Commit 9ce08d36 authored by Ulysse Beaugnon's avatar Ulysse Beaugnon

Added some comments in the TODO file

parent 0a0d35b8
...@@ -39,6 +39,7 @@ To be discussed: ...@@ -39,6 +39,7 @@ To be discussed:
This should be combined with routing table (i.e. how many nodes are This should be combined with routing table (i.e. how many nodes are
served by each tunnel), which is possibly redundant. served by each tunnel), which is possibly redundant.
ip6tables should be avoided if possible. ip6tables should be avoided if possible.
U : Great !!!
U : Babel seems to be very long to establish the routes : maybe we should U : Babel seems to be very long to establish the routes : maybe we should
tell him thant we are not on a wired network but on a mobile network ? tell him thant we are not on a wired network but on a mobile network ?
...@@ -47,6 +48,18 @@ To be discussed: ...@@ -47,6 +48,18 @@ To be discussed:
interfaces as wireless. However, treating an interface as wireless interfaces as wireless. However, treating an interface as wireless
doesn't lessen the hello_interval, it only changes how babel estimates doesn't lessen the hello_interval, it only changes how babel estimates
quality link, and cost. quality link, and cost.
U : from babel web page : "When the Babel daemon detects a wired network,
it will use a larger interval between hellos".
Moreover, it seems that the wireless option only means
"hostile environment" which seems best for a resilient network.
30 sec of hello interval seams also too much. The default value for
babel is 4 sec (from babel man page).
According to raphael's stats on the nexedi's server downtime,
most of the problems dont last more than 3 min. If it takes 2 min to
detect a dead connection, then we wont be solving anything with our
overlay network
Thimothée is making some stats about this for his internship. I will
commit them as soon as he as finished
U : The peer DB size should depend on the number of connection and the U : The peer DB size should depend on the number of connection and the
refresh time refresh time
......
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