Commit 4fc4118c authored by Vladimir Kondratiev's avatar Vladimir Kondratiev Committed by John W. Linville

wil6210: more Rx descriptor accessor functions

Helpers to fetch various fields from the Rx descriptor
Signed-off-by: default avatarVladimir Kondratiev <qca_vkondrat@qca.qualcomm.com>
Signed-off-by: default avatarJohn W. Linville <linville@tuxdriver.com>
parent 4de41bef
......@@ -339,19 +339,19 @@ union vring_desc {
struct vring_rx_desc rx;
} __packed;
static inline int wil_rxdesc_phy_length(struct vring_rx_desc *d)
static inline int wil_rxdesc_tid(struct vring_rx_desc *d)
{
return WIL_GET_BITS(d->dma.d0, 16, 29);
return WIL_GET_BITS(d->mac.d0, 0, 3);
}
static inline int wil_rxdesc_mcs(struct vring_rx_desc *d)
static inline int wil_rxdesc_cid(struct vring_rx_desc *d)
{
return WIL_GET_BITS(d->mac.d1, 21, 24);
return WIL_GET_BITS(d->mac.d0, 4, 6);
}
static inline int wil_rxdesc_ds_bits(struct vring_rx_desc *d)
static inline int wil_rxdesc_mid(struct vring_rx_desc *d)
{
return WIL_GET_BITS(d->mac.d1, 8, 9);
return WIL_GET_BITS(d->mac.d0, 8, 9);
}
static inline int wil_rxdesc_ftype(struct vring_rx_desc *d)
......@@ -359,6 +359,36 @@ static inline int wil_rxdesc_ftype(struct vring_rx_desc *d)
return WIL_GET_BITS(d->mac.d0, 10, 11);
}
static inline int wil_rxdesc_subtype(struct vring_rx_desc *d)
{
return WIL_GET_BITS(d->mac.d0, 12, 15);
}
static inline int wil_rxdesc_seq(struct vring_rx_desc *d)
{
return WIL_GET_BITS(d->mac.d0, 16, 27);
}
static inline int wil_rxdesc_ext_subtype(struct vring_rx_desc *d)
{
return WIL_GET_BITS(d->mac.d0, 28, 31);
}
static inline int wil_rxdesc_ds_bits(struct vring_rx_desc *d)
{
return WIL_GET_BITS(d->mac.d1, 8, 9);
}
static inline int wil_rxdesc_mcs(struct vring_rx_desc *d)
{
return WIL_GET_BITS(d->mac.d1, 21, 24);
}
static inline int wil_rxdesc_phy_length(struct vring_rx_desc *d)
{
return WIL_GET_BITS(d->dma.d0, 16, 29);
}
static inline struct vring_rx_desc *wil_skb_rxdesc(struct sk_buff *skb)
{
return (void *)skb->cb;
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment