Commit 0a59d90a authored by Kirill Smelkov's avatar Kirill Smelkov

.

parent ba9987d8
......@@ -144,7 +144,7 @@ func (sb *SeqBufReader) ReadAt(p []byte, pos int64) (int, error) {
xpos = max64(xLastBackward, xpos + len64(p)) - cap64(sb.buf)
// alternatively even if backward trend does not continue anymore
// but if this will overlap with last access (XXX load) range, probably
// but if this will overlap with last access range, probably
// it is better (we are optimizing for sequential access) to
// shift loading region down not to overlap. example:
//
......@@ -177,17 +177,15 @@ func (sb *SeqBufReader) ReadAt(p []byte, pos int64) (int, error) {
if pBufOffset >= len64(sb.buf) {
// this can be only due to some IO error
// if we know:
// - it was backward reading, and
// - original requst was narrower than buffer
// try to satisfy it once again directly
if pos != xpos { // FIXME pos != xpos no longer means backward
// if original requst was narrower than buffer try to satisfy
// it once again directly
if pos != xpos {
//log.Printf("read [%v, %v)\t#%v", pos, pos + len64(p), len(p))
nn, err = sb.r.ReadAt(p, pos)
if nn < len(p) {
return nn, err
return nhead + nn, err
}
return nn + ntail, nil // request fully satisfied - we can ignore error
return nhead + nn + ntail, nil // request fully satisfied - we can ignore error
}
// Just return the error
......
......@@ -153,10 +153,51 @@ var xSeqBufTestv = []struct {pos int64; Len int; bufPos int64; bufLen int} {
{108,10, 108, 10}, // reset @108
{ 98, 1, 89, 10}, // backward not overlapping EIO: buf filled according to backward trend
// forward (trend) vs EIO
{ 0, 1, 0, 10},
{ 88,10, 88, 10}, // reset forward @98
{ 98, 1, 98, 2}, // forward not overlapping EIO: buf filled < EIO range
{ 0, 1, 0, 10},
{ 88,10, 88, 10}, // reset forward @98
{ 99, 4, 98, 2}, // forward overlapping head EIO: buf filled < EIO range, EIO -> user
{ 0, 1, 0, 10},
{ 88,10, 88, 10}, // reset forward @98
{ 99, 6, 98, 2}, // forward overlapping whole EIO range: buf filled <= EIO range, EIO -> user
{ 0, 1, 0, 10},
{ 88,10, 88, 10}, // reset forward @98
{100, 4, 98, 2}, // forward = EIO range: buf filled < EIO range, EIO -> user
{ 0, 1, 0, 10},
{ 90,10, 90, 10}, // reset forward @100
{101, 2, 100, 0}, // forward inside EIO range: buf scratched, EIO -> user
{ 0, 1, 0, 10},
{ 90,10, 90, 10}, // reset forward @100
{103, 5, 100, 0}, // forward overlapping tail EIO: buf scratched, EIO -> user
{ 0, 1, 0, 10},
{ 90,10, 90, 10}, // reset forward @100
{105, 2, 100, 0}, // forward client after EIO: buf scratched but read request satisfied
{ 0, 1, 0, 10},
{ 90, 5, 90, 10}, // reset forward @95
{ 99, 3, 96, 4}, // forward jump client overlapping head EIO: buf filled < EIO range, EIO -> user
{ 0, 1, 0, 10},
{ 89, 5, 89, 10}, // reset forward @94
{ 98, 2, 95, 5}, // forward jump client reading < EIO: buf filled < EIO range, user request satisfied
// EOF handling
{250, 4, 250, 6}, // access near EOF - buffer fill hits EOF, but not returns it to client
{254, 5, 256, 0}, // access overlapping EOF - EOF returned, buf scratched
{256, 1, 256, 0}, // access past EOF -> EOF
{257, 1, 257, 0}, // ----//----
// forward with jumps - buffer is still refilled adjacent to previous reading
// ( because jumps are not sequential access and we are optimizing for sequential cases.
// also: if jump > cap(buf) reading will not be adjacent)
{ 0, 1, 0, 10}, // reset
{ 0, 5, 0, 10},
{ 9, 3, 6, 10},
{20, 3, 20, 10},
}
......
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