Commit 1cc650c6 authored by Antonino A. Daplas's avatar Antonino A. Daplas Committed by Linus Torvalds

[PATCH] savagefb: Convert from VGA IO access to MMIO access

Use MMIO registers instead of banging the VGA IO registers.
Signed-off-by: default avatarAntonino Daplas <adaplas@pol.net>
Signed-off-by: default avatarAndrew Morton <akpm@osdl.org>
Signed-off-by: default avatarLinus Torvalds <torvalds@osdl.org>
parent 1013d266
......@@ -169,6 +169,7 @@ struct savagefb_par {
struct savagefb_i2c_chan chan;
unsigned char *edid;
u32 pseudo_palette[16];
int paletteEnabled;
int pm_state;
int display_type;
int dvi;
......@@ -244,105 +245,150 @@ struct savagefb_par {
/* IO functions */
static inline u8 savage_in8(u32 addr, struct savagefb_par *par)
{
return readb(par->mmio.vbase + addr);
}
static inline u16 savage_in16(u32 addr, struct savagefb_par *par)
{
return readw(par->mmio.vbase + addr);
}
static inline u32 savage_in32(u32 addr, struct savagefb_par *par)
{
return readl(par->mmio.vbase + addr);
}
static inline void savage_out8(u32 addr, u8 val, struct savagefb_par *par)
{
writeb(val, par->mmio.vbase + addr);
}
static inline void savage_out16(u32 addr, u16 val, struct savagefb_par *par)
{
writew(val, par->mmio.vbase + addr);
}
static inline void savage_out32(u32 addr, u32 val, struct savagefb_par *par)
{
writel(val, par->mmio.vbase + addr);
}
static inline u8 vga_in8(int addr, struct savagefb_par *par)
{
return savage_in8(0x8000 + addr, par);
}
static inline u16 vga_in16(int addr, struct savagefb_par *par)
{
return savage_in16(0x8000 + addr, par);
}
static inline u8 vga_in32(int addr, struct savagefb_par *par)
{
return savage_in32(0x8000 + addr, par);
}
static inline void vga_out8(int addr, u8 val, struct savagefb_par *par)
{
savage_out8(0x8000 + addr, val, par);
}
static inline void vga_out16(int addr, u16 val, struct savagefb_par *par)
{
savage_out16(0x8000 + addr, val, par);
}
static inline void vga_out32(int addr, u32 val, struct savagefb_par *par)
{
savage_out32(0x8000 + addr, val, par);
}
#define vga_in8(addr) (inb (addr))
#define vga_in16(addr) (inw (addr))
#define vga_in32(addr) (inl (addr))
static inline u8 VGArCR (u8 index, struct savagefb_par *par)
{
vga_out8(0x3d4, index, par);
return vga_in8(0x3d5, par);
}
static inline u8 VGArGR (u8 index, struct savagefb_par *par)
{
vga_out8(0x3ce, index, par);
return vga_in8(0x3cf, par);
}
static inline u8 VGArSEQ (u8 index, struct savagefb_par *par)
{
vga_out8(0x3c4, index, par);
return vga_in8(0x3c5, par);
}
#define vga_out8(addr,val) (outb ((val), (addr)))
#define vga_out16(addr,val) (outw ((val), (addr)))
#define vga_out32(addr,val) (outl ((val), (addr)))
static inline void VGAwCR(u8 index, u8 val, struct savagefb_par *par)
{
vga_out8(0x3d4, index, par);
vga_out8(0x3d5, val, par);
}
#define savage_in16(addr) readw(par->mmio.vbase + (addr))
#define savage_in32(addr) readl(par->mmio.vbase + (addr))
static inline void VGAwGR(u8 index, u8 val, struct savagefb_par *par)
{
vga_out8(0x3ce, index, par);
vga_out8(0x3cf, val, par);
}
#define savage_out16(addr,val) writew((val), par->mmio.vbase + (addr))
#define savage_out32(addr,val) writel((val), par->mmio.vbase + (addr))
static inline void VGAwSEQ(u8 index, u8 val, struct savagefb_par *par)
{
vga_out8(0x3c4, index, par);
vga_out8 (0x3c5, val, par);
}
static inline u8 VGArCR (u8 index)
static inline void VGAenablePalette(struct savagefb_par *par)
{
outb (index, 0x3d4);
return inb (0x3d5);
u8 tmp;
tmp = vga_in8(0x3da, par);
vga_out8(0x3c0, 0x00, par);
par->paletteEnabled = 1;
}
static inline u8 VGArGR (u8 index)
static inline void VGAdisablePalette(struct savagefb_par *par)
{
outb (index, 0x3ce);
return inb (0x3cf);
u8 tmp;
tmp = vga_in8(0x3da, par);
vga_out8(0x3c0, 0x20, par);
par->paletteEnabled = 0;
}
static inline u8 VGArSEQ (u8 index)
static inline void VGAwATTR(u8 index, u8 value, struct savagefb_par *par)
{
outb (index, 0x3c4);
return inb (0x3c5);
u8 tmp;
if (par->paletteEnabled)
index &= ~0x20;
else
index |= 0x20;
tmp = vga_in8(0x3da, par);
vga_out8(0x3c0, index, par);
vga_out8 (0x3c0, value, par);
}
#define VGAwCR(index, val) \
do { \
vga_out8 (0x3d4, index); \
vga_out8 (0x3d5, val); \
} while (0)
#define VGAwGR(index, val) \
do { \
vga_out8 (0x3ce, index); \
vga_out8 (0x3cf, val); \
} while (0)
#define VGAwSEQ(index, val) \
do { \
vga_out8 (0x3c4, index); \
vga_out8 (0x3c5, val); \
} while (0)
#define VGAenablePalette() \
do { \
u8 tmp; \
\
tmp = vga_in8 (0x3da); \
vga_out8 (0x3c0, 0x00); \
paletteEnabled = 1; \
} while (0)
#define VGAdisablePalette() \
do { \
u8 tmp; \
\
tmp = vga_in8 (0x3da); \
vga_out8 (0x3c0, 0x20); \
paletteEnabled = 0; \
} while (0)
#define VGAwATTR(index, value) \
do { \
u8 tmp; \
\
if (paletteEnabled) \
index &= ~0x20; \
else \
index |= 0x20; \
\
tmp = vga_in8 (0x3da); \
vga_out8 (0x3c0, index); \
vga_out8 (0x3c0, value); \
} while (0)
#define VGAwMISC(value) \
do { \
vga_out8 (0x3c2, value); \
} while (0)
static inline void VGAwMISC(u8 value, struct savagefb_par *par)
{
vga_out8(0x3c2, value, par);
}
#ifndef CONFIG_FB_SAVAGE_ACCEL
#define savagefb_set_clip(x)
#endif
#define VerticalRetraceWait() \
{ \
vga_out8 (0x3d4, 0x17); \
if (vga_in8 (0x3d5) & 0x80) { \
while ((vga_in8(0x3da) & 0x08) == 0x08) ; \
while ((vga_in8(0x3da) & 0x08) == 0x00) ; \
} \
static inline void VerticalRetraceWait(struct savagefb_par *par)
{
vga_out8(0x3d4, 0x17, par);
if (vga_in8(0x3d5, par) & 0x80) {
while ((vga_in8(0x3da, par) & 0x08) == 0x08);
while ((vga_in8(0x3da, par) & 0x08) == 0x00);
}
}
extern int savagefb_probe_i2c_connector(struct fb_info *info,
......
......@@ -74,7 +74,6 @@
static char *mode_option __initdata = NULL;
static int paletteEnabled = 0;
#ifdef MODULE
......@@ -90,9 +89,9 @@ MODULE_DESCRIPTION("FBDev driver for S3 Savage PCI/AGP Chips");
static void vgaHWSeqReset (struct savagefb_par *par, int start)
{
if (start)
VGAwSEQ (0x00, 0x01); /* Synchronous Reset */
VGAwSEQ (0x00, 0x01, par); /* Synchronous Reset */
else
VGAwSEQ (0x00, 0x03); /* End Reset */
VGAwSEQ (0x00, 0x03, par); /* End Reset */
}
static void vgaHWProtect (struct savagefb_par *par, int on)
......@@ -103,23 +102,23 @@ static void vgaHWProtect (struct savagefb_par *par, int on)
/*
* Turn off screen and disable sequencer.
*/
tmp = VGArSEQ (0x01);
tmp = VGArSEQ (0x01, par);
vgaHWSeqReset (par, 1); /* start synchronous reset */
VGAwSEQ (0x01, tmp | 0x20); /* disable the display */
VGAwSEQ (0x01, tmp | 0x20, par);/* disable the display */
VGAenablePalette();
VGAenablePalette(par);
} else {
/*
* Reenable sequencer, then turn on screen.
*/
tmp = VGArSEQ (0x01);
tmp = VGArSEQ (0x01, par);
VGAwSEQ (0x01, tmp & ~0x20); /* reenable display */
VGAwSEQ (0x01, tmp & ~0x20, par);/* reenable display */
vgaHWSeqReset (par, 0); /* clear synchronous reset */
VGAdisablePalette();
VGAdisablePalette(par);
}
}
......@@ -127,27 +126,27 @@ static void vgaHWRestore (struct savagefb_par *par)
{
int i;
VGAwMISC (par->MiscOutReg);
VGAwMISC (par->MiscOutReg, par);
for (i = 1; i < 5; i++)
VGAwSEQ (i, par->Sequencer[i]);
VGAwSEQ (i, par->Sequencer[i], par);
/* Ensure CRTC registers 0-7 are unlocked by clearing bit 7 or
CRTC[17] */
VGAwCR (17, par->CRTC[17] & ~0x80);
VGAwCR (17, par->CRTC[17] & ~0x80, par);
for (i = 0; i < 25; i++)
VGAwCR (i, par->CRTC[i]);
VGAwCR (i, par->CRTC[i], par);
for (i = 0; i < 9; i++)
VGAwGR (i, par->Graphics[i]);
VGAwGR (i, par->Graphics[i], par);
VGAenablePalette();
VGAenablePalette(par);
for (i = 0; i < 21; i++)
VGAwATTR (i, par->Attribute[i]);
VGAwATTR (i, par->Attribute[i], par);
VGAdisablePalette();
VGAdisablePalette(par);
}
static void vgaHWInit (struct fb_var_screeninfo *var,
......@@ -267,7 +266,7 @@ savage3D_waitfifo(struct savagefb_par *par, int space)
{
int slots = MAXFIFO - space;
while ((savage_in32(0x48C00) & 0x0000ffff) > slots);
while ((savage_in32(0x48C00, par) & 0x0000ffff) > slots);
}
static void
......@@ -275,7 +274,7 @@ savage4_waitfifo(struct savagefb_par *par, int space)
{
int slots = MAXFIFO - space;
while ((savage_in32(0x48C60) & 0x001fffff) > slots);
while ((savage_in32(0x48C60, par) & 0x001fffff) > slots);
}
static void
......@@ -283,26 +282,26 @@ savage2000_waitfifo(struct savagefb_par *par, int space)
{
int slots = MAXFIFO - space;
while ((savage_in32(0x48C60) & 0x0000ffff) > slots);
while ((savage_in32(0x48C60, par) & 0x0000ffff) > slots);
}
/* Wait for idle accelerator */
static void
savage3D_waitidle(struct savagefb_par *par)
{
while ((savage_in32(0x48C00) & 0x0008ffff) != 0x80000);
while ((savage_in32(0x48C00, par) & 0x0008ffff) != 0x80000);
}
static void
savage4_waitidle(struct savagefb_par *par)
{
while ((savage_in32(0x48C60) & 0x00a00000) != 0x00a00000);
while ((savage_in32(0x48C60, par) & 0x00a00000) != 0x00a00000);
}
static void
savage2000_waitidle(struct savagefb_par *par)
{
while ((savage_in32(0x48C60) & 0x009fffff));
while ((savage_in32(0x48C60, par) & 0x009fffff));
}
......@@ -319,59 +318,64 @@ SavageSetup2DEngine (struct savagefb_par *par)
case S3_SAVAGE3D:
case S3_SAVAGE_MX:
/* Disable BCI */
savage_out32(0x48C18, savage_in32(0x48C18) & 0x3FF0);
savage_out32(0x48C18, savage_in32(0x48C18, par) & 0x3FF0, par);
/* Setup BCI command overflow buffer */
savage_out32(0x48C14, (par->cob_offset >> 11) | (par->cob_index << 29));
savage_out32(0x48C14,
(par->cob_offset >> 11) | (par->cob_index << 29),
par);
/* Program shadow status update. */
savage_out32(0x48C10, 0x78207220);
savage_out32(0x48C0C, 0);
savage_out32(0x48C10, 0x78207220, par);
savage_out32(0x48C0C, 0, par);
/* Enable BCI and command overflow buffer */
savage_out32(0x48C18, savage_in32(0x48C18) | 0x0C);
savage_out32(0x48C18, savage_in32(0x48C18, par) | 0x0C, par);
break;
case S3_SAVAGE4:
case S3_PROSAVAGE:
case S3_SUPERSAVAGE:
/* Disable BCI */
savage_out32(0x48C18, savage_in32(0x48C18) & 0x3FF0);
savage_out32(0x48C18, savage_in32(0x48C18, par) & 0x3FF0, par);
/* Program shadow status update */
savage_out32(0x48C10, 0x00700040);
savage_out32(0x48C0C, 0);
savage_out32(0x48C10, 0x00700040, par);
savage_out32(0x48C0C, 0, par);
/* Enable BCI without the COB */
savage_out32(0x48C18, savage_in32(0x48C18) | 0x08);
savage_out32(0x48C18, savage_in32(0x48C18, par) | 0x08, par);
break;
case S3_SAVAGE2000:
/* Disable BCI */
savage_out32(0x48C18, 0);
savage_out32(0x48C18, 0, par);
/* Setup BCI command overflow buffer */
savage_out32(0x48C18, (par->cob_offset >> 7) | (par->cob_index));
savage_out32(0x48C18,
(par->cob_offset >> 7) | (par->cob_index),
par);
/* Disable shadow status update */
savage_out32(0x48A30, 0);
savage_out32(0x48A30, 0, par);
/* Enable BCI and command overflow buffer */
savage_out32(0x48C18, savage_in32(0x48C18) | 0x00280000 );
savage_out32(0x48C18, savage_in32(0x48C18, par) | 0x00280000,
par);
break;
default:
break;
}
/* Turn on 16-bit register access. */
vga_out8(0x3d4, 0x31);
vga_out8(0x3d5, 0x0c);
vga_out8(0x3d4, 0x31, par);
vga_out8(0x3d5, 0x0c, par);
/* Set stride to use GBD. */
vga_out8 (0x3d4, 0x50);
vga_out8 (0x3d5, vga_in8 (0x3d5 ) | 0xC1);
vga_out8 (0x3d4, 0x50, par);
vga_out8 (0x3d5, vga_in8(0x3d5, par) | 0xC1, par);
/* Enable 2D engine. */
vga_out8 (0x3d4, 0x40 );
vga_out8 (0x3d5, 0x01 );
vga_out8 (0x3d4, 0x40, par);
vga_out8 (0x3d5, 0x01, par);
savage_out32 (MONO_PAT_0, ~0);
savage_out32 (MONO_PAT_1, ~0);
savage_out32 (MONO_PAT_0, ~0, par);
savage_out32 (MONO_PAT_1, ~0, par);
/* Setup plane masks */
savage_out32 (0x8128, ~0 ); /* enable all write planes */
savage_out32 (0x812C, ~0 ); /* enable all read planes */
savage_out16 (0x8134, 0x27 );
savage_out16 (0x8136, 0x07 );
savage_out32 (0x8128, ~0, par); /* enable all write planes */
savage_out32 (0x812C, ~0, par); /* enable all read planes */
savage_out16 (0x8134, 0x27, par);
savage_out16 (0x8136, 0x07, par);
/* Now set the GBD */
par->bci_ptr = 0;
......@@ -489,8 +493,8 @@ static void SavagePrintRegs(void)
for( i = 0; i < 0x70; i++ ) {
if( !(i % 16) )
printk(KERN_DEBUG "\nSR%xx ", i >> 4 );
vga_out8( 0x3c4, i );
printk(KERN_DEBUG " %02x", vga_in8(0x3c5) );
vga_out8( 0x3c4, i, par);
printk(KERN_DEBUG " %02x", vga_in8(0x3c5, par) );
}
printk(KERN_DEBUG "\n\nCR x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC "
......@@ -499,8 +503,8 @@ static void SavagePrintRegs(void)
for( i = 0; i < 0xB7; i++ ) {
if( !(i % 16) )
printk(KERN_DEBUG "\nCR%xx ", i >> 4 );
vga_out8( vgaCRIndex, i );
printk(KERN_DEBUG " %02x", vga_in8(vgaCRReg) );
vga_out8( vgaCRIndex, i, par);
printk(KERN_DEBUG " %02x", vga_in8(vgaCRReg, par) );
}
printk(KERN_DEBUG "\n\n");
......@@ -513,152 +517,152 @@ static void savage_get_default_par(struct savagefb_par *par)
{
unsigned char cr3a, cr53, cr66;
vga_out16 (0x3d4, 0x4838);
vga_out16 (0x3d4, 0xa039);
vga_out16 (0x3c4, 0x0608);
vga_out8 (0x3d4, 0x66);
cr66 = vga_in8 (0x3d5);
vga_out8 (0x3d5, cr66 | 0x80);
vga_out8 (0x3d4, 0x3a);
cr3a = vga_in8 (0x3d5);
vga_out8 (0x3d5, cr3a | 0x80);
vga_out8 (0x3d4, 0x53);
cr53 = vga_in8 (0x3d5);
vga_out8 (0x3d5, cr53 & 0x7f);
vga_out8 (0x3d4, 0x66);
vga_out8 (0x3d5, cr66);
vga_out8 (0x3d4, 0x3a);
vga_out8 (0x3d5, cr3a);
vga_out8 (0x3d4, 0x66);
vga_out8 (0x3d5, cr66);
vga_out8 (0x3d4, 0x3a);
vga_out8 (0x3d5, cr3a);
vga_out16 (0x3d4, 0x4838, par);
vga_out16 (0x3d4, 0xa039, par);
vga_out16 (0x3c4, 0x0608, par);
vga_out8 (0x3d4, 0x66, par);
cr66 = vga_in8 (0x3d5, par);
vga_out8 (0x3d5, cr66 | 0x80, par);
vga_out8 (0x3d4, 0x3a, par);
cr3a = vga_in8 (0x3d5, par);
vga_out8 (0x3d5, cr3a | 0x80, par);
vga_out8 (0x3d4, 0x53, par);
cr53 = vga_in8 (0x3d5, par);
vga_out8 (0x3d5, cr53 & 0x7f, par);
vga_out8 (0x3d4, 0x66, par);
vga_out8 (0x3d5, cr66, par);
vga_out8 (0x3d4, 0x3a, par);
vga_out8 (0x3d5, cr3a, par);
vga_out8 (0x3d4, 0x66, par);
vga_out8 (0x3d5, cr66, par);
vga_out8 (0x3d4, 0x3a, par);
vga_out8 (0x3d5, cr3a, par);
/* unlock extended seq regs */
vga_out8 (0x3c4, 0x08);
par->SR08 = vga_in8 (0x3c5);
vga_out8 (0x3c5, 0x06);
vga_out8 (0x3c4, 0x08, par);
par->SR08 = vga_in8 (0x3c5, par);
vga_out8 (0x3c5, 0x06, par);
/* now save all the extended regs we need */
vga_out8 (0x3d4, 0x31);
par->CR31 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x32);
par->CR32 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x34);
par->CR34 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x36);
par->CR36 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x3a);
par->CR3A = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x40);
par->CR40 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x42);
par->CR42 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x45);
par->CR45 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x50);
par->CR50 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x51);
par->CR51 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x53);
par->CR53 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x58);
par->CR58 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x60);
par->CR60 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x66);
par->CR66 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x67);
par->CR67 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x68);
par->CR68 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x69);
par->CR69 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x6f);
par->CR6F = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x33);
par->CR33 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x86);
par->CR86 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x88);
par->CR88 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x90);
par->CR90 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x91);
par->CR91 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0xb0);
par->CRB0 = vga_in8 (0x3d5) | 0x80;
vga_out8 (0x3d4, 0x31, par);
par->CR31 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x32, par);
par->CR32 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x34, par);
par->CR34 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x36, par);
par->CR36 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x3a, par);
par->CR3A = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x40, par);
par->CR40 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x42, par);
par->CR42 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x45, par);
par->CR45 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x50, par);
par->CR50 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x51, par);
par->CR51 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x53, par);
par->CR53 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x58, par);
par->CR58 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x60, par);
par->CR60 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x66, par);
par->CR66 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x67, par);
par->CR67 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x68, par);
par->CR68 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x69, par);
par->CR69 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x6f, par);
par->CR6F = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x33, par);
par->CR33 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x86, par);
par->CR86 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x88, par);
par->CR88 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x90, par);
par->CR90 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x91, par);
par->CR91 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0xb0, par);
par->CRB0 = vga_in8 (0x3d5, par) | 0x80;
/* extended mode timing regs */
vga_out8 (0x3d4, 0x3b);
par->CR3B = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x3c);
par->CR3C = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x43);
par->CR43 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x5d);
par->CR5D = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x5e);
par->CR5E = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x65);
par->CR65 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x3b, par);
par->CR3B = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x3c, par);
par->CR3C = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x43, par);
par->CR43 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x5d, par);
par->CR5D = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x5e, par);
par->CR5E = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x65, par);
par->CR65 = vga_in8 (0x3d5, par);
/* save seq extended regs for DCLK PLL programming */
vga_out8 (0x3c4, 0x0e);
par->SR0E = vga_in8 (0x3c5);
vga_out8 (0x3c4, 0x0f);
par->SR0F = vga_in8 (0x3c5);
vga_out8 (0x3c4, 0x10);
par->SR10 = vga_in8 (0x3c5);
vga_out8 (0x3c4, 0x11);
par->SR11 = vga_in8 (0x3c5);
vga_out8 (0x3c4, 0x12);
par->SR12 = vga_in8 (0x3c5);
vga_out8 (0x3c4, 0x13);
par->SR13 = vga_in8 (0x3c5);
vga_out8 (0x3c4, 0x29);
par->SR29 = vga_in8 (0x3c5);
vga_out8 (0x3c4, 0x15);
par->SR15 = vga_in8 (0x3c5);
vga_out8 (0x3c4, 0x30);
par->SR30 = vga_in8 (0x3c5);
vga_out8 (0x3c4, 0x18);
par->SR18 = vga_in8 (0x3c5);
vga_out8 (0x3c4, 0x0e, par);
par->SR0E = vga_in8 (0x3c5, par);
vga_out8 (0x3c4, 0x0f, par);
par->SR0F = vga_in8 (0x3c5, par);
vga_out8 (0x3c4, 0x10, par);
par->SR10 = vga_in8 (0x3c5, par);
vga_out8 (0x3c4, 0x11, par);
par->SR11 = vga_in8 (0x3c5, par);
vga_out8 (0x3c4, 0x12, par);
par->SR12 = vga_in8 (0x3c5, par);
vga_out8 (0x3c4, 0x13, par);
par->SR13 = vga_in8 (0x3c5, par);
vga_out8 (0x3c4, 0x29, par);
par->SR29 = vga_in8 (0x3c5, par);
vga_out8 (0x3c4, 0x15, par);
par->SR15 = vga_in8 (0x3c5, par);
vga_out8 (0x3c4, 0x30, par);
par->SR30 = vga_in8 (0x3c5, par);
vga_out8 (0x3c4, 0x18, par);
par->SR18 = vga_in8 (0x3c5, par);
/* Save flat panel expansion regsters. */
if (par->chip == S3_SAVAGE_MX) {
int i;
for (i = 0; i < 8; i++) {
vga_out8 (0x3c4, 0x54+i);
par->SR54[i] = vga_in8 (0x3c5);
vga_out8 (0x3c4, 0x54+i, par);
par->SR54[i] = vga_in8 (0x3c5, par);
}
}
vga_out8 (0x3d4, 0x66);
cr66 = vga_in8 (0x3d5);
vga_out8 (0x3d5, cr66 | 0x80);
vga_out8 (0x3d4, 0x3a);
cr3a = vga_in8 (0x3d5);
vga_out8 (0x3d5, cr3a | 0x80);
vga_out8 (0x3d4, 0x66, par);
cr66 = vga_in8 (0x3d5, par);
vga_out8 (0x3d5, cr66 | 0x80, par);
vga_out8 (0x3d4, 0x3a, par);
cr3a = vga_in8 (0x3d5, par);
vga_out8 (0x3d5, cr3a | 0x80, par);
/* now save MIU regs */
if (par->chip != S3_SAVAGE_MX) {
par->MMPR0 = savage_in32(FIFO_CONTROL_REG);
par->MMPR1 = savage_in32(MIU_CONTROL_REG);
par->MMPR2 = savage_in32(STREAMS_TIMEOUT_REG);
par->MMPR3 = savage_in32(MISC_TIMEOUT_REG);
par->MMPR0 = savage_in32(FIFO_CONTROL_REG, par);
par->MMPR1 = savage_in32(MIU_CONTROL_REG, par);
par->MMPR2 = savage_in32(STREAMS_TIMEOUT_REG, par);
par->MMPR3 = savage_in32(MISC_TIMEOUT_REG, par);
}
vga_out8 (0x3d4, 0x3a);
vga_out8 (0x3d5, cr3a);
vga_out8 (0x3d4, 0x66);
vga_out8 (0x3d5, cr66);
vga_out8 (0x3d4, 0x3a, par);
vga_out8 (0x3d5, cr3a, par);
vga_out8 (0x3d4, 0x66, par);
vga_out8 (0x3d5, cr66, par);
}
static void savage_update_var(struct fb_var_screeninfo *var, struct fb_videomode *modedb)
......@@ -868,8 +872,8 @@ static int savagefb_decode_var (struct fb_var_screeninfo *var,
* match. Fall back to traditional register-crunching.
*/
vga_out8 (0x3d4, 0x3a);
tmp = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x3a, par);
tmp = vga_in8 (0x3d5, par);
if (1 /*FIXME:psav->pci_burst*/)
par->CR3A = (tmp & 0x7f) | 0x15;
else
......@@ -879,16 +883,16 @@ static int savagefb_decode_var (struct fb_var_screeninfo *var,
par->CR31 = 0x8c;
par->CR66 = 0x89;
vga_out8 (0x3d4, 0x58);
par->CR58 = vga_in8 (0x3d5) & 0x80;
vga_out8 (0x3d4, 0x58, par);
par->CR58 = vga_in8 (0x3d5, par) & 0x80;
par->CR58 |= 0x13;
par->SR15 = 0x03 | 0x80;
par->SR18 = 0x00;
par->CR43 = par->CR45 = par->CR65 = 0x00;
vga_out8 (0x3d4, 0x40);
par->CR40 = vga_in8 (0x3d5) & ~0x01;
vga_out8 (0x3d4, 0x40, par);
par->CR40 = vga_in8 (0x3d5, par) & ~0x01;
par->MMPR0 = 0x010400;
par->MMPR1 = 0x00;
......@@ -992,19 +996,19 @@ static int savagefb_decode_var (struct fb_var_screeninfo *var,
par->CR67 |= 1;
vga_out8(0x3d4, 0x36);
par->CR36 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x68);
par->CR68 = vga_in8 (0x3d5);
vga_out8(0x3d4, 0x36, par);
par->CR36 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x68, par);
par->CR68 = vga_in8 (0x3d5, par);
par->CR69 = 0;
vga_out8 (0x3d4, 0x6f);
par->CR6F = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x86);
par->CR86 = vga_in8 (0x3d5);
vga_out8 (0x3d4, 0x88);
par->CR88 = vga_in8 (0x3d5) | 0x08;
vga_out8 (0x3d4, 0xb0);
par->CRB0 = vga_in8 (0x3d5) | 0x80;
vga_out8 (0x3d4, 0x6f, par);
par->CR6F = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x86, par);
par->CR86 = vga_in8 (0x3d5, par);
vga_out8 (0x3d4, 0x88, par);
par->CR88 = vga_in8 (0x3d5, par) | 0x08;
vga_out8 (0x3d4, 0xb0, par);
par->CRB0 = vga_in8 (0x3d5, par) | 0x80;
return 0;
}
......@@ -1033,11 +1037,11 @@ static int savagefb_setcolreg(unsigned regno,
switch (info->var.bits_per_pixel) {
case 8:
vga_out8 (0x3c8, regno);
vga_out8 (0x3c8, regno, par);
vga_out8 (0x3c9, red >> 10);
vga_out8 (0x3c9, green >> 10);
vga_out8 (0x3c9, blue >> 10);
vga_out8 (0x3c9, red >> 10, par);
vga_out8 (0x3c9, green >> 10, par);
vga_out8 (0x3c9, blue >> 10, par);
break;
case 16:
......@@ -1079,11 +1083,11 @@ static void savagefb_set_par_int (struct savagefb_par *par)
par->SavageWaitIdle (par);
vga_out8 (0x3c2, 0x23);
vga_out8 (0x3c2, 0x23, par);
vga_out16 (0x3d4, 0x4838);
vga_out16 (0x3d4, 0xa539);
vga_out16 (0x3c4, 0x0608);
vga_out16 (0x3d4, 0x4838, par);
vga_out16 (0x3d4, 0xa539, par);
vga_out16 (0x3c4, 0x0608, par);
vgaHWProtect (par, 1);
......@@ -1094,197 +1098,197 @@ static void savagefb_set_par_int (struct savagefb_par *par)
* switch to mode 3 here seems to eliminate the issue.
*/
VerticalRetraceWait();
vga_out8 (0x3d4, 0x67);
cr67 = vga_in8 (0x3d5);
vga_out8 (0x3d5, cr67/*par->CR67*/ & ~0x0c); /* no STREAMS yet */
VerticalRetraceWait(par);
vga_out8 (0x3d4, 0x67, par);
cr67 = vga_in8 (0x3d5, par);
vga_out8 (0x3d5, cr67/*par->CR67*/ & ~0x0c, par); /* no STREAMS yet */
vga_out8 (0x3d4, 0x23);
vga_out8 (0x3d5, 0x00);
vga_out8 (0x3d4, 0x26);
vga_out8 (0x3d5, 0x00);
vga_out8 (0x3d4, 0x23, par);
vga_out8 (0x3d5, 0x00, par);
vga_out8 (0x3d4, 0x26, par);
vga_out8 (0x3d5, 0x00, par);
/* restore extended regs */
vga_out8 (0x3d4, 0x66);
vga_out8 (0x3d5, par->CR66);
vga_out8 (0x3d4, 0x3a);
vga_out8 (0x3d5, par->CR3A);
vga_out8 (0x3d4, 0x31);
vga_out8 (0x3d5, par->CR31);
vga_out8 (0x3d4, 0x32);
vga_out8 (0x3d5, par->CR32);
vga_out8 (0x3d4, 0x58);
vga_out8 (0x3d5, par->CR58);
vga_out8 (0x3d4, 0x53);
vga_out8 (0x3d5, par->CR53 & 0x7f);
vga_out16 (0x3c4, 0x0608);
vga_out8 (0x3d4, 0x66, par);
vga_out8 (0x3d5, par->CR66, par);
vga_out8 (0x3d4, 0x3a, par);
vga_out8 (0x3d5, par->CR3A, par);
vga_out8 (0x3d4, 0x31, par);
vga_out8 (0x3d5, par->CR31, par);
vga_out8 (0x3d4, 0x32, par);
vga_out8 (0x3d5, par->CR32, par);
vga_out8 (0x3d4, 0x58, par);
vga_out8 (0x3d5, par->CR58, par);
vga_out8 (0x3d4, 0x53, par);
vga_out8 (0x3d5, par->CR53 & 0x7f, par);
vga_out16 (0x3c4, 0x0608, par);
/* Restore DCLK registers. */
vga_out8 (0x3c4, 0x0e);
vga_out8 (0x3c5, par->SR0E);
vga_out8 (0x3c4, 0x0f);
vga_out8 (0x3c5, par->SR0F);
vga_out8 (0x3c4, 0x29);
vga_out8 (0x3c5, par->SR29);
vga_out8 (0x3c4, 0x15);
vga_out8 (0x3c5, par->SR15);
vga_out8 (0x3c4, 0x0e, par);
vga_out8 (0x3c5, par->SR0E, par);
vga_out8 (0x3c4, 0x0f, par);
vga_out8 (0x3c5, par->SR0F, par);
vga_out8 (0x3c4, 0x29, par);
vga_out8 (0x3c5, par->SR29, par);
vga_out8 (0x3c4, 0x15, par);
vga_out8 (0x3c5, par->SR15, par);
/* Restore flat panel expansion regsters. */
if( par->chip == S3_SAVAGE_MX ) {
int i;
for( i = 0; i < 8; i++ ) {
vga_out8 (0x3c4, 0x54+i);
vga_out8 (0x3c5, par->SR54[i]);
vga_out8 (0x3c4, 0x54+i, par);
vga_out8 (0x3c5, par->SR54[i], par);
}
}
vgaHWRestore (par);
/* extended mode timing registers */
vga_out8 (0x3d4, 0x53);
vga_out8 (0x3d5, par->CR53);
vga_out8 (0x3d4, 0x5d);
vga_out8 (0x3d5, par->CR5D);
vga_out8 (0x3d4, 0x5e);
vga_out8 (0x3d5, par->CR5E);
vga_out8 (0x3d4, 0x3b);
vga_out8 (0x3d5, par->CR3B);
vga_out8 (0x3d4, 0x3c);
vga_out8 (0x3d5, par->CR3C);
vga_out8 (0x3d4, 0x43);
vga_out8 (0x3d5, par->CR43);
vga_out8 (0x3d4, 0x65);
vga_out8 (0x3d5, par->CR65);
vga_out8 (0x3d4, 0x53, par);
vga_out8 (0x3d5, par->CR53, par);
vga_out8 (0x3d4, 0x5d, par);
vga_out8 (0x3d5, par->CR5D, par);
vga_out8 (0x3d4, 0x5e, par);
vga_out8 (0x3d5, par->CR5E, par);
vga_out8 (0x3d4, 0x3b, par);
vga_out8 (0x3d5, par->CR3B, par);
vga_out8 (0x3d4, 0x3c, par);
vga_out8 (0x3d5, par->CR3C, par);
vga_out8 (0x3d4, 0x43, par);
vga_out8 (0x3d5, par->CR43, par);
vga_out8 (0x3d4, 0x65, par);
vga_out8 (0x3d5, par->CR65, par);
/* restore the desired video mode with cr67 */
vga_out8 (0x3d4, 0x67);
vga_out8 (0x3d4, 0x67, par);
/* following part not present in X11 driver */
cr67 = vga_in8 (0x3d5) & 0xf;
vga_out8 (0x3d5, 0x50 | cr67);
cr67 = vga_in8 (0x3d5, par) & 0xf;
vga_out8 (0x3d5, 0x50 | cr67, par);
udelay (10000);
vga_out8 (0x3d4, 0x67);
vga_out8 (0x3d4, 0x67, par);
/* end of part */
vga_out8 (0x3d5, par->CR67 & ~0x0c);
vga_out8 (0x3d5, par->CR67 & ~0x0c, par);
/* other mode timing and extended regs */
vga_out8 (0x3d4, 0x34);
vga_out8 (0x3d5, par->CR34);
vga_out8 (0x3d4, 0x40);
vga_out8 (0x3d5, par->CR40);
vga_out8 (0x3d4, 0x42);
vga_out8 (0x3d5, par->CR42);
vga_out8 (0x3d4, 0x45);
vga_out8 (0x3d5, par->CR45);
vga_out8 (0x3d4, 0x50);
vga_out8 (0x3d5, par->CR50);
vga_out8 (0x3d4, 0x51);
vga_out8 (0x3d5, par->CR51);
vga_out8 (0x3d4, 0x34, par);
vga_out8 (0x3d5, par->CR34, par);
vga_out8 (0x3d4, 0x40, par);
vga_out8 (0x3d5, par->CR40, par);
vga_out8 (0x3d4, 0x42, par);
vga_out8 (0x3d5, par->CR42, par);
vga_out8 (0x3d4, 0x45, par);
vga_out8 (0x3d5, par->CR45, par);
vga_out8 (0x3d4, 0x50, par);
vga_out8 (0x3d5, par->CR50, par);
vga_out8 (0x3d4, 0x51, par);
vga_out8 (0x3d5, par->CR51, par);
/* memory timings */
vga_out8 (0x3d4, 0x36);
vga_out8 (0x3d5, par->CR36);
vga_out8 (0x3d4, 0x60);
vga_out8 (0x3d5, par->CR60);
vga_out8 (0x3d4, 0x68);
vga_out8 (0x3d5, par->CR68);
vga_out8 (0x3d4, 0x69);
vga_out8 (0x3d5, par->CR69);
vga_out8 (0x3d4, 0x6f);
vga_out8 (0x3d5, par->CR6F);
vga_out8 (0x3d4, 0x33);
vga_out8 (0x3d5, par->CR33);
vga_out8 (0x3d4, 0x86);
vga_out8 (0x3d5, par->CR86);
vga_out8 (0x3d4, 0x88);
vga_out8 (0x3d5, par->CR88);
vga_out8 (0x3d4, 0x90);
vga_out8 (0x3d5, par->CR90);
vga_out8 (0x3d4, 0x91);
vga_out8 (0x3d5, par->CR91);
vga_out8 (0x3d4, 0x36, par);
vga_out8 (0x3d5, par->CR36, par);
vga_out8 (0x3d4, 0x60, par);
vga_out8 (0x3d5, par->CR60, par);
vga_out8 (0x3d4, 0x68, par);
vga_out8 (0x3d5, par->CR68, par);
vga_out8 (0x3d4, 0x69, par);
vga_out8 (0x3d5, par->CR69, par);
vga_out8 (0x3d4, 0x6f, par);
vga_out8 (0x3d5, par->CR6F, par);
vga_out8 (0x3d4, 0x33, par);
vga_out8 (0x3d5, par->CR33, par);
vga_out8 (0x3d4, 0x86, par);
vga_out8 (0x3d5, par->CR86, par);
vga_out8 (0x3d4, 0x88, par);
vga_out8 (0x3d5, par->CR88, par);
vga_out8 (0x3d4, 0x90, par);
vga_out8 (0x3d5, par->CR90, par);
vga_out8 (0x3d4, 0x91, par);
vga_out8 (0x3d5, par->CR91, par);
if (par->chip == S3_SAVAGE4) {
vga_out8 (0x3d4, 0xb0);
vga_out8 (0x3d5, par->CRB0);
vga_out8 (0x3d4, 0xb0, par);
vga_out8 (0x3d5, par->CRB0, par);
}
vga_out8 (0x3d4, 0x32);
vga_out8 (0x3d5, par->CR32);
vga_out8 (0x3d4, 0x32, par);
vga_out8 (0x3d5, par->CR32, par);
/* unlock extended seq regs */
vga_out8 (0x3c4, 0x08);
vga_out8 (0x3c5, 0x06);
vga_out8 (0x3c4, 0x08, par);
vga_out8 (0x3c5, 0x06, par);
/* Restore extended sequencer regs for MCLK. SR10 == 255 indicates
* that we should leave the default SR10 and SR11 values there.
*/
if (par->SR10 != 255) {
vga_out8 (0x3c4, 0x10);
vga_out8 (0x3c5, par->SR10);
vga_out8 (0x3c4, 0x11);
vga_out8 (0x3c5, par->SR11);
vga_out8 (0x3c4, 0x10, par);
vga_out8 (0x3c5, par->SR10, par);
vga_out8 (0x3c4, 0x11, par);
vga_out8 (0x3c5, par->SR11, par);
}
/* restore extended seq regs for dclk */
vga_out8 (0x3c4, 0x0e);
vga_out8 (0x3c5, par->SR0E);
vga_out8 (0x3c4, 0x0f);
vga_out8 (0x3c5, par->SR0F);
vga_out8 (0x3c4, 0x12);
vga_out8 (0x3c5, par->SR12);
vga_out8 (0x3c4, 0x13);
vga_out8 (0x3c5, par->SR13);
vga_out8 (0x3c4, 0x29);
vga_out8 (0x3c5, par->SR29);
vga_out8 (0x3c4, 0x18);
vga_out8 (0x3c5, par->SR18);
vga_out8 (0x3c4, 0x0e, par);
vga_out8 (0x3c5, par->SR0E, par);
vga_out8 (0x3c4, 0x0f, par);
vga_out8 (0x3c5, par->SR0F, par);
vga_out8 (0x3c4, 0x12, par);
vga_out8 (0x3c5, par->SR12, par);
vga_out8 (0x3c4, 0x13, par);
vga_out8 (0x3c5, par->SR13, par);
vga_out8 (0x3c4, 0x29, par);
vga_out8 (0x3c5, par->SR29, par);
vga_out8 (0x3c4, 0x18, par);
vga_out8 (0x3c5, par->SR18, par);
/* load new m, n pll values for dclk & mclk */
vga_out8 (0x3c4, 0x15);
tmp = vga_in8 (0x3c5) & ~0x21;
vga_out8 (0x3c4, 0x15, par);
tmp = vga_in8 (0x3c5, par) & ~0x21;
vga_out8 (0x3c5, tmp | 0x03);
vga_out8 (0x3c5, tmp | 0x23);
vga_out8 (0x3c5, tmp | 0x03);
vga_out8 (0x3c5, par->SR15);
vga_out8 (0x3c5, tmp | 0x03, par);
vga_out8 (0x3c5, tmp | 0x23, par);
vga_out8 (0x3c5, tmp | 0x03, par);
vga_out8 (0x3c5, par->SR15, par);
udelay (100);
vga_out8 (0x3c4, 0x30);
vga_out8 (0x3c5, par->SR30);
vga_out8 (0x3c4, 0x08);
vga_out8 (0x3c5, par->SR08);
vga_out8 (0x3c4, 0x30, par);
vga_out8 (0x3c5, par->SR30, par);
vga_out8 (0x3c4, 0x08, par);
vga_out8 (0x3c5, par->SR08, par);
/* now write out cr67 in full, possibly starting STREAMS */
VerticalRetraceWait();
vga_out8 (0x3d4, 0x67);
vga_out8 (0x3d5, par->CR67);
VerticalRetraceWait(par);
vga_out8 (0x3d4, 0x67, par);
vga_out8 (0x3d5, par->CR67, par);
vga_out8 (0x3d4, 0x66);
cr66 = vga_in8 (0x3d5);
vga_out8 (0x3d5, cr66 | 0x80);
vga_out8 (0x3d4, 0x3a);
cr3a = vga_in8 (0x3d5);
vga_out8 (0x3d5, cr3a | 0x80);
vga_out8 (0x3d4, 0x66, par);
cr66 = vga_in8 (0x3d5, par);
vga_out8 (0x3d5, cr66 | 0x80, par);
vga_out8 (0x3d4, 0x3a, par);
cr3a = vga_in8 (0x3d5, par);
vga_out8 (0x3d5, cr3a | 0x80, par);
if (par->chip != S3_SAVAGE_MX) {
VerticalRetraceWait();
savage_out32 (FIFO_CONTROL_REG, par->MMPR0);
VerticalRetraceWait(par);
savage_out32 (FIFO_CONTROL_REG, par->MMPR0, par);
par->SavageWaitIdle (par);
savage_out32 (MIU_CONTROL_REG, par->MMPR1);
savage_out32 (MIU_CONTROL_REG, par->MMPR1, par);
par->SavageWaitIdle (par);
savage_out32 (STREAMS_TIMEOUT_REG, par->MMPR2);
savage_out32 (STREAMS_TIMEOUT_REG, par->MMPR2, par);
par->SavageWaitIdle (par);
savage_out32 (MISC_TIMEOUT_REG, par->MMPR3);
savage_out32 (MISC_TIMEOUT_REG, par->MMPR3, par);
}
vga_out8 (0x3d4, 0x66);
vga_out8 (0x3d5, cr66);
vga_out8 (0x3d4, 0x3a);
vga_out8 (0x3d5, cr3a);
vga_out8 (0x3d4, 0x66, par);
vga_out8 (0x3d5, cr66, par);
vga_out8 (0x3d4, 0x3a, par);
vga_out8 (0x3d5, cr3a, par);
SavageSetup2DEngine (par);
vgaHWProtect (par, 0);
......@@ -1299,10 +1303,10 @@ static void savagefb_update_start (struct savagefb_par *par,
* ((var->bits_per_pixel+7) / 8)) >> 2;
/* now program the start address registers */
vga_out16(0x3d4, (base & 0x00ff00) | 0x0c);
vga_out16(0x3d4, ((base & 0x00ff) << 8) | 0x0d);
vga_out8 (0x3d4, 0x69);
vga_out8 (0x3d5, (base & 0x7f0000) >> 16);
vga_out16(0x3d4, (base & 0x00ff00) | 0x0c, par);
vga_out16(0x3d4, ((base & 0x00ff) << 8) | 0x0d, par);
vga_out8 (0x3d4, 0x69, par);
vga_out8 (0x3d5, (base & 0x7f0000) >> 16, par);
}
......@@ -1406,12 +1410,12 @@ static int savagefb_blank(int blank, struct fb_info *info)
u8 sr8 = 0, srd = 0;
if (par->display_type == DISP_CRT) {
vga_out8(0x3c4, 0x08);
sr8 = vga_in8(0x3c5);
vga_out8(0x3c4, 0x08, par);
sr8 = vga_in8(0x3c5, par);
sr8 |= 0x06;
vga_out8(0x3c5, sr8);
vga_out8(0x3c4, 0x0d);
srd = vga_in8(0x3c5);
vga_out8(0x3c5, sr8, par);
vga_out8(0x3c4, 0x0d, par);
srd = vga_in8(0x3c5, par);
srd &= 0x03;
switch (blank) {
......@@ -1429,8 +1433,8 @@ static int savagefb_blank(int blank, struct fb_info *info)
break;
}
vga_out8(0x3c4, 0x0d);
vga_out8(0x3c5, srd);
vga_out8(0x3c4, 0x0d, par);
vga_out8(0x3c5, srd, par);
}
if (par->display_type == DISP_LCD ||
......@@ -1438,14 +1442,14 @@ static int savagefb_blank(int blank, struct fb_info *info)
switch(blank) {
case FB_BLANK_UNBLANK:
case FB_BLANK_NORMAL:
vga_out8(0x3c4, 0x31); /* SR31 bit 4 - FP enable */
vga_out8(0x3c5, vga_in8(0x3c5) | 0x10);
vga_out8(0x3c4, 0x31, par); /* SR31 bit 4 - FP enable */
vga_out8(0x3c5, vga_in8(0x3c5, par) | 0x10, par);
break;
case FB_BLANK_VSYNC_SUSPEND:
case FB_BLANK_HSYNC_SUSPEND:
case FB_BLANK_POWERDOWN:
vga_out8(0x3c4, 0x31); /* SR31 bit 4 - FP enable */
vga_out8(0x3c5, vga_in8(0x3c5) & ~0x10);
vga_out8(0x3c4, 0x31, par); /* SR31 bit 4 - FP enable */
vga_out8(0x3c5, vga_in8(0x3c5, par) & ~0x10, par);
break;
}
}
......@@ -1498,15 +1502,15 @@ static void savage_enable_mmio (struct savagefb_par *par)
DBG ("savage_enable_mmio\n");
val = vga_in8 (0x3c3);
vga_out8 (0x3c3, val | 0x01);
val = vga_in8 (0x3cc);
vga_out8 (0x3c2, val | 0x01);
val = vga_in8 (0x3c3, par);
vga_out8 (0x3c3, val | 0x01, par);
val = vga_in8 (0x3cc, par);
vga_out8 (0x3c2, val | 0x01, par);
if (par->chip >= S3_SAVAGE4) {
vga_out8 (0x3d4, 0x40);
val = vga_in8 (0x3d5);
vga_out8 (0x3d5, val | 1);
vga_out8 (0x3d4, 0x40, par);
val = vga_in8 (0x3d5, par);
vga_out8 (0x3d5, val | 1, par);
}
}
......@@ -1518,9 +1522,9 @@ static void savage_disable_mmio (struct savagefb_par *par)
DBG ("savage_disable_mmio\n");
if(par->chip >= S3_SAVAGE4 ) {
vga_out8 (0x3d4, 0x40);
val = vga_in8 (0x3d5);
vga_out8 (0x3d5, val | 1);
vga_out8 (0x3d4, 0x40, par);
val = vga_in8 (0x3d5, par);
vga_out8 (0x3d5, val | 1, par);
}
}
......@@ -1640,30 +1644,30 @@ static int __devinit savage_init_hw (struct savagefb_par *par)
DBG("savage_init_hw");
/* unprotect CRTC[0-7] */
vga_out8(0x3d4, 0x11);
tmp = vga_in8(0x3d5);
vga_out8(0x3d5, tmp & 0x7f);
vga_out8(0x3d4, 0x11, par);
tmp = vga_in8(0x3d5, par);
vga_out8(0x3d5, tmp & 0x7f, par);
/* unlock extended regs */
vga_out16(0x3d4, 0x4838);
vga_out16(0x3d4, 0xa039);
vga_out16(0x3c4, 0x0608);
vga_out16(0x3d4, 0x4838, par);
vga_out16(0x3d4, 0xa039, par);
vga_out16(0x3c4, 0x0608, par);
vga_out8(0x3d4, 0x40);
tmp = vga_in8(0x3d5);
vga_out8(0x3d5, tmp & ~0x01);
vga_out8(0x3d4, 0x40, par);
tmp = vga_in8(0x3d5, par);
vga_out8(0x3d5, tmp & ~0x01, par);
/* unlock sys regs */
vga_out8(0x3d4, 0x38);
vga_out8(0x3d5, 0x48);
vga_out8(0x3d4, 0x38, par);
vga_out8(0x3d5, 0x48, par);
/* Unlock system registers. */
vga_out16(0x3d4, 0x4838);
vga_out16(0x3d4, 0x4838, par);
/* Next go on to detect amount of installed ram */
vga_out8(0x3d4, 0x36); /* for register CR36 (CONFG_REG1), */
config1 = vga_in8(0x3d5); /* get amount of vram installed */
vga_out8(0x3d4, 0x36, par); /* for register CR36 (CONFG_REG1), */
config1 = vga_in8(0x3d5, par); /* get amount of vram installed */
/* Compute the amount of video memory and offscreen memory. */
......@@ -1679,8 +1683,8 @@ static int __devinit savage_init_hw (struct savagefb_par *par)
* when it really means 8MB. Why do it the same when you
* can do it different...
*/
vga_out8(0x3d4, 0x68); /* memory control 1 */
if( (vga_in8(0x3d5) & 0xC0) == (0x01 << 6) )
vga_out8(0x3d4, 0x68, par); /* memory control 1 */
if( (vga_in8(0x3d5, par) & 0xC0) == (0x01 << 6) )
RamSavage4[1] = 8;
/*FALLTHROUGH*/
......@@ -1709,13 +1713,13 @@ static int __devinit savage_init_hw (struct savagefb_par *par)
printk (KERN_INFO "savagefb: probed videoram: %dk\n", videoRam);
/* reset graphics engine to avoid memory corruption */
vga_out8 (0x3d4, 0x66);
cr66 = vga_in8 (0x3d5);
vga_out8 (0x3d5, cr66 | 0x02);
vga_out8 (0x3d4, 0x66, par);
cr66 = vga_in8 (0x3d5, par);
vga_out8 (0x3d5, cr66 | 0x02, par);
udelay (10000);
vga_out8 (0x3d4, 0x66);
vga_out8 (0x3d5, cr66 & ~0x02); /* clear reset flag */
vga_out8 (0x3d4, 0x66, par);
vga_out8 (0x3d5, cr66 & ~0x02, par); /* clear reset flag */
udelay (10000);
......@@ -1723,13 +1727,13 @@ static int __devinit savage_init_hw (struct savagefb_par *par)
* reset memory interface, 3D engine, AGP master, PCI master,
* master engine unit, motion compensation/LPB
*/
vga_out8 (0x3d4, 0x3f);
cr3f = vga_in8 (0x3d5);
vga_out8 (0x3d5, cr3f | 0x08);
vga_out8 (0x3d4, 0x3f, par);
cr3f = vga_in8 (0x3d5, par);
vga_out8 (0x3d5, cr3f | 0x08, par);
udelay (10000);
vga_out8 (0x3d4, 0x3f);
vga_out8 (0x3d5, cr3f & ~0x08); /* clear reset flags */
vga_out8 (0x3d4, 0x3f, par);
vga_out8 (0x3d5, cr3f & ~0x08, par); /* clear reset flags */
udelay (10000);
/* Savage ramdac speeds */
......@@ -1740,15 +1744,15 @@ static int __devinit savage_init_hw (struct savagefb_par *par)
par->clock[3] = 220000;
/* detect current mclk */
vga_out8(0x3c4, 0x08);
sr8 = vga_in8(0x3c5);
vga_out8(0x3c5, 0x06);
vga_out8(0x3c4, 0x10);
n = vga_in8(0x3c5);
vga_out8(0x3c4, 0x11);
m = vga_in8(0x3c5);
vga_out8(0x3c4, 0x08);
vga_out8(0x3c5, sr8);
vga_out8(0x3c4, 0x08, par);
sr8 = vga_in8(0x3c5, par);
vga_out8(0x3c5, 0x06, par);
vga_out8(0x3c4, 0x10, par);
n = vga_in8(0x3c5, par);
vga_out8(0x3c4, 0x11, par);
m = vga_in8(0x3c5, par);
vga_out8(0x3c4, 0x08, par);
vga_out8(0x3c5, sr8, par);
m &= 0x7f;
n1 = n & 0x1f;
n2 = (n >> 5) & 0x03;
......@@ -1762,10 +1766,10 @@ static int __devinit savage_init_hw (struct savagefb_par *par)
if (par->chip == S3_SAVAGE4) {
unsigned char sr30 = 0x00;
vga_out8(0x3c4, 0x30);
vga_out8(0x3c4, 0x30, par);
/* clear bit 1 */
vga_out8(0x3c5, vga_in8(0x3c5) & ~0x02);
sr30 = vga_in8(0x3c5);
vga_out8(0x3c5, vga_in8(0x3c5, par) & ~0x02, par);
sr30 = vga_in8(0x3c5, par);
if (sr30 & 0x02 /*0x04 */) {
dvi = 1;
printk("savagefb: Digital Flat Panel Detected\n");
......@@ -1782,12 +1786,12 @@ static int __devinit savage_init_hw (struct savagefb_par *par)
/* Check LCD panel parrmation */
if (par->display_type == DISP_LCD) {
unsigned char cr6b = VGArCR( 0x6b );
unsigned char cr6b = VGArCR( 0x6b, par);
int panelX = (VGArSEQ (0x61) +
((VGArSEQ (0x66) & 0x02) << 7) + 1) * 8;
int panelY = (VGArSEQ (0x69) +
((VGArSEQ (0x6e) & 0x70) << 4) + 1);
int panelX = (VGArSEQ (0x61, par) +
((VGArSEQ (0x66, par) & 0x02) << 7) + 1) * 8;
int panelY = (VGArSEQ (0x69, par) +
((VGArSEQ (0x6e, par) & 0x70) << 4) + 1);
char * sTechnology = "Unknown";
......@@ -1809,9 +1813,9 @@ static int __devinit savage_init_hw (struct savagefb_par *par)
ActiveDUO = 0x80
};
if ((VGArSEQ (0x39) & 0x03) == 0) {
if ((VGArSEQ (0x39, par) & 0x03) == 0) {
sTechnology = "TFT";
} else if ((VGArSEQ (0x30) & 0x01) == 0) {
} else if ((VGArSEQ (0x30, par) & 0x01) == 0) {
sTechnology = "DSTN";
} else {
sTechnology = "STN";
......
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