Commit 666ff6f8 authored by Rafael J. Wysocki's avatar Rafael J. Wysocki Committed by Bjorn Helgaas

PCI/PM: Avoid using device_may_wakeup() for runtime PM

pci_target_state() calls device_may_wakeup() which checks whether or not
the device may wake up the system from sleep states, but pci_target_state()
is used for runtime PM too.

Since runtime PM is expected to always enable remote wakeup if possible,
modify pci_target_state() to take additional argument indicating whether or
not it should look for a state from which the device can signal wakeup and
pass either the return value of device_can_wakeup(), or "false" (if the
device itself is not wakeup-capable) to it from the code related to runtime
PM.

While at it, fix the comment in pci_dev_run_wake() which is not about sleep
states.
Signed-off-by: default avatarRafael J. Wysocki <rafael.j.wysocki@intel.com>
Signed-off-by: default avatarBjorn Helgaas <bhelgaas@google.com>
Reviewed-by: default avatarMika Westerberg <mika.westerberg@linux.intel.com>
parent 0bf3730b
......@@ -1960,12 +1960,13 @@ EXPORT_SYMBOL(pci_wake_from_d3);
/**
* pci_target_state - find an appropriate low power state for a given PCI dev
* @dev: PCI device
* @wakeup: Whether or not wakeup functionality will be enabled for the device.
*
* Use underlying platform code to find a supported low power state for @dev.
* If the platform can't manage @dev, return the deepest state from which it
* can generate wake events, based on any available PME info.
*/
static pci_power_t pci_target_state(struct pci_dev *dev)
static pci_power_t pci_target_state(struct pci_dev *dev, bool wakeup)
{
pci_power_t target_state = PCI_D3hot;
......@@ -2002,7 +2003,7 @@ static pci_power_t pci_target_state(struct pci_dev *dev)
if (dev->current_state == PCI_D3cold)
target_state = PCI_D3cold;
if (device_may_wakeup(&dev->dev)) {
if (wakeup) {
/*
* Find the deepest state from which the device can generate
* wake-up events, make it the target state and enable device
......@@ -2028,13 +2029,14 @@ static pci_power_t pci_target_state(struct pci_dev *dev)
*/
int pci_prepare_to_sleep(struct pci_dev *dev)
{
pci_power_t target_state = pci_target_state(dev);
bool wakeup = device_may_wakeup(&dev->dev);
pci_power_t target_state = pci_target_state(dev, wakeup);
int error;
if (target_state == PCI_POWER_ERROR)
return -EIO;
pci_enable_wake(dev, target_state, device_may_wakeup(&dev->dev));
pci_enable_wake(dev, target_state, wakeup);
error = pci_set_power_state(dev, target_state);
......@@ -2067,9 +2069,10 @@ EXPORT_SYMBOL(pci_back_from_sleep);
*/
int pci_finish_runtime_suspend(struct pci_dev *dev)
{
pci_power_t target_state = pci_target_state(dev);
pci_power_t target_state;
int error;
target_state = pci_target_state(dev, device_can_wakeup(&dev->dev));
if (target_state == PCI_POWER_ERROR)
return -EIO;
......@@ -2105,8 +2108,8 @@ bool pci_dev_run_wake(struct pci_dev *dev)
if (!dev->pme_support)
return false;
/* PME-capable in principle, but not from the intended sleep state */
if (!pci_pme_capable(dev, pci_target_state(dev)))
/* PME-capable in principle, but not from the target power state */
if (!pci_pme_capable(dev, pci_target_state(dev, false)))
return false;
while (bus->parent) {
......@@ -2141,9 +2144,10 @@ EXPORT_SYMBOL_GPL(pci_dev_run_wake);
bool pci_dev_keep_suspended(struct pci_dev *pci_dev)
{
struct device *dev = &pci_dev->dev;
bool wakeup = device_may_wakeup(dev);
if (!pm_runtime_suspended(dev)
|| pci_target_state(pci_dev) != pci_dev->current_state
|| pci_target_state(pci_dev, wakeup) != pci_dev->current_state
|| platform_pci_need_resume(pci_dev)
|| (pci_dev->dev_flags & PCI_DEV_FLAGS_NEEDS_RESUME))
return false;
......@@ -2161,7 +2165,7 @@ bool pci_dev_keep_suspended(struct pci_dev *pci_dev)
spin_lock_irq(&dev->power.lock);
if (pm_runtime_suspended(dev) && pci_dev->current_state < PCI_D3cold &&
!device_may_wakeup(dev))
!wakeup)
__pci_pme_active(pci_dev, false);
spin_unlock_irq(&dev->power.lock);
......
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