Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
G
gitlab-ce
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
Analytics
Analytics
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Commits
Issue Boards
Open sidebar
Jérome Perrin
gitlab-ce
Commits
7f0ac04d
Commit
7f0ac04d
authored
Sep 30, 2016
by
Bryce Johnson
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Document convention for singleton use in front-end code.
parent
a60cc42b
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
49 additions
and
0 deletions
+49
-0
doc/development/frontend.md
doc/development/frontend.md
+49
-0
No files found.
doc/development/frontend.md
View file @
7f0ac04d
...
@@ -199,6 +199,55 @@ As long as the fixtures don't change, `rake teaspoon:tests` is sufficient
...
@@ -199,6 +199,55 @@ As long as the fixtures don't change, `rake teaspoon:tests` is sufficient
Please note: Not all of the frontend fixtures are generated. Some are still static
Please note: Not all of the frontend fixtures are generated. Some are still static
files. These will not be touched by
`rake teaspoon:fixtures`
.
files. These will not be touched by
`rake teaspoon:fixtures`
.
## Design Patterns
### Singletons
When exactly one object is needed for a given task, prefer to define it as a
`class`
rather than as an object literal. Prefer also to explicitly restrict
instantiation, unless flexibility is important (e.g. for testing).
```
// bad
gl.MyThing = {
prop1: 'hello',
method1: () => {}
};
// good
class MyThing {
constructor() {
this.prop1 = 'hello';
}
method1() {}
}
gl.MyThing = new MyThing();
// best
let singleton;
class MyThing {
constructor() {
if (!singleton) {
singleton = this;
singleton.init();
}
return singleton;
}
init() {
this.prop1 = 'hello';
}
method1() {}
}
gl.MyThing = MyThing;
```
## Supported browsers
## Supported browsers
For our currently-supported browsers, see our
[
requirements
][
requirements
]
.
For our currently-supported browsers, see our
[
requirements
][
requirements
]
.
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment