Commit 23c170f8 authored by Sean McGivern's avatar Sean McGivern

Merge branch 'bvl-resolve-ids-graphql-docs' into 'master'

Document finding objects by id in GraphQL

See merge request gitlab-org/gitlab!18648
parents 069c6420 f7f8d0a9
......@@ -43,14 +43,14 @@ a new presenter specifically for GraphQL.
The presenter is initialized using the object resolved by a field, and
the context.
### Exposing Global ids
### Exposing Global IDs
When exposing an `id` field on a type, we will by default try to
expose a global id by calling `to_global_id` on the resource being
When exposing an `ID` field on a type, we will by default try to
expose a global ID by calling `to_global_id` on the resource being
rendered.
To override this behaviour, you can implement an `id` method on the
type for which you are exposing an id. Please make sure that when
type for which you are exposing an ID. Please make sure that when
exposing a `GraphQL::ID_TYPE` using a custom method that it is
globally unique.
......@@ -350,7 +350,10 @@ To find objects to display in a field, we can add resolvers to
`app/graphql/resolvers`.
Arguments can be defined within the resolver, those arguments will be
made available to the fields using the resolver.
made available to the fields using the resolver. When exposing a model
that had an internal ID (`iid`), prefer using that in combination with
the namespace path as arguments in a resolver over a database
ID. Othewise use a [globally unique ID](#exposing-global-ids).
We already have a `FullPathLoader` that can be included in other
resolvers to quickly find Projects and Namespaces which will have a
......@@ -365,6 +368,10 @@ actions. In the same way a GET-request should not modify data, we
cannot modify data in a regular GraphQL-query. We can however in a
mutation.
To find objects for a mutation, arguments need to be specified. As with
[resolvers](#resolvers), prefer using internal ID or, if needed, a
global ID rather than the database ID.
### Fields
In the most common situations, a mutation would return 2 fields:
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment