Commit ceb68bb6 authored by Alan Cox's avatar Alan Cox Committed by Greg Kroah-Hartman

atomisp: remove another layer of allocator indirection

Our driver only ever uses one set of routines for the allocators used by the CSS layer to
manage memory and the memory management on the ISP. We can thus remove the function vectors
and simply call the intended routines directly.

These routines in turn are simply wrappers around another layer of code so remove this
second layer of wrappers and call the hrt methods directly. In time we can remove this layer
of indirection as well.
Signed-off-by: default avatarAlan Cox <alan@linux.intel.com>
Signed-off-by: default avatarGreg Kroah-Hartman <gregkh@linuxfoundation.org>
parent 962da22b
...@@ -92,65 +92,6 @@ unsigned int atomisp_css_debug_get_dtrace_level(void) ...@@ -92,65 +92,6 @@ unsigned int atomisp_css_debug_get_dtrace_level(void)
return ia_css_debug_trace_level; return ia_css_debug_trace_level;
} }
static ia_css_ptr atomisp_css2_mm_alloc(size_t bytes, uint32_t attr)
{
if (attr & IA_CSS_MEM_ATTR_ZEROED) {
if (attr & IA_CSS_MEM_ATTR_CACHED) {
if (attr & IA_CSS_MEM_ATTR_CONTIGUOUS)
return (ia_css_ptr) hrt_isp_css_mm_calloc_contiguous(bytes);
else
return (ia_css_ptr) hrt_isp_css_mm_calloc_cached(bytes);
} else {
if (attr & IA_CSS_MEM_ATTR_CONTIGUOUS)
return (ia_css_ptr) hrt_isp_css_mm_calloc_contiguous(bytes);
else
return (ia_css_ptr) hrt_isp_css_mm_calloc(bytes);
}
} else {
if (attr & IA_CSS_MEM_ATTR_CACHED) {
if (attr & IA_CSS_MEM_ATTR_CONTIGUOUS)
return (ia_css_ptr) hrt_isp_css_mm_alloc_contiguous(bytes);
else
return (ia_css_ptr) hrt_isp_css_mm_alloc_cached(bytes);
} else {
if (attr & IA_CSS_MEM_ATTR_CONTIGUOUS)
return (ia_css_ptr) hrt_isp_css_mm_alloc_contiguous(bytes);
else
return (ia_css_ptr) hrt_isp_css_mm_alloc(bytes);
}
}
}
static void atomisp_css2_mm_free(ia_css_ptr ptr)
{
hrt_isp_css_mm_free(ptr);
}
static int atomisp_css2_mm_load(ia_css_ptr ptr, void *data, size_t bytes)
{
return hrt_isp_css_mm_load(ptr, data, bytes);
}
static int atomisp_css2_mm_store(ia_css_ptr ptr, const void *data, size_t bytes)
{
return hrt_isp_css_mm_store(ptr, data, bytes);
}
static int atomisp_css2_mm_set(ia_css_ptr ptr, int c, size_t bytes)
{
return hrt_isp_css_mm_set(ptr, c, bytes);
}
static ia_css_ptr atomisp_css2_mm_mmap(const void *ptr, const size_t size,
uint16_t attribute, void *context)
{
struct hrt_userbuffer_attr *userbuffer_attr = context;
return hrt_isp_css_mm_alloc_user_ptr(
size, (void *)ptr, userbuffer_attr->pgnr,
userbuffer_attr->type,
attribute & HRT_BUF_FLAG_CACHED);
}
void atomisp_css2_hw_store_8(hrt_address addr, uint8_t data) void atomisp_css2_hw_store_8(hrt_address addr, uint8_t data)
{ {
unsigned long flags; unsigned long flags;
...@@ -985,13 +926,6 @@ int atomisp_css_load_firmware(struct atomisp_device *isp) ...@@ -985,13 +926,6 @@ int atomisp_css_load_firmware(struct atomisp_device *isp)
isp->css_env.isp_css_env.cpu_mem_env.alloc = atomisp_kernel_zalloc; isp->css_env.isp_css_env.cpu_mem_env.alloc = atomisp_kernel_zalloc;
isp->css_env.isp_css_env.cpu_mem_env.free = atomisp_kernel_free; isp->css_env.isp_css_env.cpu_mem_env.free = atomisp_kernel_free;
isp->css_env.isp_css_env.css_mem_env.alloc = atomisp_css2_mm_alloc;
isp->css_env.isp_css_env.css_mem_env.free = atomisp_css2_mm_free;
isp->css_env.isp_css_env.css_mem_env.load = atomisp_css2_mm_load;
isp->css_env.isp_css_env.css_mem_env.store = atomisp_css2_mm_store;
isp->css_env.isp_css_env.css_mem_env.set = atomisp_css2_mm_set;
isp->css_env.isp_css_env.css_mem_env.mmap = atomisp_css2_mm_mmap;
isp->css_env.isp_css_env.hw_access_env.store_8 = isp->css_env.isp_css_env.hw_access_env.store_8 =
atomisp_css2_hw_store_8; atomisp_css2_hw_store_8;
isp->css_env.isp_css_env.hw_access_env.store_16 = isp->css_env.isp_css_env.hw_access_env.store_16 =
......
...@@ -13,7 +13,6 @@ ...@@ -13,7 +13,6 @@
*/ */
#define IA_CSS_INCLUDE_STATES #define IA_CSS_INCLUDE_STATES
#include "ia_css_memory_access.h"
#include "isp/kernels/aa/aa_2/ia_css_aa2.host.h" #include "isp/kernels/aa/aa_2/ia_css_aa2.host.h"
#include "isp/kernels/cnr/cnr_1.0/ia_css_cnr.host.h" #include "isp/kernels/cnr/cnr_1.0/ia_css_cnr.host.h"
#include "isp/kernels/cnr/cnr_2/ia_css_cnr2.host.h" #include "isp/kernels/cnr/cnr_2/ia_css_cnr2.host.h"
......
...@@ -13,7 +13,6 @@ ...@@ -13,7 +13,6 @@
*/ */
#define IA_CSS_INCLUDE_STATES #define IA_CSS_INCLUDE_STATES
#include "ia_css_memory_access.h"
#include "isp/kernels/aa/aa_2/ia_css_aa2.host.h" #include "isp/kernels/aa/aa_2/ia_css_aa2.host.h"
#include "isp/kernels/cnr/cnr_1.0/ia_css_cnr.host.h" #include "isp/kernels/cnr/cnr_1.0/ia_css_cnr.host.h"
#include "isp/kernels/cnr/cnr_2/ia_css_cnr2.host.h" #include "isp/kernels/cnr/cnr_2/ia_css_cnr2.host.h"
......
...@@ -13,7 +13,6 @@ ...@@ -13,7 +13,6 @@
*/ */
#define IA_CSS_INCLUDE_STATES #define IA_CSS_INCLUDE_STATES
#include "ia_css_memory_access.h"
#include "isp/kernels/aa/aa_2/ia_css_aa2.host.h" #include "isp/kernels/aa/aa_2/ia_css_aa2.host.h"
#include "isp/kernels/cnr/cnr_1.0/ia_css_cnr.host.h" #include "isp/kernels/cnr/cnr_1.0/ia_css_cnr.host.h"
#include "isp/kernels/cnr/cnr_2/ia_css_cnr2.host.h" #include "isp/kernels/cnr/cnr_2/ia_css_cnr2.host.h"
......
...@@ -60,53 +60,6 @@ struct ia_css_cpu_mem_env { ...@@ -60,53 +60,6 @@ struct ia_css_cpu_mem_env {
#endif #endif
}; };
/** Environment with function pointers for allocation of memory for the CSS.
* The CSS uses its own MMU which has its own set of page tables. These
* functions are expected to use and/or update those page tables.
* This type of memory allocation is expected to be used for large buffers
* for images and statistics.
* ISP pointers are always 32 bits whereas IA pointer widths will depend
* on the platform.
* Attributes can be a combination (OR'ed) of ia_css_mem_attr values.
*/
struct ia_css_css_mem_env {
ia_css_ptr(*alloc)(size_t bytes, uint32_t attributes);
/**< Allocate memory, cached or uncached, zeroed out or not. */
void (*free)(ia_css_ptr ptr);
/**< Free ISP shared memory. The function must also accept
a NULL argument, similar to C89 free(). */
int (*load)(ia_css_ptr ptr, void *data, size_t bytes);
/**< Load from ISP shared memory. This function is necessary because
the IA MMU does not share page tables with the ISP MMU. This means
that the IA needs to do the virtual-to-physical address
translation in software. This function performs this translation.*/
int (*store)(ia_css_ptr ptr, const void *data, size_t bytes);
/**< Same as the above load function but then to write data into ISP
shared memory. */
int (*set)(ia_css_ptr ptr, int c, size_t bytes);
/**< Set an ISP shared memory region to a particular value. Each byte
in this region will be set to this value. In most cases this is
used to zero-out memory sections in which case the argument c
would have the value zero. */
ia_css_ptr (*mmap)(const void *ptr, const size_t size,
uint16_t attribute, void *context);
/**< Map an pre-allocated memory region to an address. */
#ifdef ISP2401
/* a set of matching functions with additional debug params */
ia_css_ptr(*alloc_ex)(size_t bytes, uint32_t attributes, const char *caller_func, int caller_line);
/**< same as alloc above, only with additional debug parameters */
void (*free_ex)(ia_css_ptr ptr, const char *caller_func, int caller_line);
/**< same as free above, only with additional debug parameters */
int (*load_ex)(ia_css_ptr ptr, void *data, size_t bytes, const char *caller_func, int caller_line);
/**< same as load above, only with additional debug parameters */
int (*store_ex)(ia_css_ptr ptr, const void *data, size_t bytes, const char *caller_func, int caller_line);
/**< same as store above, only with additional debug parameters */
int (*set_ex)(ia_css_ptr ptr, int c, size_t bytes, const char *caller_func, int caller_line);
/**< same as set above, only with additional debug parameters */
#endif
};
/** Environment with function pointers to access the CSS hardware. This includes /** Environment with function pointers to access the CSS hardware. This includes
* registers and local memories. * registers and local memories.
*/ */
...@@ -151,7 +104,6 @@ struct ia_css_print_env { ...@@ -151,7 +104,6 @@ struct ia_css_print_env {
*/ */
struct ia_css_env { struct ia_css_env {
struct ia_css_cpu_mem_env cpu_mem_env; /**< local malloc and free. */ struct ia_css_cpu_mem_env cpu_mem_env; /**< local malloc and free. */
struct ia_css_css_mem_env css_mem_env; /**< CSS/ISP buffer alloc/free */
struct ia_css_hw_access_env hw_access_env; /**< CSS HW access functions */ struct ia_css_hw_access_env hw_access_env; /**< CSS HW access functions */
struct ia_css_print_env print_env; /**< Message printing env. */ struct ia_css_print_env print_env; /**< Message printing env. */
}; };
......
...@@ -12,26 +12,16 @@ ...@@ -12,26 +12,16 @@
* more details. * more details.
*/ */
#include "ia_css_memory_access.h"
#include <type_support.h> #include <type_support.h>
#include <system_types.h> #include <system_types.h>
#include <assert_support.h> #include <assert_support.h>
#include <memory_access.h> #include <memory_access.h>
#include <ia_css_env.h> #include <ia_css_env.h>
#include <hrt/hive_isp_css_mm_hrt.h>
const hrt_vaddress mmgr_NULL = (hrt_vaddress)0; const hrt_vaddress mmgr_NULL = (hrt_vaddress)0;
const hrt_vaddress mmgr_EXCEPTION = (hrt_vaddress)-1; const hrt_vaddress mmgr_EXCEPTION = (hrt_vaddress)-1;
static struct ia_css_css_mem_env my_env;
void
ia_css_memory_access_init(const struct ia_css_css_mem_env *env)
{
assert(env != NULL);
my_env = *env;
}
hrt_vaddress hrt_vaddress
mmgr_malloc(const size_t size) mmgr_malloc(const size_t size)
{ {
...@@ -40,21 +30,33 @@ mmgr_malloc(const size_t size) ...@@ -40,21 +30,33 @@ mmgr_malloc(const size_t size)
hrt_vaddress mmgr_alloc_attr(const size_t size, const uint16_t attrs) hrt_vaddress mmgr_alloc_attr(const size_t size, const uint16_t attrs)
{ {
uint32_t my_attrs = 0;
uint16_t masked_attrs = attrs & MMGR_ATTRIBUTE_MASK; uint16_t masked_attrs = attrs & MMGR_ATTRIBUTE_MASK;
hrt_vaddress ptr;
if (masked_attrs & MMGR_ATTRIBUTE_CACHED) if (masked_attrs & MMGR_ATTRIBUTE_CLEARED) {
my_attrs |= IA_CSS_MEM_ATTR_CACHED; if (masked_attrs & MMGR_ATTRIBUTE_CACHED) {
if (masked_attrs & MMGR_ATTRIBUTE_CLEARED)
my_attrs |= IA_CSS_MEM_ATTR_ZEROED;
if (masked_attrs & MMGR_ATTRIBUTE_CONTIGUOUS) if (masked_attrs & MMGR_ATTRIBUTE_CONTIGUOUS)
my_attrs |= IA_CSS_MEM_ATTR_CONTIGUOUS; return (ia_css_ptr) hrt_isp_css_mm_calloc_contiguous(size);
if (masked_attrs & MMGR_ATTRIBUTE_PAGEALIGN) else
my_attrs |= IA_CSS_MEM_ATTR_PAGEALIGN; return (ia_css_ptr) hrt_isp_css_mm_calloc_cached(size);
} else {
ptr = my_env.alloc(size, my_attrs); if (masked_attrs & MMGR_ATTRIBUTE_CONTIGUOUS)
return ptr; return (ia_css_ptr) hrt_isp_css_mm_calloc_contiguous(size);
else
return (ia_css_ptr) hrt_isp_css_mm_calloc(size);
}
} else {
if (masked_attrs & MMGR_ATTRIBUTE_CACHED) {
if (masked_attrs & MMGR_ATTRIBUTE_CONTIGUOUS)
return (ia_css_ptr) hrt_isp_css_mm_alloc_contiguous(size);
else
return (ia_css_ptr) hrt_isp_css_mm_alloc_cached(size);
} else {
if (masked_attrs & MMGR_ATTRIBUTE_CONTIGUOUS)
return (ia_css_ptr) hrt_isp_css_mm_alloc_contiguous(size);
else
return (ia_css_ptr) hrt_isp_css_mm_alloc(size);
}
}
} }
hrt_vaddress hrt_vaddress
...@@ -66,30 +68,34 @@ mmgr_calloc(const size_t N, const size_t size) ...@@ -66,30 +68,34 @@ mmgr_calloc(const size_t N, const size_t size)
void void
mmgr_free(hrt_vaddress vaddr) mmgr_free(hrt_vaddress vaddr)
{ {
my_env.free(vaddr); hrt_isp_css_mm_free(vaddr);
} }
void void
mmgr_clear(hrt_vaddress vaddr, const size_t size) mmgr_clear(hrt_vaddress vaddr, const size_t size)
{ {
my_env.set(vaddr, 0, size); hrt_isp_css_mm_set(vaddr, 0, size);
} }
void void
mmgr_load(const hrt_vaddress vaddr, void *data, const size_t size) mmgr_load(const hrt_vaddress vaddr, void *data, const size_t size)
{ {
my_env.load(vaddr, data, size); hrt_isp_css_mm_load(vaddr, data, size);
} }
void void
mmgr_store(const hrt_vaddress vaddr, const void *data, const size_t size) mmgr_store(const hrt_vaddress vaddr, const void *data, const size_t size)
{ {
my_env.store(vaddr, data, size); hrt_isp_css_mm_store(vaddr, data, size);
} }
hrt_vaddress hrt_vaddress
mmgr_mmap(const void *ptr, const size_t size, mmgr_mmap(const void *ptr, const size_t size,
uint16_t attribute, void *context) uint16_t attribute, void *context)
{ {
return my_env.mmap(ptr, size, attribute, context); struct hrt_userbuffer_attr *userbuffer_attr = context;
return hrt_isp_css_mm_alloc_user_ptr(
size, (void *)ptr, userbuffer_attr->pgnr,
userbuffer_attr->type,
attribute & HRT_BUF_FLAG_CACHED);
} }
/*
* Support for Intel Camera Imaging ISP subsystem.
* Copyright (c) 2015, Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*/
#ifndef _IA_CSS_MEMORY_ACCESS_H_
#define _IA_CSS_MEMORY_ACCESS_H_
#include "ia_css_env.h"
void
ia_css_memory_access_init(const struct ia_css_css_mem_env *env);
#endif /* _IA_CSS_MEMORY_ACCESS_H_ */
...@@ -14,7 +14,6 @@ ...@@ -14,7 +14,6 @@
#if !defined(HAS_NO_HMEM) #if !defined(HAS_NO_HMEM)
#include "ia_css_memory_access.h"
#include "memory_access.h" #include "memory_access.h"
#include "ia_css_types.h" #include "ia_css_types.h"
#include "sh_css_internal.h" #include "sh_css_internal.h"
......
...@@ -14,7 +14,6 @@ ...@@ -14,7 +14,6 @@
#if !defined(HAS_NO_HMEM) #if !defined(HAS_NO_HMEM)
#include "ia_css_memory_access.h"
#include "memory_access.h" #include "memory_access.h"
#include "ia_css_types.h" #include "ia_css_types.h"
#include "sh_css_internal.h" #include "sh_css_internal.h"
......
...@@ -33,7 +33,6 @@ ...@@ -33,7 +33,6 @@
#include "ia_css_rmgr.h" #include "ia_css_rmgr.h"
#include "ia_css_debug.h" #include "ia_css_debug.h"
#include "ia_css_debug_pipe.h" #include "ia_css_debug_pipe.h"
#include "ia_css_memory_access.h"
#include "ia_css_device_access.h" #include "ia_css_device_access.h"
#include "device_access.h" #include "device_access.h"
#include "sh_css_legacy.h" #include "sh_css_legacy.h"
...@@ -1690,8 +1689,6 @@ ia_css_load_firmware(const struct ia_css_env *env, ...@@ -1690,8 +1689,6 @@ ia_css_load_firmware(const struct ia_css_env *env,
ia_css_debug_dtrace(IA_CSS_DEBUG_TRACE, "ia_css_load_firmware() enter\n"); ia_css_debug_dtrace(IA_CSS_DEBUG_TRACE, "ia_css_load_firmware() enter\n");
ia_css_memory_access_init(&env->css_mem_env);
/* make sure we initialize my_css */ /* make sure we initialize my_css */
if ((my_css.malloc != env->cpu_mem_env.alloc) || if ((my_css.malloc != env->cpu_mem_env.alloc) ||
(my_css.free != env->cpu_mem_env.free) || (my_css.free != env->cpu_mem_env.free) ||
...@@ -1791,7 +1788,6 @@ ia_css_init(const struct ia_css_env *env, ...@@ -1791,7 +1788,6 @@ ia_css_init(const struct ia_css_env *env,
ia_css_queue_map_init(); ia_css_queue_map_init();
ia_css_device_access_init(&env->hw_access_env); ia_css_device_access_init(&env->hw_access_env);
ia_css_memory_access_init(&env->css_mem_env);
select = gpio_reg_load(GPIO0_ID, _gpio_block_reg_do_select) select = gpio_reg_load(GPIO0_ID, _gpio_block_reg_do_select)
& (~GPIO_FLASH_PIN_MASK); & (~GPIO_FLASH_PIN_MASK);
......
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