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Kirill Smelkov authored
When object is just created, it is not yet assigned an OID, but can be reachable from other objects. The code that processes transaction can reach to that new object and try to PActivate/PDeactivate it. And currently PDeactivate will drop the object state completely. Another example of object without an OID is Bucket embedded into a Tree object. There, the code that scans the tree can reach to that bucket and try to activate/deactivate it, leading, again, to dropping state of that bucket. -> Fix it.
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