drm/i915: Flush primary plane changes in sprite code
Flush the primary plane changes when enabling/disabling the primary plane in response to sprite visibility. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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