Commit c74db77d authored by Bob Van Landuyt's avatar Bob Van Landuyt

Merge branch 'rails-badge-component' into 'master'

Add and use gl_badge_tag helper in runner settings

See merge request gitlab-org/gitlab!73858
parents 7a3dbba0 8b96d287
# frozen_string_literal: true
module BadgesHelper
VARIANT_CLASSES = {
muted: "badge-muted",
neutral: "badge-neutral",
info: "badge-info",
success: "badge-success",
warning: "badge-warning",
danger: "badge-danger"
}.tap { |hash| hash.default = hash.fetch(:muted) } .freeze
SIZE_CLASSES = {
sm: "sm",
md: "md",
lg: "lg"
}.tap { |hash| hash.default = hash.fetch(:md) } .freeze
GL_BADGE_CLASSES = %w[gl-badge badge badge-pill].freeze
GL_ICON_CLASSES = %w[gl-icon gl-badge-icon].freeze
# Creates a GitLab UI badge.
#
# Examples:
# # Plain text badge
# gl_badge_tag("foo")
#
# # Danger variant
# gl_badge_tag("foo", variant: :danger)
#
# # Small size
# gl_badge_tag("foo", size: :sm)
#
# # With icon
# gl_badge_tag("foo", icon: "question-o")
#
# # Icon-only
# gl_badge_tag("foo", icon: "question-o", icon_only: true)
#
# # Badge link
# gl_badge_tag("foo", nil, href: some_path)
#
# # Custom classes
# gl_badge_tag("foo", nil, class: "foo-bar")
#
# # Block content
# gl_badge_tag({ variant: :danger }, { class: "foo-bar" }) do
# "foo"
# end
#
# For accessibility, ensure that the given text or block is non-empty.
#
# See also https://gitlab-org.gitlab.io/gitlab-ui/?path=/story/base-badge--default.
def gl_badge_tag(*args, &block)
if block_given?
build_gl_badge_tag(capture(&block), *args)
else
build_gl_badge_tag(*args)
end
end
private
def build_gl_badge_tag(content, options = nil, html_options = nil)
options ||= {}
html_options ||= {}
icon_only = options[:icon_only]
variant_class = VARIANT_CLASSES[options.fetch(:variant, :muted)]
size_class = SIZE_CLASSES[options.fetch(:size, :md)]
html_options = html_options.merge(
class: [
*GL_BADGE_CLASSES,
variant_class,
size_class,
*html_options[:class]
]
)
if icon_only
html_options['aria-label'] = content
html_options['role'] = 'img'
end
if options[:icon]
icon_classes = GL_ICON_CLASSES.dup
icon_classes << "gl-mr-2" unless icon_only
icon = sprite_icon(options[:icon], css_class: icon_classes.join(' '))
content = icon_only ? icon : icon + content
end
tag = html_options[:href].nil? ? :span : :a
content_tag(tag, content, html_options)
end
end
...@@ -5,8 +5,8 @@ ...@@ -5,8 +5,8 @@
%div %div
%ul %ul
%li %li
%span.badge.badge-pill.gl-badge.sm.badge-success active = gl_badge_tag s_("Runners|active"), variant: :success, size: :sm
= _('- Available to run jobs.') = _('- Available to run jobs.')
%li %li
%span.badge.badge-pill.gl-badge.sm.badge-danger paused = gl_badge_tag s_("Runners|paused"), variant: :danger, size: :sm
= _('- Not available to run jobs.') = _('- Not available to run jobs.')
...@@ -30101,6 +30101,9 @@ msgstr "" ...@@ -30101,6 +30101,9 @@ msgstr ""
msgid "Runners|You have used %{quotaUsed} out of %{quotaLimit} of your shared Runners pipeline minutes." msgid "Runners|You have used %{quotaUsed} out of %{quotaLimit} of your shared Runners pipeline minutes."
msgstr "" msgstr ""
msgid "Runners|active"
msgstr ""
msgid "Runners|group" msgid "Runners|group"
msgstr "" msgstr ""
......
# frozen_string_literal: true
require 'spec_helper'
RSpec.describe BadgesHelper do
let(:label) { "Test" }
describe '#gl_badge_tag' do
it 'creates a badge with given text' do
expect(helper.gl_badge_tag(label)).to match(%r{<span .*>Test</span>})
end
describe 'block content' do
it 'renders block content' do
expect(helper.gl_badge_tag { label }).to match(%r{<span .*>Test</span>})
end
it 'changes the function signature' do
options = { variant: :danger }
html_options = { class: 'foo-bar' }
tag = helper.gl_badge_tag(label, options, html_options)
tag_with_block = helper.gl_badge_tag options, html_options do
label
end
expect(tag).to eql(tag_with_block)
end
end
it 'adds style classes' do
expect(helper.gl_badge_tag(label)).to match(%r{class="gl-badge badge badge-pill badge-muted md"})
end
it 'adds custom classes' do
expect(helper.gl_badge_tag(label, nil, class: "test-class" )).to match(%r{class=".*test-class.*"})
end
describe 'variants' do
where(:variant) do
[
[:muted],
[:neutral],
[:info],
[:success],
[:warning],
[:danger]
]
end
with_them do
it 'sets the variant class' do
expected_class = "badge-#{variant}"
expect(helper.gl_badge_tag(label, variant: variant)).to match(%r{class=".*#{expected_class}.*"})
end
end
it 'defaults to muted' do
expect(helper.gl_badge_tag(label)).to match(%r{class=".*badge-muted.*"})
end
it 'falls back to default given an unknown variant' do
expect(helper.gl_badge_tag(label, variant: :foo)).to match(%r{class=".*badge-muted.*"})
end
end
describe 'sizes' do
where(:size) do
[[:sm], [:md], [:lg]]
end
with_them do
it 'sets the size class' do
expect(helper.gl_badge_tag(label, size: size)).to match(%r{class=".*#{size}.*"})
end
end
it 'defaults to md' do
expect(helper.gl_badge_tag(label)).to match(%r{class=".*md.*"})
end
it 'falls back to default given an unknown size' do
expect(helper.gl_badge_tag(label, size: :foo)).to match(%r{class=".*md.*"})
end
end
it 'applies custom html attributes' do
expect(helper.gl_badge_tag(label, nil, data: { foo: "bar" })).to match(%r{<span .*data-foo="bar".*>})
end
describe 'icons' do
let(:spacing_class_regex) { %r{<svg .*class=".*gl-mr-2.*".*>.*</svg>} }
describe 'with text' do
subject { helper.gl_badge_tag(label, icon: "question-o") }
it 'renders an icon' do
expect(subject).to match(%r{<svg .*#question-o".*>.*</svg>})
end
it 'adds a spacing class to the icon' do
expect(subject).to match(spacing_class_regex)
end
end
describe 'icon only' do
subject { helper.gl_badge_tag(label, icon: 'question-o', icon_only: true) }
it 'adds an img role to element' do
expect(subject).to match(%r{<span .*role="img".*>})
end
it 'adds aria-label to element' do
expect(subject).to match(%r{<span .*aria-label="#{label}".*>})
end
it 'does not add a spacing class to the icon' do
expect(subject).not_to match(spacing_class_regex)
end
end
end
describe 'given an href' do
it 'creates a badge link' do
expect(helper.gl_badge_tag(label, nil, href: 'foo')).to match(%r{<a .*href="foo".*>})
end
end
end
end
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