Commit d23b1ef3 authored by Natalia Tepluhina's avatar Natalia Tepluhina Committed by Phil Hughes

Changed actions pattern in Vuex guideline

parent e4c2209d
......@@ -321,7 +321,7 @@ One should apply to be a Vue.js expert by opening an MR when the Merge Request's
- Deep understanding of Vue and Vuex reactivity
- Vue and Vuex code are structured according to both official and our guidelines
- Full understanding of testing a Vue and Vuex application
- Vuex code follows the [documented pattern](vuex.md#actions-pattern-request-and-receive-namespaces)
- Vuex code follows the [documented pattern](vuex.md#naming-pattern-request-and-receive-namespaces)
- Knowledge about the existing Vue and Vuex applications and existing reusable components
## Vue 2 -> Vue 3 Migration
......
......@@ -86,71 +86,35 @@ You can use `mapState` to access state properties in the components.
An action is a payload of information to send data from our application to our store.
An action is usually composed by a `type` and a `payload` and they describe what happened.
Enforcing that every change is described as an action lets us have a clear understanding of what is going on in the app.
An action is usually composed by a `type` and a `payload` and they describe what happened. Unlike [mutations](#mutationsjs), actions can contain asynchronous operations - that's why we always need to handle asynchronous logic in actions.
In this file, we will write the actions that will call the respective mutations:
In this file, we will write the actions that will call mutations for handling a list of users:
```javascript
import * as types from './mutation_types';
import axios from '~/lib/utils/axios_utils';
import createFlash from '~/flash';
export const requestUsers = ({ commit }) => commit(types.REQUEST_USERS);
export const receiveUsersSuccess = ({ commit }, data) => commit(types.RECEIVE_USERS_SUCCESS, data);
export const receiveUsersError = ({ commit }, error) => commit(types.RECEIVE_USERS_ERROR, error);
export const fetchUsers = ({ state, dispatch }) => {
dispatch('requestUsers');
commit(types.REQUEST_USERS);
axios.get(state.endpoint)
.then(({ data }) => dispatch('receiveUsersSuccess', data))
.then(({ data }) => commit(types.RECEIVE_USERS_SUCCESS, data))
.catch((error) => {
dispatch('receiveUsersError', error)
commit(types.RECEIVE_USERS_ERROR, error)
createFlash('There was an error')
});
}
export const requestAddUser = ({ commit }) => commit(types.REQUEST_ADD_USER);
export const receiveAddUserSuccess = ({ commit }, data) => commit(types.RECEIVE_ADD_USER_SUCCESS, data);
export const receiveAddUserError = ({ commit }, error) => commit(types.REQUEST_ADD_USER_ERROR, error);
export const addUser = ({ state, dispatch }, user) => {
dispatch('requestAddUser');
commit(types.REQUEST_ADD_USER);
axios.post(state.endpoint, user)
.then(({ data }) => dispatch('receiveAddUserSuccess', data))
.catch((error) => dispatch('receiveAddUserError', error));
.then(({ data }) => commit(types.RECEIVE_ADD_USER_SUCCESS, data))
.catch((error) => commit(types.REQUEST_ADD_USER_ERROR, error));
}
```
#### Actions Pattern: `request` and `receive` namespaces
When a request is made we often want to show a loading state to the user.
Instead of creating an action to toggle the loading state and dispatch it in the component,
create:
1. An action `requestSomething`, to toggle the loading state
1. An action `receiveSomethingSuccess`, to handle the success callback
1. An action `receiveSomethingError`, to handle the error callback
1. An action `fetchSomething` to make the request.
1. In case your application does more than a `GET` request you can use these as examples:
- `POST`: `createSomething`
- `PUT`: `updateSomething`
- `DELETE`: `deleteSomething`
The component MUST only dispatch the `fetchNamespace` action. Actions namespaced with `request` or `receive` should not be called from the component
The `fetch` action will be responsible to dispatch `requestNamespace`, `receiveNamespaceSuccess` and `receiveNamespaceError`
By following this pattern we guarantee:
1. All applications follow the same pattern, making it easier for anyone to maintain the code
1. All data in the application follows the same lifecycle pattern
1. Actions are contained and human friendly
1. Unit tests are easier
1. Actions are simple and straightforward
#### Dispatching actions
To dispatch an action from a component, use the `mapActions` helper:
......@@ -181,6 +145,8 @@ Remember that actions only describe that something happened, they don't describe
**Never commit a mutation directly from a component**
Instead, you should create an action that will commit a mutation.
```javascript
import * as types from './mutation_types';
......@@ -210,6 +176,31 @@ Remember that actions only describe that something happened, they don't describe
};
```
#### Naming Pattern: `REQUEST` and `RECEIVE` namespaces
When a request is made we often want to show a loading state to the user.
Instead of creating an mutation to toggle the loading state, we should:
1. A mutation with type `REQUEST_SOMETHING`, to toggle the loading state
1. A mutation with type `RECEIVE_SOMETHING_SUCCESS`, to handle the success callback
1. A mutation with type `RECEIVE_SOMETHING_ERROR`, to handle the error callback
1. An action `fetchSomething` to make the request and commit mutations on mentioned cases
1. In case your application does more than a `GET` request you can use these as examples:
- `POST`: `createSomething`
- `PUT`: `updateSomething`
- `DELETE`: `deleteSomething`
As a result, we can dispatch the `fetchNamespace` action from the component and it will be responsible to commit `REQUEST_NAMESPACE`, `RECEIVE_NAMESPACE_SUCCESS` and `RECEIVE_NAMESPACE_ERROR` mutations.
> Previously, we were dispatching actions from the `fetchNamespace` action instead of committing mutation, so please don't be confused if you find a different pattern in the older parts of the codebase. However, we encourage leveraging a new pattern whenever you write new Vuex stores
By following this pattern we guarantee:
1. All applications follow the same pattern, making it easier for anyone to maintain the code
1. All data in the application follows the same lifecycle pattern
1. Unit tests are easier
### `getters.js`
Sometimes we may need to get derived state based on store state, like filtering for a specific prop.
......
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