Commit 5ddb5fe9 authored by David Belanger's avatar David Belanger Committed by Alex Deucher

drm/amdkfd: Added GFX 11.0.3 Support

Added missing cases for GFX 11.0.3 code in a few switch statements.
Signed-off-by: default avatarDavid Belanger <david.belanger@amd.com>
Reviewed-by: default avatarAlex Deucher <alexander.deucher@amd.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent a3813175
......@@ -1522,6 +1522,7 @@ static int kfd_fill_gpu_cache_info(struct kfd_dev *kdev,
case IP_VERSION(11, 0, 0):
case IP_VERSION(11, 0, 1):
case IP_VERSION(11, 0, 2):
case IP_VERSION(11, 0, 3):
pcache_info = cache_info;
num_of_cache_types =
kfd_fill_gpu_cache_info_from_gfx_config(kdev, pcache_info);
......
......@@ -91,6 +91,7 @@ static void kfd_device_info_set_sdma_info(struct kfd_dev *kfd)
case IP_VERSION(6, 0, 0):
case IP_VERSION(6, 0, 1):
case IP_VERSION(6, 0, 2):
case IP_VERSION(6, 0, 3):
kfd->device_info.num_sdma_queues_per_engine = 8;
break;
default:
......@@ -103,6 +104,7 @@ static void kfd_device_info_set_sdma_info(struct kfd_dev *kfd)
switch (sdma_version) {
case IP_VERSION(6, 0, 0):
case IP_VERSION(6, 0, 2):
case IP_VERSION(6, 0, 3):
/* Reserve 1 for paging and 1 for gfx */
kfd->device_info.num_reserved_sdma_queues_per_engine = 2;
/* BIT(0)=engine-0 queue-0; BIT(1)=engine-1 queue-0; BIT(2)=engine-0 queue-1; ... */
......@@ -150,6 +152,7 @@ static void kfd_device_info_set_event_interrupt_class(struct kfd_dev *kfd)
case IP_VERSION(11, 0, 0):
case IP_VERSION(11, 0, 1):
case IP_VERSION(11, 0, 2):
case IP_VERSION(11, 0, 3):
kfd->device_info.event_interrupt_class = &event_interrupt_class_v11;
break;
default:
......@@ -399,6 +402,11 @@ struct kfd_dev *kgd2kfd_probe(struct amdgpu_device *adev, bool vf)
gfx_target_version = 110002;
f2g = &gfx_v11_kfd2kgd;
break;
case IP_VERSION(11, 0, 3):
/* Note: Compiler version is 11.0.1 while HW version is 11.0.3 */
gfx_target_version = 110001;
f2g = &gfx_v11_kfd2kgd;
break;
default:
break;
}
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment