treewide: use get_random_u32_{above,below}() instead of manual loop
These cases were done with this Coccinelle: @@ expression E; identifier I; @@ - do { ... when != I - I = get_random_u32(); ... when != I - } while (I > E); + I = get_random_u32_below(E + 1); @@ expression E; identifier I; @@ - do { ... when != I - I = get_random_u32(); ... when != I - } while (I >= E); + I = get_random_u32_below(E); @@ expression E; identifier I; @@ - do { ... when != I - I = get_random_u32(); ... when != I - } while (I < E); + I = get_random_u32_above(E - 1); @@ expression E; identifier I; @@ - do { ... when != I - I = get_random_u32(); ... when != I - } while (I <= E); + I = get_random_u32_above(E); @@ identifier I; @@ - do { ... when != I - I = get_random_u32(); ... when != I - } while (!I); + I = get_random_u32_above(0); @@ identifier I; @@ - do { ... when != I - I = get_random_u32(); ... when != I - } while (I == 0); + I = get_random_u32_above(0); @@ expression E; @@ - E + 1 + get_random_u32_below(U32_MAX - E) + get_random_u32_above(E) Reviewed-by: Kees Cook <keescook@chromium.org> Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Showing
Please register or sign in to comment