Commit 58877d34 authored by Peter Zijlstra's avatar Peter Zijlstra

sched: Better document ttwu()

Dave hit the problem fixed by commit:

  b6e13e85 ("sched/core: Fix ttwu() race")

and failed to understand much of the code involved. Per his request a
few comments to (hopefully) clarify things.
Requested-by: default avatarDave Chinner <david@fromorbit.com>
Signed-off-by: default avatarPeter Zijlstra (Intel) <peterz@infradead.org>
Link: https://lkml.kernel.org/r/20200702125211.GQ4800@hirez.programming.kicks-ass.net
parent 015dc089
...@@ -154,24 +154,24 @@ struct task_group; ...@@ -154,24 +154,24 @@ struct task_group;
* *
* for (;;) { * for (;;) {
* set_current_state(TASK_UNINTERRUPTIBLE); * set_current_state(TASK_UNINTERRUPTIBLE);
* if (!need_sleep) * if (CONDITION)
* break; * break;
* *
* schedule(); * schedule();
* } * }
* __set_current_state(TASK_RUNNING); * __set_current_state(TASK_RUNNING);
* *
* If the caller does not need such serialisation (because, for instance, the * If the caller does not need such serialisation (because, for instance, the
* condition test and condition change and wakeup are under the same lock) then * CONDITION test and condition change and wakeup are under the same lock) then
* use __set_current_state(). * use __set_current_state().
* *
* The above is typically ordered against the wakeup, which does: * The above is typically ordered against the wakeup, which does:
* *
* need_sleep = false; * CONDITION = 1;
* wake_up_state(p, TASK_UNINTERRUPTIBLE); * wake_up_state(p, TASK_UNINTERRUPTIBLE);
* *
* where wake_up_state() executes a full memory barrier before accessing the * where wake_up_state()/try_to_wake_up() executes a full memory barrier before
* task state. * accessing p->state.
* *
* Wakeup will do: if (@state & p->state) p->state = TASK_RUNNING, that is, * Wakeup will do: if (@state & p->state) p->state = TASK_RUNNING, that is,
* once it observes the TASK_UNINTERRUPTIBLE store the waking CPU can issue a * once it observes the TASK_UNINTERRUPTIBLE store the waking CPU can issue a
......
...@@ -79,6 +79,100 @@ __read_mostly int scheduler_running; ...@@ -79,6 +79,100 @@ __read_mostly int scheduler_running;
*/ */
int sysctl_sched_rt_runtime = 950000; int sysctl_sched_rt_runtime = 950000;
/*
* Serialization rules:
*
* Lock order:
*
* p->pi_lock
* rq->lock
* hrtimer_cpu_base->lock (hrtimer_start() for bandwidth controls)
*
* rq1->lock
* rq2->lock where: rq1 < rq2
*
* Regular state:
*
* Normal scheduling state is serialized by rq->lock. __schedule() takes the
* local CPU's rq->lock, it optionally removes the task from the runqueue and
* always looks at the local rq data structures to find the most elegible task
* to run next.
*
* Task enqueue is also under rq->lock, possibly taken from another CPU.
* Wakeups from another LLC domain might use an IPI to transfer the enqueue to
* the local CPU to avoid bouncing the runqueue state around [ see
* ttwu_queue_wakelist() ]
*
* Task wakeup, specifically wakeups that involve migration, are horribly
* complicated to avoid having to take two rq->locks.
*
* Special state:
*
* System-calls and anything external will use task_rq_lock() which acquires
* both p->pi_lock and rq->lock. As a consequence the state they change is
* stable while holding either lock:
*
* - sched_setaffinity()/
* set_cpus_allowed_ptr(): p->cpus_ptr, p->nr_cpus_allowed
* - set_user_nice(): p->se.load, p->*prio
* - __sched_setscheduler(): p->sched_class, p->policy, p->*prio,
* p->se.load, p->rt_priority,
* p->dl.dl_{runtime, deadline, period, flags, bw, density}
* - sched_setnuma(): p->numa_preferred_nid
* - sched_move_task()/
* cpu_cgroup_fork(): p->sched_task_group
* - uclamp_update_active() p->uclamp*
*
* p->state <- TASK_*:
*
* is changed locklessly using set_current_state(), __set_current_state() or
* set_special_state(), see their respective comments, or by
* try_to_wake_up(). This latter uses p->pi_lock to serialize against
* concurrent self.
*
* p->on_rq <- { 0, 1 = TASK_ON_RQ_QUEUED, 2 = TASK_ON_RQ_MIGRATING }:
*
* is set by activate_task() and cleared by deactivate_task(), under
* rq->lock. Non-zero indicates the task is runnable, the special
* ON_RQ_MIGRATING state is used for migration without holding both
* rq->locks. It indicates task_cpu() is not stable, see task_rq_lock().
*
* p->on_cpu <- { 0, 1 }:
*
* is set by prepare_task() and cleared by finish_task() such that it will be
* set before p is scheduled-in and cleared after p is scheduled-out, both
* under rq->lock. Non-zero indicates the task is running on its CPU.
*
* [ The astute reader will observe that it is possible for two tasks on one
* CPU to have ->on_cpu = 1 at the same time. ]
*
* task_cpu(p): is changed by set_task_cpu(), the rules are:
*
* - Don't call set_task_cpu() on a blocked task:
*
* We don't care what CPU we're not running on, this simplifies hotplug,
* the CPU assignment of blocked tasks isn't required to be valid.
*
* - for try_to_wake_up(), called under p->pi_lock:
*
* This allows try_to_wake_up() to only take one rq->lock, see its comment.
*
* - for migration called under rq->lock:
* [ see task_on_rq_migrating() in task_rq_lock() ]
*
* o move_queued_task()
* o detach_task()
*
* - for migration called under double_rq_lock():
*
* o __migrate_swap_task()
* o push_rt_task() / pull_rt_task()
* o push_dl_task() / pull_dl_task()
* o dl_task_offline_migration()
*
*/
/* /*
* __task_rq_lock - lock the rq @p resides on. * __task_rq_lock - lock the rq @p resides on.
*/ */
...@@ -1543,8 +1637,7 @@ static struct rq *move_queued_task(struct rq *rq, struct rq_flags *rf, ...@@ -1543,8 +1637,7 @@ static struct rq *move_queued_task(struct rq *rq, struct rq_flags *rf,
{ {
lockdep_assert_held(&rq->lock); lockdep_assert_held(&rq->lock);
WRITE_ONCE(p->on_rq, TASK_ON_RQ_MIGRATING); deactivate_task(rq, p, DEQUEUE_NOCLOCK);
dequeue_task(rq, p, DEQUEUE_NOCLOCK);
set_task_cpu(p, new_cpu); set_task_cpu(p, new_cpu);
rq_unlock(rq, rf); rq_unlock(rq, rf);
...@@ -1552,8 +1645,7 @@ static struct rq *move_queued_task(struct rq *rq, struct rq_flags *rf, ...@@ -1552,8 +1645,7 @@ static struct rq *move_queued_task(struct rq *rq, struct rq_flags *rf,
rq_lock(rq, rf); rq_lock(rq, rf);
BUG_ON(task_cpu(p) != new_cpu); BUG_ON(task_cpu(p) != new_cpu);
enqueue_task(rq, p, 0); activate_task(rq, p, 0);
p->on_rq = TASK_ON_RQ_QUEUED;
check_preempt_curr(rq, p, 0); check_preempt_curr(rq, p, 0);
return rq; return rq;
...@@ -2318,12 +2410,31 @@ ttwu_do_activate(struct rq *rq, struct task_struct *p, int wake_flags, ...@@ -2318,12 +2410,31 @@ ttwu_do_activate(struct rq *rq, struct task_struct *p, int wake_flags,
} }
/* /*
* Called in case the task @p isn't fully descheduled from its runqueue, * Consider @p being inside a wait loop:
* in this case we must do a remote wakeup. Its a 'light' wakeup though, *
* since all we need to do is flip p->state to TASK_RUNNING, since * for (;;) {
* the task is still ->on_rq. * set_current_state(TASK_UNINTERRUPTIBLE);
*
* if (CONDITION)
* break;
*
* schedule();
* }
* __set_current_state(TASK_RUNNING);
*
* between set_current_state() and schedule(). In this case @p is still
* runnable, so all that needs doing is change p->state back to TASK_RUNNING in
* an atomic manner.
*
* By taking task_rq(p)->lock we serialize against schedule(), if @p->on_rq
* then schedule() must still happen and p->state can be changed to
* TASK_RUNNING. Otherwise we lost the race, schedule() has happened, and we
* need to do a full wakeup with enqueue.
*
* Returns: %true when the wakeup is done,
* %false otherwise.
*/ */
static int ttwu_remote(struct task_struct *p, int wake_flags) static int ttwu_runnable(struct task_struct *p, int wake_flags)
{ {
struct rq_flags rf; struct rq_flags rf;
struct rq *rq; struct rq *rq;
...@@ -2464,6 +2575,14 @@ static bool ttwu_queue_wakelist(struct task_struct *p, int cpu, int wake_flags) ...@@ -2464,6 +2575,14 @@ static bool ttwu_queue_wakelist(struct task_struct *p, int cpu, int wake_flags)
return false; return false;
} }
#else /* !CONFIG_SMP */
static inline bool ttwu_queue_wakelist(struct task_struct *p, int cpu, int wake_flags)
{
return false;
}
#endif /* CONFIG_SMP */ #endif /* CONFIG_SMP */
static void ttwu_queue(struct task_struct *p, int cpu, int wake_flags) static void ttwu_queue(struct task_struct *p, int cpu, int wake_flags)
...@@ -2471,10 +2590,8 @@ static void ttwu_queue(struct task_struct *p, int cpu, int wake_flags) ...@@ -2471,10 +2590,8 @@ static void ttwu_queue(struct task_struct *p, int cpu, int wake_flags)
struct rq *rq = cpu_rq(cpu); struct rq *rq = cpu_rq(cpu);
struct rq_flags rf; struct rq_flags rf;
#if defined(CONFIG_SMP)
if (ttwu_queue_wakelist(p, cpu, wake_flags)) if (ttwu_queue_wakelist(p, cpu, wake_flags))
return; return;
#endif
rq_lock(rq, &rf); rq_lock(rq, &rf);
update_rq_clock(rq); update_rq_clock(rq);
...@@ -2530,8 +2647,8 @@ static void ttwu_queue(struct task_struct *p, int cpu, int wake_flags) ...@@ -2530,8 +2647,8 @@ static void ttwu_queue(struct task_struct *p, int cpu, int wake_flags)
* migration. However the means are completely different as there is no lock * migration. However the means are completely different as there is no lock
* chain to provide order. Instead we do: * chain to provide order. Instead we do:
* *
* 1) smp_store_release(X->on_cpu, 0) * 1) smp_store_release(X->on_cpu, 0) -- finish_task()
* 2) smp_cond_load_acquire(!X->on_cpu) * 2) smp_cond_load_acquire(!X->on_cpu) -- try_to_wake_up()
* *
* Example: * Example:
* *
...@@ -2571,15 +2688,33 @@ static void ttwu_queue(struct task_struct *p, int cpu, int wake_flags) ...@@ -2571,15 +2688,33 @@ static void ttwu_queue(struct task_struct *p, int cpu, int wake_flags)
* @state: the mask of task states that can be woken * @state: the mask of task states that can be woken
* @wake_flags: wake modifier flags (WF_*) * @wake_flags: wake modifier flags (WF_*)
* *
* If (@state & @p->state) @p->state = TASK_RUNNING. * Conceptually does:
*
* If (@state & @p->state) @p->state = TASK_RUNNING.
* *
* If the task was not queued/runnable, also place it back on a runqueue. * If the task was not queued/runnable, also place it back on a runqueue.
* *
* Atomic against schedule() which would dequeue a task, also see * This function is atomic against schedule() which would dequeue the task.
* set_current_state(). *
* It issues a full memory barrier before accessing @p->state, see the comment
* with set_current_state().
*
* Uses p->pi_lock to serialize against concurrent wake-ups.
* *
* This function executes a full memory barrier before accessing the task * Relies on p->pi_lock stabilizing:
* state; see set_current_state(). * - p->sched_class
* - p->cpus_ptr
* - p->sched_task_group
* in order to do migration, see its use of select_task_rq()/set_task_cpu().
*
* Tries really hard to only take one task_rq(p)->lock for performance.
* Takes rq->lock in:
* - ttwu_runnable() -- old rq, unavoidable, see comment there;
* - ttwu_queue() -- new rq, for enqueue of the task;
* - psi_ttwu_dequeue() -- much sadness :-( accounting will kill us.
*
* As a consequence we race really badly with just about everything. See the
* many memory barriers and their comments for details.
* *
* Return: %true if @p->state changes (an actual wakeup was done), * Return: %true if @p->state changes (an actual wakeup was done),
* %false otherwise. * %false otherwise.
...@@ -2595,7 +2730,7 @@ try_to_wake_up(struct task_struct *p, unsigned int state, int wake_flags) ...@@ -2595,7 +2730,7 @@ try_to_wake_up(struct task_struct *p, unsigned int state, int wake_flags)
/* /*
* We're waking current, this means 'p->on_rq' and 'task_cpu(p) * We're waking current, this means 'p->on_rq' and 'task_cpu(p)
* == smp_processor_id()'. Together this means we can special * == smp_processor_id()'. Together this means we can special
* case the whole 'p->on_rq && ttwu_remote()' case below * case the whole 'p->on_rq && ttwu_runnable()' case below
* without taking any locks. * without taking any locks.
* *
* In particular: * In particular:
...@@ -2616,8 +2751,8 @@ try_to_wake_up(struct task_struct *p, unsigned int state, int wake_flags) ...@@ -2616,8 +2751,8 @@ try_to_wake_up(struct task_struct *p, unsigned int state, int wake_flags)
/* /*
* If we are going to wake up a thread waiting for CONDITION we * If we are going to wake up a thread waiting for CONDITION we
* need to ensure that CONDITION=1 done by the caller can not be * need to ensure that CONDITION=1 done by the caller can not be
* reordered with p->state check below. This pairs with mb() in * reordered with p->state check below. This pairs with smp_store_mb()
* set_current_state() the waiting thread does. * in set_current_state() that the waiting thread does.
*/ */
raw_spin_lock_irqsave(&p->pi_lock, flags); raw_spin_lock_irqsave(&p->pi_lock, flags);
smp_mb__after_spinlock(); smp_mb__after_spinlock();
...@@ -2652,7 +2787,7 @@ try_to_wake_up(struct task_struct *p, unsigned int state, int wake_flags) ...@@ -2652,7 +2787,7 @@ try_to_wake_up(struct task_struct *p, unsigned int state, int wake_flags)
* A similar smb_rmb() lives in try_invoke_on_locked_down_task(). * A similar smb_rmb() lives in try_invoke_on_locked_down_task().
*/ */
smp_rmb(); smp_rmb();
if (READ_ONCE(p->on_rq) && ttwu_remote(p, wake_flags)) if (READ_ONCE(p->on_rq) && ttwu_runnable(p, wake_flags))
goto unlock; goto unlock;
if (p->in_iowait) { if (p->in_iowait) {
...@@ -3222,8 +3357,10 @@ static inline void prepare_task(struct task_struct *next) ...@@ -3222,8 +3357,10 @@ static inline void prepare_task(struct task_struct *next)
/* /*
* Claim the task as running, we do this before switching to it * Claim the task as running, we do this before switching to it
* such that any running task will have this set. * such that any running task will have this set.
*
* See the ttwu() WF_ON_CPU case and its ordering comment.
*/ */
next->on_cpu = 1; WRITE_ONCE(next->on_cpu, 1);
#endif #endif
} }
...@@ -3231,8 +3368,9 @@ static inline void finish_task(struct task_struct *prev) ...@@ -3231,8 +3368,9 @@ static inline void finish_task(struct task_struct *prev)
{ {
#ifdef CONFIG_SMP #ifdef CONFIG_SMP
/* /*
* After ->on_cpu is cleared, the task can be moved to a different CPU. * This must be the very last reference to @prev from this CPU. After
* We must ensure this doesn't happen until the switch is completely * p->on_cpu is cleared, the task can be moved to a different CPU. We
* must ensure this doesn't happen until the switch is completely
* finished. * finished.
* *
* In particular, the load of prev->state in finish_task_switch() must * In particular, the load of prev->state in finish_task_switch() must
......
...@@ -1203,6 +1203,16 @@ struct rq_flags { ...@@ -1203,6 +1203,16 @@ struct rq_flags {
#endif #endif
}; };
/*
* Lockdep annotation that avoids accidental unlocks; it's like a
* sticky/continuous lockdep_assert_held().
*
* This avoids code that has access to 'struct rq *rq' (basically everything in
* the scheduler) from accidentally unlocking the rq if they do not also have a
* copy of the (on-stack) 'struct rq_flags rf'.
*
* Also see Documentation/locking/lockdep-design.rst.
*/
static inline void rq_pin_lock(struct rq *rq, struct rq_flags *rf) static inline void rq_pin_lock(struct rq *rq, struct rq_flags *rf)
{ {
rf->cookie = lockdep_pin_lock(&rq->lock); rf->cookie = lockdep_pin_lock(&rq->lock);
......
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