Commit a2c5c698 authored by Alex Deucher's avatar Alex Deucher

drm/amdgpu: clean up asic level reset for VI

Drop soft reset, always use pci config reset.
Reviewed-by: default avatarJunwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: default avatarChristian König <christian.koenig@amd.com>
Reviewed-by: default avatarKen Wang <Qingqing.Wang@amd.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent ceb5bc86
...@@ -571,374 +571,12 @@ static int vi_read_register(struct amdgpu_device *adev, u32 se_num, ...@@ -571,374 +571,12 @@ static int vi_read_register(struct amdgpu_device *adev, u32 se_num,
return -EINVAL; return -EINVAL;
} }
static void vi_print_gpu_status_regs(struct amdgpu_device *adev)
{
dev_info(adev->dev, " GRBM_STATUS=0x%08X\n",
RREG32(mmGRBM_STATUS));
dev_info(adev->dev, " GRBM_STATUS2=0x%08X\n",
RREG32(mmGRBM_STATUS2));
dev_info(adev->dev, " GRBM_STATUS_SE0=0x%08X\n",
RREG32(mmGRBM_STATUS_SE0));
dev_info(adev->dev, " GRBM_STATUS_SE1=0x%08X\n",
RREG32(mmGRBM_STATUS_SE1));
dev_info(adev->dev, " GRBM_STATUS_SE2=0x%08X\n",
RREG32(mmGRBM_STATUS_SE2));
dev_info(adev->dev, " GRBM_STATUS_SE3=0x%08X\n",
RREG32(mmGRBM_STATUS_SE3));
dev_info(adev->dev, " SRBM_STATUS=0x%08X\n",
RREG32(mmSRBM_STATUS));
dev_info(adev->dev, " SRBM_STATUS2=0x%08X\n",
RREG32(mmSRBM_STATUS2));
dev_info(adev->dev, " SDMA0_STATUS_REG = 0x%08X\n",
RREG32(mmSDMA0_STATUS_REG + SDMA0_REGISTER_OFFSET));
if (adev->sdma.num_instances > 1) {
dev_info(adev->dev, " SDMA1_STATUS_REG = 0x%08X\n",
RREG32(mmSDMA0_STATUS_REG + SDMA1_REGISTER_OFFSET));
}
dev_info(adev->dev, " CP_STAT = 0x%08x\n", RREG32(mmCP_STAT));
dev_info(adev->dev, " CP_STALLED_STAT1 = 0x%08x\n",
RREG32(mmCP_STALLED_STAT1));
dev_info(adev->dev, " CP_STALLED_STAT2 = 0x%08x\n",
RREG32(mmCP_STALLED_STAT2));
dev_info(adev->dev, " CP_STALLED_STAT3 = 0x%08x\n",
RREG32(mmCP_STALLED_STAT3));
dev_info(adev->dev, " CP_CPF_BUSY_STAT = 0x%08x\n",
RREG32(mmCP_CPF_BUSY_STAT));
dev_info(adev->dev, " CP_CPF_STALLED_STAT1 = 0x%08x\n",
RREG32(mmCP_CPF_STALLED_STAT1));
dev_info(adev->dev, " CP_CPF_STATUS = 0x%08x\n", RREG32(mmCP_CPF_STATUS));
dev_info(adev->dev, " CP_CPC_BUSY_STAT = 0x%08x\n", RREG32(mmCP_CPC_BUSY_STAT));
dev_info(adev->dev, " CP_CPC_STALLED_STAT1 = 0x%08x\n",
RREG32(mmCP_CPC_STALLED_STAT1));
dev_info(adev->dev, " CP_CPC_STATUS = 0x%08x\n", RREG32(mmCP_CPC_STATUS));
}
/**
* vi_gpu_check_soft_reset - check which blocks are busy
*
* @adev: amdgpu_device pointer
*
* Check which blocks are busy and return the relevant reset
* mask to be used by vi_gpu_soft_reset().
* Returns a mask of the blocks to be reset.
*/
u32 vi_gpu_check_soft_reset(struct amdgpu_device *adev)
{
u32 reset_mask = 0;
u32 tmp;
/* GRBM_STATUS */
tmp = RREG32(mmGRBM_STATUS);
if (tmp & (GRBM_STATUS__PA_BUSY_MASK | GRBM_STATUS__SC_BUSY_MASK |
GRBM_STATUS__BCI_BUSY_MASK | GRBM_STATUS__SX_BUSY_MASK |
GRBM_STATUS__TA_BUSY_MASK | GRBM_STATUS__VGT_BUSY_MASK |
GRBM_STATUS__DB_BUSY_MASK | GRBM_STATUS__CB_BUSY_MASK |
GRBM_STATUS__GDS_BUSY_MASK | GRBM_STATUS__SPI_BUSY_MASK |
GRBM_STATUS__IA_BUSY_MASK | GRBM_STATUS__IA_BUSY_NO_DMA_MASK))
reset_mask |= AMDGPU_RESET_GFX;
if (tmp & (GRBM_STATUS__CP_BUSY_MASK | GRBM_STATUS__CP_COHERENCY_BUSY_MASK))
reset_mask |= AMDGPU_RESET_CP;
/* GRBM_STATUS2 */
tmp = RREG32(mmGRBM_STATUS2);
if (tmp & GRBM_STATUS2__RLC_BUSY_MASK)
reset_mask |= AMDGPU_RESET_RLC;
if (tmp & (GRBM_STATUS2__CPF_BUSY_MASK |
GRBM_STATUS2__CPC_BUSY_MASK |
GRBM_STATUS2__CPG_BUSY_MASK))
reset_mask |= AMDGPU_RESET_CP;
/* SRBM_STATUS2 */
tmp = RREG32(mmSRBM_STATUS2);
if (tmp & SRBM_STATUS2__SDMA_BUSY_MASK)
reset_mask |= AMDGPU_RESET_DMA;
if (tmp & SRBM_STATUS2__SDMA1_BUSY_MASK)
reset_mask |= AMDGPU_RESET_DMA1;
/* SRBM_STATUS */
tmp = RREG32(mmSRBM_STATUS);
if (tmp & SRBM_STATUS__IH_BUSY_MASK)
reset_mask |= AMDGPU_RESET_IH;
if (tmp & SRBM_STATUS__SEM_BUSY_MASK)
reset_mask |= AMDGPU_RESET_SEM;
if (tmp & SRBM_STATUS__GRBM_RQ_PENDING_MASK)
reset_mask |= AMDGPU_RESET_GRBM;
if (adev->asic_type != CHIP_TOPAZ) {
if (tmp & (SRBM_STATUS__UVD_RQ_PENDING_MASK |
SRBM_STATUS__UVD_BUSY_MASK))
reset_mask |= AMDGPU_RESET_UVD;
}
if (tmp & SRBM_STATUS__VMC_BUSY_MASK)
reset_mask |= AMDGPU_RESET_VMC;
if (tmp & (SRBM_STATUS__MCB_BUSY_MASK | SRBM_STATUS__MCB_NON_DISPLAY_BUSY_MASK |
SRBM_STATUS__MCC_BUSY_MASK | SRBM_STATUS__MCD_BUSY_MASK))
reset_mask |= AMDGPU_RESET_MC;
/* SDMA0_STATUS_REG */
tmp = RREG32(mmSDMA0_STATUS_REG + SDMA0_REGISTER_OFFSET);
if (!(tmp & SDMA0_STATUS_REG__IDLE_MASK))
reset_mask |= AMDGPU_RESET_DMA;
/* SDMA1_STATUS_REG */
if (adev->sdma.num_instances > 1) {
tmp = RREG32(mmSDMA0_STATUS_REG + SDMA1_REGISTER_OFFSET);
if (!(tmp & SDMA0_STATUS_REG__IDLE_MASK))
reset_mask |= AMDGPU_RESET_DMA1;
}
#if 0
/* VCE_STATUS */
if (adev->asic_type != CHIP_TOPAZ) {
tmp = RREG32(mmVCE_STATUS);
if (tmp & VCE_STATUS__VCPU_REPORT_RB0_BUSY_MASK)
reset_mask |= AMDGPU_RESET_VCE;
if (tmp & VCE_STATUS__VCPU_REPORT_RB1_BUSY_MASK)
reset_mask |= AMDGPU_RESET_VCE1;
}
if (adev->asic_type != CHIP_TOPAZ) {
if (amdgpu_display_is_display_hung(adev))
reset_mask |= AMDGPU_RESET_DISPLAY;
}
#endif
/* Skip MC reset as it's mostly likely not hung, just busy */
if (reset_mask & AMDGPU_RESET_MC) {
DRM_DEBUG("MC busy: 0x%08X, clearing.\n", reset_mask);
reset_mask &= ~AMDGPU_RESET_MC;
}
return reset_mask;
}
/**
* vi_gpu_soft_reset - soft reset GPU
*
* @adev: amdgpu_device pointer
* @reset_mask: mask of which blocks to reset
*
* Soft reset the blocks specified in @reset_mask.
*/
static void vi_gpu_soft_reset(struct amdgpu_device *adev, u32 reset_mask)
{
struct amdgpu_mode_mc_save save;
u32 grbm_soft_reset = 0, srbm_soft_reset = 0;
u32 tmp;
if (reset_mask == 0)
return;
dev_info(adev->dev, "GPU softreset: 0x%08X\n", reset_mask);
vi_print_gpu_status_regs(adev);
dev_info(adev->dev, " VM_CONTEXT1_PROTECTION_FAULT_ADDR 0x%08X\n",
RREG32(mmVM_CONTEXT1_PROTECTION_FAULT_ADDR));
dev_info(adev->dev, " VM_CONTEXT1_PROTECTION_FAULT_STATUS 0x%08X\n",
RREG32(mmVM_CONTEXT1_PROTECTION_FAULT_STATUS));
/* disable CG/PG */
/* stop the rlc */
//XXX
//gfx_v8_0_rlc_stop(adev);
/* Disable GFX parsing/prefetching */
tmp = RREG32(mmCP_ME_CNTL);
tmp = REG_SET_FIELD(tmp, CP_ME_CNTL, ME_HALT, 1);
tmp = REG_SET_FIELD(tmp, CP_ME_CNTL, PFP_HALT, 1);
tmp = REG_SET_FIELD(tmp, CP_ME_CNTL, CE_HALT, 1);
WREG32(mmCP_ME_CNTL, tmp);
/* Disable MEC parsing/prefetching */
tmp = RREG32(mmCP_MEC_CNTL);
tmp = REG_SET_FIELD(tmp, CP_MEC_CNTL, MEC_ME1_HALT, 1);
tmp = REG_SET_FIELD(tmp, CP_MEC_CNTL, MEC_ME2_HALT, 1);
WREG32(mmCP_MEC_CNTL, tmp);
if (reset_mask & AMDGPU_RESET_DMA) {
/* sdma0 */
tmp = RREG32(mmSDMA0_F32_CNTL + SDMA0_REGISTER_OFFSET);
tmp = REG_SET_FIELD(tmp, SDMA0_F32_CNTL, HALT, 1);
WREG32(mmSDMA0_F32_CNTL + SDMA0_REGISTER_OFFSET, tmp);
}
if (reset_mask & AMDGPU_RESET_DMA1) {
/* sdma1 */
tmp = RREG32(mmSDMA0_F32_CNTL + SDMA1_REGISTER_OFFSET);
tmp = REG_SET_FIELD(tmp, SDMA0_F32_CNTL, HALT, 1);
WREG32(mmSDMA0_F32_CNTL + SDMA1_REGISTER_OFFSET, tmp);
}
gmc_v8_0_mc_stop(adev, &save);
if (amdgpu_asic_wait_for_mc_idle(adev)) {
dev_warn(adev->dev, "Wait for MC idle timedout !\n");
}
if (reset_mask & (AMDGPU_RESET_GFX | AMDGPU_RESET_COMPUTE | AMDGPU_RESET_CP)) {
grbm_soft_reset =
REG_SET_FIELD(grbm_soft_reset, GRBM_SOFT_RESET, SOFT_RESET_CP, 1);
grbm_soft_reset =
REG_SET_FIELD(grbm_soft_reset, GRBM_SOFT_RESET, SOFT_RESET_GFX, 1);
}
if (reset_mask & AMDGPU_RESET_CP) {
grbm_soft_reset =
REG_SET_FIELD(grbm_soft_reset, GRBM_SOFT_RESET, SOFT_RESET_CP, 1);
srbm_soft_reset =
REG_SET_FIELD(srbm_soft_reset, SRBM_SOFT_RESET, SOFT_RESET_GRBM, 1);
}
if (reset_mask & AMDGPU_RESET_DMA)
srbm_soft_reset =
REG_SET_FIELD(srbm_soft_reset, SRBM_SOFT_RESET, SOFT_RESET_SDMA, 1);
if (reset_mask & AMDGPU_RESET_DMA1)
srbm_soft_reset =
REG_SET_FIELD(srbm_soft_reset, SRBM_SOFT_RESET, SOFT_RESET_SDMA1, 1);
if (reset_mask & AMDGPU_RESET_DISPLAY)
srbm_soft_reset =
REG_SET_FIELD(srbm_soft_reset, SRBM_SOFT_RESET, SOFT_RESET_DC, 1);
if (reset_mask & AMDGPU_RESET_RLC)
grbm_soft_reset =
REG_SET_FIELD(grbm_soft_reset, GRBM_SOFT_RESET, SOFT_RESET_RLC, 1);
if (reset_mask & AMDGPU_RESET_SEM)
srbm_soft_reset =
REG_SET_FIELD(srbm_soft_reset, SRBM_SOFT_RESET, SOFT_RESET_SEM, 1);
if (reset_mask & AMDGPU_RESET_IH)
srbm_soft_reset =
REG_SET_FIELD(srbm_soft_reset, SRBM_SOFT_RESET, SOFT_RESET_IH, 1);
if (reset_mask & AMDGPU_RESET_GRBM)
srbm_soft_reset =
REG_SET_FIELD(srbm_soft_reset, SRBM_SOFT_RESET, SOFT_RESET_GRBM, 1);
if (reset_mask & AMDGPU_RESET_VMC)
srbm_soft_reset =
REG_SET_FIELD(srbm_soft_reset, SRBM_SOFT_RESET, SOFT_RESET_VMC, 1);
if (reset_mask & AMDGPU_RESET_UVD)
srbm_soft_reset =
REG_SET_FIELD(srbm_soft_reset, SRBM_SOFT_RESET, SOFT_RESET_UVD, 1);
if (reset_mask & AMDGPU_RESET_VCE)
srbm_soft_reset =
REG_SET_FIELD(srbm_soft_reset, SRBM_SOFT_RESET, SOFT_RESET_VCE0, 1);
if (reset_mask & AMDGPU_RESET_VCE)
srbm_soft_reset =
REG_SET_FIELD(srbm_soft_reset, SRBM_SOFT_RESET, SOFT_RESET_VCE1, 1);
if (!(adev->flags & AMD_IS_APU)) {
if (reset_mask & AMDGPU_RESET_MC)
srbm_soft_reset =
REG_SET_FIELD(srbm_soft_reset, SRBM_SOFT_RESET, SOFT_RESET_MC, 1);
}
if (grbm_soft_reset) {
tmp = RREG32(mmGRBM_SOFT_RESET);
tmp |= grbm_soft_reset;
dev_info(adev->dev, "GRBM_SOFT_RESET=0x%08X\n", tmp);
WREG32(mmGRBM_SOFT_RESET, tmp);
tmp = RREG32(mmGRBM_SOFT_RESET);
udelay(50);
tmp &= ~grbm_soft_reset;
WREG32(mmGRBM_SOFT_RESET, tmp);
tmp = RREG32(mmGRBM_SOFT_RESET);
}
if (srbm_soft_reset) {
tmp = RREG32(mmSRBM_SOFT_RESET);
tmp |= srbm_soft_reset;
dev_info(adev->dev, "SRBM_SOFT_RESET=0x%08X\n", tmp);
WREG32(mmSRBM_SOFT_RESET, tmp);
tmp = RREG32(mmSRBM_SOFT_RESET);
udelay(50);
tmp &= ~srbm_soft_reset;
WREG32(mmSRBM_SOFT_RESET, tmp);
tmp = RREG32(mmSRBM_SOFT_RESET);
}
/* Wait a little for things to settle down */
udelay(50);
gmc_v8_0_mc_resume(adev, &save);
udelay(50);
vi_print_gpu_status_regs(adev);
}
static void vi_gpu_pci_config_reset(struct amdgpu_device *adev) static void vi_gpu_pci_config_reset(struct amdgpu_device *adev)
{ {
struct amdgpu_mode_mc_save save; u32 i;
u32 tmp, i;
dev_info(adev->dev, "GPU pci config reset\n"); dev_info(adev->dev, "GPU pci config reset\n");
/* disable dpm? */
/* disable cg/pg */
/* Disable GFX parsing/prefetching */
tmp = RREG32(mmCP_ME_CNTL);
tmp = REG_SET_FIELD(tmp, CP_ME_CNTL, ME_HALT, 1);
tmp = REG_SET_FIELD(tmp, CP_ME_CNTL, PFP_HALT, 1);
tmp = REG_SET_FIELD(tmp, CP_ME_CNTL, CE_HALT, 1);
WREG32(mmCP_ME_CNTL, tmp);
/* Disable MEC parsing/prefetching */
tmp = RREG32(mmCP_MEC_CNTL);
tmp = REG_SET_FIELD(tmp, CP_MEC_CNTL, MEC_ME1_HALT, 1);
tmp = REG_SET_FIELD(tmp, CP_MEC_CNTL, MEC_ME2_HALT, 1);
WREG32(mmCP_MEC_CNTL, tmp);
/* Disable GFX parsing/prefetching */
WREG32(mmCP_ME_CNTL, CP_ME_CNTL__ME_HALT_MASK |
CP_ME_CNTL__PFP_HALT_MASK | CP_ME_CNTL__CE_HALT_MASK);
/* Disable MEC parsing/prefetching */
WREG32(mmCP_MEC_CNTL,
CP_MEC_CNTL__MEC_ME1_HALT_MASK | CP_MEC_CNTL__MEC_ME2_HALT_MASK);
/* sdma0 */
tmp = RREG32(mmSDMA0_F32_CNTL + SDMA0_REGISTER_OFFSET);
tmp = REG_SET_FIELD(tmp, SDMA0_F32_CNTL, HALT, 1);
WREG32(mmSDMA0_F32_CNTL + SDMA0_REGISTER_OFFSET, tmp);
/* sdma1 */
tmp = RREG32(mmSDMA0_F32_CNTL + SDMA1_REGISTER_OFFSET);
tmp = REG_SET_FIELD(tmp, SDMA0_F32_CNTL, HALT, 1);
WREG32(mmSDMA0_F32_CNTL + SDMA1_REGISTER_OFFSET, tmp);
/* XXX other engines? */
/* halt the rlc, disable cp internal ints */
//XXX
//gfx_v8_0_rlc_stop(adev);
udelay(50);
/* disable mem access */
gmc_v8_0_mc_stop(adev, &save);
if (amdgpu_asic_wait_for_mc_idle(adev)) {
dev_warn(adev->dev, "Wait for MC idle timed out !\n");
}
/* disable BM */ /* disable BM */
pci_clear_master(adev->pdev); pci_clear_master(adev->pdev);
/* reset */ /* reset */
...@@ -978,26 +616,11 @@ static void vi_set_bios_scratch_engine_hung(struct amdgpu_device *adev, bool hun ...@@ -978,26 +616,11 @@ static void vi_set_bios_scratch_engine_hung(struct amdgpu_device *adev, bool hun
*/ */
static int vi_asic_reset(struct amdgpu_device *adev) static int vi_asic_reset(struct amdgpu_device *adev)
{ {
u32 reset_mask; vi_set_bios_scratch_engine_hung(adev, true);
reset_mask = vi_gpu_check_soft_reset(adev);
if (reset_mask)
vi_set_bios_scratch_engine_hung(adev, true);
/* try soft reset */
vi_gpu_soft_reset(adev, reset_mask);
reset_mask = vi_gpu_check_soft_reset(adev);
/* try pci config reset */
if (reset_mask && amdgpu_hard_reset)
vi_gpu_pci_config_reset(adev);
reset_mask = vi_gpu_check_soft_reset(adev); vi_gpu_pci_config_reset(adev);
if (!reset_mask) vi_set_bios_scratch_engine_hung(adev, false);
vi_set_bios_scratch_engine_hung(adev, false);
return 0; return 0;
} }
......
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