Commit 840fed6b authored by Herbert Pötzl's avatar Herbert Pötzl Committed by Linus Torvalds

[PATCH] improved wait_8254_wraparound()

hopefully 'better' fix for broken Intel Mercury/Neptune in
wait_8254_wraparound() ...

Rationale:

changing HZ to higher values (like 5k,10k or 20k) will hang machines using
wait_8254_wraparound() indefinitely, because a suboptimal workaround for
buggy Intel Mercury/Neptune chipsets is in place.

this was tested on several machines, unfortunately none with a broken Intel
Mercury/Neptune chipset, and it works fine with various HZ values ...
Signed-off-by: default avatarHerbert Pötzl <herbert@13thfloor.at>
Signed-off-by: default avatarAndrew Morton <akpm@osdl.org>
Signed-off-by: default avatarLinus Torvalds <torvalds@osdl.org>
parent 42d29d5c
......@@ -877,23 +877,18 @@ static unsigned int __init get_8254_timer_count(void)
/* next tick in 8254 can be caught by catching timer wraparound */
static void __init wait_8254_wraparound(void)
{
unsigned int curr_count, prev_count=~0;
int delta;
unsigned int curr_count, prev_count;
curr_count = get_8254_timer_count();
do {
prev_count = curr_count;
curr_count = get_8254_timer_count();
delta = curr_count-prev_count;
/*
* This limit for delta seems arbitrary, but it isn't, it's
* slightly above the level of error a buggy Mercury/Neptune
* chipset timer can cause.
*/
/* workaround for broken Mercury/Neptune */
if (prev_count >= curr_count + 0x100)
curr_count = get_8254_timer_count();
} while (delta < 300);
} while (prev_count >= curr_count);
}
/*
......
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