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Levin Zimmermann
neoppod
Commits
3ec038b7
Commit
3ec038b7
authored
Nov 30, 2016
by
Kirill Smelkov
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-51
t/neo/connection.go
t/neo/connection.go
+155
-51
t/neo/connection_test.go
t/neo/connection_test.go
+70
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t/neo/connection.go
View file @
3ec038b7
// TODO copyright / license
// Copyright (C) 2016 Nexedi SA and Contributors.
// Kirill Smelkov <kirr@nexedi.com>
//
// This program is free software: you can Use, Study, Modify and Redistribute
// it under the terms of the GNU General Public License version 2, or (at your
// option) any later version, as published by the Free Software Foundation.
//
// This program is distributed WITHOUT ANY WARRANTY; without even the implied
// warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
//
// See COPYING file for full licensing terms.
//
TODO tex
t
//
NEO | Connection managemen
t
package
neo
...
...
@@ -8,78 +18,127 @@ import (
"net"
)
// NodeLink is a node-node connection in NEO
// A node-node connection represents bidirectional symmetrical communication
// link in between 2 NEO nodes. The link provides service for packets
// exchange and for multiplexing several higher-level communication channels on
// top of node-node link.
//
// All packets are classified to be of one of the following kind:
// - notify: a packet is sent without expecting any reply
// - ask: a packet is sent and reply is expected
// - answer: a packet replying to previous ask
//
// At any time there can be several Asks packets issued by both nodes.
// For an Ask packet a single Answer reply is expected XXX vs protocol where there is one request and list of replies ?
// NodeLink is a node-node link in NEO
//
//
XXX -> multiple subconnection explicitly closed with ability to chat
//
multiple packets without spawning goroutines? And only single answer
// ex
pected implemented that after only ask-send / answer-receive the
//
(sub-)connection is explicitly closed ?
//
A node-node link represents bidirectional symmetrical communication
//
channel in between 2 NEO nodes. The link provides service for packets
// ex
change and for multiplexing several communication connections on
//
top of the node-node link.
//
// XXX it is maybe better to try to avoid multiplexing by hand and let the OS do it?
// New connection can be created with .NewConn() . Once connection is
// created and data is sent over it, on peer's side another corresponding
// new connection will be created - accepting first packet "request" - and all
// further communication send/receive exchange will be happenning in between
// those 2 connections. TODO conn close
//
// A reply to particular Ask packet, once received, will be delivered to
// corresponding goroutine which originally issued Ask XXX this can be put into interface
// For a node to be able to accept new incoming connection it has to register
// corresponding handler with .HandleNewConn() . Without such handler
// registered the node will be able to only initiate new connections, not
// accept new ones from its peer.
//
// TODO
text
// TODO
NodeLink close
//
// TODO goroutine guarantees
//
//
//
// XXX naming (-> Conn ?, PeerLink ?)
type
NodeLink
struct
{
// It is safe to use NodeLink from multiple goroutines simultaneously.
type
NodeLink
struct
{
// XXX naming (-> PeerLink ?)
peerLink
net
.
Conn
// raw conn to peer
connTab
map
[
uint32
]
XXX
// msgid -> connection associated with msgid
// TODO locking
connTab
map
[
uint32
]
*
Conn
// msgid -> connection associated with msgid
handleNewConn
func
(
conn
*
Conn
)
// handler for new connections XXX -> ConnHandler (a-la Handler in net/http ?)
// TODO peerLink .LocalAddr() vs .RemoteAddr() -> msgid even/odd ? (XXX vs NAT ?)
}
// Conn is a sub-connection established over NodeLink
// TODO text
// Conn is a connection established over NodeLink
//
// Data can be sent and received over it.
// Once connection is no longer needed it has to be closed.
//
// TODO goroutine guarantee (looks to be safe, but if not check whether we need it)
type
Conn
struct
{
rxq
chan
Pkt
// XXX chan &Pkt ?
nodeLink
*
NodeLink
rxq
chan
Pkt
// XXX chan &Pkt ?
}
// Send packet via connection
// XXX vs cancel
func
(
Conn
*
c
)
Send
(
pkt
Pkt
)
error
{
pkt
.
MsgId
=
...
// TODO next msgid, or using same msgid as received
_
,
err
:=
c
.
nodeLink
.
peerLink
.
Write
(
pkt
.
WholeBuffer
())
// TODO -> sendPkt(pkt)
if
err
!=
nil
{
// TODO data could be written partially and thus the message stream is now broken
// -> close connection / whole NodeLink ?
}
return
err
}
// Receive packet from connection
// XXX vs cancel
func
(
Conn
*
c
)
Recv
()
(
PktBuf
,
error
)
{
pkt
,
ok
<-
rxq
if
!
ok
{
return
PktBuf
{},
io
.
EOF
// XXX check erroring & other errors?
}
return
pkt
,
nil
}
// Close connection
// Any blocked Send() or Recv() will be unblocked and return error
// XXX vs cancel
func
(
Conn
*
c
)
Close
()
error
{
// XXX do we need error here?
// TODO adjust c.nodeLink.connTab + more ?
// TODO interrupt Send/Recv
panic
(
"TODO Conn.Close"
)
}
// Send notify packet to peer
func
(
c
*
NodeLink
)
Notify
(
pkt
XXX
)
error
{
// TODO
// Make a new NodeLink from already established net.Conn
func
NewNodeLink
(
c
net
.
Conn
)
*
NodeLink
{
nl
:=
NodeLink
{
peerLink
:
c
,
connTab
:
{},
//make(map[uint32]*Conn),
}
// XXX run serveRecv() in a goroutine here?
return
&
nl
}
// Send packet and wait for replied answer packet
func
(
c
*
NodeLink
)
Ask
(
pkt
XXX
)
(
answer
Pkt
,
err
error
)
{
// TODO
// Make a connection on top of node-node link
func
(
nl
*
NodeLink
)
NewConn
()
*
Conn
{
c
:=
&
Conn
{
nodeLink
:
nl
,
rxq
:
make
(
chan
Pkt
)}
// XXX locking
nl
.
connTab
[
...
]
=
c
// XXX also check not a duplicate
return
c
}
// TODO how handle receive
// -> TODO Answer
// handle incoming packets routing them to either appropriate
// already-established connections or to new serving goroutine
func
(
c
*
NodeLink
)
serveReceive
()
error
{
// ServeRecv handles incoming packets routing them to either appropriate
// already-established connection or to new serving goroutine.
// TODO vs cancel
// XXX someone has to run serveRecv in a goroutine - XXX user or we internally ?
func
(
nl
*
NodeLink
)
serveRecv
()
error
{
for
{
// receive 1 packet
pkt
,
err
:=
c
.
recvPkt
()
pkt
,
err
:=
nl
.
recvPkt
()
if
err
!=
nil
{
panic
(
err
)
// XXX err
}
// if we don't yet have connection established for pkt.Id spawn connection-serving goroutine
// XXX connTab locking
// TODO also check for conn ready to handle new packets, e.g. marked with msgid = 0
// (to avoid spawning goroutine each time for new packet)
conn
:=
c
.
connTab
[
pkt
.
Id
]
if
conn
!=
nil
{
go
...
conn
:=
nl
.
connTab
[
pkt
.
Id
]
if
conn
==
nil
{
if
nl
.
handleNewConn
==
nil
{
// we are not accepting incoming connections - ignore packet
// XXX also log?
continue
}
conn
=
nl
.
NewConn
(
...
)
// XXX should also update connTab
// TODO avoid spawning goroutine for each new Ask request -
// - by keeping pool of read inactive goroutine / conn pool
go
nl
.
handleNewConn
(
conn
)
}
// route packet to serving goroutine handler
...
...
@@ -87,9 +146,16 @@ func (c *NodeLink) serveReceive() error {
}
}
// Set handler for new incoming connections
func
(
nl
*
NodeLink
)
HandleNewConn
(
h
func
(
*
Conn
))
{
// XXX locking
nl
.
handleNewConn
=
h
// NOTE can change handler at runtime XXX do we need this?
}
// information about (received ?) packet
// XXX place?
type
Pkt
struct
{
type
Pkt
Buf
struct
{
PktHead
Body
[]
byte
}
...
...
@@ -131,3 +197,41 @@ func (c *NodeLink) recvPkt() (pkt Pkt, err error) {
return
pkt
,
nil
}
// ----------------------------------------
// XXX ^^^ original description about notify/ask/answer
// All packets are classified to be of one of the following kind:
// - notify: a packet is sent without expecting any reply
// - ask: a packet is sent and reply is expected
// - answer: a packet replying to previous ask
//
// At any time there can be several Asks packets issued by both nodes.
// For an Ask packet a single Answer reply is expected XXX vs protocol where there is one request and list of replies ?
//
// XXX -> multiple subconnection explicitly closed with ability to chat
// multiple packets without spawning goroutines? And only single answer
// expected implemented that after only ask-send / answer-receive the
// (sub-)connection is explicitly closed ?
//
// XXX it is maybe better to try to avoid multiplexing by hand and let the OS do it?
//
// A reply to particular Ask packet, once received, will be delivered to
// corresponding goroutine which originally issued Ask XXX this can be put into interface
// // Send notify packet to peer
// func (c *NodeLink) Notify(pkt XXX) error {
// // TODO
// }
//
// // Send packet and wait for replied answer packet
// func (c *NodeLink) Ask(pkt XXX) (answer Pkt, err error) {
// // TODO
// }
t/neo/connection_test.go
0 → 100644
View file @
3ec038b7
// Copyright (C) 2016 Nexedi SA and Contributors.
// Kirill Smelkov <kirr@nexedi.com>
//
// This program is free software: you can Use, Study, Modify and Redistribute
// it under the terms of the GNU General Public License version 2, or (at your
// option) any later version, as published by the Free Software Foundation.
//
// This program is distributed WITHOUT ANY WARRANTY; without even the implied
// warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
//
// See COPYING file for full licensing terms.
// NEO | Connection management. Tests
package
neo
import
(
"net"
"testing"
)
func
xsend
(
c
*
Conn
,
pkt
PktBuf
)
{
err
:=
c
.
Send
(
pkt
)
if
err
!=
nil
{
t
.
Fatal
(
err
)
}
}
func
xrecv
(
c
*
Conn
)
PktBuf
{
pkt
,
err
:=
c
.
Recv
()
if
err
!=
nil
{
t
.
Fatal
(
err
)
}
return
pkt
}
func
TestNodeLink
(
t
*
testing
.
T
)
{
// TODO verify NodeLink via net.Pipe
node1
,
node2
:=
net
.
Pipe
()
nl1
:=
NewNodeLink
(
node1
)
nl2
:=
NewNodeLink
(
node2
)
// first check raw exchange works
go
func
()
{
err
:=
nl1
.
sendPkt
(
...
)
if
err
!=
nil
{
t
.
Fatal
(
...
)
}
}()
pkt
,
err
:=
nl2
.
recvPkt
(
...
)
if
err
!=
nil
{
t
.
Fatal
(
...
)
}
// TODO check pkt == what was sent
// TODO also check ^^^ in opposite direction
// test 1 channels on top of nodelink
c1
:=
nl1
.
NewConn
()
nl2
.
HandleNewConn
(
func
(
c
*
Conn
)
{
pkt
:=
xrecv
(
c
)
// XXX t.Fatal() must be called from main goroutine -> context.Cancel ?
// change pkt a bit (TODO) and send it back
err
=
c
.
Send
(
pkt
)
// XXX err
c
.
Close
()
// XXX err
})
c1
.
Send
(
pkt
)
// XXX err
pkt2
:=
c1
.
Recv
()
// XXX err
// TODO check pkt2 is pkt1 + small modification
// test 2 channels with replies comming in reversed time order
}
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