Commit 4ecceb3f authored by Kirill Smelkov's avatar Kirill Smelkov

.

parent d5f0a174
......@@ -174,7 +174,7 @@ func (d *decoder) emit(format string, a ...interface{}) {
// emit code to decode basic fixed types (not string)
// userType is type actually used in source (for which typ is underlying), or nil
func (d *decoder) decodeBasic(assignto string, typ *types.Basic, userType types.Type, obj types.Object) {
func (d *decoder) genBasic(assignto string, typ *types.Basic, userType types.Type, obj types.Object) {
basic, ok := basicTypes[typ.Kind()]
if !ok {
log.Fatalf("%v: %v: basic type %v not supported", pos(obj), obj.Name(), typ)
......@@ -195,11 +195,11 @@ func (d *decoder) decodeBasic(assignto string, typ *types.Basic, userType types.
// emit code for decode next string or []byte
// TODO []byte support
func (d *decoder) decodeStrBytes(assignto string) {
func (d *decoder) genStrBytes(assignto string) {
// len u32
// [len]byte
d.emit("{")
d.decodeBasic("l:", types.Typ[types.Uint32], nil, nil)
d.genBasic("l:", types.Typ[types.Uint32], nil, nil)
d.emit("data = data[%v:]", d.n)
d.emit("if uint32(len(data)) < l { goto overflow }")
d.emit("%v= string(data[:l])", assignto)
......@@ -210,11 +210,11 @@ func (d *decoder) decodeStrBytes(assignto string) {
}
// TODO optimize for []byte
func (d *decoder) decodeSlice(assignto string, typ *types.Slice, obj types.Object) {
func (d *decoder) genSlice(assignto string, typ *types.Slice, obj types.Object) {
// len u32
// [len]item
d.emit("{")
d.decodeBasic("l:", types.Typ[types.Uint32], nil, nil)
d.genBasic("l:", types.Typ[types.Uint32], nil, nil)
d.emit("data = data[%v:]", d.n)
d.emit("nread += %v", d.n)
d.n = 0
......@@ -225,7 +225,7 @@ func (d *decoder) decodeSlice(assignto string, typ *types.Slice, obj types.Objec
d.emit("for i := 0; uint32(i) < l; i++ {")
d.emit("a := &%s[i]", assignto)
// XXX try to avoid (*) in a
d.decodeType("(*a)", typ.Elem(), obj)
codegenType("(*a)", typ.Elem(), obj, d)
d.emit("data = data[%v:]", d.n) // FIXME wrt slice of slice ?
d.emit("nread += %v", d.n)
d.emit("}")
......@@ -234,11 +234,11 @@ func (d *decoder) decodeSlice(assignto string, typ *types.Slice, obj types.Objec
d.n = 0
}
func (d *decoder) decodeMap(assignto string, typ *types.Map, obj types.Object) {
func (d *decoder) genMap(assignto string, typ *types.Map, obj types.Object) {
// len u32
// [len](key, value)
d.emit("{")
d.decodeBasic("l:", types.Typ[types.Uint32], nil, nil)
d.genBasic("l:", types.Typ[types.Uint32], nil, nil)
d.emit("data = data[%v:]", d.n)
d.emit("nread += %v", d.n)
d.n = 0
......@@ -248,18 +248,18 @@ func (d *decoder) decodeMap(assignto string, typ *types.Map, obj types.Object) {
//d.emit("if len(data) < l { goto overflow }")
d.emit("m := %v", assignto)
d.emit("for i := 0; uint32(i) < l; i++ {")
d.decodeType("key:", typ.Key(), obj)
codegenType("key:", typ.Key(), obj, d)
switch typ.Elem().Underlying().(type) {
// basic types can be directly assigned to map entry
case *types.Basic:
// XXX handle string
d.decodeType("m[key]", typ.Elem(), obj)
codegenType("m[key]", typ.Elem(), obj, d)
// otherwise assign via temporary
default:
d.emit("var v %v", typeName(typ.Elem()))
d.decodeType("v", typ.Elem(), obj)
codegenType("v", typ.Elem(), obj, d)
d.emit("m[key] = v")
}
......@@ -271,7 +271,20 @@ func (d *decoder) decodeMap(assignto string, typ *types.Map, obj types.Object) {
d.n = 0
}
// top-level driver for emitting decode code for type
// interface of codegenerator for coder/decoder
type CodecCodeGen interface {
// emit code to process basic fixed types (not string)
// userType is type actually used in source (for which typ is underlying), or nil
genBasic(path string, typ *types.Basic, userType types.Type, obj types.Object)
genSlice(path string, typ *types.Slice, obj types.Object)
genMap(path string, typ *types.Map, obj types.Object)
// XXX particular case of slice
genStrBytes(path string)
}
// top-level driver for emitting encode/decode code for a type
// the code emitted is of kind:
//
// <assignto> = decode(typ)
......@@ -279,35 +292,34 @@ func (d *decoder) decodeMap(assignto string, typ *types.Map, obj types.Object) {
// obj is object that uses this type in source program (so in case of an error
// we can point to source location for where it happenned)
// TODO -> walkType and hook decoder/encoder via interface
func (d *decoder) decodeType(assignto string, typ types.Type, obj types.Object) {
func codegenType(path string, typ types.Type, obj types.Object, codegen CodecCodeGen) {
switch u := typ.Underlying().(type) {
case *types.Basic:
if u.Kind() == types.String {
d.decodeStrBytes(assignto)
codegen.genStrBytes(path)
break
}
d.decodeBasic(assignto, u, typ, obj)
codegen.genBasic(path, u, typ, obj)
case *types.Array:
// TODO optimize for [...]byte
var i int64 // XXX because `u.Len() int64`
for i = 0; i < u.Len(); i++ {
d.decodeType(fmt.Sprintf("%v[%v]", assignto, i), u.Elem(), obj)
codegenType(fmt.Sprintf("%v[%v]", path, i), u.Elem(), obj, codegen)
}
case *types.Struct:
for i := 0; i < u.NumFields(); i++ {
v := u.Field(i)
d.decodeType(assignto + "." + v.Name(), v.Type(), v)
codegenType(path + "." + v.Name(), v.Type(), v, codegen)
}
case *types.Slice:
d.decodeSlice(assignto, u, obj)
codegen.genSlice(path, u, obj)
case *types.Map:
d.decodeMap(assignto, u, obj)
codegen.genMap(path, u, obj)
......@@ -332,7 +344,7 @@ func gendecode(typespec *ast.TypeSpec) string {
typ := info.Types[typespec.Type].Type
obj := info.Defs[typespec.Name]
d.decodeType("p", typ, obj)
codegenType("p", typ, obj, &d)
d.emit("return int(nread) + %v, nil", d.n)
d.emit("\noverflow:")
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment