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Nicolas Wavrant
ZODB
Commits
0b22c9f8
Commit
0b22c9f8
authored
Sep 01, 2009
by
Benji York
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fix typos
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src/ZEO/protocol.txt
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0b22c9f8
...
@@ -4,7 +4,7 @@ ZEO Network Protocol (sans authentication)
...
@@ -4,7 +4,7 @@ ZEO Network Protocol (sans authentication)
This document describes the ZEO network protocol. It assumes that the
This document describes the ZEO network protocol. It assumes that the
optional authentication protocol isn't used. At the lowest
optional authentication protocol isn't used. At the lowest
level, the protocol consists of sized messages. All communication
level, the protocol consists of sized messages. All communication
btween the client and server consists of sized messages. A sized
b
e
tween the client and server consists of sized messages. A sized
message consists of a 4-byte unsigned big-endian content length,
message consists of a 4-byte unsigned big-endian content length,
followed by the content. There are two subprotocols, for protocol
followed by the content. There are two subprotocols, for protocol
negotiation, and for normal operation. The normal operation protocol
negotiation, and for normal operation. The normal operation protocol
...
@@ -19,7 +19,7 @@ strings, the client and server switch to RPC mode.
...
@@ -19,7 +19,7 @@ strings, the client and server switch to RPC mode.
The RPC protocol uses messages that are pickled tuples consisting of:
The RPC protocol uses messages that are pickled tuples consisting of:
message_id
message_id
The message id is used to match repl
y
s with requests, allowing
The message id is used to match repl
ie
s with requests, allowing
multiple outstanding synchronous requests.
multiple outstanding synchronous requests.
async_flag
async_flag
...
@@ -39,15 +39,15 @@ args
...
@@ -39,15 +39,15 @@ args
After making a connection and negotiating the protocol, the following
After making a connection and negotiating the protocol, the following
interactions occur:
interactions occur:
- The client requests the athentication protocol by calling
- The client requests the a
u
thentication protocol by calling
getAuthProtocol. For this discussion, we'll assume the server
getAuthProtocol. For this discussion, we'll assume the server
returns None. Note that if the server doesn't require
returns None. Note that if the server doesn't require
authentication, this step is optional.
authentication, this step is optional.
- The client calls register passing a storage identifier and a
- The client calls register passing a storage identifier and a
read-only flag. The server doesn't return a value, but it may raise
read-only flag. The server doesn't return a value, but it may raise
an exception either if the storage doesn't exist, or if the
the
an exception either if the storage doesn't exist, or if the
st
ro
age is readonly and the read-only flag passed by the client is
st
or
age is readonly and the read-only flag passed by the client is
false.
false.
At this point, the client and server send each other messages as
At this point, the client and server send each other messages as
...
...
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