1. 19 Jul, 2024 6 commits
  2. 02 Feb, 2024 3 commits
  3. 29 Jan, 2024 8 commits
  4. 22 Aug, 2023 1 commit
  5. 02 Aug, 2023 8 commits
  6. 01 Aug, 2023 1 commit
    • Kirill Smelkov's avatar
      fixup! proto.NotPrimaryMaster: Fix .Primary data type (1) · 3cb82317
      Kirill Smelkov authored
      Rerun `go generate`. As the diff in zproto-marshal.go shows changing
      NotPrimaryMaster.Primary type from NodeID to int8 actually does make a
      difference. This happens because NodeID type is based on int32 and
      changing that to int8 changes how NotPrimaryMaster structure is layed
      out in memory and on the wire.
      
      The changes to zproto-marshal.go in 5d93e434 seem to be done by hand
      and not matching the change to proto.go even though head of
      zproto-marshal.go says
      
      	// Code generated by protogen.go; DO NOT EDIT.
      3cb82317
  7. 18 Jul, 2023 9 commits
    • Levin Zimmermann's avatar
      client_test: Add nmaster={1,2} to test matrix · b2929804
      Levin Zimmermann authored
      Tests should work with both one master or more than one masters.
      b2929804
    • Levin Zimmermann's avatar
      client_test: Support test cluster /w >1 master · 6dba6409
      Levin Zimmermann authored
      Now it's possible to run client tests against a NEO cluster which
      has more than one master nodes. We need this adjustement in order
      to test NEO/go client modification in order to support more than
      one master node.
      6dba6409
    • Levin Zimmermann's avatar
      proto.NotPrimaryMaster: Fix .Primary data type · 5d93e434
      Levin Zimmermann authored
      The '.Primary' attribute of the 'NotPrimaryMaster' packet has been
      assigned to 'NodeID' data type. This is incorrect, because the data
      doesn't represent the ID of the node, but an index of the
      '.KnownMasterList' [1]. In the old protocol NEO/py therefore also
      used 'PSignedNull' instead of 'PUUID' [2]. This patches fixes the data
      type of '.Primary' and uses 'int8' instead of 'NodeID'. Technically this
      doesn't make any difference, but semantically for human beings the code
      is easier to understand now.
      
      [1] https://lab.nexedi.com/nexedi/neoppod/blob/c6453626/neo/lib/handler.py#L161
      [2] https://lab.nexedi.com/nexedi/neoppod/blob/c6453626/neo/lib/protocol.py#L716
      5d93e434
    • Levin Zimmermann's avatar
      TalkMaster: Switch master if dialed M is secondary · 22e5d1e9
      Levin Zimmermann authored
      When connecting to a master node, the client needs to try a different
      master if the initially tried one is a secondary master node. This
      statement wasn't implemented yet before this patch and therefore it was
      good luck if the initally tried master was the primary one - and the
      connection worked - or if it was a secondary master - and the client
      got stuck in re-trying the same node forever. This patch makes NEO/go
      usage with clusters of more than one master therefore much more stable.
      22e5d1e9
    • Levin Zimmermann's avatar
      Dial: Catch NotPrimaryMaster & return custom error · bbf9f440
      Levin Zimmermann authored
      After initial handshake a NEO node checks the identification of its peer
      by sending the 'RequestIdentification' packet. In case the peer is a
      secondary master it responds with 'NotPrimaryMaster'. Before this patch
      'Dial' ignored the 'NotPrimaryMaster' packet and simply returned a
      general error. Now - after this patch - 'Dial' returns an instance of
      'proto.NotPrimaryMaster' (which implements 'Error').
      This helps a caller to correctly handle the secondary-master-case, which
      otherwise is impossible to differentiate from any other error
      possibility.
      bbf9f440
    • Levin Zimmermann's avatar
      proto: Implement Error for NotPrimaryMaster · 8811f8b4
      Levin Zimmermann authored
      When a client receives 'NotPrimaryMaster' from a secondary master, the
      situation is similar to the situation when we receive an error: the
      other node tells us, don't connect with me, connect with someone else.
      Finally the peer even closes the connection.
      
      Due to this similarity in structure (& because it helps us later to
      teach NEO/go to correctly handle 'NotPrimaryMaster' with minimal
      changes), we implement 'Error' for 'proto.NotPrimaryMaster'. Now
      'NotPrimaryMaster' can be treated like an error.
      8811f8b4
    • Levin Zimmermann's avatar
      openClientByURL: Fix for >1 master (split URL host) · 2a75cdb0
      Levin Zimmermann authored
      In a NEO URI more than one master node can be specified, because a NEO
      cluster may have more masters than one. But before this patch
      'openClientByURL' always assumed that the given URL only specifies one
      master. Now the host is split into potentially > 1 master nodes. It
      therefore works now in the same way as the Python implementation [1].
      
      [1] https://lab.nexedi.com/nexedi/neoppod/blob/342168cd/neo/client/zodburi.py#L64
      2a75cdb0
    • Levin Zimmermann's avatar
      Client.URL: Fix incomplete URL if > 1 master nodes · 5ba1b669
      Levin Zimmermann authored
      Before this patch Client.URL didn't contain more than one master node.
      This can be problematic in case we have a cluster with > 1 master nodes
      and the printed master is a secondary master (which may be down). In
      this case the user who trusts the "URL" attribute to connect to the
      cluster won't succeed, because the primary master can't be reached.
      5ba1b669
    • Levin Zimmermann's avatar
      Node: Add support for NEO cluster with > 1 master · 655c4cc3
      Levin Zimmermann authored
      Some NEO clusters have more than one master to gain a higher availability.
      Before this patch NEO/go Node type only handled one master address. This
      commit adjusts the node type and related bits so that it can support more than
      one master node.
      655c4cc3
  8. 17 Jul, 2023 4 commits
    • Levin Zimmermann's avatar
      Fix flaky `client_test.go/TestLoad` · 7a0674c2
      Levin Zimmermann authored
      /reviewed-by @kirr
      /reviewed-on !5
      
      * t-fix-flaky-testload:
        fixup! neonet/newlink: Fix lost conn in encoding detector
        go/neo/neonet: Fix client handshake not to accept server encoding if it is different from what client indicated
        go/neo/neonet: Demonstrate problem in handshake with NEO/py
        go/neo/neonet: Dedicate an error type to indicate "protocol version mismatch" as handshake failure cause
        fixup! client_test: Keep NEO srv logs if test fails
        fixup! client_test/NEOSrv += LogContent for better debug
        neonet/newlink: Fix lost conn in encoding detector
        client_test: Keep NEO srv logs if test fails
        client_test += print NEO server log if >=1 test(s) failed
        client_test/NEOSrv += LogContent for better debug
      7a0674c2
    • Kirill Smelkov's avatar
      Merge branch 'master' into t-fix-flaky-testload · 917bacd2
      Kirill Smelkov authored
      * master:
        go/neo/neonet: Fix client handshake not to accept server encoding if it is different from what client indicated
        go/neo/neonet: Demonstrate problem in handshake with NEO/py
        go/neo/neonet: Dedicate an error type to indicate "protocol version mismatch" as handshake failure cause
      917bacd2
    • Kirill Smelkov's avatar
    • Levin Zimmermann's avatar
      go/neo/neonet: Fix client handshake not to accept server encoding if it is... · 052856ce
      Levin Zimmermann authored
      go/neo/neonet: Fix client handshake not to accept server encoding if it is different from what client indicated
      
      If the peers encoding is different than our encoding two different
      scenarios can happen, because the handshake order is undefined (e.g.
      we don't know if our handshake is received before the peer sends its
      handshake):
      
      1. Our handshake is received before peer sends its handshake, NEO/py
      closes connection if it sees unexpected magic, version, etc.
      
      2. The client already sends a handshake before it proceeds our handshake.
      In this case it initally sends us it version, we can extract its encoding,
      and only later, once it proceeded our handshake with the bad encoding,
      it closes the connection.
      
      Before this patch case (2) wasn't handled correctly by the automatic
      encoding detection of 'DialLink'. 'DialLink' simply accepted the
      different-than-expected encoding, but once the peer proceeded the nodes
      handshake the peer closed the connection and the initially established
      and returned link was immediately closed again. Due to this it was good
      luck whether connecting with a peer different with an encoding different
      from the expected one worked or didn't work (it depended on which handshake
      was faster). Now 'DialLink' should reliably find the correct encoding
      and return a stable link.
      
      --------
      
      kirr: this is based on the following original patch by Levin: levin.zimmermann/neoppod@f6b59772
      
      I updated documentation throughout correspondingly and also added
      corresponding handshake-specific test in the previous patch.
      
      See !5 and b2da69e2
      (go/neo/neonet: Demonstrate problem in handshake with NEO/py) for more
      in-depth description of the problem.
      052856ce