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Kirill Smelkov
mariadb
Commits
4ab50f1d
Commit
4ab50f1d
authored
Aug 22, 2000
by
tim@localhost.polyesthetic.msg
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Merge tim@work:/home/bk/mysql
into localhost.polyesthetic.msg:/usr/local/src/my/work
parents
7ef8d67d
74434833
Changes
4
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Showing
4 changed files
with
97 additions
and
83 deletions
+97
-83
configure.in
configure.in
+4
-11
mysys/charset.c
mysys/charset.c
+61
-34
sql/share/charsets/Index
sql/share/charsets/Index
+29
-32
sql/share/charsets/README
sql/share/charsets/README
+3
-6
No files found.
configure.in
View file @
4ab50f1d
...
...
@@ -1577,15 +1577,6 @@ do
See the Installation chapter
in
the Reference Manual.]
)
;
fi
done
default_charset_has_source
=
0
for
cs
in
$COMPILED_CHARSETS
do
if
test
$cs
=
$default_charset
then
default_charset_has_source
=
1
fi
done
CHARSET_SRCS
=
""
CHARSETS_NEED_SOURCE
=
""
...
...
@@ -1600,8 +1591,10 @@ index_file="$srcdir/sql/share/charsets/Index"
for
c
in
$CHARSETS
do
# get the charset number from $index_file
subpat
=
'^'
"
${
c
}
"
'[[\t ]]*#'
number
=
`
$AWK
'sub("'
"
$subpat
"
'", "") { print }'
$index_file
`
changequote
(
,
)
dnl
subpat
=
'^'
"
${
c
}
"
'[ ][ ]*\([0-9][0-9]*\)[^0-9]*$'
number
=
`
sed
-e
"/
$subpat
/!d"
-e
's//\1/'
$index_file
`
changequote
([
,]
)
dnl
# some sanity checking....
if
test
X
"
$number
"
=
X
then
...
...
mysys/charset.c
View file @
4ab50f1d
...
...
@@ -21,9 +21,14 @@
#include <m_string.h>
#include <my_dir.h>
typedef
struct
cs_id_st
{
char
*
name
;
uint
number
;
}
CS_ID
;
const
char
*
charsets_dir
=
NULL
;
static
DYNAMIC_ARRAY
cs_info_table
;
static
TYPELIB
available_charsets
;
static
CS_ID
*
available_charsets
;
static
int
charset_initialized
=
0
;
#define MAX_LINE 1024
...
...
@@ -46,6 +51,24 @@ uint compiled_charset_number(const char *name);
const
char
*
compiled_charset_name
(
uint
charset_number
);
static
uint
num_from_csname
(
CS_ID
*
cs
,
const
char
*
name
)
{
CS_ID
*
c
;
for
(
c
=
cs
;
c
;
++
c
)
if
(
!
strcmp
(
c
->
name
,
name
))
return
c
->
number
;
return
0
;
/* this mimics find_type() */
}
static
char
*
name_from_csnum
(
CS_ID
*
cs
,
uint
number
)
{
CS_ID
*
c
;
for
(
c
=
cs
;
c
;
++
c
)
if
(
c
->
number
==
number
)
return
c
->
name
;
return
"?"
;
/* this mimics find_type() */
}
static
my_bool
get_word
(
struct
simpleconfig_buf_st
*
fb
,
char
*
buf
)
{
char
*
endptr
=
fb
->
p
;
...
...
@@ -92,12 +115,12 @@ static char *get_charsets_dir(char *buf)
}
static
my_bool
read_charset_index
(
TYPELIB
*
charsets
,
myf
myflags
)
static
my_bool
read_charset_index
(
CS_ID
*
*
charsets
,
myf
myflags
)
{
struct
simpleconfig_buf_st
fb
;
char
buf
[
MAX_LINE
];
char
buf
[
MAX_LINE
]
,
num_buf
[
MAX_LINE
]
;
DYNAMIC_ARRAY
cs
;
my_string
s
;
CS_ID
*
csid
;
strmov
(
get_charsets_dir
(
buf
),
"Index"
);
...
...
@@ -106,36 +129,42 @@ static my_bool read_charset_index(TYPELIB *charsets, myf myflags)
fb
.
buf
[
0
]
=
'\0'
;
fb
.
p
=
fb
.
buf
;
if
(
init_dynamic_array
(
&
cs
,
sizeof
(
my_string
),
32
,
32
))
if
(
init_dynamic_array
(
&
cs
,
sizeof
(
CS_ID
*
),
32
,
32
))
return
TRUE
;
while
(
!
get_word
(
&
fb
,
buf
))
while
(
!
get_word
(
&
fb
,
buf
)
&&
!
get_word
(
&
fb
,
num_buf
)
)
{
uint
csnum
;
uint
length
;
if
(
!
(
s
=
(
char
*
)
my_once_alloc
(
length
=
(
uint
)
strlen
(
buf
)
+
1
,
myflags
)))
if
(
!
(
csnum
=
atoi
(
num_buf
)))
{
/* corrupt Index file */
my_fclose
(
fb
.
f
,
myflags
);
return
TRUE
;
}
memcpy
(
s
,
buf
,
length
);
insert_dynamic
(
&
cs
,
(
gptr
)
&
s
);
if
(
!
(
csid
=
(
CS_ID
*
)
my_once_alloc
(
sizeof
(
CS_ID
),
myflags
))
||
!
(
csid
->
name
=
(
char
*
)
my_once_alloc
(
length
=
(
uint
)
strlen
(
buf
)
+
1
,
myflags
)))
{
my_fclose
(
fb
.
f
,
myflags
);
return
TRUE
;
}
memcpy
(
csid
->
name
,
buf
,
length
);
csid
->
number
=
csnum
;
insert_dynamic
(
&
cs
,
(
gptr
)
&
csid
);
}
my_fclose
(
fb
.
f
,
myflags
);
/* I seriously doubt this is the best way to initialize this
* TYPELIB from the Index file. But it's the best way I could
* come up with right now. */
charsets
->
count
=
cs
.
elements
;
charsets
->
name
=
""
;
if
(
!
(
charsets
->
type_names
=
(
const
char
**
)
my_once_alloc
((
cs
.
elements
+
1
)
*
sizeof
(
const
char
*
),
myflags
)))
if
(
!
(
*
charsets
=
(
CS_ID
*
)
my_once_alloc
((
cs
.
elements
+
1
)
*
sizeof
(
CS_ID
*
),
myflags
)))
return
TRUE
;
/* unwarranted chumminess with dynamic_array implementation? */
memcpy
((
char
*
)
charsets
->
type_names
,
cs
.
buffer
,
cs
.
elements
*
sizeof
(
my_string
*
));
charsets
->
type_names
[
cs
.
elements
]
=
NullS
;
memcpy
((
byte
*
)
*
charsets
,
cs
.
buffer
,
cs
.
elements
*
sizeof
(
CS_ID
*
));
(
*
charsets
)[
cs
.
elements
]
=
NULL
;
delete_dynamic
(
&
cs
);
return
FALSE
;
...
...
@@ -164,7 +193,7 @@ static my_bool init_available_charsets(myf myflags)
charset_initialized
=
1
;
pthread_mutex_unlock
(
&
THR_LOCK_charset
);
}
return
error
||
available_charsets
.
count
==
0
;
return
error
||
!
available_charsets
[
0
]
;
}
...
...
@@ -193,7 +222,7 @@ static my_bool fill_array(uchar *array, int sz, struct simpleconfig_buf_st *fb)
static
void
get_charset_conf_name
(
uint
cs_number
,
char
*
buf
)
{
strxmov
(
get_charsets_dir
(
buf
),
get_type
(
&
available_charsets
,
cs_number
-
1
),
".conf"
,
NullS
);
name_from_csnum
(
&
available_charsets
,
cs_number
),
".conf"
,
NullS
);
}
...
...
@@ -237,7 +266,7 @@ uint get_charset_number(const char *charset_name)
if
(
error
)
return
compiled_charset_number
(
charset_name
);
else
return
find_typ
e
((
char
*
)
charset_name
,
&
available_charsets
,
1
);
return
num_from_csnam
e
((
char
*
)
charset_name
,
&
available_charsets
,
1
);
}
const
char
*
get_charset_name
(
uint
charset_number
)
...
...
@@ -247,7 +276,7 @@ const char *get_charset_name(uint charset_number)
if
(
error
)
return
compiled_charset_name
(
charset_number
);
else
return
get_type
(
&
available_charsets
,
charset_number
-
1
);
return
name_from_csnum
(
&
available_charsets
,
charset_number
);
}
...
...
@@ -452,29 +481,27 @@ char * list_charsets(myf want_flags)
if
(
want_flags
&
MY_CONFIG_SETS
)
{
uint
i
;
const
char
*
cs_name
;
CS_ID
*
c
;
char
buf
[
FN_REFLEN
];
MY_STAT
stat
;
for
(
i
=
0
;
i
<
available_charsets
.
count
;
i
++
)
for
(
c
=
available_charsets
;
*
c
;
++
c
)
{
cs_name
=
get_type
(
&
available_charsets
,
i
);
if
(
charset_in_string
(
cs_name
,
&
s
))
if
(
charset_in_string
(
c
->
name
,
&
s
))
continue
;
get_charset_conf_name
(
i
+
1
,
buf
);
get_charset_conf_name
(
c
->
number
,
buf
);
if
(
!
my_stat
(
buf
,
&
stat
,
MYF
(
0
)))
continue
;
/* conf file doesn't exist */
dynstr_append
(
&
s
,
c
s_
name
);
dynstr_append
(
&
s
,
c
->
name
);
dynstr_append
(
&
s
,
" "
);
}
}
if
(
want_flags
&
MY_INDEX_SETS
)
{
uint
i
;
for
(
i
=
0
;
i
<
available_charsets
.
count
;
i
++
)
charset_append
(
&
s
,
get_type
(
&
available_charsets
,
i
)
);
CS_ID
*
c
;
for
(
c
=
available_charsets
;
*
c
;
++
c
)
charset_append
(
&
s
,
c
->
name
);
}
if
(
want_flags
&
MY_LOADED_SETS
)
...
...
sql/share/charsets/Index
View file @
4ab50f1d
...
...
@@ -2,36 +2,33 @@
#
# This file lists all of the available character sets.
# THE ORDER IN WHICH CHARACTER SETS ARE LISTED IS IMPORTANT. See the
# README file in this directory for details.
big5 # 1
czech # 2
dec8 # 3
dos # 4
german1 # 5
hp8 # 6
koi8_ru # 7
latin1 # 8
latin2 # 9
swe7 # 10
usa7 # 11
ujis # 12
sjis # 13
cp1251 # 14
danish # 15
hebrew # 16
win1251 # 17
tis620 # 18
euc_kr # 19
estonia # 20
hungarian # 21
koi8_ukr # 22
win1251ukr # 23
gb2312 # 24
greek # 25
win1250 # 26
croat # 27
gbk # 28
cp1257 # 29
big5 1
czech 2
dec8 3
dos 4
german1 5
hp8 6
koi8_ru 7
latin1 8
latin2 9
swe7 10
usa7 11
ujis 12
sjis 13
cp1251 14
danish 15
hebrew 16
win1251 17
tis620 18
euc_kr 19
estonia 20
hungarian 21
koi8_ukr 22
win1251ukr 23
gb2312 24
greek 25
win1250 26
croat 27
gbk 28
cp1257 29
sql/share/charsets/README
View file @
4ab50f1d
...
...
@@ -9,10 +9,9 @@ different character sets. It contains:
Index
The Index file lists all of the available charset configurations.
THE ORDER OF THE CHARACTER SETS IN THIS FILE IS SIGNIFICANT.
The first character set is number 1, the second is number 2, etc. The
number is stored IN THE DATABASE TABLE FILES and must not be changed.
Always add new character sets to the end of the list, so that the
Each charset is paired with a number. The number is stored
IN THE DATABASE TABLE FILES and must not be changed. Always
add new character sets to the end of the list, so that the
numbers of the other character sets will not be changed.
Compiled in or configuration file?
...
...
@@ -39,5 +38,3 @@ Syntax of configuration files
number in hexadecimal format. The ctype array takes up the first
257 words; the to_lower, to_upper and sort_order arrays take up 256
words each after that.
The Index file is simply a list of the available character sets.
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