- 22 May, 2015 1 commit
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Jason Madden authored
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- 20 May, 2015 1 commit
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Jason Madden authored
- make the locked decorator easier to inline by not creating a new closure every time. - use builtin dicts instead of the pure-python BTrees (only under pypy) "Transaction", AFTER BEFORE "Add 3000 Objects", 10014 8777 "Update 3000 Objects", 12199 8805 "Read 3000 Warm Objects", 4294 3699 "Read 3000 Cold Objects", 4264 3676 "Read 3000 Hot Objects", 79764 58732 "Read 3000 Steamin' Objects", 2667283 2574508
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- 28 Apr, 2015 1 commit
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Jason Madden authored
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- 11 Apr, 2015 1 commit
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Jason Madden authored
Rollback some test changes now that Python persistent handles registration during __setstate__ the same way C persistent does.
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- 10 Apr, 2015 3 commits
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Jason Madden authored
After study, the delayed release of iterators under PyPy seems harmless. Move the gc calls that clear them to the test case.
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Jason Madden authored
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Jason Madden authored
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- 06 Jan, 2015 1 commit
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Jim Fulton authored
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- 05 Jan, 2015 6 commits
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Fred Drake authored
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Fred Drake authored
Get status information via the zeo port and a nagios monitor
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Jim Fulton authored
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Jim Fulton authored
So we don't have to worry about incomplete sends or recvs.
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Jim Fulton authored
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Jim Fulton authored
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- 04 Jan, 2015 1 commit
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Jim Fulton authored
the ZEO port without creating a full-blown client connection and without logging in the server log.
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- 27 Dec, 2014 4 commits
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Tres Seaver authored
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Tres Seaver authored
- Support new Python versions. [ci skip]
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Tres Seaver authored
Before Python 3.4, the logging module registered them in both directions, but quit doing so in 3.4, breaking doctests which expected to display custom level name ("BLATHER").
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Tres Seaver authored
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- 18 Dec, 2014 3 commits
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Tres Seaver authored
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Tres Seaver authored
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- 19 Nov, 2014 1 commit
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Patrick Gerken authored
Add server side logging for MTDelay
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- 13 Aug, 2014 2 commits
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Tres Seaver authored
Log level INFO
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Bousquie Pierre authored
20 minutes to read the code in order to find where to set the log level :) Hope to help other people ;)
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- 13 Jul, 2014 1 commit
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Jim Fulton authored
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- 21 Mar, 2014 2 commits
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Patrick Gerken authored
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Patrick Gerken authored
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- 03 Oct, 2013 4 commits
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Tres Seaver authored
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Tres Seaver authored
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Marius Gedminas authored
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Marius Gedminas authored
In my experience bootstrap.py wants the latest setuptools and it wants a distribute egg. Asking for the latest distribute should give us both.
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- 18 Sep, 2013 1 commit
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Jim Fulton authored
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- 30 Aug, 2013 4 commits
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Tres Seaver authored
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Tres Seaver authored
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Tres Seaver authored
Use os.urandom() to read from /dev/urandom
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Tres Seaver authored
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- 28 Aug, 2013 1 commit
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Stefan Nordhausen authored
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- 27 May, 2013 2 commits
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Marius Gedminas authored
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Marius Gedminas authored
The loop over all possible IPv4 and IPv6 addresses turns out to also loop through all possible socket types (SOCK_STREAM/IPPROTO_TCP, SOCK_DGRAM/IPPROTO_UDP, SOCK_RAW/IPPROTO_IP). This meant that each connection attempt was repeated three times, serially. This fixes new_addr.test nondeterministic failures. Here's a short reminder of what that test does: 1. Starts a ZEO server on random port X 2. Connects and creates some data 3. Stops the ZEO server 4. Starts a new ZEO server on random port Y 5. Tells the old connection about the new address 6. Makes a modification though a new connection 7. Waits for the old connection to reconnect using the new address, 8. Verifies that it sees the new data Here's why the test used to fail: * In step 3, when we stop the ZEO server, the client would notice a disconnect and immediately try to reconnect. * Due to this bug it would open three TCP connections to localhost:X and somehow succeed (I've no idea why -- ZEO server is supposed to close the listening socket before it drops client connections, so how can a new connection to the listening socket succeed?) * It would try handshaking each of the connection one after the other, timing out after 10 seconds each time (in ZEO.ServerStub.stub). * Only after all three connection attempts failed would it sleep for `max_disconnect_poll` seconds and then try to connect to localhost:Y * Three times 10 seconds is 30 seconds, which is by accident the same timeout the test uses in step 7 to wait for a successful reconnection. With this fix the test still does one unnecessary 10 second timeout before it passes. I'd love to fix it, but I'm losing hope of understanding what's actually happening there.
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