Commit b5d63974 authored by Isaac Assegai's avatar Isaac Assegai Committed by Greg Kroah-Hartman

Staging: sm750fb: sm750_accel.c: Insert spaces after commas.

Insert Spaces after commas to rectify the
following checkpatch errors in sm750_accel.c:
ERROR: space required after that ','
Signed-off-by: default avatarIsaac Assegai <isaac.a.travers@gmail.com>
Signed-off-by: default avatarGreg Kroah-Hartman <gregkh@linuxfoundation.org>
parent bdec7773
......@@ -18,81 +18,81 @@
#include "sm750.h"
#include "sm750_accel.h"
#include "sm750_help.h"
static inline void write_dpr(struct lynx_accel * accel,int offset,u32 regValue)
static inline void write_dpr(struct lynx_accel * accel, int offset, u32 regValue)
{
writel(regValue,accel->dprBase + offset);
writel(regValue, accel->dprBase + offset);
}
static inline u32 read_dpr(struct lynx_accel * accel,int offset)
static inline u32 read_dpr(struct lynx_accel * accel, int offset)
{
return readl(accel->dprBase + offset);
}
static inline void write_dpPort(struct lynx_accel * accel,u32 data)
static inline void write_dpPort(struct lynx_accel * accel, u32 data)
{
writel(data,accel->dpPortBase);
writel(data, accel->dpPortBase);
}
void hw_de_init(struct lynx_accel * accel)
{
/* setup 2d engine registers */
u32 reg,clr;
u32 reg, clr;
write_dpr(accel,DE_MASKS,0xFFFFFFFF);
write_dpr(accel, DE_MASKS, 0xFFFFFFFF);
/* dpr1c */
reg = FIELD_SET(0,DE_STRETCH_FORMAT,PATTERN_XY,NORMAL)|
FIELD_VALUE(0,DE_STRETCH_FORMAT,PATTERN_Y,0)|
FIELD_VALUE(0,DE_STRETCH_FORMAT,PATTERN_X,0)|
FIELD_SET(0,DE_STRETCH_FORMAT,ADDRESSING,XY)|
FIELD_VALUE(0,DE_STRETCH_FORMAT,SOURCE_HEIGHT,3);
clr = FIELD_CLEAR(DE_STRETCH_FORMAT,PATTERN_XY)&
FIELD_CLEAR(DE_STRETCH_FORMAT,PATTERN_Y)&
FIELD_CLEAR(DE_STRETCH_FORMAT,PATTERN_X)&
FIELD_CLEAR(DE_STRETCH_FORMAT,ADDRESSING)&
FIELD_CLEAR(DE_STRETCH_FORMAT,SOURCE_HEIGHT);
reg = FIELD_SET(0, DE_STRETCH_FORMAT, PATTERN_XY, NORMAL)|
FIELD_VALUE(0, DE_STRETCH_FORMAT, PATTERN_Y, 0)|
FIELD_VALUE(0, DE_STRETCH_FORMAT, PATTERN_X, 0)|
FIELD_SET(0, DE_STRETCH_FORMAT, ADDRESSING, XY)|
FIELD_VALUE(0, DE_STRETCH_FORMAT, SOURCE_HEIGHT, 3);
clr = FIELD_CLEAR(DE_STRETCH_FORMAT, PATTERN_XY)&
FIELD_CLEAR(DE_STRETCH_FORMAT, PATTERN_Y)&
FIELD_CLEAR(DE_STRETCH_FORMAT, PATTERN_X)&
FIELD_CLEAR(DE_STRETCH_FORMAT, ADDRESSING)&
FIELD_CLEAR(DE_STRETCH_FORMAT, SOURCE_HEIGHT);
/* DE_STRETCH bpp format need be initilized in setMode routine */
write_dpr(accel,DE_STRETCH_FORMAT,(read_dpr(accel,DE_STRETCH_FORMAT) & clr) | reg);
write_dpr(accel, DE_STRETCH_FORMAT, (read_dpr(accel, DE_STRETCH_FORMAT) & clr) | reg);
/* disable clipping and transparent */
write_dpr(accel,DE_CLIP_TL,0);//dpr2c
write_dpr(accel,DE_CLIP_BR,0);//dpr30
write_dpr(accel, DE_CLIP_TL, 0);//dpr2c
write_dpr(accel, DE_CLIP_BR, 0);//dpr30
write_dpr(accel,DE_COLOR_COMPARE_MASK,0);//dpr24
write_dpr(accel,DE_COLOR_COMPARE,0);
write_dpr(accel, DE_COLOR_COMPARE_MASK, 0);//dpr24
write_dpr(accel, DE_COLOR_COMPARE, 0);
reg = FIELD_SET(0,DE_CONTROL,TRANSPARENCY,DISABLE)|
FIELD_SET(0,DE_CONTROL,TRANSPARENCY_MATCH,OPAQUE)|
FIELD_SET(0,DE_CONTROL,TRANSPARENCY_SELECT,SOURCE);
reg = FIELD_SET(0, DE_CONTROL, TRANSPARENCY, DISABLE)|
FIELD_SET(0, DE_CONTROL, TRANSPARENCY_MATCH, OPAQUE)|
FIELD_SET(0, DE_CONTROL, TRANSPARENCY_SELECT, SOURCE);
clr = FIELD_CLEAR(DE_CONTROL,TRANSPARENCY)&
FIELD_CLEAR(DE_CONTROL,TRANSPARENCY_MATCH)&
FIELD_CLEAR(DE_CONTROL,TRANSPARENCY_SELECT);
clr = FIELD_CLEAR(DE_CONTROL, TRANSPARENCY)&
FIELD_CLEAR(DE_CONTROL, TRANSPARENCY_MATCH)&
FIELD_CLEAR(DE_CONTROL, TRANSPARENCY_SELECT);
/* dpr0c */
write_dpr(accel,DE_CONTROL,(read_dpr(accel,DE_CONTROL)&clr)|reg);
write_dpr(accel, DE_CONTROL, (read_dpr(accel, DE_CONTROL)&clr)|reg);
}
/* set2dformat only be called from setmode functions
* but if you need dual framebuffer driver,need call set2dformat
* every time you use 2d function */
void hw_set2dformat(struct lynx_accel * accel,int fmt)
void hw_set2dformat(struct lynx_accel * accel, int fmt)
{
u32 reg;
/* fmt=0,1,2 for 8,16,32,bpp on sm718/750/502 */
reg = read_dpr(accel,DE_STRETCH_FORMAT);
reg = FIELD_VALUE(reg,DE_STRETCH_FORMAT,PIXEL_FORMAT,fmt);
write_dpr(accel,DE_STRETCH_FORMAT,reg);
reg = read_dpr(accel, DE_STRETCH_FORMAT);
reg = FIELD_VALUE(reg, DE_STRETCH_FORMAT, PIXEL_FORMAT, fmt);
write_dpr(accel, DE_STRETCH_FORMAT, reg);
}
int hw_fillrect(struct lynx_accel * accel,
u32 base,u32 pitch,u32 Bpp,
u32 x,u32 y,u32 width,u32 height,
u32 color,u32 rop)
u32 base, u32 pitch, u32 Bpp,
u32 x, u32 y, u32 width, u32 height,
u32 color, u32 rop)
{
u32 deCtrl;
......@@ -100,39 +100,39 @@ int hw_fillrect(struct lynx_accel * accel,
{
/* int time wait and always busy,seems hardware
* got something error */
pr_debug("%s:De engine always bussy\n",__func__);
pr_debug("%s:De engine always bussy\n", __func__);
return -1;
}
write_dpr(accel,DE_WINDOW_DESTINATION_BASE,base);//dpr40
write_dpr(accel,DE_PITCH,
FIELD_VALUE(0,DE_PITCH,DESTINATION,pitch/Bpp)|
FIELD_VALUE(0,DE_PITCH,SOURCE,pitch/Bpp));//dpr10
write_dpr(accel, DE_WINDOW_DESTINATION_BASE, base);//dpr40
write_dpr(accel, DE_PITCH,
FIELD_VALUE(0, DE_PITCH, DESTINATION, pitch/Bpp)|
FIELD_VALUE(0, DE_PITCH, SOURCE, pitch/Bpp));//dpr10
write_dpr(accel,DE_WINDOW_WIDTH,
FIELD_VALUE(0,DE_WINDOW_WIDTH,DESTINATION,pitch/Bpp)|
FIELD_VALUE(0,DE_WINDOW_WIDTH,SOURCE,pitch/Bpp));//dpr44
write_dpr(accel, DE_WINDOW_WIDTH,
FIELD_VALUE(0, DE_WINDOW_WIDTH, DESTINATION, pitch/Bpp)|
FIELD_VALUE(0, DE_WINDOW_WIDTH, SOURCE, pitch/Bpp));//dpr44
write_dpr(accel,DE_FOREGROUND,color);//DPR14
write_dpr(accel, DE_FOREGROUND, color);//DPR14
write_dpr(accel,DE_DESTINATION,
FIELD_SET(0,DE_DESTINATION,WRAP,DISABLE)|
FIELD_VALUE(0,DE_DESTINATION,X,x)|
FIELD_VALUE(0,DE_DESTINATION,Y,y));//dpr4
write_dpr(accel, DE_DESTINATION,
FIELD_SET(0, DE_DESTINATION, WRAP, DISABLE)|
FIELD_VALUE(0, DE_DESTINATION, X, x)|
FIELD_VALUE(0, DE_DESTINATION, Y, y));//dpr4
write_dpr(accel,DE_DIMENSION,
FIELD_VALUE(0,DE_DIMENSION,X,width)|
FIELD_VALUE(0,DE_DIMENSION,Y_ET,height));//dpr8
write_dpr(accel, DE_DIMENSION,
FIELD_VALUE(0, DE_DIMENSION, X, width)|
FIELD_VALUE(0, DE_DIMENSION, Y_ET, height));//dpr8
deCtrl =
FIELD_SET(0,DE_CONTROL,STATUS,START)|
FIELD_SET(0,DE_CONTROL,DIRECTION,LEFT_TO_RIGHT)|
FIELD_SET(0,DE_CONTROL,LAST_PIXEL,ON)|
FIELD_SET(0,DE_CONTROL,COMMAND,RECTANGLE_FILL)|
FIELD_SET(0,DE_CONTROL,ROP_SELECT,ROP2)|
FIELD_VALUE(0,DE_CONTROL,ROP,rop);//dpr0xc
write_dpr(accel,DE_CONTROL,deCtrl);
FIELD_SET(0, DE_CONTROL, STATUS, START)|
FIELD_SET(0, DE_CONTROL, DIRECTION, LEFT_TO_RIGHT)|
FIELD_SET(0, DE_CONTROL, LAST_PIXEL, ON)|
FIELD_SET(0, DE_CONTROL, COMMAND, RECTANGLE_FILL)|
FIELD_SET(0, DE_CONTROL, ROP_SELECT, ROP2)|
FIELD_VALUE(0, DE_CONTROL, ROP, rop);//dpr0xc
write_dpr(accel, DE_CONTROL, deCtrl);
return 0;
}
......@@ -236,12 +236,12 @@ unsigned int rop2) /* ROP value */
/* 2D Source Base.
It is an address offset (128 bit aligned) from the beginning of frame buffer.
*/
write_dpr(accel,DE_WINDOW_SOURCE_BASE, sBase);//dpr40
write_dpr(accel, DE_WINDOW_SOURCE_BASE, sBase);//dpr40
/* 2D Destination Base.
It is an address offset (128 bit aligned) from the beginning of frame buffer.
*/
write_dpr(accel,DE_WINDOW_DESTINATION_BASE, dBase);//dpr44
write_dpr(accel, DE_WINDOW_DESTINATION_BASE, dBase);//dpr44
#if 0
/* Program pitch (distance between the 1st points of two adjacent lines).
......@@ -252,14 +252,14 @@ unsigned int rop2) /* ROP value */
sx *= 3;
dx *= 3;
width *= 3;
write_dpr(accel,DE_PITCH,
write_dpr(accel, DE_PITCH,
FIELD_VALUE(0, DE_PITCH, DESTINATION, dPitch) |
FIELD_VALUE(0, DE_PITCH, SOURCE, sPitch));//dpr10
}
else
#endif
{
write_dpr(accel,DE_PITCH,
write_dpr(accel, DE_PITCH,
FIELD_VALUE(0, DE_PITCH, DESTINATION, (dPitch/Bpp)) |
FIELD_VALUE(0, DE_PITCH, SOURCE, (sPitch/Bpp)));//dpr10
}
......@@ -267,7 +267,7 @@ unsigned int rop2) /* ROP value */
/* Screen Window width in Pixels.
2D engine uses this value to calculate the linear address in frame buffer for a given point.
*/
write_dpr(accel,DE_WINDOW_WIDTH,
write_dpr(accel, DE_WINDOW_WIDTH,
FIELD_VALUE(0, DE_WINDOW_WIDTH, DESTINATION, (dPitch/Bpp)) |
FIELD_VALUE(0, DE_WINDOW_WIDTH, SOURCE, (sPitch/Bpp)));//dpr3c
......@@ -277,15 +277,15 @@ unsigned int rop2) /* ROP value */
{
write_dpr(accel,DE_SOURCE,
write_dpr(accel, DE_SOURCE,
FIELD_SET (0, DE_SOURCE, WRAP, DISABLE) |
FIELD_VALUE(0, DE_SOURCE, X_K1, sx) |
FIELD_VALUE(0, DE_SOURCE, Y_K2, sy));//dpr0
write_dpr(accel,DE_DESTINATION,
write_dpr(accel, DE_DESTINATION,
FIELD_SET (0, DE_DESTINATION, WRAP, DISABLE) |
FIELD_VALUE(0, DE_DESTINATION, X, dx) |
FIELD_VALUE(0, DE_DESTINATION, Y, dy));//dpr04
write_dpr(accel,DE_DIMENSION,
write_dpr(accel, DE_DIMENSION,
FIELD_VALUE(0, DE_DIMENSION, X, width) |
FIELD_VALUE(0, DE_DIMENSION, Y_ET, height));//dpr08
......@@ -297,7 +297,7 @@ unsigned int rop2) /* ROP value */
FIELD_SET(0, DE_CONTROL, DIRECTION, RIGHT_TO_LEFT)
: FIELD_SET(0, DE_CONTROL, DIRECTION, LEFT_TO_RIGHT)) |
FIELD_SET(0, DE_CONTROL, STATUS, START);
write_dpr(accel,DE_CONTROL,de_ctrl);//dpr0c
write_dpr(accel, DE_CONTROL, de_ctrl);//dpr0c
}
return 0;
......@@ -307,7 +307,7 @@ static unsigned int deGetTransparency(struct lynx_accel * accel)
{
unsigned int de_ctrl;
de_ctrl = read_dpr(accel,DE_CONTROL);
de_ctrl = read_dpr(accel, DE_CONTROL);
de_ctrl &=
FIELD_MASK(DE_CONTROL_TRANSPARENCY_MATCH) |
......@@ -353,12 +353,12 @@ int hw_imageblit(struct lynx_accel *accel,
/* 2D Source Base.
Use 0 for HOST Blt.
*/
write_dpr(accel,DE_WINDOW_SOURCE_BASE, 0);
write_dpr(accel, DE_WINDOW_SOURCE_BASE, 0);
/* 2D Destination Base.
It is an address offset (128 bit aligned) from the beginning of frame buffer.
*/
write_dpr(accel,DE_WINDOW_DESTINATION_BASE, dBase);
write_dpr(accel, DE_WINDOW_DESTINATION_BASE, dBase);
#if 0
/* Program pitch (distance between the 1st points of two adjacent lines).
Note that input pitch is BYTE value, but the 2D Pitch register uses
......@@ -368,7 +368,7 @@ int hw_imageblit(struct lynx_accel *accel,
dx *= 3;
width *= 3;
startBit *= 3;
write_dpr(accel,DE_PITCH,
write_dpr(accel, DE_PITCH,
FIELD_VALUE(0, DE_PITCH, DESTINATION, dPitch) |
FIELD_VALUE(0, DE_PITCH, SOURCE, dPitch));//dpr10
......@@ -376,7 +376,7 @@ int hw_imageblit(struct lynx_accel *accel,
else
#endif
{
write_dpr(accel,DE_PITCH,
write_dpr(accel, DE_PITCH,
FIELD_VALUE(0, DE_PITCH, DESTINATION, dPitch/bytePerPixel) |
FIELD_VALUE(0, DE_PITCH, SOURCE, dPitch/bytePerPixel));//dpr10
}
......@@ -384,27 +384,27 @@ int hw_imageblit(struct lynx_accel *accel,
/* Screen Window width in Pixels.
2D engine uses this value to calculate the linear address in frame buffer for a given point.
*/
write_dpr(accel,DE_WINDOW_WIDTH,
write_dpr(accel, DE_WINDOW_WIDTH,
FIELD_VALUE(0, DE_WINDOW_WIDTH, DESTINATION, (dPitch/bytePerPixel)) |
FIELD_VALUE(0, DE_WINDOW_WIDTH, SOURCE, (dPitch/bytePerPixel)));
/* Note: For 2D Source in Host Write, only X_K1_MONO field is needed, and Y_K2 field is not used.
For mono bitmap, use startBit for X_K1. */
write_dpr(accel,DE_SOURCE,
write_dpr(accel, DE_SOURCE,
FIELD_SET (0, DE_SOURCE, WRAP, DISABLE) |
FIELD_VALUE(0, DE_SOURCE, X_K1_MONO, startBit));//dpr00
write_dpr(accel,DE_DESTINATION,
write_dpr(accel, DE_DESTINATION,
FIELD_SET (0, DE_DESTINATION, WRAP, DISABLE) |
FIELD_VALUE(0, DE_DESTINATION, X, dx) |
FIELD_VALUE(0, DE_DESTINATION, Y, dy));//dpr04
write_dpr(accel,DE_DIMENSION,
write_dpr(accel, DE_DIMENSION,
FIELD_VALUE(0, DE_DIMENSION, X, width) |
FIELD_VALUE(0, DE_DIMENSION, Y_ET, height));//dpr08
write_dpr(accel,DE_FOREGROUND, fColor);
write_dpr(accel,DE_BACKGROUND, bColor);
write_dpr(accel, DE_FOREGROUND, fColor);
write_dpr(accel, DE_BACKGROUND, bColor);
de_ctrl = FIELD_VALUE(0, DE_CONTROL, ROP, rop2) |
FIELD_SET(0, DE_CONTROL, ROP_SELECT, ROP2) |
......@@ -412,7 +412,7 @@ int hw_imageblit(struct lynx_accel *accel,
FIELD_SET(0, DE_CONTROL, HOST, MONO) |
FIELD_SET(0, DE_CONTROL, STATUS, START);
write_dpr(accel,DE_CONTROL, de_ctrl | deGetTransparency(accel));
write_dpr(accel, DE_CONTROL, de_ctrl | deGetTransparency(accel));
/* Write MONO data (line by line) to 2D Engine data port */
for (i=0; i<height; i++)
......
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