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Kevin Modzelewski authored
This is for adding a guard on a non-immortal object, since we need to be safe against that object getting deallocated and a different object is allocated in its spot. We had support for this already, but it leaked memory. The biggest was that we never freed our runtimeICs, so if those ended up getting any GC references in them, then we would leak memory. So I started freeing those, but then that exposed the issue that the ICInvalidators expect that their dependent ICs never get freed. So I added back a mapping from ICSlotInfo-> ICInvalidators that reference them.
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