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Leo Le Bouter
erp5
Commits
8c53dfaf
Commit
8c53dfaf
authored
Nov 22, 2019
by
Jérome Perrin
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monaco_editor: fix some renderjs.d.ts definitions
parent
d247a8cf
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1 changed file
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14 additions
and
11 deletions
+14
-11
bt5/erp5_monaco_editor/SkinTemplateItem/portal_skins/erp5_monaco_editor/monaco-renderjs.d.ts.ts
...m/portal_skins/erp5_monaco_editor/monaco-renderjs.d.ts.ts
+14
-11
No files found.
bt5/erp5_monaco_editor/SkinTemplateItem/portal_skins/erp5_monaco_editor/monaco-renderjs.d.ts.ts
View file @
8c53dfaf
...
@@ -4,12 +4,14 @@
...
@@ -4,12 +4,14 @@
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped (not yet)
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped (not yet)
// TypeScript Version: 2.4
// TypeScript Version: 2.4
// erp5_monaco_editor_include portal_skins/erp5_monaco_editor/monaco-rsvp.d.ts rsvp
// XXX needs nexedi RSVP patch loaded.
// XXX needs nexedi RSVP patch loaded.
/**
/**
* A gadget state dict.
* A gadget state dict.
*/
*/
interface
GadgetState
{
interface
GadgetState
extends
Object
{
[
key
:
string
]:
any
;
[
key
:
string
]:
any
;
}
}
...
@@ -53,6 +55,11 @@ declare class Gadget {
...
@@ -53,6 +55,11 @@ declare class Gadget {
* To mutate the state, use `changeState`.
* To mutate the state, use `changeState`.
*/
*/
public
state
:
GadgetState
;
public
state
:
GadgetState
;
/**
* The element where this gadget is attached in the DOM, if gadget is already in the DOM.
*/
public
element
?:
HTMLElement
;
/**
/**
* Because declared methods will be added to the gadget class, the type declaration is loose.
* Because declared methods will be added to the gadget class, the type declaration is loose.
...
@@ -88,15 +95,6 @@ declare class Gadget {
...
@@ -88,15 +95,6 @@ declare class Gadget {
*/
*/
getDeclaredGadget
(
gadgetScope
:
string
):
RSVP
.
Queue
<
Gadget
>
;
getDeclaredGadget
(
gadgetScope
:
string
):
RSVP
.
Queue
<
Gadget
>
;
/**
* `setState`: Set Initial State
*
* The gadget's state should be set once when initialising the gadget. The state should contain key/value pairs, but the state is just an ordinary JavaScript object with no hard restrictions.
*
* @param initialState the initial state.
*/
setState
(
initialState
:
GadgetState
):
RSVP
.
Queue
<
void
>
;
/**
/**
* `changeState`: Change State
* `changeState`: Change State
*
*
...
@@ -112,6 +110,11 @@ declare class Gadget {
...
@@ -112,6 +110,11 @@ declare class Gadget {
* RenderJs gadget class.
* RenderJs gadget class.
*/
*/
interface
GadgetKlass
{
interface
GadgetKlass
{
/**
* The HTML element where this gadget class is declared.
*/
__template_element
:
HTMLDocument
;
/**
/**
* `setState`: Set Initial State
* `setState`: Set Initial State
*
*
...
@@ -228,7 +231,7 @@ interface GadgetKlass {
...
@@ -228,7 +231,7 @@ interface GadgetKlass {
* @param argument_list The arguments which the method is called.
* @param argument_list The arguments which the method is called.
* @param scope The caller gadget scope.
* @param scope The caller gadget scope.
*/
*/
(
this
:
Gadget
,
argument_list
:
any
[],
scope
:
string
)
=>
any
(
this
:
Gadget
,
argument_list
:
any
[],
scope
:
string
)
=>
RSVP
.
Promise
<
any
>
):
GadgetKlass
;
):
GadgetKlass
;
/**
/**
...
...
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