Commit 364b9fc6 authored by Alexander Korolkov's avatar Alexander Korolkov

Fix some typos in messages

parent ff14843a
......@@ -85,7 +85,7 @@ class UASocketClient(object):
self.logger.debug("reading body of message (%s bytes)", size)
data = self._socket.read(size)
if size != len(data):
raise Exception("Error, did not received expected number of bytes, got {}, asked for {}".format(len(data), size))
raise Exception("Error, did not receive expected number of bytes, got {}, asked for {}".format(len(data), size))
return utils.Buffer(data)
def _receive(self):
......@@ -99,7 +99,7 @@ class UASocketClient(object):
body.data = body_chunk + body.data
break
elif hdr.ChunkType == b"C":
self.logger.debug("Received a an intermediate message with header %s, waiting for next message", hdr)
self.logger.debug("Received an intermediate message with header %s, waiting for next message", hdr)
body_chunk += body.data
else:
self.logger.warning("Received a message with unknown ChunkType %s, in header %s", hdr.ChunkType, hdr)
......
......@@ -87,7 +87,7 @@ class BinaryServer(object):
coro = self.loop.create_server(OPCUAProtocol, self.hostname, self.port)
self._server = self.loop.run_coro_and_wait(coro)
print('Listening on %s:%s', self._server.sockets[0].getsockname(), self.port)
print('Listening on {}:{}'.format(self.hostname, self.port))
def stop(self):
print("Closing asyncio socket server")
......
......@@ -368,6 +368,6 @@ class UAProcessor(object):
to be called when client has disconnected to ensure we really close
everything we should
"""
print("Cleanup up client connection: ", self.name)
print("Cleanup client connection: ", self.name)
if self.session:
self.session.close_session(True)
......@@ -869,7 +869,7 @@ class DataValue(FrozenClass):
return obj
def __str__(self):
s = 'DataValue(Value:{})'.format(self.Value)
s = 'DataValue(Value:{}'.format(self.Value)
if self.StatusCode is not None:
s += ', StatusCode:{}'.format(self.StatusCode)
if self.SourceTimestamp is not None:
......
......@@ -36,7 +36,7 @@ class Buffer(object):
read and pop number of bytes for buffer
"""
if size > len(self.data):
raise Exception("No enough data left in buffer, request for {}, we have {}".format(size, self))
raise Exception("Not enough data left in buffer, request for {}, we have {}".format(size, self))
#self.logger.debug("Request for %s bytes, from %s", size, self)
data = self.data[:size]
self.data = self.data[size:]
......@@ -57,7 +57,7 @@ class Buffer(object):
read 'size' bytes from buffer, without removing them from buffer
"""
if size > len(self.data):
raise Exception("No enough data left in buffer, request for {}, we have {}".format(size, self))
raise Exception("Not enough data left in buffer, request for {}, we have {}".format(size, self))
return self.data[:size]
class SocketClosedException(Exception):
......
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