</title>
<link rel="http://www.renderjs.org/rel/interface" href="interface_page.html">
<!-- renderjs -->
<script src="rsvp.js" type="text/javascript"></script>
<script src="renderjs.js" type="text/javascript"></script>
<!-- custom script -->
<script src="jiodev.js" type="text/javascript"></script>
<script src="gadget_global.js" type="text/javascript"></script>
<script src="domsugar.js" type="text/javascript"></script>
<script type="text/javascript" src="./libraries/seedrandom.min.js"></script>
<script src="gadget_erp5_page_drone_capture_flag_test_page.js" type="text/javascript"></script>
</head>
<body>
<form>
<div data-gadget-url="gadget_erp5_form.html"
data-gadget-scope="form_view"
data-gadget-sandbox="public">
</div>
<input name="action_run" class="dialogconfirm" type="submit" value="Run" style="margin-bottom: 20pt;margin-top: 20pt;">
<a data-i18n="Storages"></a> <!-- for zelenium test common macro -->
<div class="simulator_div"></div>
<div data-gadget-url="gadget_erp5_form.html"
data-gadget-scope="form_view_babylonjs"
data-gadget-sandbox="public">
</div>
<div class="test_log"></div>
</form>
</body>
</html>
\ No newline at end of file
<?xml version="1.0"?>
<ZopeData>
<record id="1" aka="AAAAAAAAAAE=">
<pickle>
<global name="Web Page" module="erp5.portal_type"/>
</pickle>
<pickle>
<dictionary>
<item>
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/*jslint indent: 2, maxlen: 100*/
/*global window, rJS, domsugar, document, URLSearchParams, Blob*/
(function (window, rJS, domsugar, document, URLSearchParams, Blob) {
"use strict";
var SIMULATION_SPEED = 10,
SIMULATION_TIME = 270,
MAP_SIZE = 600,
map_height = 700,
start_AMSL = 595,
DEFAULT_SPEED = 16,
MAX_ACCELERATION = 6,
MAX_DECELERATION = 1,
MIN_SPEED = 12,
MAX_SPEED = 26,
MAX_ROLL = 35,
MIN_PITCH = -20,
MAX_PITCH = 25,
MAX_CLIMB_RATE = 8,
MAX_SINK_RATE = 3,
NUMBER_OF_DRONES = 1,
FLAG_WEIGHT = 5,
SEED = 'flag',
// Non-inputs parameters
DEFAULT_SCRIPT_CONTENT =
'function assert(a, b, msg) {\n' +
' if (a === b)\n' +
' console.log(msg + ": OK");\n' +
' else\n' +
' console.log(msg + ": FAIL");\n' +
'}\n' +
'function distance(lat1, lon1, lat2, lon2) {\n' +
' var R = 6371e3, // meters\n' +
' la1 = lat1 * Math.PI / 180, // lat, lon in radians\n' +
' la2 = lat2 * Math.PI / 180,\n' +
' lo1 = lon1 * Math.PI / 180,\n' +
' lo2 = lon2 * Math.PI / 180,\n' +
' haversine_phi = Math.pow(Math.sin((la2 - la1) / 2), 2),\n' +
' sin_lon = Math.sin((lo2 - lo1) / 2),\n' +
' h = haversine_phi + Math.cos(la1) * Math.cos(la2) * sin_lon * sin_lon;\n' +
' return 2 * R * Math.asin(Math.sqrt(h));\n' +
'}\n' +
'function compare(coord1, coord2) {\n' +
' assert(coord1.x, coord2.x, "Latitude")\n' +
' assert(coord1.y, coord2.y, "Longitude")\n' +
' assert(coord1.z, coord2.z, "Altitude")\n' +
'}\n' +
'me.onStart = function () {\n' +
' assert(me.getAirSpeed(), 16, "Initial speed");\n' +
' assert(me.getYaw(), 0, "Yaw angle")\n' +
' me.initialPosition = me.getCurrentPosition();\n' +
' me.setTargetCoordinates(\n' +
' me.initialPosition.x + 0.01,\n' +
' me.initialPosition.y,\n' +
' me.initialPosition.z\n' +
' );\n' +
'};\n' +
'me.onUpdate = function (timestamp) {\n' +
'var realDistance = distance(\n' +
' me.initialPosition.x,\n' +
' me.initialPosition.y,\n' +
' me.getCurrentPosition().x,\n' +
' me.getCurrentPosition().y\n' +
').toFixed(8),\n' +
' expectedDistance = (me.getAirSpeed() * timestamp / 1000).toFixed(8);\n' +
' assert(timestamp, 1000 / 60, "Timestamp");\n' +
' assert(realDistance, expectedDistance, "Distance");\n' +
'compare(me.getCurrentPosition(), {\n' +
' x: me.initialPosition.x + 2.3992831666911723e-06,\n' +
' y: me.initialPosition.y,\n' +
' z: me.initialPosition.z\n' +
'});\n' +
'me.exit(me.triggerParachute());\n' +
'};',
DRAW = true,
LOG = true,
LOG_TIME = 1662.7915426540285,
DRONE_LIST = [],
LOGIC_FILE_LIST = [
'gadget_erp5_page_drone_capture_flag_logic.js',
'gadget_erp5_page_drone_capture_flag_fixedwingdrone.js',
'gadget_erp5_page_drone_capture_flag_enemydrone.js'
];
rJS(window)
/////////////////////////////////////////////////////////////////
// Acquired methods
/////////////////////////////////////////////////////////////////
.declareAcquiredMethod("notifySubmitted", "notifySubmitted")
.declareMethod('render', function render() {
var gadget = this;
return gadget.runGame();
})
.declareJob('runGame', function runGame(options) {
var gadget = this, i,
fragment = gadget.element.querySelector('.simulator_div'),
game_parameters_json, map_json;
DRONE_LIST = [];
fragment = domsugar(gadget.element.querySelector('.simulator_div'),
[domsugar('div')]).firstElementChild;
for (i = 0; i < NUMBER_OF_DRONES; i += 1) {
DRONE_LIST[i] = {"id": i, "type": "FixedWingDroneAPI",
"script_content": DEFAULT_SCRIPT_CONTENT};
}
map_json = {
"map_size": parseFloat(MAP_SIZE),
"height": parseInt(map_height, 10),
"start_AMSL": parseFloat(start_AMSL),
"flag_list": [{
"position": {
"x": -27,
"y": 72,
"z": 10
}
}],
"obstacle_list" : [],
"drones": {
"user": DRONE_LIST,
"enemy": []
}
};
game_parameters_json = {
"debug_test_mode": true,
"drone": {
"maxAcceleration": parseInt(MAX_ACCELERATION, 10),
"maxDeceleration": parseInt(MAX_DECELERATION, 10),
"minSpeed": parseInt(MIN_SPEED, 10),
"speed": parseFloat(DEFAULT_SPEED),
"maxSpeed": parseInt(MAX_SPEED, 10),
"maxRoll": parseFloat(MAX_ROLL),
"minPitchAngle": parseFloat(MIN_PITCH),
"maxPitchAngle": parseFloat(MAX_PITCH),
"maxSinkRate": parseFloat(MAX_SINK_RATE),
"maxClimbRate": parseFloat(MAX_CLIMB_RATE)
},
"gameTime": parseInt(SIMULATION_TIME, 10),
"simulation_speed": parseInt(SIMULATION_SPEED, 10),
"latency": {
"information": 0,
"communication": 0
},
"map": map_json,
"draw_flight_path": DRAW,
"temp_flight_path": true,
"log_drone_flight": LOG,
"log_interval_time": LOG_TIME
};
return gadget.declareGadget("babylonjs.gadget.html",
{element: fragment, scope: 'simulator'})
.push(function () {
return gadget.getDeclaredGadget('form_view_babylonjs');
})
.push(function (form_gadget) {
return form_gadget.render({
erp5_document: {
"_embedded": {"_view": {
"my_babylonjs": {
"default": "",
"css_class": "",
"required": 0,
"editable": 1,
"key": "babylonjs",
"hidden": 0,
"type": "GadgetField",
"url": "babylonjs.gadget.html",
"sandbox": "public",
"renderjs_extra": '{"autorun": false, ' +
'"logic_file_list": ' + JSON.stringify(LOGIC_FILE_LIST) + ', ' +
'"game_parameters": ' + JSON.stringify(game_parameters_json) +
'}'
}
}},
"_links": {
"type": {
name: ""
}
}
},
form_definition: {
group_list: [[
"bottom",
[["my_babylonjs"]]
]]
}
});
})
.push(function () {
return gadget.getDeclaredGadget('form_view_babylonjs');
})
.push(function (form_gadget) {
return form_gadget.getContent();
})
.push(function (result) {
var div = domsugar('div', { text: "CONSOLE LOG ENTRIES:" });
document.querySelector('.container').parentNode.appendChild(div);
function createLogNode(message) {
var node = document.createElement("div");
var textNode = document.createTextNode(message);
node.appendChild(textNode);
return node;
}
var lines = result.console_log.split('\n');
for (var i = 0;i < lines.length;i++) {
var node = createLogNode(lines[i]);
document.querySelector('.test_log').appendChild(node);
}
}, function (error) {
return gadget.notifySubmitted({message: "Error: " + error.message,
status: 'error'});
});
});
}(window, rJS, domsugar, document, URLSearchParams, Blob));
\ No newline at end of file
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<item>
<key> <string>time</string> </key>
<value>
<object>
<klass>
<global name="_reconstructor" module="copy_reg"/>
</klass>
<tuple>
<global name="DateTime" module="DateTime.DateTime"/>
<global name="object" module="__builtin__"/>
<none/>
</tuple>
<state>
<tuple>
<float>1689182795.12</float>
<string>UTC</string>
</tuple>
</state>
</object>
</value>
</item>
</dictionary>
</list>
</value>
</item>
</dictionary>
</pickle>
</record>
</ZopeData>
##############################################################################
#
# Copyright (c) 2011 Nexedi SARL and Contributors. All Rights Reserved.
# Kazuhiko <kazuhiko@nexedi.com>
# Rafael Monnerat <rafael@nexedi.com>
#
# WARNING: This program as such is intended to be used by professional
# programmers who take the whole responsability of assessing all potential
# consequences resulting from its eventual inadequacies and bugs
# End users who are looking for a ready-to-use solution with commercial
# garantees and support are strongly adviced to contract a Free Software
# Service Company
#
# This program is Free Software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
##############################################################################
import unittest
from Products.ERP5Type.tests.ERP5TypeFunctionalTestCase import ERP5TypeFunctionalTestCase
class TestDroneCaptureFlag(ERP5TypeFunctionalTestCase):
foreground = 0
run_only = "drone_capture_flag_ui_site_zuite"
def getBusinessTemplateList(self):
return (
'erp5_ui_test_core',
'erp5_officejs_drone_capture_flag'
)
def test_suite():
suite = unittest.TestSuite()
suite.addTest(unittest.makeSuite(TestDroneCaptureFlag))
return suite
\ No newline at end of file
<?xml version="1.0"?>
<ZopeData>
<record id="1" aka="AAAAAAAAAAE=">
<pickle>
<global name="Test Component" module="erp5.portal_type"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>default_reference</string> </key>
<value> <string>testFunctionalDroneCaptureFlag</string> </value>
</item>
<item>
<key> <string>description</string> </key>
<value>
<none/>
</value>
</item>
<item>
<key> <string>id</string> </key>
<value> <string>test.erp5.testFunctionalDroneCaptureFlag</string> </value>
</item>
<item>
<key> <string>sid</string> </key>
<value>
<none/>
</value>
</item>
<item>
<key> <string>text_content_error_message</string> </key>
<value>
<tuple/>
</value>
</item>
<item>
<key> <string>text_content_warning_message</string> </key>
<value>
<tuple/>
</value>
</item>
<item>
<key> <string>version</string> </key>
<value> <string>erp5</string> </value>
</item>
<item>
<key> <string>workflow_history</string> </key>
<value>
<persistent> <string encoding="base64">AAAAAAAAAAI=</string> </persistent>
</value>
</item>
</dictionary>
</pickle>
</record>
<record id="2" aka="AAAAAAAAAAI=">
<pickle>
<global name="PersistentMapping" module="Persistence.mapping"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>data</string> </key>
<value>
<dictionary>
<item>
<key> <string>component_validation_workflow</string> </key>
<value>
<persistent> <string encoding="base64">AAAAAAAAAAM=</string> </persistent>
</value>
</item>
</dictionary>
</value>
</item>
</dictionary>
</pickle>
</record>
<record id="3" aka="AAAAAAAAAAM=">
<pickle>
<global name="WorkflowHistoryList" module="Products.ERP5Type.Workflow"/>
</pickle>
<pickle>
<dictionary>
<item>
<key> <string>_log</string> </key>
<value>
<list>
<dictionary>
<item>
<key> <string>action</string> </key>
<value> <string>validate</string> </value>
</item>
<item>
<key> <string>validation_state</string> </key>
<value> <string>validated</string> </value>
</item>
</dictionary>
</list>
</value>
</item>
</dictionary>
</pickle>
</record>
</ZopeData>
erp5_officejs_ui_test
erp5_officejs_drone_capture_flag
\ No newline at end of file
Zelenium tests for erp5_officejs_drone_capture_flag
\ No newline at end of file
web_page_module/test_drone_*
\ No newline at end of file
web_page_module/test_drone_*
\ No newline at end of file
portal_tests/drone_capture_flag_ui_site_zuite
portal_tests/drone_capture_flag_ui_site_zuite/**
web_page_module/test_drone_*
\ No newline at end of file
test.erp5.testFunctionalDroneCaptureFlag
\ No newline at end of file
erp5_full_text_mroonga_catalog
\ No newline at end of file
erp5_officejs_drone_capture_flag_test
\ No newline at end of file
......@@ -232,7 +232,7 @@
</item>
<item>
<key> <string>actor</string> </key>
<value> <string>zope</string> </value>
<value> <unicode>zope</unicode> </value>
</item>
<item>
<key> <string>comment</string> </key>
......@@ -246,7 +246,7 @@
</item>
<item>
<key> <string>serial</string> </key>
<value> <string>1004.640.34797.40738</string> </value>
<value> <string>1007.63203.31532.56029</string> </value>
</item>
<item>
<key> <string>state</string> </key>
......@@ -266,7 +266,7 @@
</tuple>
<state>
<tuple>
<float>1671113080.17</float>
<float>1682521291.04</float>
<string>UTC</string>
</tuple>
</state>
......
This source diff could not be displayed because it is too large. You can view the blob instead.
......@@ -232,7 +232,7 @@
</item>
<item>
<key> <string>actor</string> </key>
<value> <string>zope</string> </value>
<value> <unicode>zope</unicode> </value>
</item>
<item>
<key> <string>comment</string> </key>
......@@ -246,7 +246,7 @@
</item>
<item>
<key> <string>serial</string> </key>
<value> <string>1004.640.30927.65416</string> </value>
<value> <string>1007.64745.31008.56490</string> </value>
</item>
<item>
<key> <string>state</string> </key>
......@@ -266,7 +266,7 @@
</tuple>
<state>
<tuple>
<float>1671113077.18</float>
<float>1682524412.29</float>
<string>UTC</string>
</tuple>
</state>
......
......@@ -230,7 +230,7 @@
</item>
<item>
<key> <string>actor</string> </key>
<value> <string>zope</string> </value>
<value> <unicode>zope</unicode> </value>
</item>
<item>
<key> <string>comment</string> </key>
......@@ -244,7 +244,7 @@
</item>
<item>
<key> <string>serial</string> </key>
<value> <string>1004.65507.47895.35925</string> </value>
<value> <string>1009.15758.14803.6058</string> </value>
</item>
<item>
<key> <string>state</string> </key>
......@@ -264,7 +264,7 @@
</tuple>
<state>
<tuple>
<float>1671113070.39</float>
<float>1687363120.08</float>
<string>UTC</string>
</tuple>
</state>
......
......@@ -14,7 +14,11 @@
'offsetY', 'pageY', 'relatedTarget', 'returnValue', 'screenX', 'screenY',
'shiftKey', 'timeStamp', 'type', 'which', 'x', 'wheelDelta', 'wheelDeltaX',
'wheelDeltaY', 'y', 'deltaX', 'deltaY', 'deltaZ', 'deltaMode'
]), game_result, canvas, offscreen;
]), game_result, canvas, offscreen, game_manager, container, background,
fullscreen = false, fullscreen_delay,
//TODO. Drop hardcoded values
WIDTH = (window.innerWidth > 680) ? 680 : window.innerWidth * 0.96,
HEIGHT = 340;
//////////////////////////////////////////
// Webworker
......@@ -117,6 +121,15 @@
result: function resultGameManager() {
return game_result;
},
fullscreen: function fullScreenGameManager() {
return new RSVP.Queue()
.push(function () {
fullscreen = !fullscreen;
})
.push(function () {
return RSVP.delay(fullscreen_delay);
});
},
play: function startGameManager(options) {
if (this.hasOwnProperty('loop_promise')) {
throw new Error('Can not start the game if already started');
......@@ -139,7 +152,8 @@
context.loop_promise
.push(function () {
worker.postMessage({
type: 'update'
type: 'update',
fullscreen: fullscreen
});
update_defer = RSVP.defer();
return RSVP.all([
......@@ -208,6 +222,8 @@
var loading =
context._gadget.element.querySelector('#loading');
if (loading) { loading.innerHTML = ""; }
context._gadget.element.querySelector('#maximize')
.style.visibility = 'visible';
}
context.unpause();
return step();
......@@ -254,31 +270,75 @@
};
rJS(window)
/////////////////////////////////////////////////////////////////
// Acquired methods
/////////////////////////////////////////////////////////////////
.declareAcquiredMethod("jio_allDocs", "jio_allDocs")
.declareAcquiredMethod('triggerMaximize', 'triggerMaximize')
.allowPublicAcquisition('triggerMaximize', function (param_list) {
var gadget = this;
return new RSVP.Queue()
.push(function () {
return game_manager.fullscreen();
})
.push(function () {
container.classList.toggle("fullscreen");
background.style.visibility = 'visible';
return gadget.triggerMaximize.apply(gadget, param_list);
})
.push(undefined, function (error) {
if (!(error instanceof RSVP.CancellationError)) {
throw error;
}
return game_manager.fullscreen()
.push(function () {
container.classList.toggle("fullscreen");
background.style.visibility = 'hidden';
container.scrollIntoView();
});
});
})
.declareMethod('render', function render(options) {
var gadget = this,
loading = domsugar('span', ["Loading..."]),
container = domsugar('div');
maximize = domsugar('div');
background = domsugar('div');
container = domsugar('div');
maximize.id = 'maximize';
maximize.style.visibility = 'hidden';
canvas = domsugar('canvas');
loading.id = "loading";
container.className = 'container';
background.id = "background";
background.className = 'fullscreen-background';
background.style.visibility = 'hidden';
container.appendChild(canvas);
domsugar(gadget.element, [loading, container]);
canvas.width = options.width;
canvas.height = options.height;
domsugar(gadget.element, [loading, maximize, background, container]);
canvas.width = WIDTH;
canvas.height = HEIGHT;
// https://doc.babylonjs.com/divingDeeper/scene/offscreenCanvas
offscreen = canvas.transferControlToOffscreen();
fullscreen_delay = 6.5 * options.game_parameters.simulation_speed + 40;
fullscreen_delay = 60; //TODO find a good calculation for this
options.game_parameters.fullscreen = {};
options.game_parameters.fullscreen.width = window.innerWidth;
if (window.innerHeight < window.innerWidth) {
options.game_parameters.fullscreen.height = window.innerHeight;
} else {
options.game_parameters.fullscreen.height = window.innerWidth * 0.6;
}
return gadget.changeState({
logic_file_list: options.logic_file_list,
game_parameters: options.game_parameters
});
})
.onStateChange(function () {
var gadget = this, div_max = gadget.element.querySelector('#maximize');
return gadget.declareGadget("gadget_button_maximize.html", {
scope: 'maximize',
element: div_max,
sandbox: 'public'
});
})
.declareMethod('getContent', function getContent() {
container.scrollIntoView();
var gadget = this;
return gadget.runGame({
logic_file_list: gadget.state.logic_file_list,
......@@ -291,10 +351,11 @@
options.width = canvas.width;
options.height = canvas.height;
options.logic_url_list = options.logic_file_list;
var gadget = this,
game_manager = new DroneGameManager(gadget);
var gadget = this;
game_manager = new DroneGameManager(gadget);
return game_manager.play(options)
.push(function () {
gadget.element.querySelector('#maximize').style.visibility = 'hidden';
return game_manager.result();
});
});
......
......@@ -232,7 +232,7 @@
</item>
<item>
<key> <string>actor</string> </key>
<value> <string>zope</string> </value>
<value> <unicode>zope</unicode> </value>
</item>
<item>
<key> <string>comment</string> </key>
......@@ -246,7 +246,7 @@
</item>
<item>
<key> <string>serial</string> </key>
<value> <string>1005.2863.2128.31624</string> </value>
<value> <string>1009.27442.40137.15394</string> </value>
</item>
<item>
<key> <string>state</string> </key>
......@@ -266,7 +266,7 @@
</tuple>
<state>
<tuple>
<float>1671205385.13</float>
<float>1688063552.11</float>
<string>UTC</string>
</tuple>
</state>
......
......@@ -48,7 +48,7 @@ function mainToWorker(evt) {
case 'update':
return new RSVP.Queue()
.push(function () {
return updateGame();
return updateGame(evt.data.fullscreen);
})
.push(function () {
return postMessage({'type': 'updated'});
......@@ -111,8 +111,6 @@ function handleEvent(event) {
function prepareCanvas(data) {
var canvas = data.canvas, style;
self.canvas = canvas;
canvas.clientWidth = data.width;
canvas.clientHeight = data.height;
canvas.width = data.width;
canvas.height = data.height;
rect.right = rect.width = data.width;
......
......@@ -232,7 +232,7 @@
</item>
<item>
<key> <string>actor</string> </key>
<value> <string>zope</string> </value>
<value> <unicode>zope</unicode> </value>
</item>
<item>
<key> <string>comment</string> </key>
......@@ -246,7 +246,7 @@
</item>
<item>
<key> <string>serial</string> </key>
<value> <string>1005.41422.8371.11861</string> </value>
<value> <string>1009.7153.55851.46199</string> </value>
</item>
<item>
<key> <string>state</string> </key>
......@@ -266,7 +266,7 @@
</tuple>
<state>
<tuple>
<float>1674224630.4</float>
<float>1686845904.97</float>
<string>UTC</string>
</tuple>
</state>
......
......@@ -230,7 +230,7 @@
</item>
<item>
<key> <string>actor</string> </key>
<value> <string>vincent</string> </value>
<value> <unicode>zope</unicode> </value>
</item>
<item>
<key> <string>comment</string> </key>
......@@ -244,7 +244,7 @@
</item>
<item>
<key> <string>serial</string> </key>
<value> <string>964.19801.1069.24644</string> </value>
<value> <string>1009.17156.6548.44731</string> </value>
</item>
<item>
<key> <string>state</string> </key>
......@@ -264,7 +264,7 @@
</tuple>
<state>
<tuple>
<float>1514902384.55</float>
<float>1687447620.32</float>
<string>UTC</string>
</tuple>
</state>
......
......@@ -228,7 +228,7 @@
</item>
<item>
<key> <string>actor</string> </key>
<value> <string>zope</string> </value>
<value> <unicode>zope</unicode> </value>
</item>
<item>
<key> <string>comment</string> </key>
......@@ -242,7 +242,7 @@
</item>
<item>
<key> <string>serial</string> </key>
<value> <string>982.19516.32766.33143</string> </value>
<value> <string>1009.17183.47540.23057</string> </value>
</item>
<item>
<key> <string>state</string> </key>
......@@ -262,7 +262,7 @@
</tuple>
<state>
<tuple>
<float>1583323848.61</float>
<float>1687447669.27</float>
<string>UTC</string>
</tuple>
</state>
......
......@@ -1829,6 +1829,19 @@ div[data-gadget-scope='maximize'] button:active {
.editor-maximize div[data-gadget-scope='editor'] iframe {
height: 100%;
}
div[data-gadget-scope="babylonjs"] .fullscreen {
position: fixed;
left: 0;
top: 30pt;
}
div[data-gadget-scope="babylonjs"] .fullscreen-background {
position: fixed;
left: 0;
top: 30pt;
background-color: #FFFFFF;
width: 100vw;
height: calc(100vh - 30pt );
}
/**********************************************
* Front page
**********************************************/
......
......@@ -234,7 +234,7 @@
</item>
<item>
<key> <string>actor</string> </key>
<value> <string>zope</string> </value>
<value> <unicode>zope</unicode> </value>
</item>
<item>
<key> <string>comment</string> </key>
......@@ -248,7 +248,7 @@
</item>
<item>
<key> <string>serial</string> </key>
<value> <string>990.6663.38009.56354</string> </value>
<value> <string>1009.18653.16090.52258</string> </value>
</item>
<item>
<key> <string>state</string> </key>
......@@ -268,7 +268,7 @@
</tuple>
<state>
<tuple>
<float>1613660719.23</float>
<float>1687535887.84</float>
<string>UTC</string>
</tuple>
</state>
......
......@@ -57,7 +57,10 @@
this.element.classList.toggle('editor-maximize');
}
return this.triggerMaximize.apply(this, param_list)
.push(undefined, function () {
.push(undefined, function (error) {
if (!(error instanceof RSVP.CancellationError)) {
throw error;
}
if (gadget.element.classList.contains('editor-maximize')) {
gadget.element.classList.remove('editor-maximize');
}
......
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